FMErwinRommel (X) vs Wizmark (L+16) BM3

  • '20 '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from India to Yunnan
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from India to Yunnan
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Bryansk to Tambov
            3 tactical_bombers moved from Western Ukraine to Tambov
            1 armour moved from Bryansk to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            3 bombers moved from Novgorod to 110 Sea Zone
            1 fighter moved from Northern Italy to 99 Sea Zone
            2 fighters moved from Northern Italy to 113 Sea Zone
            1 fighter moved from France to 105 Sea Zone
            1 bomber and 1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Scramble 2 fighters from London >sz110? Attacking DD & tt with 3 bombers, fighter & sub.
    Also, think about OOL for sz113.
    Attacking with DD, CA & 2 fighters against CA & sub.

  • '20 '19

    @FMErwinRommel no scramble…and max def in baltic…if the dice go my way then submerge the sub if possible

  • 2024 2023 '22 '21 '20 '19

    Gotta go out, may not finish NCM now.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Bryansk to Tambov
            3 tactical_bombers moved from Western Ukraine to Tambov
            1 armour moved from Bryansk to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            3 bombers moved from Novgorod to 110 Sea Zone
            1 fighter moved from Northern Italy to 99 Sea Zone
            2 fighters moved from Northern Italy to 113 Sea Zone
            1 fighter moved from France to 105 Sea Zone
            1 bomber and 1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport; Americans defend with 1 transport
                    1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for British: 1 transport
            Battle in 113 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 2 fighters
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 113 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Tambov, round 3 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 bomber and 2 fighters
                Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 bomber and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                    1 transport owned by the Americans lost in 105 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 1 submarine
                British defend with 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers and 1 fighter in 110 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 105 Sea Zone to Northern Italy
            1 bomber moved from 105 Sea Zone to Western Germany
            1 fighter moved from 105 Sea Zone to France
            3 bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Northern Italy
            2 fighters moved from 113 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            1 fighter moved from Western Ukraine to Northern Italy
            1 infantry moved from Ukraine to Rostov
            3 artilleries moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Karelia to Novgorod
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            3 tactical_bombers moved from Tambov to Bryansk
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            1 armour and 2 infantry placed in Novgorod
            1 fighter placed in Western Germany
            2 submarines placed in 112 Sea Zone
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 58 PUs (1 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -1.00
    Germans regular : -3.50
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Russia could have had up to 20 Siberian units in Moscow by R7. Would have been tough for Germany to hold Bry. Japan has its hands full with Allied armies in Yun and China income up and can build art, and U.S. with massive income…

  • '20 '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Rostov
            2 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            3 fighters moved from Russia to Rostov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Rostov
            2 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            3 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 3 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Nenetsia from Germans to Russians
            EDIT: Removing units owned by Russians from Vologda: 1 infantry
            EDIT: Adding units owned by Russians to Nenetsia: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            3 fighters moved from Rostov to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            3 infantry moved from Russia to Samara
            1 aaGun and 2 infantry moved from Russia to Tambov
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    Russians regular : 1.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 units repaired.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Anhwe to Chahar
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Kwangsi to Anhwe
            1 infantry moved from Malaya to Shan State
            6 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
            1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 6 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 6 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 5.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            6 fighters and 3 tactical_bombers moved from Shan State to French Indo China
            1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
            3 armour moved from Kwangtung to French Indo China
            1 fighter moved from Kwangsi to Java
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from Manchuria to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Korea
            1 infantry moved from Korea to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Philippines to Caroline Islands
            1 infantry moved from French Indo China to Kwangsi
            2 bombers moved from Jehol to Philippines
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 artilleries placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 artillery placed in Japan
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
            Japanese collect 48 PUs (6 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    UK_Pacific regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Ouch, six convoy damage from just two subs. The income disparity between Japan and U.S. is now alarming. But German income now far exceeds Russia’s. Japan didn’t have enough DD’s to sink your subs. I also like to build subs as ANZ. I think Japan’s I.C.'s are safe this turn.

  • '20 '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Queensland to Malaya
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Queensland to Malaya
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Malaya to Yunnan
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 110 Sea Zone to Gibraltar
            2 marines moved from Malta to 96 Sea Zone
            1 carrier, 2 cruisers, 2 fighters, 2 marines, 1 submarine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Alexandria to Trans-Jordan
            2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 54 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 bomber, 1 fighter and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese AA : -0.17
    Germans regular : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kwangsi
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Queensland to Malaya
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Malaya to Yunnan
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 110 Sea Zone to Gibraltar
            2 marines moved from Malta to 96 Sea Zone
            1 carrier, 2 cruisers, 2 fighters, 2 marines, 1 submarine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Alexandria to Trans-Jordan
            2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 54 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 bomber, 1 fighter and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to India
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to Egypt
            1 fighter moved from Malta to Gibraltar
            2 infantry moved from Caucasus to Rostov
            2 infantry moved from Northwest Persia to Caucasus
            2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            2 fighters moved from Malta to Northwest Persia
    
        Place Units - British
            1 factory_minor placed in Persia
            1 destroyer placed in 80 Sea Zone
            2 infantry placed in Iraq
            1 submarine placed in 81 Sea Zone
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,1,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.50
    Japanese regular : 1.00
    Japanese AA : -0.17
    Germans regular : -0.17
    British regular : -1.50
    

    Savegame

  • '20 '19

    @FMErwinRommel yes…that was some happy hunting! And with a successful bombing run against malaya that all adds up to some serious hurt for japan!

    I was agonising over this turn…although allies have a healthy dollar lead so far that can quickly evaporate! I have managed to make good mainly the losses in the south pac and even have 1 more carrier than japan! Yunnan is nicely stacked for another round at least of chinese arty buys and causing headaches for the japanese army. Europe is a bit of cause for concern though. Russian and UK income just exceeds germany but US cant intervene too much yet…:grimacing:

  • 2024 2023 '22 '21 '20 '19

    I didn’t think of the bomber in Australia reaching Asia for SBR. I could have put a fighter there. I expected Allied fleet Med to go to Gibr since you already have the isles and need more troops. The Med fleet is still low on tt’s and DD’s. Altho its still strong defensively and the Germs don’t have enough fleet or air either. The Italian fleet is just defensive, but at least the convoy route isn’t full of allied subs. Not used to such aggressive Asian allies. China regaining Burma Road is highly unusual and dangerous. But A&A revolves around the Eastern front more than the Pacific. So Germany is pleased that Japan is getting the most U.S. resources.

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