Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
P2V first game
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@Pejon_88 knock knock! :smile:
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Apologies, I am lacking time at the moment and must prioritize my ongoing League and tournament games. Will play whenever I can find the time. Sorry!
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@Pejon_88 np…just making sure it hadnt slipped your mind. Should have made it a league game…going quite well for the allies do far!
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Yeah it is. I am quite happy to get a couple of games before doing any ptv league games.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Kazakhstan to Northern Caucasus 1 bomber moved from Southern Italy to Northern Caucasus 1 artillery and 3 infantry moved from Kursk to Tambov 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia 4 fighters moved from Southern Italy to Yugoslavia Combat - Italians Battle in Northern Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Northern Caucasus, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 1,00 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 1 armour and 1 mech_infantry Battle in Tambov Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Yugoslavia Italians attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/8 hits, 3,00 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from France to Western Germany 3 infantry moved from Southern France to France 4 fighters moved from Yugoslavia to Southern Italy 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Northern Caucasus to Ukraine 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,1,6,3,4,2,4 Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -0,33 British regular : -0,33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Western Australia to 58 Sea Zone 1 cruiser, 1 marine and 4 submarines moved from 58 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 1 fighter moved from Western Australia to 42 Sea Zone 2 fighters moved from Burma to Sumatra 1 aaGun, 2 artilleries, 2 fighters and 7 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Western Australia to 58 Sea Zone 1 cruiser, 1 marine and 4 submarines moved from 58 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 1 fighter moved from Western Australia to 42 Sea Zone 2 fighters moved from Burma to Sumatra 1 aaGun, 2 artilleries, 2 fighters and 7 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery and 5 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Normandy Bordeaux 3 bombers moved from Eastern Poland to Holland Belgium 1 tactical_bomber moved from Eastern Poland to Leningrad 2 infantry moved from Baltic States to Northern Belarus 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 mech_infantry moved from Stalingrad to Southern Caucasus Germans take Southern Caucasus from Russians 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad 1 fighter and 1 tactical_bomber moved from Kursk to Northern Belarus 6 armour and 9 mech_infantrys moved from Eastern Poland to Bulgaria 2 submarines moved from 115 Sea Zone to 127 Sea Zone Combat - Germans Battle in 127 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer Germans roll dice for 2 submarines in 127 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 127 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone Germans roll dice for 1 submarine in 127 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 127 Sea Zone British win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in Leningrad Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 bombers and 5 infantry Americans defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Holland Belgium, round 2 : 2/9 hits, 2,83 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 3 bombers and 4 infantry in Holland Belgium, round 3 : 3/8 hits, 2,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Northern Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 4 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 5 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Bulgaria Germans attack with 6 armour and 9 mech_infantrys Americans defend with 1 infantry Germans roll dice for 6 armour and 9 mech_infantrys in Bulgaria, round 2 : 5/15 hits, 5,50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 4 armour and 3 mech_infantrys moved from Germany to Yugoslavia 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 115 Sea Zone 3 bombers moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to France 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Rostov to Northern Caucasus 1 tactical_bomber moved from Leningrad to Eastern Poland 1 fighter and 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Kursk to Eastern Poland 1 aaGun, 8 artilleries and 12 infantry moved from Kursk to Tambov 3 armour and 5 mech_infantrys moved from Kursk to Northern Caucasus 1 infantry moved from Ukraine to Kursk 1 aaGun moved from Baltic States to Eastern Poland 2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 2 infantry moved from Ukraine to Rostov 2 armour moved from Ukraine to Northern Caucasus 3 armour and 3 mech_infantrys moved from Kazakhstan to Stalingrad 2 mech_infantrys moved from Kazakhstan to Northern Caucasus Place Units - Germans 3 infantry placed in France 1 fighter placed in Western Germany 3 armour and 4 mech_infantrys placed in Germany 1 submarine placed in 115 Sea Zone 3 infantry placed in Ukraine 3 infantry placed in Stalingrad Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : -1,00 Germans regular : -5,50 British regular : -1,00
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Vologda to Leningrad 2 infantry moved from Novgorod to Leningrad 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Jehol to Shansi Chinese take Shansi from Japanese 1 infantry moved from Urals to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 2 infantry moved from Tula to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Kursk 1 fighter moved from Russia to Northern Belarus 1 fighter moved from Russia to Kursk
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Vologda to Leningrad 2 infantry moved from Novgorod to Leningrad 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Jehol to Shansi Chinese take Shansi from Japanese 1 infantry moved from Urals to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 2 infantry moved from Tula to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Kursk 1 fighter moved from Russia to Northern Belarus 1 fighter moved from Russia to Kursk Combat - Russians Battle in Leningrad Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Northern Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Yaroslavl 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 tactical_bomber moved from Leningrad to Vologda 1 fighter moved from Leningrad to Vologda 2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia 2 fighters and 1 tactical_bomber moved from Kursk to Russia 2 aaGuns and 10 infantry moved from Jehol to Southern Manchuria 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 artillery moved from Sakha to Buryatia Place Units - Russians 2 armour, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : -0.83
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@wizmark I will try and get a move done soon 😉
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Inner Mongolia to Chahar 1 mech_infantry moved from Honan to Shansi 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Shantung to Shansi 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 2 bombers moved from Shantung to Yunnan 6 infantry moved from Japan to 7 Sea Zone 6 infantry and 3 transports moved from 7 Sea Zone to 24 Sea Zone 6 infantry moved from 24 Sea Zone to Wake Island 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island
Combat Hit Differential Summary :
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@Pejon_88 Do you want to scramble 2 fighters to Wake Island? Seems like the Marines attack at 1 or less, but should be 2 or less.
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@Pejon_88 tempting…but no thanks
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Forgot to ask about scramble to the adjacent SZ but I could have flown my planes there in CM to cover the fleet.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Inner Mongolia to Chahar 1 mech_infantry moved from Honan to Shansi 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Shantung to Shansi 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 2 bombers moved from Shantung to Yunnan 6 infantry moved from Japan to 7 Sea Zone 6 infantry and 3 transports moved from 7 Sea Zone to 24 Sea Zone 6 infantry moved from 24 Sea Zone to Wake Island 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island Combat - Japanese Battle in Shansi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shansi Japanese roll dice for 1 fighter and 1 tactical_bomber in Shansi, round 3 : 0/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese lost in Shansi retreated to Shansi Chinese win with 1 infantry remaining. Battle score for attacker is -15 Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber Battle in Chahar Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 2 : 2/5 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/10 hits, 5,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Wake Island Japanese attack with 6 infantry and 2 marines Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 6 infantry and 2 marines in Wake Island, round 2 : 1/8 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 6 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 carriers, 2 destroyers and 3 submarines moved from 7 Sea Zone to 24 Sea Zone 2 fighters moved from Japan to 24 Sea Zone 2 fighters moved from Shantung to 24 Sea Zone 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Tsinghai 1 artillery and 5 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Szechwan 1 fighter moved from Shansi to Kiangsi 1 armour moved from Kiangsi to Hunan 1 aaGun moved from Hunan to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi 1 fighter and 1 tactical_bomber moved from Chahar to Shantung 1 fighter and 1 tactical_bomber moved from Chahar to Shantung 1 artillery moved from Java to 43 Sea Zone 1 artillery, 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 43 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Shan State to 38 Sea Zone 2 bombers moved from Yunnan to French Indo China 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in Malaya 1 artillery and 2 infantry placed in French Indo China Japanese undo move 2. Japanese undo move 1. 1 transport placed in 38 Sea Zone 1 artillery and 1 marine placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,1,2,5,2,5,2,4,2,3,4,4,6,6,5,5,4,3,5,5,4,6,1,5,4,4,1,6,3,5,5,4,2,1 Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 3,00 Americans regular : -0,67 Japanese regular : -5,33 UK_Pacific regular : -0,33
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@Pejon_88 This game is so retarded sometimes…
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 1 bomber moved from Burma to French Indo China
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 1 bomber moved from Burma to French Indo China Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Southern France Non Combat Move - Americans 2 marines moved from Sumatra to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone 2 marines moved from 40 Sea Zone to Eastern India 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 mech_infantry moved from Albania to Greece 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 3 submarines placed in 99 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,5,2,2,2,2,5,1,2,2,5,4,3,3,2,1,3,4,1,2,2,1,1,1,6,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese AA : 0.83
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Southern Manchuria to Jehol