• 2023 '22

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            2 bombers moved from Southern Italy to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 127 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from 101 Sea Zone to Crete
    
        Combat - Germans
            Battle in Crete
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win, taking Crete from Neutral_Allies with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 infantry moved from France to Holland Belgium
            6 armour and 15 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 2 artilleries moved from Poland to Eastern Poland
            3 armour moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Vyborg
            2 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 artillery moved from Romania to Eastern Poland
            2 aaGuns and 4 artilleries moved from Romania to Bessarabia
            9 infantry moved from Romania to Bessarabia
            5 infantry moved from Romania to Bessarabia
            11 infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 destroyer placed in 115 Sea Zone
            2 armour and 5 mech_infantrys placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 128 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,50
    Germans regular : -0,67
    

    Savegame

  • 2023 '22

    @Pejon_88 Please use the second post. Forgot to move my sub.

  • '20 '19

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Northern Belarus to Baltic States
            1 fighter moved from Leningrad to Baltic States
            1 artillery and 2 infantry moved from Leningrad to Vyborg
            1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Northern Belarus to Baltic States
            1 fighter moved from Leningrad to Baltic States
            1 artillery and 2 infantry moved from Leningrad to Vyborg
            1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vyborg, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 artilleries moved from Leningrad to Vologda
            1 fighter moved from Baltic States to Russia
            4 artilleries and 11 infantry moved from Ukraine to Kursk
            2 infantry moved from Rostov to Kursk
            1 artillery and 2 infantry moved from Stalingrad to Tambov
            1 infantry moved from Northern Belarus to Southern Belarus
            4 aaGuns, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk
            6 infantry moved from Bryansk to Smolensk
            1 artillery moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Bryansk to Smolensk
            1 tactical_bomber moved from Vyborg to Smolensk
            1 fighter moved from Vyborg to Russia
            2 aaGuns, 2 artilleries and 15 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : 0.67
    

    Savegame

  • 2023 '22

    @wizmark So Japan can no longer block SZ5 unless they are at war with Soviet?

  • 2023 '22

    @Pejon_88 My bad. They could not in BM3 either…

  • 2023 '22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
            1 bomber moved from Kwangsi to Davao
            1 infantry and 1 marine moved from Japan to 7 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from 38 Sea Zone to Sumatra
            1 fighter moved from 35 Sea Zone to 56 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
            1 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Manilla
            1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 infantry moved from Fukien to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
            1 infantry, 1 marine and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry and 1 marine moved from 22 Sea Zone to Guam
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 fighter moved from 38 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
            1 armour moved from Kweichow to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            2 fighters moved from Kiangsu to Honan
            1 artillery moved from Shansi to Honan
            1 infantry moved from Anhwe to Honan
            1 artillery moved from Anhwe to Hopei
            2 artilleries and 4 infantry moved from Hunan to Hopei
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Java from ANZAC, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Manilla
            Battle in Guam
            Battle in Malaya
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Sumatra from UK_Pacific, taking Manilla from Americans, taking Guam from Americans, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Hopei
                Japanese attack with 3 artilleries and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 2 : 0/7 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 3 artilleries and 3 infantry in Hopei, round 3 : 3/6 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 3/5 hits, 2,33 expected hits
                    Americans roll dice for 2 infantry in Davao, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Honan
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Honan, round 2 : 0/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Honan
                    Japanese roll dice for 1 artillery and 2 fighters in Honan, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Japanese roll dice for 1 artillery and 2 fighters in Honan, round 4 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kiangsi
            1 mech_infantry moved from Shansi to Anhwe
            1 infantry moved from Chahar to Shansi
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Shantung to Anhwe
            1 aaGun and 1 infantry moved from Jehol to Anhwe
            2 fighters moved from Honan to Kiangsu
            1 carrier moved from 38 Sea Zone to 43 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 bomber moved from 42 Sea Zone to Kwangsi
            1 carrier moved from 35 Sea Zone to 38 Sea Zone
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 fighter moved from 56 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Japan
            1 battleship moved from 38 Sea Zone to 43 Sea Zone
            1 fighter moved from 39 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 bomber moved from Davao to Kwangsi
            1 tactical_bomber moved from Davao to 36 Sea Zone
            1 fighter moved from Davao to Kwangsi
            1 tactical_bomber moved from 38 Sea Zone to 7 Sea Zone
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier and 1 submarine placed in 7 Sea Zone
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,67
    French regular : -0,33
    Japanese regular : -1,17
    UK_Pacific regular : 0,00
    British regular : 0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 harbour, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            4 fighters moved from Hawaiian Islands to Marshall Islands
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 harbour, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            4 fighters moved from Hawaiian Islands to Marshall Islands
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Americans creates battle in territory 40 Sea Zone
            Battle in Marshall Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Marshall Islands to Wake Island
            1 destroyer moved from 27 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour and 1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 carrier placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Honan
            3 infantry moved from Inner Mongolia to Shansi
            8 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Northern Sinkiang to Honan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Honan
            3 infantry moved from Inner Mongolia to Shansi
            8 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Northern Sinkiang to Honan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Chahar, round 2 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Inner Mongolia
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 93 Sea Zone to Algeria
            1 bomber moved from Gibraltar to Algeria
            3 fighters moved from Gibraltar to Algeria
            1 fighter moved from Egypt to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 marine moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry moved from Southern Persia to Iraq
            1 artillery, 1 infantry and 1 marine moved from 82 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 harbour, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            4 fighters moved from Hawaiian Islands to Marshall Islands
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Americans creates battle in territory 40 Sea Zone
            Battle in Marshall Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Marshall Islands to Wake Island
            1 destroyer moved from 27 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour and 1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 carrier placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Honan
            3 infantry moved from Inner Mongolia to Shansi
            8 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Northern Sinkiang to Honan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Chahar, round 2 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Inner Mongolia
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 40 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 82 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 93 Sea Zone to Algeria
            1 bomber moved from Gibraltar to Algeria
            3 fighters moved from Gibraltar to Algeria
            1 fighter moved from Egypt to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 marine moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry moved from Southern Persia to Iraq
            1 artillery, 1 infantry and 1 marine moved from 82 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
            Battle in 101 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Algeria
                British attack with 1 bomber, 4 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 101 Sea Zone to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 fighters moved from Algeria to 93 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            1 bomber moved from Algeria to Gibraltar
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            1 fighter moved from Yunnan to Eastern India
            1 artillery moved from Burma to Eastern India
            8 infantry moved from Burma to Eastern India
            3 aaGuns moved from Burma to Eastern India
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 fighter and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,2
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2,3,3,1,6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4
            UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.50
    Italians regular : 0.00
    Japanese regular : -0.67
    Neutral_Axis regular : -0.33
    British regular : -2.50
    

    Savegame

  • '20 '19

    @Pejon_88 I didnt bother asking about scrambles in shan state as there was no way you would have!
    For the purposes of any attack on the dd in sz24 next turn, the 3 us planes in sz 32 are all on different carriers allowing for a max scramble no matter what the engine decides :+1:

    Japan is looking big and bad already, going to be tough in the East for the allies…

  • 2023 '22

    @wizmark That is fine. Ok, I will try and remember the AC scramble stuff :)

    Yes, but they have made it way more difficult for Japan I feel. More Chinese territories etc.

  • 2023 '22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Northern Italy to Romania
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Anglo-Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                    ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Burma to Yunnan
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -1.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Anglo-Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                    ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Burma to Yunnan
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun and 1 infantry
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Adding units owned by French to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -1.00
    

    Savegame

  • '20 '19

    @Pejon_88 I checked in with the game moderators to check the rules on cv scramble in celebes. Because you didnt have a surface warship there the scramble would have been illegal.
    Alsao managed to forget the french fighter auto kill of the italian tt so edited it in :+1:

Suggested Topics

  • 1
  • 15
  • 39
  • 5
  • 19
  • 128
  • 175
  • 338
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.0k

Users

39.3k

Topics

1.7m

Posts