@mikawagunichi why even ask lol
PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)
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@Sovietishcat I had to edit 3 planes back to Western Germany, after the big battle. Triple A casualty choices must be off. I double checked the history, and 2 tacs and a fighter had come from Southern Italy, so they should be able to reach Western Germany. Let me know if I’m missing something.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Leningrad to Baltic States 2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Kursk 2 armour and 2 mech_infantrys moved from Northern Belarus to Bryansk 8 infantry moved from Russia to Bryansk 5 infantry moved from Smolensk to Bryansk 4 artilleries and 9 infantry moved from Leningrad to Novgorod 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 2 infantry moved from Buryatia to Amur 1 aaGun, 3 artilleries and 12 infantry moved from Siberia to Amur 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 4 aaGuns, 2 artilleries and 8 infantry moved from Northern Belarus to Novgorod Place Units - Russians 1 armour and 2 infantry placed in Siberia 5 armour and 1 artillery placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 1,00
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@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat I had to edit 3 planes back to Western Germany, after the big battle. Triple A casualty choices must be off. I double checked the history, and 2 tacs and a fighter had come from Southern Italy, so they should be able to reach Western Germany. Let me know if I’m missing something.
@CaptainNapalm Everything looks okay, I know the system is quite eratic sometimes, but all the moves are okay!!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shansi to Inner Mongolia 1 artillery and 1 infantry moved from Anhwe to Honan 1 artillery and 1 infantry moved from Hunan to Hopei 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Manilla to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Johnston Island 1 submarine moved from 26 Sea Zone to 28 Sea Zone 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone 1 destroyer moved from 34 Sea Zone to 56 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma 1 artillery moved from Malaya to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Hopei 1 bomber moved from French Indo China to Honan 1 bomber moved from French Indo China to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Anhwe to Honan 1 fighter and 1 tactical_bomber moved from Anhwe to Inner Mongolia 1 cruiser moved from 43 Sea Zone to 47 Sea Zone Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 28 Sea Zone Battle in Johnston Island Battle in New Britain Battle in 28 Sea Zone Japanese attack with 1 submarine Americans defend with 2 fighters and 1 transport; ANZAC defend with 1 fighter Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 28 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 28 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 28 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 28 Sea Zone 1 submarine owned by the Japanese Submerged Americans win, taking Johnston Island from Americans, taking New Britain from ANZAC with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 25 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in New Guinea Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 cruisers in New Guinea, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Szechwan, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Hopei, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Honan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 4/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 5/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Moving scrambled unit from 28 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 28 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 28 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese 1 mech_infantry moved from Jehol to Anhwe 1 infantry moved from Kwangsi to Kweichow 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to 40 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 38 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 47 Sea Zone 1 carrier moved from 43 Sea Zone to 47 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 34 Sea Zone to 31 Sea Zone 1 transport moved from 38 Sea Zone to 20 Sea Zone 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to Kyushu 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from Kyushu to 20 Sea Zone 1 armour moved from 20 Sea Zone to Jehol 1 infantry moved from 20 Sea Zone to Jehol 1 aaGun and 5 infantry moved from Korea to Southern Manchuria 2 fighters moved from 25 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Anhwe 1 fighter and 1 tactical_bomber moved from Honan to Anhwe 2 fighters and 1 tactical_bomber moved from Hopei to Anhwe 1 tactical_bomber moved from Szechwan to Anhwe 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State 1 bomber moved from Inner Mongolia to Anhwe 1 bomber moved from Honan to Hunan 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 1 factory_minor placed in Malaya 1 armour and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan 2 submarines and 2 transports placed in 7 Sea Zone 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -2.00 UK_Pacific regular : -0.67 ANZAC regular : -1.50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Sicily 1 bomber and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone Combat - Americans Battle in Sicily Non Combat Move - Americans 1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 11 Sea Zone to 8 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from French West Africa to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 2 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 aaGun moved from Central United States to 104 Sea Zone 1 aaGun, 1 artillery and 2 transports moved from 104 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco 1 marine moved from French Guiana to 90 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 90 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Morocco Place Units - Americans 3 tactical_bombers placed in Western United States 2 destroyers and 2 transports placed in 104 Sea Zone 3 infantry placed in Central United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Honan 2 infantry moved from Tsinghai to Inner Mongolia 1 artillery moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Honan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Honan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan 1 artillery owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Sardinia 2 fighters moved from Gibraltar to 97 Sea Zone 1 fighter moved from Morocco to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 artilleries and 2 infantry moved from Eastern India to Burma 6 infantry moved from Eastern India to Burma 2 artilleries moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Rhodesia 1 tactical_bomber moved from Egypt to 97 Sea Zone Combat - British Battle in Sardinia Battle in Burma British attack with 5 artilleries and 8 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 5 artilleries and 8 infantry in Burma, round 2 : 5/13 hits, 3,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Sardinia from Italians, taking Burma from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 fighter moved from Southern Persia to Eastern India 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 2 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Egypt to Anglo-Egyptian Sudan 4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Sicily 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Algeria to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Sicily 1 transport moved from 93 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Eastern India to Burma Place Units - British 1 fighter placed in United Kingdom 1 fighter placed in Egypt 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4,6,5,3,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3,17 Japanese regular : 0,00 British regular : 1,17
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@CaptainNapalm I assumed no scramble in sz 97 both when UK and USA attacked, If you disagree, let me know!
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Libya 1 armour and 1 artillery moved from Tunisia to Libya 2 armour and 1 mech_infantry moved from Romania to Baltic States 1 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Baltic States Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kenya Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya Italians roll dice for 1 artillery and 1 infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Libya Italians attack with 1 armour, 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 bomber in Libya, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya Italians roll dice for 1 armour and 1 bomber in Libya, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 aaGun and 3 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Romania to Bulgaria 1 submarine moved from 94 Sea Zone to 98 Sea Zone Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -2.83 Russians regular : 0.67 British regular : 0.00
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@Sovietishcat You were right about no scramble. I forgot about Sicily being connected to Southern Italy on this map. Fun wrinkle!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 aaGun, 2 artilleries and 3 infantry moved from South Australia to New South Wales 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 aaGun and 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33 French regular : -0,33
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@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat You were right about no scramble. I forgot about Sicily being connected to Southern Italy on this map. Fun wrinkle!
Yes I think it gives more options for the allies in the MED, otherwise in BM3 very difficult to land straight in Italy!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from Bessarabia to Ukraine 4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Poland to Leningrad Germans take Leningrad from Russians 2 infantry moved from Karelia to Archangel Germans take Archangel from Russians 5 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 bomber moved from Western Germany to Northern Belarus 1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus 6 artilleries and 27 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Ukraine, round 2 : 7/15 hits, 5.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun and 3 armour moved from Eastern Poland to Southern Belarus 1 armour and 4 mech_infantrys moved from Poland to Southern Belarus 3 artilleries and 7 infantry moved from Poland to Eastern Poland 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Germany to Austria 1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy 1 aaGun, 3 artilleries and 4 infantry moved from France to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun, 3 artilleries and 7 infantry moved from Western Germany to France 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone 1 bomber moved from Northern Belarus to Eastern Poland 1 aaGun moved from Finland to Vyborg Place Units - Germans 2 armour and 2 mech_infantrys placed in Germany 2 infantry and 1 tactical_bomber placed in France 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France Germans undo move 2. 1 artillery and 1 infantry placed in Western Germany 1 tactical_bomber placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Leningrad 1 artillery moved from Novgorod to Leningrad 2 infantry moved from Novgorod to Northern Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Leningrad Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Northern Belarus to Smolensk 4 aaGuns, 5 artilleries and 13 infantry moved from Novgorod to Smolensk 2 armour, 10 infantry and 2 mech_infantrys moved from Bryansk to Smolensk 1 artillery moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 4 armour moved from Russia to Tambov 6 infantry moved from Kursk to Tambov 1 artillery moved from Kursk to Tambov 1 infantry moved from Kursk to Rostov 1 armour moved from Siberia to Amur 2 infantry moved from Siberia to Amur Place Units - Russians 8 infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Siberia 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 artilleries, 1 destroyer, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery moved from Inner Mongolia to Kansu 1 artillery moved from Honan to Tsinghai 1 mech_infantry moved from Anhwe to Tsinghai 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Shan State to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 1 bomber moved from Hunan to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu 2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Shan State to Hopei 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from Anhwe to 8 Sea Zone 1 submarine moved from 28 Sea Zone to 27 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone 1 carrier and 2 submarines moved from 7 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone 1 fighter moved from 7 Sea Zone to 8 Sea Zone 1 battleship moved from 31 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands 1 marine moved from New Britain to 47 Sea Zone 1 carrier, 2 cruisers and 1 marine moved from 47 Sea Zone to 50 Sea Zone 1 fighter moved from 7 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 27 Sea Zone 1 carrier moved from 31 Sea Zone to 27 Sea Zone 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 destroyer moved from 56 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Ceylon Battle in Solomon Islands Battle in 8 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 27 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 submarine and 1 transport Japanese roll dice for 3 submarines in 27 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 27 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine and 1 transport Battle in Kansu Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 artillery and 1 infantry Battle in Hopei Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Chahar 1 armour moved from Jehol to Shansi 1 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Hunan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 2 fighters and 2 tactical_bombers moved from Tsinghai to Anhwe 1 fighter and 1 tactical_bomber moved from Kansu to Inner Mongolia 1 bomber moved from Kansu to Anhwe 1 bomber moved from 8 Sea Zone to Japan 2 fighters moved from 8 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone 1 artillery moved from New Guinea to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands 1 transport moved from 31 Sea Zone to 27 Sea Zone 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from 20 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 76 Sea Zone to 74 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 4 artilleries and 4 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 submarine placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 2.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 bomber and 1 tactical_bomber moved from Malta to Tunisia 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Tunisia Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Tunisia, round 3 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Tunisia to Sicily 1 bomber moved from Tunisia to Sicily 1 marine moved from Morocco to 93 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 97 Sea Zone to Sicily 2 fighters moved from 98 Sea Zone to 97 Sea Zone 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 3 infantry moved from Central United States to 104 Sea Zone 3 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Sicily 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 3 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 3 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Place Units - Americans 2 fighters placed in Western United States 2 destroyers, 2 submarines and 2 transports placed in 104 Sea Zone 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,4,4,5,3,6,4,2,3,2,2,3,5,4,2,4,2 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Eastern Sinkiang to Tsinghai Combat - Chinese Chinese creates battle in territory Anhwe Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 bomber, 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/7 hits, 3,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Western Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang 1 infantry placed in Eastern Sinkiang 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 3 submarines and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sardinia to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 4 fighters and 1 tactical_bomber moved from Sicily to 97 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Belgian Congo to Kenya 1 artillery moved from Anglo-Egyptian Sudan to Kenya 1 fighter moved from Egypt to Kenya 1 destroyer and 1 submarine moved from 109 Sea Zone to 123 Sea Zone British take 109 Sea Zone from Germans 2 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 fighter moved from Gibraltar to 97 Sea Zone Combat - British Battle in Northern Italy British converts factory_major into different units Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Northern Italy from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 123 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Sardinia to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Sicily 1 fighter moved from Kenya to Egypt 1 infantry moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Baluchistan to Iraq 1 fighter moved from Yunnan to Eastern India 1 fighter moved from United Kingdom to Gibraltar 5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Sicily Place Units - British 3 submarines placed in 83 Sea Zone 1 destroyer placed in 113 Sea Zone 1 transport placed in 109 Sea Zone 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,5 British collect 36 PUs (1 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5,6,4,2,3,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -2,67 Japanese regular : -0,67 Italians regular : 0,33 Germans regular : -0,17 British regular : 1,33
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@CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 2 armour moved from Baltic States to Northern Belarus Combat - Italians Battle in Tunisia Italians attack with 1 armour and 1 bomber Americans defend with 1 artillery Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Northern Belarus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Northern Belarus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Belarus Italians win, taking Northern Belarus from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.00 Russians regular : 0.67
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.
It looks good to me!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Syria to Iraq Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter EDIT: Adding units owned by ANZAC to Western United States: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 8 infantry moved from Southern France to Northern Italy 1 infantry moved from Austria to Northern Italy 1 bomber moved from Eastern Poland to Russia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 5 infantry moved from Vyborg to Leningrad 4 armour and 4 mech_infantrys moved from Southern Belarus to Leningrad 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from France to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in 96 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport British defend with 1 destroyer Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Northern Italy Germans attack with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber British defend with 1 factory_minor and 1 infantry Germans roll dice for 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/15 hits, 4.67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Leningrad Germans attack with 4 armour, 5 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Germans roll dice for 4 armour, 5 infantry and 4 mech_infantrys in Leningrad, round 2 : 3/13 hits, 4.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 4 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 aaGun, 6 artilleries and 27 infantry moved from Southern Belarus to Northern Belarus 3 artilleries and 6 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun, 3 artilleries and 7 infantry moved from France to Southern France 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to France 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 aaGun moved from Vyborg to Leningrad Place Units - Germans 1 carrier placed in 113 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 factory_minor placed in Ukraine 1 armour and 2 mech_infantrys placed in Germany 3 infantry placed in France Germans undo move 5. 1 artillery and 2 infantry placed in France 2 infantry placed in Western Germany Germans undo move 6. Germans undo move 5. 1 artillery and 2 infantry placed in Southern France 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,5 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -1.83 British regular : 0.33 Russians AA : 0.83
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@Sovietishcat I assumed no scramble off your carrier of one US fighter and a transport, against a German fighter and tactical bomber. We can use the die roller, if you wanted to scramble.