L20 BM3 Tech game oysteilo (L+13) vs AetV (X)


  • 2019 2018 2017 '16

    Bid of 13 is placed as followed:

    1 ipc to India, 1 sub egypt, french inf normandy and french inf Paris.

    We agreed on Tech, Bidding and VC’s on.

    GL and HF!


  • 2019 2018 2017 '16

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Research Technology - Germans
            Turning on Edit Mode
            EDIT: Changing PUs for UK_Pacific from 17 to 18
            EDIT: Turning off Edit Mode
            Germans spend 5 on tech rolls
    
        Purchase Units - Germans
            Germans buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 1 techTokens; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Germany to France
            3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    

    Savegame


  • 2019 2018 2017 '16

    @oysteilo Scramble?


  • 2019 2018 2017 '16 '15

    no scramble. Will you consider to upgrade to version 2 of triple A? Must be done before we start if you want to


  • 2019 2018 2017 '16

    @oysteilo how can I separate the versions again?
    Do I have a download choice or do I have to reisntall triple a again with both versions?


  • 2019 2018 2017 '16 '15

    You must have both versions installed and in different folders.

    If all your games are version 1.9, its no biggie, but you “have” to make the transition at some point!


  • 2019 2018 2017 '16

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
    
        Purchase Units - Germans
            Germans buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 1 techTokens; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    

    Savegame


  • 2019 2018 2017 '16

    @oysteilo I reposted it with the updated version 2.1.

    Scramble?


  • 2019 2018 2017 '16 '15

    same answer, no scramble


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 1 techTokens; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5,17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/8 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 7 infantry
                    French roll AA dice in France : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/20 hits, 7,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 7 infantry in France, round 2 : 5/12 hits, 4,67 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 7 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/15 hits, 6,33 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2,00 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 7 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Holland Belgium
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from France to Holland Belgium
            1 fighter moved from Yugoslavia to Tobruk
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 battleship moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 2 tactical_bombers
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,33
    Neutral_Allies regular : -0,67
    Germans rolls : 0,00
    Germans regular : -3,33
    British regular : -0,00
    French AA : -0,33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 1 techTokens; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5,17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/8 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 7 infantry
                    French roll AA dice in France : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/20 hits, 7,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 7 infantry in France, round 2 : 5/12 hits, 4,67 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 7 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/15 hits, 6,33 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2,00 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 7 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Holland Belgium
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from France to Holland Belgium
            1 fighter moved from Yugoslavia to Tobruk
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 battleship moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 2 tactical_bombers
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,33
    Neutral_Allies regular : -0,67
    Germans rolls : 0,00
    Germans regular : -3,33
    British regular : -0,00
    French AA : -0,33
    

    Savegame


  • 2019 2018 2017 '16 '15

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery moved from Novgorod to Belarus
            5 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Russia
            2 infantry moved from Caucasus to Rostov
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            3 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            2 infantry moved from Bessarabia to Western Ukraine
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3,00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 tactical_bombers moved from Japan to Kwangsi
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 artillery moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 1,83
    

    Savegame


  • 2019 2018 2017 '16

    @oysteilo it is your Go.


  • 2019 2018 2017 '16 '15

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 3,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Central United States to Western United States
            1 aaGun moved from Western United States to Central United States
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Eastern United States
            2 aaGuns moved from Eastern United States to Central United States
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from Scotland to 91 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from India to Tanganyika Territory
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from India to Burma
            3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
            3 infantry moved from Malaya to Shan State
            1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 105 Sea Zone
            1 battleship moved from 111 Sea Zone to 104 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Italians regular : -0,67
    Japanese regular : -0,33
    Germans regular : -0,17
    British regular : -0,50
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 infantry moved from 99 Sea Zone to Syria
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
                Italians attack with 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Syria
                Italians win, taking Cyprus from British, taking Syria from French with 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                1 artillery owned by the Italians retreated to Libya
                French win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 infantry moved from Tobruk to Libya
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Albania to Bulgaria
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,83
    Italians regular : 1,33
    

    Savegame


  • 2019 2018 2017 '16 '15

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Sumatra
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16 '15

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Sumatra
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 6,2 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Increased Factory Production
    
        Activate Technology - Germans
            Germans activating Increased Factory Production
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 105 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits
                    British roll dice for 1 cruiser in 105 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in 105 Sea Zone
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 105 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 105 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 105 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 2 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 bomber and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 battleship in 104 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 2 tactical_bombers
                Casualties for British: 1 battleship
            Battle in 115 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 7 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                Russians win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Germans
            2 fighters moved from Western Germany to Alexandria
            1 fighter moved from Tobruk to Alexandria
            1 tactical_bomber moved from Southern Italy to Alexandria
            3 armour moved from Yugoslavia to Eastern Poland
            3 aaGuns moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Bulgaria to Romania
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            1 bomber moved from 104 Sea Zone to Western Germany
            1 bomber moved from 105 Sea Zone to Western Germany
            1 aaGun and 2 infantry moved from Holland Belgium to France
            6 armour and 3 mech_infantrys moved from France to Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to France
            1 submarine moved from 106 Sea Zone to 122 Sea Zone
    
        Place Units - Germans
            2 infantry placed in France
            3 armour and 9 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : -2,83
    British regular : 0,67
    

    Savegame


  • 2019 2018 2017 '16 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20629, time: 20:42:05
    Savegame


  • 2019 2018 2017 '16 '15

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 aaGun and 5 infantry moved from Novgorod to Belarus
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            1 infantry moved from Western Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            2 artilleries moved from Russia to Bryansk
            6 infantry moved from Russia to Bryansk
            1 aaGun and 12 infantry moved from Buryatia to Amur
            1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 infantry placed in Novgorod
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians rolls : 0,00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            2 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/14 hits, 7,83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 infantry, 1 marine and 1 mech_infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -1,83
    Japanese rolls : 0,00
    

    Savegame


  • 2019 2018 2017 '16 '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Japanese regular : -2,33
    

    Savegame


  • 2019 2018 2017 '16 '15

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 armour moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Research Technology - British
            UK_Pacific spend 1 on tech rolls
            British spend 9 on tech rolls
                British roll 3,4 and gets 0 hits
    
        Purchase Units - British
            British buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to Syria
            1 armour and 1 mech_infantry moved from Egypt to Syria
            2 infantry moved from Persia to 80 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
            3 fighters moved from Gibraltar to 94 Sea Zone
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 94 Sea Zone
                British attack with 4 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 4 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Syria
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to Burma
            2 artilleries and 3 infantry moved from India to Burma
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun moved from Burma to India
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Syria to Egypt
            2 fighters moved from 94 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 destroyer moved from 91 Sea Zone to 102 Sea Zone
            1 destroyer moved from 110 Sea Zone to 102 Sea Zone
            1 transport moved from 88 Sea Zone to 90 Sea Zone
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,2
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Italians regular : -1,00
    Japanese regular : -2,33
    British regular : 1,17
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Bessarabia
                  Italians take Bessarabia from Russians
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 bomber moved from Southern Italy to 114 Sea Zone
            1 fighter moved from Southern Italy to 114 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Malta
            Battle in Syria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians lost in Syria
                    Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Italians lost in Syria
                British win, taking Malta from British with 1 armour remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 114 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                Russians defend with 1 cruiser
                    Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Italians
            1 fighter moved from 114 Sea Zone to 113 Sea Zone
            1 bomber moved from 114 Sea Zone to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Romania to Bessarabia
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to France
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,17
    Russians regular : -0,50
    British regular : 1,00
    

    Savegame


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