Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,3 and gets 0 hits
    
        Combat Move - Americans
                Americans converts factory_major into different units
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Venezuela
            1 fighter moved from 91 Sea Zone to Venezuela
            1 cruiser moved from 91 Sea Zone to 89 Sea Zone
            1 bomber moved from Spain to Venezuela
            2 infantry moved from Spain to Portugal
            2 fighters moved from Gibraltar to Portugal
            1 armour moved from Spain to Portugal
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 mech_infantry moved from Southern France to Holland Belgium
                  Americans take Holland Belgium from Germans
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 bomber, 1 fighter and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Venezuela, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Venezuela, round 2 : 2/4 hits, 1,50 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Portugal
                Americans attack with 1 armour, 2 fighters and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 2 fighters and 2 infantry in Portugal, round 2 : 3/5 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            2 artilleries, 2 infantry and 1 mech_infantry moved from Spain to Southern France
            2 transports moved from 101 Sea Zone to 11 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Portugal to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 bomber moved from Venezuela to Brazil
            1 fighter moved from Venezuela to Brazil
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Spain
            1 artillery and 2 infantry placed in Southern France
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            9 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            1 fighter moved from Manchuria to Kansu
            5 artilleries and 14 infantry moved from Hopei to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Sikang
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 5,6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover War Bonds
    
        Activate Technology - British
            British activating War Bonds
    
        Combat Move - British
            1 infantry moved from Turkey to Greece
            3 mech_infantrys moved from Union of South Africa to Angola
            1 bomber moved from Cyprus to Angola
            1 fighter moved from Cyprus to Iraq
            1 tactical_bomber moved from Cyprus to Iraq
            2 fighters moved from Cyprus to Greece
            3 fighters moved from Turkey to Iraq
            2 armour, 2 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq
            1 armour moved from Southern France to Greater Southern Germany
                  British take Greater Southern Germany from Germans
    
        Airborne Attack Move - British
            British creates battle in territory 106 Sea Zone
    
        Purchase Units - British
            British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Greece
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 fighters and 1 infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Greece
                British win, taking Greece from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Angola
                British attack with 1 bomber and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 bomber and 3 mech_infantrys in Angola, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Angola
                    British roll dice for 1 bomber and 3 mech_infantrys in Angola, round 3 : 1/4 hits, 1,00 expected hits
                    Neutral_True roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Iraq
                British attack with 2 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 4,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            1 battleship moved from 91 Sea Zone to 94 Sea Zone
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to Egypt
            1 fighter moved from Greece to Egypt
            1 bomber moved from Angola to Belgian Congo
            2 infantry moved from Spain to Southern France
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Saudi Arabia
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            British collect 2 PUs from War Bonds; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Spain: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Germans regular : -0,33
    Neutral_Axis regular : 1,00
    Neutral_True regular : -1,33
    British regular : 1,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    one sec please

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    good to go

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - Italians
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Southern Italy to Belarus
            7 infantry moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 7 infantry
                Americans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Italians roll dice for 7 infantry in Northern Italy, round 2 : 2/7 hits, 1.17 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 7 infantry in Northern Italy, round 3 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 aaGun and 2 infantry
            Battle in Belarus
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            1 armour and 1 mech_infantry moved from Ukraine to Romania
            1 aaGun and 1 infantry moved from Ukraine to Bessarabia
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - Italians
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Southern Italy to Belarus
            7 infantry moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 7 infantry
                Americans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Italians roll dice for 7 infantry in Northern Italy, round 2 : 2/7 hits, 1.17 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 7 infantry in Northern Italy, round 3 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 aaGun and 2 infantry
            Battle in Belarus
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            1 armour and 1 mech_infantry moved from Ukraine to Romania
            1 aaGun and 1 infantry moved from Ukraine to Bessarabia
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Tobruk: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            EDIT: Removing units owned by Italians from Alexandria: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame

  • '19 '17 '16

    Interesting move with the early Spanish Beachhead strategy. Did you intend that from the start or did I do something which swung your decision toward it?

    Seems to be working pretty well.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I intended to do it from the beginning. I think it can work if you do it early enough and if Russia takes out Turkey

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Tunisia to Algeria
            1 infantry moved from Libya to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @oysteilo said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:

    I intended to do it from the beginning. I think it can work if you do it early enough and if Russia takes out Turkey

    but when you went ahead with a J1 DOW I became unsure…

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 2,5 and gets 0 hits
    
        Combat Move - Germans
            1 artillery, 1 bomber and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greater Southern Germany
            2 fighters moved from Western Germany to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            2 artilleries and 2 infantry moved from Bulgaria to Greece
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            10 armour, 11 artilleries, 23 infantry and 6 mech_infantrys moved from Ukraine to Rostov
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 52 PUs; 2 techTokens; 
            Germans buy 5 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 10 armour, 11 artilleries, 23 infantry and 6 mech_infantrys
                British defend with 1 fighter; Russians defend with 1 aaGun and 5 infantry
                    Germans roll dice for 10 armour, 11 artilleries, 23 infantry and 6 mech_infantrys in Rostov, round 2 : 12/50 hits, 15.33 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 5 infantry in Rostov, round 2 : 2/6 hits, 2.33 expected hits
                    5 infantry owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 10 armour, 11 artilleries, 21 infantry and 6 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
                Casualties for British: 1 fighter
            Battle in Western Ukraine
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Greece
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bulgaria to Greece
            1 fighter moved from Greater Southern Germany to Western Germany
            2 aaGuns, 1 armour, 5 artilleries, 6 infantry and 8 mech_infantrys moved from Western Germany to Northern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Baltic States to Novgorod
            1 artillery moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            3 infantry moved from Finland to Vyborg
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Greater Southern Germany to Western Germany
            1 bomber moved from Holland Belgium to Bessarabia
            2 fighters moved from Western Ukraine to Bessarabia
            3 aaGuns moved from Ukraine to Rostov
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Germany
            1 artillery, 1 fighter and 6 infantry placed in Western Germany
            3 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Germans collect 53 PUs; end with 54 PUs
            Germans collect 3 PUs from War Bonds; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.00
    Germans regular : -2.00
    British regular : -0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Novosibirsk to Kansu
            1 aaGun and 2 infantry moved from Novosibirsk to Vologda
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            4 artilleries and 1 infantry moved from Russia to Tambov
            1 aaGun, 5 artilleries, 42 infantry and 3 mech_infantrys moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
            2 infantry moved from Buryatia to Amur
            1 aaGun and 7 infantry moved from Manchuria to Amur
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Ethiopia from Italians to Russians
            EDIT: Changing ownership of Italian Somaliland from Italians to Russians
            EDIT: Adding units owned by Russians to Italian Somaliland: 1 armour
            EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 armour
            EDIT: Changing ownership of Shantung from Japanese to Chinese
            EDIT: Adding units owned by Russians to Shantung: 1 infantry
            EDIT: Removing units owned by Russians from Jehol: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Volgograd
            2 armour, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4
            Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0,00
    Italians regular : -0,33
    Russians regular : 1,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 2,1 and gets 0 hits
    
        Combat Move - Japanese
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Szechwan to Sikang
            1 armour and 2 mech_infantrys moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Sikang
            1 bomber moved from French Indo China to Shensi
            1 armour moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 2 techTokens; 
    
        Combat - Japanese
            Battle in Korea
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Korea from Russians, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sikang
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to French Indo China
            1 bomber moved from Shensi to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            4 fighters moved from 42 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            4 carriers, 1 destroyer, 1 fighter, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from West India to Afghanistan
                  Japanese take Afghanistan from Neutral_True
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 fighters and 1 submarine placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            3 infantry placed in India
            1 armour, 1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.83
    Japanese regular : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,2 and gets 0 hits
    
        Combat Move - Americans
            2 infantry moved from Venezuela to 89 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
            1 bomber and 1 fighter moved from Brazil to Chile
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 11 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Americans
            Battle in Chile
                Americans attack with 1 bomber, 1 fighter and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Chile, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Chile, round 2 : 0/4 hits, 1,50 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Chile
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Chile, round 3 : 1/3 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                Neutral_True win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 1 infantry
                1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Chile to Brazil
            1 artillery and 8 infantry moved from Spain to Southern France
            1 armour moved from Portugal to Southern France
            1 infantry moved from Portugal to Spain
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            9 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            9 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            9 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 11 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Spain
            1 artillery and 2 infantry placed in Southern France
            4 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
            1 artillery and 7 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Kweichow, round 2 : 3/9 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            1 infantry placed in Anhwe
            Chinese undo move 5.
            Chinese undo move 4.
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Anhwe
            1 infantry placed in Hopei
            1 infantry placed in Tsinghai
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 6,5 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Rockets Advance
    
        Activate Technology - British
            British activating Rockets Advance
            British giving technology to UK_Pacific: Rockets Advance
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Iraq to Greece
            6 fighters and 1 tactical_bomber moved from Egypt to Greece
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery and 2 infantry moved from Union of South Africa to Mozambique
            1 bomber moved from Belgian Congo to Mozambique
            1 mech_infantry moved from Angola to Mozambique
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - British
            Rocket attack in Western Germany does 1 damage to factory_major owned by Germans
                Rockets in Gibraltar roll: 1
            Rocket attack in Western Germany does 6 damage to factory_major owned by Germans
                Rockets in Cyprus roll: 6
            Rocket attack in Germany does 1 damage to factory_major owned by Germans
                Rockets in Scotland roll: 1
            Rocket attack in Germany does 2 damage to factory_major owned by Germans
                Rockets in United Kingdom roll: 2
            Battle in Greece
                British attack with 2 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 2 artilleries and 2 infantry
                    Germans roll AA dice in Greece : 0/3 hits, 0,50 expected hits
                    British roll dice for 2 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 5/10 hits, 4,83 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the British lost in Greece
                British win, taking Greece from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
            Battle in Mozambique
                British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Mozambique, round 2 : 3/5 hits, 1,50 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Mozambique to Egypt
            2 mech_infantrys moved from Angola to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Saudi Arabia to Iraq
            6 fighters moved from Greece to Turkey
            1 tactical_bomber moved from Greece to Turkey
            2 infantry moved from Egypt to Trans-Jordan
            2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 94 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 infantry placed in Saudi Arabia
            1 artillery and 2 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            British collect 3 PUs from War Bonds; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : -2,33
    Japanese regular : -0,33
    Germans AA : -0,50
    Germans regular : 0,67
    Neutral_True regular : 1,00
    British regular : 1,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,2 and gets 0 hits
    
        Combat Move - Americans
            2 infantry moved from Venezuela to 89 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
            1 bomber and 1 fighter moved from Brazil to Chile
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 11 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Americans
            Battle in Chile
                Americans attack with 1 bomber, 1 fighter and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Chile, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Chile, round 2 : 0/4 hits, 1,50 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Chile
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Chile, round 3 : 1/3 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                Neutral_True win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 1 infantry
                1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Chile to Brazil
            1 artillery and 8 infantry moved from Spain to Southern France
            1 armour moved from Portugal to Southern France
            1 infantry moved from Portugal to Spain
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            9 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            9 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            9 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 11 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Spain
            1 artillery and 2 infantry placed in Southern France
            4 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
            1 artillery and 7 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Kweichow, round 2 : 3/9 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            1 infantry placed in Anhwe
            Chinese undo move 5.
            Chinese undo move 4.
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Anhwe
            1 infantry placed in Hopei
            1 infantry placed in Tsinghai
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 6,5 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Rockets Advance
    
        Activate Technology - British
            British activating Rockets Advance
            British giving technology to UK_Pacific: Rockets Advance
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Iraq to Greece
            6 fighters and 1 tactical_bomber moved from Egypt to Greece
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery and 2 infantry moved from Union of South Africa to Mozambique
            1 bomber moved from Belgian Congo to Mozambique
            1 mech_infantry moved from Angola to Mozambique
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - British
            Rocket attack in Western Germany does 1 damage to factory_major owned by Germans
                Rockets in Gibraltar roll: 1
            Rocket attack in Western Germany does 6 damage to factory_major owned by Germans
                Rockets in Cyprus roll: 6
            Rocket attack in Germany does 1 damage to factory_major owned by Germans
                Rockets in Scotland roll: 1
            Rocket attack in Germany does 2 damage to factory_major owned by Germans
                Rockets in United Kingdom roll: 2
            Battle in Greece
                British attack with 2 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 2 artilleries and 2 infantry
                    Germans roll AA dice in Greece : 0/3 hits, 0,50 expected hits
                    British roll dice for 2 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 5/10 hits, 4,83 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the British lost in Greece
                British win, taking Greece from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
            Battle in Mozambique
                British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Mozambique, round 2 : 3/5 hits, 1,50 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Mozambique to Egypt
            2 mech_infantrys moved from Angola to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Saudi Arabia to Iraq
            6 fighters moved from Greece to Turkey
            1 tactical_bomber moved from Greece to Turkey
            2 infantry moved from Egypt to Trans-Jordan
            2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 94 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 infantry placed in Saudi Arabia
            1 artillery and 2 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            British collect 3 PUs from War Bonds; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Spain: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Southern France: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : -2,33
    Japanese regular : -0,33
    Germans AA : -0,50
    Germans regular : 0,67
    Neutral_True regular : 1,00
    British regular : 1,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Italians
            3 fighters moved from Southern Italy to Greece
            1 armour and 1 mech_infantry moved from Romania to Greece
            1 infantry moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
            1 bomber moved from Novgorod to Caucasus
            1 armour moved from Tobruk to Libya
                  Italians take Libya from French
            1 armour moved from Libya to Tobruk
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 3 fighters and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Eastern Poland
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Romania
            3 fighters moved from Greece to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Bessarabia to Western Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Italians collect 12 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    Russians regular : -0.67
    British regular : -0.50
    

    Savegame

  • '19 '17 '16

    I’m enjoying this game.

    Those rockets though are going to be a real pain. Not sure of the answer either.

    I think it was worth risking my valuable Italian bomber there. Didn’t notice how much you could attack Greece with.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    well. during russia i was going to put a mech there, but apparently i forgot

  • '19 '17 '16

    @oysteilo said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:

    well. during russia i was going to put a mech there, but apparently i forgot

    You put an inf, but I can opened it out with the Italian bomber.


  • @simon33 said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:

    @oysteilo said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:

    well. during russia i was going to put a mech there, but apparently i forgot

    You put an inf, but I can opened it out with the Italian bomber.

    Yeah, i know. During Russia i planned to place a british armer or mech there in addition to the russian inf.

    The planes and one mech and one armer should clear Greece with acceptanle british losses…

    But i didnt do it, so enjoy the plane massacre

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to Hawaiian Islands
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to French
            EDIT: Removing units owned by French from Tunisia: 1 infantry
            EDIT: Adding units owned by French to Libya: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 31
  • 58
  • 337
  • 20
  • 85
  • 85
  • 106
  • 95
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.0k

Users

39.3k

Topics

1.7m

Posts