PTV 4.0 - aagamer (Axis) vs. regularkid (Allies)


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Urals
            1 armour moved from Russia to Urals
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Russia to Vologda
            2 infantry moved from Bryansk to Southern Belarus
            1 armour moved from Russia to Yaroslavl
            1 armour moved from Yaroslavl to Vologda
            1 artillery moved from Ukraine to Kursk
            2 infantry moved from Stalingrad to Rostov
            3 armour moved from Russia to Vologda
            7 artilleries moved from Bryansk to Kursk
            3 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            12 infantry moved from Bryansk to Kursk
            2 artilleries moved from Bryansk to Kursk
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Southern Belarus
            1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern Belarus
                Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 aaGun
            EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry and 1 mech_infantry placed in Urals
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Urals
            1 armour moved from Russia to Urals
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Russia to Vologda
            2 infantry moved from Bryansk to Southern Belarus
            1 armour moved from Russia to Yaroslavl
            1 armour moved from Yaroslavl to Vologda
            1 artillery moved from Ukraine to Kursk
            2 infantry moved from Stalingrad to Rostov
            3 armour moved from Russia to Vologda
            7 artilleries moved from Bryansk to Kursk
            3 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            12 infantry moved from Bryansk to Kursk
            2 artilleries moved from Bryansk to Kursk
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Southern Belarus
            1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern Belarus
                Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 aaGun
            EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry and 1 mech_infantry placed in Urals
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 4 infantry
            EDIT: Adding units owned by Russians to Bryansk: 4 infantry
            EDIT: Removing units owned by Russians from Kursk: 2 artilleries
            EDIT: Adding units owned by Russians to Bryansk: 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Urals: 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Urals: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame


  • @regularkid please use most recent save. i adjusted some noncombat. thanks


  • @regularkid ok ill use that one


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 38 Sea Zone
            1 armour moved from Shan State to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from 45 Sea Zone to Celebes
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 armour moved from Kwangtung to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Shantung
            1 artillery moved from Amur to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
            3 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from French Indo China to Kwangsi
            1 mech_infantry moved from Eastern India to Baluchistan
                  Japanese take Baluchistan from UK_Pacific
            1 bomber moved from French Indo China to Malaya
            1 mech_infantry moved from Kwangtung to Hunan
            1 bomber moved from French Indo China to Hunan
            1 mech_infantry moved from French Indo China to Siam
            1 mech_infantry moved from Shan State to Siam
            1 armour moved from Shan State to Malaya
            1 mech_infantry moved from Shan State to Malaya
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Malaya
            2 battleships and 2 cruisers moved from 38 Sea Zone to 36 Sea Zone
            1 destroyer moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 armour moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 mech_infantry moved from Shan State to Kweichow
            1 fighter moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Siam
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 marine in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in Shantung
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Baluchistan: 1 mech_infantry
            EDIT: Changing ownership of Baluchistan from Japanese to UK_Pacific
            EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
            EDIT: Changing ownership of Baluchistan from UK_Pacific to Japanese
            EDIT: Adding units owned by Japanese to Baluchistan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 21 Sea Zone to 36 Sea Zone
            2 fighters moved from 21 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from Siam to Borneo
            1 tactical_bomber moved from Malaya to French Indo China
            1 fighter moved from Kwangsi to Borneo
            1 tactical_bomber moved from Kwangsi to Borneo
            1 bomber moved from Malaya to French Indo China
            1 bomber moved from Hunan to French Indo China
            1 fighter moved from Kweichow to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 aaGun moved from Southern Manchuria to Jehol
            2 fighters moved from Davao to 36 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            2 infantry and 1 tactical_bomber placed in Eastern India
            1 infantry and 2 tactical_bombers placed in French Indo China
            1 infantry placed in Kwangtung
            1 armour placed in Southern Manchuria
            1 carrier placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Japanese regular : -0.17
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Urals
            1 armour moved from Russia to Urals
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Russia to Vologda
            2 infantry moved from Bryansk to Southern Belarus
            1 armour moved from Russia to Yaroslavl
            1 armour moved from Yaroslavl to Vologda
            1 artillery moved from Ukraine to Kursk
            2 infantry moved from Stalingrad to Rostov
            3 armour moved from Russia to Vologda
            7 artilleries moved from Bryansk to Kursk
            3 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            12 infantry moved from Bryansk to Kursk
            2 artilleries moved from Bryansk to Kursk
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Southern Belarus
            1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern Belarus
                Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 aaGun
            EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry and 1 mech_infantry placed in Urals
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 4 infantry
            EDIT: Adding units owned by Russians to Bryansk: 4 infantry
            EDIT: Removing units owned by Russians from Kursk: 2 artilleries
            EDIT: Adding units owned by Russians to Bryansk: 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Urals: 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Urals: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame


  • @aagamerz13 hey hey. scramble Holland?


  • @regularkid I already did Japans turn. why did you post ussr?


  • @aagamerz13 oh weird. i guess i posted the wrong turn. hang on plz


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to 38 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @regularkid thats the move. scramble to holland?


  • @regularkid no scramble


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to 38 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to Java
            1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 27 Sea Zone
            2 submarines moved from 27 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 38 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 tactical_bombers placed in Normandy Bordeaux
            2 fighters placed in Western United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.33
    Japanese regular : -0.83
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hopei to Hunan
            1 artillery moved from Hopei to Hunan
            1 infantry moved from Fukien to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 fighter moved from Hopei to Shantung
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Kiangsi to Kiangsu
            1 artillery and 13 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Chinese attack with 1 artillery and 13 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangtung
            4 infantry placed in Kiangsi
            Chinese undo move 1.
            1 infantry placed in Kwangtung
            2 infantry placed in Kiangsi
            1 infantry placed in Anhwe
            Chinese undo move 4.
            1 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to 38 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to Java
            1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 27 Sea Zone
            2 submarines moved from 27 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 38 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 tactical_bombers placed in Normandy Bordeaux
            2 fighters placed in Western United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hopei to Hunan
            1 artillery moved from Hopei to Hunan
            1 infantry moved from Fukien to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 fighter moved from Hopei to Shantung
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Kiangsi to Kiangsu
            1 artillery and 13 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Chinese attack with 1 artillery and 13 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangtung
            4 infantry placed in Kiangsi
            Chinese undo move 1.
            1 infantry placed in Kwangtung
            2 infantry placed in Kiangsi
            1 infantry placed in Anhwe
            Chinese undo move 4.
            1 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Southern Persia to Baluchistan
            1 armour and 1 mech_infantry moved from Iraq to Baluchistan
            1 artillery moved from Iraq to Syria
            3 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Cyprus to Syria
            2 fighters moved from Trans-Jordan to Syria
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery, 3 fighters and 3 infantry
                Italians defend with 4 infantry
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Italians: 4 infantry
            Battle in Baluchistan
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
                British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Syria to Southern Persia
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
            1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            6 infantry moved from United Kingdom to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 aaGun moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - British
            1 airfield placed in Southern Persia
            1 mech_infantry placed in Egypt
            1 mech_infantry placed in Egypt
            British undo move 3.
            4 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.33
    Italians regular : 1.33
    Japanese regular : 1.00
    Germans regular : 0.67
    British regular : 2.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to 38 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to Java
            1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 27 Sea Zone
            2 submarines moved from 27 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 38 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 tactical_bombers placed in Normandy Bordeaux
            2 fighters placed in Western United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hopei to Hunan
            1 artillery moved from Hopei to Hunan
            1 infantry moved from Fukien to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 fighter moved from Hopei to Shantung
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Kiangsi to Kiangsu
            1 artillery and 13 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Chinese attack with 1 artillery and 13 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangtung
            4 infantry placed in Kiangsi
            Chinese undo move 1.
            1 infantry placed in Kwangtung
            2 infantry placed in Kiangsi
            1 infantry placed in Anhwe
            Chinese undo move 4.
            1 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Southern Persia to Baluchistan
            1 armour and 1 mech_infantry moved from Iraq to Baluchistan
            1 artillery moved from Iraq to Syria
            3 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Cyprus to Syria
            2 fighters moved from Trans-Jordan to Syria
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery, 3 fighters and 3 infantry
                Italians defend with 4 infantry
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Italians: 4 infantry
            Battle in Baluchistan
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
                British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Syria to Southern Persia
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
            1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            6 infantry moved from United Kingdom to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 aaGun moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - British
            1 airfield placed in Southern Persia
            1 mech_infantry placed in Egypt
            1 mech_infantry placed in Egypt
            British undo move 3.
            4 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.33
    Italians regular : 1.33
    Japanese regular : 1.00
    Germans regular : 0.67
    British regular : 2.83
    

    Savegame


  • please use most recent save (editted destroyer to gibraltar)


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to 38 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to Java
            1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 27 Sea Zone
            2 submarines moved from 27 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 38 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 tactical_bombers placed in Normandy Bordeaux
            2 fighters placed in Western United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hopei to Hunan
            1 artillery moved from Hopei to Hunan
            1 infantry moved from Fukien to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 fighter moved from Hopei to Shantung
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Kiangsi to Kiangsu
            1 artillery and 13 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Chinese attack with 1 artillery and 13 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangtung
            4 infantry placed in Kiangsi
            Chinese undo move 1.
            1 infantry placed in Kwangtung
            2 infantry placed in Kiangsi
            1 infantry placed in Anhwe
            Chinese undo move 4.
            1 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Southern Persia to Baluchistan
            1 armour and 1 mech_infantry moved from Iraq to Baluchistan
            1 artillery moved from Iraq to Syria
            3 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Cyprus to Syria
            2 fighters moved from Trans-Jordan to Syria
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery, 3 fighters and 3 infantry
                Italians defend with 4 infantry
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Italians: 4 infantry
            Battle in Baluchistan
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
                British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Syria to Southern Persia
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
            1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            6 infantry moved from United Kingdom to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 aaGun moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - British
            1 airfield placed in Southern Persia
            1 mech_infantry placed in Egypt
            1 mech_infantry placed in Egypt
            British undo move 3.
            4 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.33
    Italians regular : 1.33
    Japanese regular : 1.00
    Germans regular : 0.67
    British regular : 2.83
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to 38 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to Java
            1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 27 Sea Zone
            2 submarines moved from 27 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 38 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 tactical_bombers placed in Normandy Bordeaux
            2 fighters placed in Western United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hopei to Hunan
            1 artillery moved from Hopei to Hunan
            1 infantry moved from Fukien to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 fighter moved from Hopei to Shantung
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Kiangsi to Kiangsu
            1 artillery and 13 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Chinese attack with 1 artillery and 13 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangtung
            4 infantry placed in Kiangsi
            Chinese undo move 1.
            1 infantry placed in Kwangtung
            2 infantry placed in Kiangsi
            1 infantry placed in Anhwe
            Chinese undo move 4.
            1 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Southern Persia to Baluchistan
            1 armour and 1 mech_infantry moved from Iraq to Baluchistan
            1 artillery moved from Iraq to Syria
            3 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Cyprus to Syria
            2 fighters moved from Trans-Jordan to Syria
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery, 3 fighters and 3 infantry
                Italians defend with 4 infantry
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Italians: 4 infantry
            Battle in Baluchistan
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
                British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Syria to Southern Persia
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
            1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            6 infantry moved from United Kingdom to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 aaGun moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - British
            1 airfield placed in Southern Persia
            1 mech_infantry placed in Egypt
            1 mech_infantry placed in Egypt
            British undo move 3.
            4 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.33
    Italians regular : 1.33
    Japanese regular : 1.00
    Germans regular : 0.67
    British regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 infantry moved from Albania to Yugoslavia
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 infantry placed in Southern France
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 41
  • 75
  • 12
  • 44
  • 80
  • 45
  • 42
  • 107
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.0k

Users

39.3k

Topics

1.7m

Posts