• '20 '16

    I love the smell of napalm in the morning!

  • '20 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 4:27:25 PM
    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 14 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Northern Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            11 infantry moved from Sakha to Buryatia
            3 infantry moved from Central Mongolia to Chahar
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Buryatia
                Russians attack with 11 infantry
                Japanese defend with 1 aaGun and 6 infantry
                    Russians roll dice for 11 infantry in Buryatia, round 2 : 1/1 hits, 1.83 expected hits
                    Japanese roll dice for 1 aaGun and 6 infantry in Buryatia, round 2 : 2/0 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia
                    Russians roll dice for 9 infantry in Buryatia, round 3 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 6 infantry in Buryatia, round 3 : 2/0 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 7 infantry in Buryatia, round 4 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 5 infantry in Buryatia, round 4 : 1/1 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 6 infantry in Buryatia, round 5 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 4 infantry in Buryatia, round 5 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 5 infantry in Buryatia, round 6 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 3 infantry in Buryatia, round 6 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 4 infantry in Buryatia, round 7 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Buryatia, round 7 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 3 infantry in Buryatia, round 8 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 9 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 8 infantry
                Casualties for Japanese: 1 aaGun and 6 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Buryatia
            1 infantry moved from Dzavhan to Ulaanbaatar
            1 infantry moved from Dzavhan to Central Mongolia
            5 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
            2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
            3 infantry moved from Stalingrad to Rostov
            2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
            1 infantry moved from Leningrad to Archangel
            1 aaGun, 1 artillery and 3 infantry moved from Leningrad to Novgorod
            3 infantry moved from Smolensk to Novgorod
            6 infantry moved from Russia to Smolensk
            1 aaGun, 1 artillery and 15 infantry moved from Northern Belarus to Novgorod
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 3 infantry moved from Northern Manchuria to Buryatia
            1 infantry moved from Shansi to Chahar
            1 fighter moved from Southern Manchuria to Chahar
            1 tactical_bomber moved from Southern Manchuria to Chahar
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Hopei
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Hunan to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Solomon Islands
            1 infantry moved from 50 Sea Zone to Solomon Islands
            1 destroyer moved from 35 Sea Zone to 31 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from Caroline Islands to 56 Sea Zone
            1 submarine moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
            1 cruiser moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Borneo
            1 carrier moved from 35 Sea Zone to 50 Sea Zone
            1 fighter moved from Fukien to Kwangsi
            1 bomber moved from Japan to Buryatia
            1 fighter moved from Japan to Buryatia
            1 tactical_bomber moved from Japan to Buryatia
            1 fighter moved from 6 Sea Zone to Chahar
            1 tactical_bomber moved from 6 Sea Zone to Chahar
            1 carrier moved from 6 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 marine
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 marine in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 18
                Casualties for British: 1 battleship
            Battle in Chahar
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/1 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Chahar
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Buryatia
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns and 3 infantry
                    Russians roll AA dice in Buryatia : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 2 aaGuns and 3 infantry in Buryatia, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 3 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 4 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 bomber and 2 infantry
                Casualties for Russians: 2 aaGuns and 3 infantry
            Battle in Borneo
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Borneo, round 2 : 1/1 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 56 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
            1 fighter moved from 45 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Chahar to Jehol
            1 fighter moved from Buryatia to Northern Manchuria
            1 tactical_bomber moved from Buryatia to Northern Manchuria
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser and 1 marine moved from 5 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Jehol
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Southern Manchuria
            4 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.17
    UK_Pacific regular : 0.67
    ANZAC regular : -0.33
    Russians regular : -0.33
    Russians AA : 0.50
    British regular : -0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 destroyer and 1 submarine moved from 12 Sea Zone to 27 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Western United States to 27 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 infantry placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Kiangsi
            1 infantry moved from Hopei to Kiangsi
            1 artillery and 3 infantry moved from Szechwan to Kweichow
            1 artillery and 3 infantry moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Tsinghai
            1 infantry moved from Szechwan to Hopei
            1 artillery and 3 infantry moved from Szechwan to Hopei
            1 infantry moved from Szechwan to Hopei
            2 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            1 infantry placed in Honan
            1 artillery placed in Hopei
            1 artillery placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British repair damage of 6x harbour; Remaining resources: 28 PUs; 
            British buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 122 Sea Zone
            1 destroyer moved from 109 Sea Zone to 122 Sea Zone
            1 fighter moved from Gibraltar to 122 Sea Zone
            1 fighter moved from 100 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to Kenya
            1 fighter moved from Union of South Africa to Belgian Congo
            1 transport moved from 74 Sea Zone to 73 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                  British take Anglo-Egyptian Sudan from Italians
            1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry moved from Siam to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
            1 fighter moved from Gibraltar to 122 Sea Zone
    
        Combat - British
            Japanese scrambles 3 units out of 37 Sea Zone to defend against the attack in Kwangsi
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in French West Africa
            Battle in 122 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 destroyer and 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 122 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 122 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 122 Sea Zone
                British win, taking French West Africa from Neutral_Axis, taking 122 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Kwangsi
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 3 fighters and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/1 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangsi, round 2 : 3/1 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Kwangsi
                    British roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 2 fighters in Kwangsi, round 3 : 1/1 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 1 fighter owned by the British lost in Kwangsi
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 artillery, 1 fighter and 2 infantry
                Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Kenya, round 2 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Belgian Congo
                British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kenya to Egypt
            1 fighter moved from Belgian Congo to Egypt
            1 artillery moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            2 fighters moved from 122 Sea Zone to Scotland
            1 aaGun and 2 infantry moved from United Kingdom to Scotland
            1 bomber moved from 122 Sea Zone to United Kingdom
            1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
            1 fighter moved from 96 Sea Zone to 100 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 infantry moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 aaGun moved from Shan State to Malaya
            2 infantry moved from Shan State to Malaya
            1 aaGun moved from Burma to Shan State
            2 infantry moved from Siam to Shan State
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 artilleries and 4 infantry moved from Eastern India to Burma
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
    
        Place Units - British
            2 submarines placed in 100 Sea Zone
            1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,1,1,3,4,6,2,1,4,3,2
            UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in Eastern India change ownership: 3 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : 0.33
    Japanese regular : 0.00
    Germans regular : -0.83
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Libya
            1 infantry moved from Tobruk to Libya
            1 bomber moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 64 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            3 fighters moved from Queensland to 50 Sea Zone
    
        Combat - ANZAC
            Battle in 50 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 cruiser and 3 fighters in 50 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    1 cruiser owned by the ANZAC and 1 carrier owned by the Japanese lost in 50 Sea Zone
                    ANZAC roll dice for 3 fighters in 50 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 50 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 50 Sea Zone
                    ANZAC roll dice for 1 fighter in 50 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 50 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 50 Sea Zone
                    1 transport owned by the Japanese lost in 50 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 11
                Casualties for ANZAC: 1 cruiser and 2 fighters
                Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 50 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 58 Sea Zone
            1 artillery and 1 infantry moved from 58 Sea Zone to Western Australia
            1 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,4,6,2
            ANZAC collect 13 PUs (2 lost to blockades); end with 15 PUs
    
        Combat Move - French
            1 cruiser and 2 destroyers moved from 100 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 cruiser, 2 destroyers and 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 cruiser, 2 destroyers and 1 fighter in 94 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                French win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.33
    Japanese regular : -0.17
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            3 armour, 5 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Baltic States to Western Ukraine
            1 armour moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 artillery and 7 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Finland to Vyborg
            1 artillery moved from Baltic States to Leningrad
            1 artillery moved from Baltic States to Leningrad
            1 artillery moved from Baltic States to Leningrad
            1 artillery moved from Baltic States to Leningrad
            1 infantry moved from Baltic States to Northern Belarus
            2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
            1 fighter moved from Eastern Poland to Northern Belarus
            1 tactical_bomber moved from Eastern Poland to Northern Belarus
            1 infantry moved from Baltic States to Northern Belarus
            1 mech_infantry moved from Baltic States to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 mech_infantry moved from Baltic States to Southern Belarus
            1 mech_infantry moved from Baltic States to Southern Belarus
            1 armour moved from Baltic States to Southern Belarus
            12 infantry moved from Baltic States to Leningrad
            1 armour moved from Baltic States to Southern Belarus
            1 armour moved from Baltic States to Southern Belarus
            1 armour moved from Baltic States to Southern Belarus
            1 armour moved from Baltic States to Southern Belarus
            1 infantry moved from Western Germany to 115 Sea Zone
            1 infantry moved from Western Germany to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            1 infantry moved from 130 Sea Zone to Archangel
            1 infantry moved from 130 Sea Zone to Archangel
            1 infantry moved from Karelia to Archangel
            1 artillery moved from Finland to Vyborg
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 cruiser moved from 115 Sea Zone to 130 Sea Zone
            1 submarine moved from 115 Sea Zone to 116 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,4 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
            Battle in Northern Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                1 infantry retreated to Karelia
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 aaGun moved from Baltic States to Leningrad
            1 fighter moved from Northern Belarus to Eastern Poland
            1 tactical_bomber moved from Northern Belarus to Eastern Poland
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Romania
            3 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Russians regular : -0.67
    Germans regular : -3.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Vologda
            6 infantry moved from Smolensk to Bryansk
            8 infantry moved from Russia to Bryansk
            2 aaGuns, 2 artilleries and 19 infantry moved from Novgorod to Smolensk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 23 infantry moved from Ukraine to Kursk
            3 infantry moved from Rostov to Kursk
            3 infantry moved from Stalingrad to Tambov
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 infantry moved from Central Mongolia to Dzavhan
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            Russians undo move 1.
            2 artilleries and 1 infantry placed in Stalingrad
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from Jehol to 20 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from 36 Sea Zone to Davao
            1 artillery moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from 36 Sea Zone to Manilla
            1 infantry moved from Southern Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Southern Manchuria to Jehol
            1 artillery moved from Southern Manchuria to Jehol
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 artillery and 2 infantry moved from Sakha to Buryatia
            1 infantry moved from Borneo to 37 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 armour moved from Borneo to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Manilla
            1 armour moved from 21 Sea Zone to Manilla
            1 cruiser and 1 marine moved from 20 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Davao
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
            1 artillery moved from 42 Sea Zone to Sumatra
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 infantry moved from Kwangtung to Hunan
            1 fighter moved from 37 Sea Zone to Hunan
            1 tactical_bomber moved from 37 Sea Zone to Hunan
            1 tactical_bomber moved from Jehol to Hunan
            1 fighter moved from Jehol to Hunan
            1 fighter moved from Jehol to Hunan
            1 tactical_bomber moved from Jehol to Hunan
            1 fighter and 1 tactical_bomber moved from Northern Manchuria to 37 Sea Zone
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 31 Sea Zone to 32 Sea Zone
            1 destroyer moved from 17 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 1 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Davao
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in Davao, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Manilla
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Manilla, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hunan
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 4/1 hits, 3.67 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/1 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hunan to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Southern Manchuria
            1 cruiser and 2 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Japanese regular : 1.17
    UK_Pacific regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Hawaiian Islands to 1 Sea Zone
            1 destroyer moved from 27 Sea Zone to 1 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Solomon Islands
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from 27 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 51 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 51 Sea Zone
            1 battleship and 1 marine moved from 51 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in Morocco
            Battle in 1 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Morocco from Neutral_Axis, taking 1 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Solomon Islands
                Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Solomon Islands, round 2 : 2/1 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone
            2 fighters moved from 32 Sea Zone to 55 Sea Zone
            2 fighters moved from 26 Sea Zone to 50 Sea Zone
            1 carrier and 1 destroyer moved from 27 Sea Zone to 50 Sea Zone
            2 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
            3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 bomber moved from 1 Sea Zone to Western United States
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Honan to Shansi
            1 fighter moved from Tsinghai to Shansi
            1 artillery and 3 infantry moved from Hopei to Kiangsi
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Kiangsi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 fighter moved from Shansi to Hopei
            1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Southern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Iraq
            1 armour and 1 infantry moved from French West Africa to French Central Africa
            1 bomber moved from United Kingdom to French Central Africa
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            2 fighters moved from Scotland to 130 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
    
        Combat - British
            Battle in 130 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 2 fighters in 130 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 130 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans and 1 fighter owned by the British lost in 130 Sea Zone
                    1 transport owned by the Germans lost in 130 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Iraq
                British attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/1 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in French Central Africa
                British attack with 1 armour, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in French Central Africa, round 2 : 1/1 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French Central Africa
                British win, taking French Central Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from French Central Africa to French Equatorial Africa
            2 fighters moved from Egypt to 100 Sea Zone
            1 destroyer moved from 100 Sea Zone to 82 Sea Zone
            1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 100 Sea Zone to 94 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 destroyer moved from 122 Sea Zone to 111 Sea Zone
            1 infantry moved from Brazil to Suriname
                  British take Suriname from Dutch
            1 transport moved from 89 Sea Zone to 90 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Northeast Persia to Northwest Persia
            1 fighter moved from 130 Sea Zone to Nenetsia
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            4 infantry moved from Shan State to Malaya
            1 infantry moved from French Indo China to Shan State
            2 infantry moved from Yunnan to Shan State
            2 artilleries and 4 infantry moved from Burma to Shan State
            1 aaGun moved from Yunnan to Burma
            3 artilleries and 5 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
    
        Place Units - British
            1 submarine placed in 109 Sea Zone
            1 transport placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 submarines placed in 83 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,2,6,6,6,2,3,4
            UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 armour and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 1.33
    Japanese regular : -0.50
    Germans regular : 0.50
    Neutral_Axis regular : -0.33
    British regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 armour moved from Eastern Poland to Ukraine
                  Italians take Ukraine from Russians
            1 armour moved from Eastern Poland to Ukraine
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Malta to France
    
        Combat - Italians
            Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
    
        Non Combat Move - Italians
            Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
            1 mech_infantry moved from Libya to Algeria
                  Italians take Tunisia from Neutral_Axis
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Libya to Tobruk
            1 armour moved from Libya to Tobruk
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Western Australia to 58 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
            ANZAC collect 12 PUs (3 lost to blockades); end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 96 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            5 artilleries and 12 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Karelia to Archangel
            1 infantry moved from Leningrad to Archangel
            1 fighter moved from Eastern Poland to Archangel
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Vologda
            1 tactical_bomber moved from Eastern Poland to Vologda
            5 artilleries and 16 infantry moved from Leningrad to Novgorod
            1 infantry moved from Northern Belarus to Novgorod
            5 armour and 3 mech_infantrys moved from Southern Belarus to Novgorod
            7 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Romania to Ukraine
            1 armour moved from Romania to Ukraine
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Baltic States
            1 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Baltic States
            1 infantry moved from Vyborg to Leningrad
            1 artillery moved from Vyborg to Leningrad
            1 fighter moved from Eastern Poland to Vologda
            1 tactical_bomber moved from Eastern Poland to Archangel
            1 fighter moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to Leningrad
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 6 armour, 5 artilleries, 17 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 5 artilleries, 17 infantry and 5 mech_infantrys in Novgorod, round 2 : 10/0 hits, 10.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 armour, 5 artilleries, 16 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Leningrad
            1 tactical_bomber moved from Archangel to Leningrad
            1 fighter moved from Vologda to Leningrad
            1 tactical_bomber moved from Vologda to Leningrad
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
            1 fighter moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Romania
            1 destroyer placed in 113 Sea Zone
            2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in France
            3 artilleries and 3 infantry placed in Western Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Russians regular : 2.00
    Germans regular : 1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 artilleries and 26 infantry moved from Kursk to Rostov
            3 infantry moved from Tambov to Rostov
            2 artilleries and 1 infantry moved from Stalingrad to Rostov
            2 armour and 2 mech_infantrys moved from Bryansk to Rostov
            1 infantry moved from Russia to Gorky
            1 infantry moved from Smolensk to Yaroslavl
            1 infantry moved from Bryansk to Kursk
            12 infantry moved from Bryansk to Russia
            2 aaGuns, 2 artilleries and 17 infantry moved from Smolensk to Russia
            2 infantry moved from Dzavhan to Olgiy
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            1 artillery moved from Sumatra to 42 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Kwangsi
            1 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Buyant-Uhaa to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Anhwe
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 armour moved from Southern Manchuria to Shansi
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
            1 destroyer moved from 35 Sea Zone to 47 Sea Zone
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 marine moved from Davao to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            1 infantry moved from Manilla to 36 Sea Zone
            1 artillery moved from Manilla to 36 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to French Indo China
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 artillery moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 artillery moved from 43 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to Celebes
            1 tactical_bomber moved from 37 Sea Zone to Celebes
            1 carrier moved from 36 Sea Zone to 45 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            2 carriers moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in French Indo China
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking French Indo China from UK_Pacific, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Shansi
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/1 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/1 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 cruisers in Kwangsi, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Manilla to 21 Sea Zone
            1 armour moved from Manilla to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Kwangtung
            1 armour moved from 21 Sea Zone to Kwangtung
            1 fighter moved from Celebes to 45 Sea Zone
            1 tactical_bomber moved from Celebes to 45 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kiangsi to 36 Sea Zone
            1 tactical_bomber moved from Kiangsi to 36 Sea Zone
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            2 armour and 1 mech_infantry placed in Southern Manchuria
            1 battleship and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.17
    ANZAC regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
                  Americans take 55 Sea Zone from Japanese
            4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 cruisers, 2 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 artillery moved from Solomon Islands to 50 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 50 Sea Zone to 34 Sea Zone
            1 battleship moved from 50 Sea Zone to 34 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from 50 Sea Zone to 47 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Italians lost in Southern Italy
                    1 aaGun owned by the Italians lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 2 aaGuns
            Battle in 95 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win, taking 95 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 47 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 2 marines in Caroline Islands, round 2 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 submarine moved from 31 Sea Zone to 34 Sea Zone
            1 submarine moved from 32 Sea Zone to 34 Sea Zone
            6 fighters and 2 tactical_bombers moved from 47 Sea Zone to 34 Sea Zone
            1 carrier and 1 destroyer moved from 50 Sea Zone to 34 Sea Zone
            3 carriers and 3 destroyers moved from 55 Sea Zone to 34 Sea Zone
            1 submarine moved from 26 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 destroyer moved from 1 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 4 submarines placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,6,2,4,5,3
            Americans collect 51 PUs (3 lost to blockades); end with 67 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Hopei to Kiangsi
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 artillery and 1 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 2/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Hunan
            1 artillery and 1 infantry placed in Hopei
            1 artillery and 1 infantry placed in Szechwan
            Chinese undo move 3.
            1 artillery placed in Hopei
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
            3 submarines moved from 83 Sea Zone to 99 Sea Zone
            1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 submarine moved from 94 Sea Zone to 113 Sea Zone
            1 destroyer moved from 111 Sea Zone to 113 Sea Zone
            2 artilleries and 7 infantry moved from Shan State to French Indo China
            1 bomber moved from French Equatorial Africa to 99 Sea Zone
            1 infantry moved from French Guiana to 90 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 artillery moved from Morocco to Algeria
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 2 submarines
                    British roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/1 hits, 4.83 expected hits
                    Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 99 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    2 cruisers owned by the Italians, 2 submarines owned by the Italians and 2 submarines owned by the British lost in 99 Sea Zone
                    British roll dice for 2 submarines in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for British: 2 submarines
                Casualties for Italians: 1 battleship, 2 cruisers and 2 submarines
            Battle in 113 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Algeria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                British win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in French Indo China
                British attack with 2 artilleries and 7 infantry
                Japanese defend with 1 marine
                    British roll dice for 2 artilleries and 7 infantry in French Indo China, round 2 : 3/1 hits, 2.17 expected hits
                    Japanese roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 aaGun moved from Shan State to French Indo China
            1 aaGun, 3 artilleries and 5 infantry moved from Burma to Yunnan
            1 armour moved from Eastern India to Yunnan
            4 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 infantry moved from Iraq to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 78 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to Egypt
            1 armour moved from Ethiopia to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Syria to Iraq
            1 fighter moved from Nenetsia to Western Sinkiang
            1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
            1 armour moved from French Central Africa to Anglo-Egyptian Sudan
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from Gibraltar to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 mech_infantry moved from Eire to United Kingdom
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 transport placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
            UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 2.67
    Japanese regular : 1.00
    Italians regular : 0.33
    Germans regular : -0.33
    British regular : 0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun, 1 artillery and 9 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 9 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 31 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
                  Americans take 55 Sea Zone from Japanese
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
            2 fighters moved from 50 Sea Zone to 47 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery and 1 marine moved from Solomon Islands to 50 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 50 Sea Zone to 34 Sea Zone
            3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
            1 submarine moved from 32 Sea Zone to 34 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Tunisia
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in Tunisia
            Battle in 56 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win, taking Tunisia from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 47 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win, taking 95 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/1 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 2 marines in Caroline Islands, round 2 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Malta
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
                    Americans roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Malta, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Malta, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Malta
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Algeria
                Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 carrier and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
            3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 34 Sea Zone
            1 submarine moved from 26 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Western United States to 27 Sea Zone
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Western United States to Queensland
            1 destroyer moved from 1 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            1 carrier, 5 submarines and 1 transport placed in 11 Sea Zone
            1 artillery, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Hopei to Kiangsi
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 artillery and 1 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Hopei to Hunan
    
        Place Units - Chinese
            1 infantry placed in Honan
            2 artilleries and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 7 infantry moved from Shan State to French Indo China
            3 submarines moved from 83 Sea Zone to 99 Sea Zone
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 carrier, 3 cruisers, 2 destroyers and 2 submarines moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from 94 Sea Zone to Malta
            1 fighter moved from Egypt to 99 Sea Zone
            1 fighter moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from Iraq to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
            Battle in 99 Sea Zone
                British attack with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 5 submarines
                Italians defend with 1 battleship, 2 cruisers and 2 submarines
                    British roll dice for 5 submarines in 99 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 submarine owned by the Italians lost in 99 Sea Zone
                    British roll dice for 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 99 Sea Zone, round 2 : 4/1 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 99 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                    2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                British win, taking French Madagascar from Neutral_Axis, taking 99 Sea Zone from Neutral with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 4 submarines remaining. Battle score for attacker is 46
                Casualties for Italians: 1 battleship, 2 cruisers and 2 submarines
                Casualties for British: 1 submarine
            Battle in Malta
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 airfield and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 2 artilleries and 7 infantry
                Japanese defend with 1 marine
                    British roll dice for 2 artilleries and 7 infantry in French Indo China, round 2 : 3/1 hits, 2.17 expected hits
                    Japanese roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 aaGun moved from Shan State to French Indo China
            1 aaGun, 3 artilleries and 5 infantry moved from Burma to Yunnan
            1 armour moved from Eastern India to Yunnan
            4 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Alexandria
            1 bomber moved from French Equatorial Africa to Egypt
            1 armour moved from French Central Africa to Anglo-Egyptian Sudan
            1 armour moved from Ethiopia to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 infantry moved from Syria to Iraq
            1 infantry moved from French Guiana to 90 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 submarine moved from 109 Sea Zone to 93 Sea Zone
            1 destroyer moved from 111 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from Nenetsia to Western Sinkiang
            1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from Malta to Algeria
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 73 Sea Zone
            1 submarine placed in 109 Sea Zone
            2 artilleries and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
            UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -0.83
    Italians regular : -0.83
    Japanese regular : -2.67
    British regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Kursk
            1 armour moved from Ukraine to Kursk
            2 artilleries and 2 infantry moved from Greece to Albania
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
            1 bomber moved from France to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
    
        Combat - Italians
            Battle in Kursk
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Kursk, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Italians win, taking Kursk from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,6,4,5,2,1,2,2,1,3,4,2,6,4,5,3
            Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

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