@Daaras Scramble decisions?
PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.
It looks good to me!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Syria to Iraq Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter EDIT: Adding units owned by ANZAC to Western United States: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 8 infantry moved from Southern France to Northern Italy 1 infantry moved from Austria to Northern Italy 1 bomber moved from Eastern Poland to Russia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 5 infantry moved from Vyborg to Leningrad 4 armour and 4 mech_infantrys moved from Southern Belarus to Leningrad 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from France to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in 96 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport British defend with 1 destroyer Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Northern Italy Germans attack with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber British defend with 1 factory_minor and 1 infantry Germans roll dice for 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/15 hits, 4.67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Leningrad Germans attack with 4 armour, 5 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Germans roll dice for 4 armour, 5 infantry and 4 mech_infantrys in Leningrad, round 2 : 3/13 hits, 4.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 4 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 aaGun, 6 artilleries and 27 infantry moved from Southern Belarus to Northern Belarus 3 artilleries and 6 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun, 3 artilleries and 7 infantry moved from France to Southern France 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to France 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 aaGun moved from Vyborg to Leningrad Place Units - Germans 1 carrier placed in 113 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 factory_minor placed in Ukraine 1 armour and 2 mech_infantrys placed in Germany 3 infantry placed in France Germans undo move 5. 1 artillery and 2 infantry placed in France 2 infantry placed in Western Germany Germans undo move 6. Germans undo move 5. 1 artillery and 2 infantry placed in Southern France 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,5 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -1.83 British regular : 0.33 Russians AA : 0.83
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@Sovietishcat I assumed no scramble off your carrier of one US fighter and a transport, against a German fighter and tactical bomber. We can use the die roller, if you wanted to scramble.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Smolensk to Southern Belarus 1 mech_infantry moved from Smolensk to Vologda 1 fighter and 1 tactical_bomber moved from Smolensk to Vologda Combat - Russians Battle in Southern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 4 aaGuns, 3 armour, 6 artilleries, 20 infantry and 1 mech_infantry moved from Smolensk to Russia 1 fighter moved from Southern Belarus to Russia 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Smolensk to Yaroslavl 1 artillery moved from Siberia to Amur 4 armour, 1 artillery and 6 infantry moved from Tambov to Stalingrad Place Units - Russians 1 artillery and 5 infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Siberia 2 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,33
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@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat I assumed no scramble off your carrier of one US fighter and a transport, against a German fighter and tactical bomber. We can use the die roller, if you wanted to scramble.
No scramble indeed!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 artilleries, 1 harbour, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Kansu to Eastern Sinkiang 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Eastern Sinkiang 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Tsinghai 1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai 1 bomber moved from Anhwe to Eastern Sinkiang 1 artillery, 1 infantry and 1 marine moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 65 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber moved from 65 Sea Zone to New Zealand Combat - Japanese Battle in 11 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 11 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone Japanese win, taking 11 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 cruisers in New Zealand, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Eastern Sinkiang Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Eastern Sinkiang, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 armour moved from Szechwan to Kansu 1 infantry moved from Inner Mongolia to Kansu 1 armour moved from Shansi to Kansu 1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Kansu 1 infantry moved from Chahar to Inner Mongolia 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hopei 1 artillery moved from Hunan to Szechwan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 bomber moved from Eastern Sinkiang to Hopei 1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe 1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 submarine moved from 74 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Johnston Island to 27 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries and 4 infantry moved from 6 Sea Zone to Korea 1 aaGun, 1 artillery and 6 infantry moved from Southern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 2 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone Place Units - Japanese 1 artillery, 1 harbour and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 infantry placed in Kwangtung 1 submarine placed in 21 Sea Zone 1 submarine placed in 6 Sea Zone 4 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 1.17 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Sicily to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western United States to 11 Sea Zone 6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone 1 tactical_bomber moved from Sicily to Tunisia 2 infantry moved from Sicily to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia Combat - Americans Air Battle in Southern Italy
Combat Hit Differential Summary :
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@CaptainNapalm Interceptors in bombing raid in S.Italy + OOL in sz 11, don’t forget I can’t hit your subs.
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm Interceptors in bombing raid in S.Italy + OOL in sz 11, don’t forget I can’t hit your subs.
No intercept
You’ll have to tell me how many hits you get in SZ 11, sorry.
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Sicily to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western United States to 11 Sea Zone 6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone 1 tactical_bomber moved from Sicily to Tunisia 2 infantry moved from Sicily to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia Combat - Americans Air Battle in Southern Italy Americans attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern Italy causes 0 damage total. Battle in Tunisia Americans attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 armour Battle in 11 Sea Zone Americans attack with 8 fighters and 3 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber 3 submarines owned by the Japanese Submerged Americans roll dice for 8 fighters and 3 tactical_bombers in 11 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans regular : -2,33 Italians regular : 0,50 Italians AA : 0,83
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@CaptainNapalm 5 hits 1st round
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@CaptainNapalm I needed more hits to make it worth it ouch
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm 5 hits 1st round
Damage battleship, kill one carrier, destroyer, tactical
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm I needed more hits to make it worth it ouch
I should not even be there. I’m not sure what I was looking at, but I wasn’t looking very closely! hahaha
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Sicily to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western United States to 11 Sea Zone 6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone 1 tactical_bomber moved from Sicily to Tunisia 2 infantry moved from Sicily to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia Combat - Americans Air Battle in Southern Italy Americans attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern Italy causes 0 damage total. Battle in Tunisia Americans attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 armour Battle in 11 Sea Zone Americans attack with 8 fighters and 3 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber 3 submarines owned by the Japanese Submerged Americans roll dice for 8 fighters and 3 tactical_bombers in 11 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 11 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 11 Sea Zone Americans roll dice for 4 fighters and 3 tactical_bombers in 11 Sea Zone, round 3 : 4/7 hits, 4,00 expected hits
Combat Hit Differential Summary :
Americans regular : -2,33 Japanese regular : -0,17 Italians regular : 0,50 Italians AA : 0,83
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@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm I needed more hits to make it worth it ouch
I should not even be there. I’m not sure what I was looking at, but I wasn’t looking very closely! hahaha
@CaptainNapalm 4 hits 2nd round, maybe I thought you wanted to really convoy W.USA, but your sub would have been enough!
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm I needed more hits to make it worth it ouch
I should not even be there. I’m not sure what I was looking at, but I wasn’t looking very closely! hahaha
@CaptainNapalm 4 hits 2nd round, maybe I thought you wanted to really convoy W.USA, but your sub would have been enough!
Carrier and 2 fighters
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Sicily to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western United States to 11 Sea Zone 6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone 1 tactical_bomber moved from Sicily to Tunisia 2 infantry moved from Sicily to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia Combat - Americans Air Battle in Southern Italy Americans attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern Italy causes 0 damage total. Battle in Tunisia Americans attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 armour Battle in 11 Sea Zone Americans attack with 8 fighters and 3 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber 3 submarines owned by the Japanese Submerged Americans roll dice for 8 fighters and 3 tactical_bombers in 11 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 11 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 11 Sea Zone Americans roll dice for 4 fighters and 3 tactical_bombers in 11 Sea Zone, round 3 : 4/7 hits, 4,00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 11 Sea Zone, round 3 : 3/6 hits, 3,17 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 11 Sea Zone Americans roll dice for 1 fighter and 3 tactical_bombers in 11 Sea Zone, round 4 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 fighter in 11 Sea Zone, round 4 : 0/3 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 11 Sea Zone Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Americans: 7 fighters Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber Cleaning up after air battles Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from 11 Sea Zone to Western United States 2 destroyers moved from 104 Sea Zone to 107 Sea Zone 3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 4 transports moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Morocco to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sicily 1 infantry moved from 97 Sea Zone to Sicily 2 submarines moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to Sicily Place Units - Americans 1 airfield placed in Sicily 3 fighters placed in Western United States 2 transports placed in 104 Sea Zone 4 infantry placed in Central United States 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,4,2,6,2,2 Americans collect 45 PUs (10 lost to blockades); end with 45 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 fighter moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Eastern India 3 submarines moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to Sicily 1 fighter moved from Sicily to Gibraltar 1 fighter moved from Sicily to Gibraltar 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Sicily 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 destroyer and 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia 1 infantry moved from Eastern India to Burma Place Units - British 1 submarine placed in 83 Sea Zone 2 fighters placed in Egypt 1 artillery placed in United Kingdom 1 fighter placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5 British collect 33 PUs (1 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4,5,1,4,4,2 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -1,50 Japanese regular : -2,00 Italians regular : 0,50 British regular : -0,33 Italians AA : 0,83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 1 armour moved from Northern Belarus to Western Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,3,1,1 Italians collect 6 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :