@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Pejon_88 (X) vs. Sovietishcat (A+6) P2V
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Germany to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 2 bombers moved from 112 Sea Zone to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 6 armour moved from France to Germany 1 infantry moved from Yugoslavia to 99 Sea Zone 5 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Slovakia Hungary 2 artilleries and 5 infantry moved from Yugoslavia to Romania 2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania 1 aaGun, 2 artilleries and 2 infantry moved from Germany to Poland 1 submarine moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Norway to Finland 1 fighter moved from Southern Italy to Alexandria Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine 1 artillery and 5 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland 1 aaGun, 1 artillery and 8 infantry moved from Northern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad 2 aaGuns and 12 infantry moved from Sakha to Siberia 2 infantry moved from Southern Caucasus to Northern Caucasus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk 3 artilleries moved from Russia to Tula 2 infantry moved from Archangel to Leningrad 3 infantry moved from Southern Belarus to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Siberia 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry, 1 marine and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 armour and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4,67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 2 artilleries and 5 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 artillery and 1 infantry moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone 4 infantry moved from Fukien to 21 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 4 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Jehol to Kweichow 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 7 Sea Zone 1 marine placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 39 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -1,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 cruiser, 1 marine and 1 submarine moved from 66 Sea Zone to 91 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 4 infantry moved from Tsinghai to Honan 4 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 2 bombers, 5 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in Kweichow, round 2 : 8/11 hits, 5,67 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 bomber Battle in Inner Mongolia Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 3 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Honan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Honan, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Honan, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 2 infantry in Honan, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 2 infantry EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 2 infantry EDIT: Turning off Edit Mode 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Southern Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Eastern India to Iraq 1 fighter moved from 94 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Algeria to Egypt 2 fighters moved from Gibraltar to Egypt 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo-Egyptian Sudan Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 3/5 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to Southern Persia 2 aaGuns, 3 artilleries and 9 infantry moved from Eastern India to Burma 3 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 battleship moved from 81 Sea Zone to 74 Sea Zone 1 aaGun and 3 infantry moved from Algeria to 94 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone 3 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from 93 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 83 Sea Zone to 98 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 carrier moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 cruiser moved from 94 Sea Zone to 107 Sea Zone 1 destroyer moved from 109 Sea Zone to 107 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 fighter placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 107 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 101 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50 Italians regular : 0,67 Japanese regular : 3,33 Neutral_Axis regular : -0,33 British regular : 1,17
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@Pejon_88 In Kweichow, my Chinese inf that spawn there at the beginning of China’s turn hit one of your planes; I was not expecting him to hit, so I clicked too fast and choose a bomber as a casualy, please free to edit the bomber back and choose another plane if you want + By mistake I put one USA fight in Washington, but I put in W.USA, let me know if you are not okay with edit!
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@Sovietishcat Wow that was unexpected :)
Yes I will edit a bomber for a fighter thanks. No problem with the edit. -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 fighter EDIT: Adding units owned by Japanese to Kweichow: 1 bomber EDIT: Turning off Edit Mode Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 bomber moved from Southern Italy to 101 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in 101 Sea Zone Germans loiter and taunt with 1 infantry; Italians attack with 1 bomber, 1 destroyer and 1 transport British defend with 1 cruiser Italians roll dice for 1 bomber, 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 cruiser in 101 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 101 Sea Zone Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 3 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser Battle in 98 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 97 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 1 cruiser Italians roll dice for 1 battleship and 2 cruisers in 97 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 2 cruisers in 97 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 battleship and 2 cruisers in 97 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 0 Casualties for Italians: 1 cruiser Casualties for British: 1 cruiser Battle in Cyprus Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 artillery and 3 infantry moved from Alexandria to Tobruk 2 fighters moved from 98 Sea Zone to Southern Italy 1 armour moved from Greece to Romania 1 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Greece to Bulgaria 1 bomber moved from 101 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,83 British regular : 0,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Java to 59 Sea Zone 1 aaGun and 1 transport moved from 59 Sea Zone to 46 Sea Zone 1 aaGun moved from 46 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Malaya to Shan State 2 fighters moved from Java to Eastern India 1 fighter moved from Java to Burma 1 cruiser and 1 destroyer moved from 65 Sea Zone to 87 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 60 Sea Zone to 58 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 1 infantry moved from Poland to Eastern Poland 11 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Western Germany to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone 1 submarine moved from 115 Sea Zone to 117 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 117 Sea Zone
Combat Hit Differential Summary :
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@Pejon_88 Do you want to scramble in SZ93?
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@Pejon_88 No thank you
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 1 infantry moved from Poland to Eastern Poland 11 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Western Germany to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone 1 submarine moved from 115 Sea Zone to 117 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 117 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 2 bombers British defend with 2 transports 2 transports owned by the British lost in 93 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 12 Casualties for British: 2 transports Battle in 117 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 117 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in 107 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 107 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 11 armour, 2 artilleries, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 9/19 hits, 8,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Eastern Poland 3 armour moved from Slovakia Hungary to Bessarabia 5 infantry moved from Romania to Eastern Poland 2 aaGuns, 5 artilleries and 19 infantry moved from Romania to Bessarabia 1 fighter moved from Alexandria to Southern Italy 3 mech_infantrys moved from Western Germany to Poland 2 fighters and 2 tactical_bombers moved from 117 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 2 bombers moved from 93 Sea Zone to Tunisia 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone 1 fighter moved from 107 Sea Zone to Holland Belgium Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 3 armour and 3 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Germany Turning on Edit Mode EDIT: Changing ownership of Crete from Neutral_Allies to Germans EDIT: Adding units owned by Germans to Crete: 1 infantry EDIT: Removing units owned by Germans from 101 Sea Zone: 1 infantry EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1,17 Germans regular : -0,50 British regular : -0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Leningrad to Baltic States 2 fighters and 1 tactical_bomber moved from Ukraine to Baltic States 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Leningrad to Vyborg 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Vyborg, round 2 : 7/17 hits, 5,00 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Baltic States to Leningrad 2 fighters moved from Baltic States to Leningrad 1 infantry moved from Leningrad to Baltic States 2 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Leningrad to Vyborg 1 aaGun moved from Leningrad to Vyborg 3 artilleries moved from Tula to Russia 3 infantry moved from Bryansk to Russia 2 infantry moved from Stalingrad to Samara 2 infantry moved from Northern Caucasus to Stalingrad 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Kursk 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Tula Place Units - Russians 2 armour and 1 fighter placed in Leningrad 8 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 2,00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry, 2 submarines and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 artillery moved from Anhwe to Hopei 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 mech_infantry moved from Anhwe to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Hunan to Hopei 2 artilleries and 2 infantry moved from Hunan to Szechwan 1 infantry moved from Hunan to Szechwan 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery moved from Kiangsi to Kwangtung 2 bombers moved from Kweichow to Inner Mongolia 1 fighter moved from Kiangsu to Inner Mongolia 1 tactical_bomber moved from Kweichow to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Kweichow to Hopei 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 44 Sea Zone 1 fighter moved from 36 Sea Zone to Davao 1 tactical_bomber moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 fighter moved from Japan to Manilla 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Kweichow to Shan State 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Battle in Celebes Battle in 46 Sea Zone Japanese attack with 1 battleship ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Celebes from Dutch with 1 battleship remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 1 marine ANZAC defend with 1 aaGun 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 aaGun Battle in Guam Battle in 38 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win, taking Guam from Americans, taking 38 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Inner Mongolia Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/7 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 3 : 0/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 4 : 2/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 2 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Szechwan, round 2 : 0/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Szechwan, round 3 : 2/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sumatra Battle in 26 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking Sumatra from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Davao Japanese attack with 1 fighter and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Non Combat Move - Japanese 1 tactical_bomber moved from 44 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Manilla to 36 Sea Zone 1 fighter moved from Davao to 37 Sea Zone 1 tactical_bomber moved from Manilla to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 infantry moved from Anhwe to Honan 3 infantry moved from Shantung to Anhwe 1 aaGun and 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 infantry moved from Kwangsi to Hunan 2 bombers moved from Inner Mongolia to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Japan to Kwangsi 1 fighter moved from Shan State to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 3 infantry placed in Shantung 2 submarines and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : 1,50 Japanese regular : -4,33 UK_Pacific regular : 2,33 British regular : -0,33
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@Pejon_88 Damn, forgot planes on Borneo…
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@Pejon_88 what do you mean?
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 marines, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Morocco 2 marines moved from 93 Sea Zone to Morocco 1 marine moved from Central United States to 104 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 2/4 hits, 2,17 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Western United States 1 fighter placed in Western United States 2 destroyers and 1 submarine placed in 104 Sea Zone 2 transports placed in 104 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 101 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Union of South Africa to Belgian Congo 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 4 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo 1 fighter moved from Southern Persia to Syria 2 infantry moved from Iraq to Syria Combat - British Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Belgian Congo British attack with 5 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery and 1 infantry British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Belgian Congo, round 2 : 1/9 hits, 4,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Belgian Congo, round 3 : 4/8 hits, 4,00 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Syria British attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Egypt 1 mech_infantry moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Iraq to Baluchistan 3 aaGuns, 3 artilleries and 13 infantry moved from Burma to Eastern India 1 battleship and 1 cruiser moved from 74 Sea Zone to 83 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 5 fighters and 2 tactical_bombers moved from Belgian Congo to Egypt 1 fighter moved from 101 Sea Zone to Egypt 1 fighter moved from United Kingdom to Vyborg 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone Place Units - British 1 airfield placed in Egypt 1 fighter placed in Egypt 2 artilleries placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,3,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -0,17 Italians regular : 0,00 Japanese regular : 0,33 Neutral_Axis regular : 0,33 British regular : -3,00
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@Sovietishcat I just made a mistake where I forgot to use planes on the attack on Borneo and then my attack ended in disaster :D
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 artillery and 1 infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 2 armour moved from Romania to Baltic States 1 bomber moved from Southern Italy to Baltic States Combat - Italians
Combat Hit Differential Summary :
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@Pejon_88 Scramble in Alexandria?