you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm Interceptors in bombing raid in S.Italy + OOL in sz 11, don’t forget I can’t hit your subs.
No intercept
You’ll have to tell me how many hits you get in SZ 11, sorry.
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Sicily to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western United States to 11 Sea Zone 6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone 1 tactical_bomber moved from Sicily to Tunisia 2 infantry moved from Sicily to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia Combat - Americans Air Battle in Southern Italy Americans attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern Italy causes 0 damage total. Battle in Tunisia Americans attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 armour Battle in 11 Sea Zone Americans attack with 8 fighters and 3 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber 3 submarines owned by the Japanese Submerged Americans roll dice for 8 fighters and 3 tactical_bombers in 11 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans regular : -2,33 Italians regular : 0,50 Italians AA : 0,83
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@CaptainNapalm 5 hits 1st round
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@CaptainNapalm I needed more hits to make it worth it ouch
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm 5 hits 1st round
Damage battleship, kill one carrier, destroyer, tactical
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm I needed more hits to make it worth it ouch
I should not even be there. I’m not sure what I was looking at, but I wasn’t looking very closely! hahaha
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Sicily to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western United States to 11 Sea Zone 6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone 1 tactical_bomber moved from Sicily to Tunisia 2 infantry moved from Sicily to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia Combat - Americans Air Battle in Southern Italy Americans attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern Italy causes 0 damage total. Battle in Tunisia Americans attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 armour Battle in 11 Sea Zone Americans attack with 8 fighters and 3 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber 3 submarines owned by the Japanese Submerged Americans roll dice for 8 fighters and 3 tactical_bombers in 11 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 11 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 11 Sea Zone Americans roll dice for 4 fighters and 3 tactical_bombers in 11 Sea Zone, round 3 : 4/7 hits, 4,00 expected hits
Combat Hit Differential Summary :
Americans regular : -2,33 Japanese regular : -0,17 Italians regular : 0,50 Italians AA : 0,83
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@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm I needed more hits to make it worth it ouch
I should not even be there. I’m not sure what I was looking at, but I wasn’t looking very closely! hahaha
@CaptainNapalm 4 hits 2nd round, maybe I thought you wanted to really convoy W.USA, but your sub would have been enough!
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@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm I needed more hits to make it worth it ouch
I should not even be there. I’m not sure what I was looking at, but I wasn’t looking very closely! hahaha
@CaptainNapalm 4 hits 2nd round, maybe I thought you wanted to really convoy W.USA, but your sub would have been enough!
Carrier and 2 fighters
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Sicily to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western United States to 11 Sea Zone 6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone 1 tactical_bomber moved from Sicily to Tunisia 2 infantry moved from Sicily to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia Combat - Americans Air Battle in Southern Italy Americans attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern Italy causes 0 damage total. Battle in Tunisia Americans attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 armour Battle in 11 Sea Zone Americans attack with 8 fighters and 3 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber 3 submarines owned by the Japanese Submerged Americans roll dice for 8 fighters and 3 tactical_bombers in 11 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 11 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 11 Sea Zone Americans roll dice for 4 fighters and 3 tactical_bombers in 11 Sea Zone, round 3 : 4/7 hits, 4,00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 11 Sea Zone, round 3 : 3/6 hits, 3,17 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 11 Sea Zone Americans roll dice for 1 fighter and 3 tactical_bombers in 11 Sea Zone, round 4 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 fighter in 11 Sea Zone, round 4 : 0/3 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 11 Sea Zone Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Americans: 7 fighters Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber Cleaning up after air battles Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from 11 Sea Zone to Western United States 2 destroyers moved from 104 Sea Zone to 107 Sea Zone 3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 4 transports moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Morocco to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sicily 1 infantry moved from 97 Sea Zone to Sicily 2 submarines moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to Sicily Place Units - Americans 1 airfield placed in Sicily 3 fighters placed in Western United States 2 transports placed in 104 Sea Zone 4 infantry placed in Central United States 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,4,2,6,2,2 Americans collect 45 PUs (10 lost to blockades); end with 45 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 fighter moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Eastern India 3 submarines moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to Sicily 1 fighter moved from Sicily to Gibraltar 1 fighter moved from Sicily to Gibraltar 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Sicily 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 destroyer and 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia 1 infantry moved from Eastern India to Burma Place Units - British 1 submarine placed in 83 Sea Zone 2 fighters placed in Egypt 1 artillery placed in United Kingdom 1 fighter placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5 British collect 33 PUs (1 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4,5,1,4,4,2 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -1,50 Japanese regular : -2,00 Italians regular : 0,50 British regular : -0,33 Italians AA : 0,83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 1 armour moved from Northern Belarus to Western Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,3,1,1 Italians collect 6 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 2 armour moved from New South Wales to Queensland 1 infantry moved from South Australia to Northern Australia 1 armour moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from Ukraine to Kursk 2 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Novgorod 1 infantry moved from Nenetsia to Gorky Germans take Gorky from Russians 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Vologda 1 submarine moved from 114 Sea Zone to 107 Sea Zone 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone 9 artilleries and 30 infantry moved from Northern Belarus to Southern Belarus Combat - Germans Battle in 107 Sea Zone Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 3 destroyers Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 3 destroyers in 107 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 destroyers in 107 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 107 Sea Zone retreated to 107 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is -14 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Novgorod Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Kursk, round 2 : 4/15 hits, 5.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 9 artilleries and 30 infantry Russians defend with 1 infantry Germans roll dice for 9 artilleries and 30 infantry in Southern Belarus, round 2 : 11/39 hits, 9.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 9 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Vologda to Leningrad 1 aaGun and 3 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Kursk 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from 107 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Southern France to Northern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 1 factory_minor placed in Leningrad 1 submarine placed in 115 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber placed in Western Germany 2 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,6,3,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -0.33 Germans regular : -1.67
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@Sovietishcat Oops! missed that you did your turn hours ago. I had the time to play, just missed it.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 armour moved from Northern Manchuria to Korea 4 artilleries and 16 infantry moved from Amur to Korea 2 infantry moved from Russia to Gorky 1 fighter and 1 tactical_bomber moved from Russia to Gorky 1 fighter moved from Russia to Gorky Combat - Russians Battle in Gorky Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 armour, 4 artilleries and 16 infantry Japanese defend with 1 aaGun, 5 artilleries and 10 infantry Russians roll dice for 1 armour, 4 artilleries and 16 infantry in Korea, round 2 : 4/21 hits, 5,17 expected hits Japanese roll dice for 1 aaGun, 5 artilleries and 10 infantry in Korea, round 2 : 5/15 hits, 5,00 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 1 armour, 4 artilleries and 11 infantry in Korea, round 3 : 5/16 hits, 4,33 expected hits Japanese roll dice for 5 artilleries and 7 infantry in Korea, round 3 : 7/12 hits, 4,00 expected hits 5 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Korea Russians roll dice for 1 armour, 4 artilleries and 4 infantry in Korea, round 4 : 5/9 hits, 3,17 expected hits Japanese roll dice for 5 artilleries and 2 infantry in Korea, round 4 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Korea Russians roll dice for 1 armour, 4 artilleries and 2 infantry in Korea, round 5 : 1/7 hits, 2,50 expected hits Japanese roll dice for 2 artilleries in Korea, round 5 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Korea Russians roll dice for 1 armour, 4 artilleries and 2 infantry in Korea, round 6 : 4/7 hits, 2,50 expected hits Japanese roll dice for 1 artillery in Korea, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 15 infantry Casualties for Japanese: 1 aaGun, 5 artilleries and 10 infantry Non Combat Move - Russians 1 aaGun moved from Amur to Korea 2 infantry moved from Siberia to Amur 2 armour moved from Stalingrad to Western Sinkiang 2 fighters and 1 tactical_bomber moved from Gorky to Russia 1 infantry moved from Stalingrad to Tambov 4 aaGuns, 8 artilleries and 34 infantry moved from Russia to Tula 1 armour moved from Stalingrad to Urals 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Rostov 3 artilleries and 5 infantry moved from Stalingrad to Samara 1 armour moved from Stalingrad to Kazakhstan 3 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 118 Sea Zone to 117 Sea Zone Place Units - Russians 2 infantry placed in Urals 3 infantry placed in Siberia 1 artillery and 7 infantry placed in Russia 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Russians collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 2,67 Germans regular : -0,33 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 6 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 fighter and 1 tactical_bomber moved from Kansu to Northern Sinkiang 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State 1 infantry moved from Ceylon to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 2 artilleries and 3 infantry moved from Malaya to Shan State 3 artilleries and 3 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 transport moved from 37 Sea Zone to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries and 4 infantry moved from 6 Sea Zone to Korea 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 bomber moved from Hopei to Eastern Sinkiang 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 1 armour moved from Kansu to Northern Sinkiang 1 artillery moved from Tsinghai to Eastern Sinkiang Combat - Japanese Battle in Shan State Japanese attack with 5 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 5 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Shan State, round 2 : 4/18 hits, 6.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 armour, 4 artilleries and 1 infantry Russians roll AA dice in Korea : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Korea, round 2 : 6/15 hits, 5.83 expected hits Russians roll dice for 1 aaGun, 1 armour, 4 artilleries and 1 infantry in Korea, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 3 : 7/13 hits, 5.50 expected hits Russians roll dice for 1 armour in Korea, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 armour, 4 artilleries and 1 infantry Battle in Eastern Sinkiang Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Northern Sinkiang Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Tsinghai 1 bomber moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Inner Mongolia to Kansu 1 artillery moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kwangsi to Kweichow 1 artillery moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangtung to Hunan 1 submarine moved from 21 Sea Zone to 38 Sea Zone 1 battleship moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 artillery and 1 marine moved from New Zealand to 65 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 47 Sea Zone 1 infantry moved from New Guinea to 47 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria EDIT: 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 bomber moved from Korea to Midway Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Kwangtung 1 factory_minor placed in Southern Manchuria 2 armour, 4 artilleries and 4 infantry placed in Japan Japanese undo move 5. Japanese undo move 1. 1 armour, 1 artillery and 1 infantry placed in Malaya 1 armour, 4 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.17 UK_Pacific regular : -0.33 Russians regular : 0.33 Russians AA : 1.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 107 Sea Zone to 113 Sea Zone 2 fighters moved from Sicily to Normandy Bordeaux 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 carrier moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sicily 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 cruisers moved from 94 Sea Zone to 113 Sea Zone 2 submarines moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 4 infantry moved from Central United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 3 destroyers placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 6,5,2,5,6,6 Americans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 37 PUs; British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Eastern India 1 aaGun, 5 artilleries and 7 infantry moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 infantry moved from Northwest Persia to Iraq 2 transports moved from 94 Sea Zone to 113 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to Normandy Bordeaux 3 fighters moved from Sicily to Normandy Bordeaux 2 fighters moved from Egypt to Sicily 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 83 Sea Zone to 99 Sea Zone 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Sicily to Normandy Bordeaux 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Kenya to Anglo-Egyptian Sudan Place Units - British 1 submarine placed in 83 Sea Zone 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in United Kingdom British undo move 3. 3 infantry placed in United Kingdom 1 artillery and 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4,3,5,6,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 0,67 Germans regular : -0,67 British regular : 0,33
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@CaptainNapalm I assumed no scramble in sz 113.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,2,1,3,6,3 Italians collect 2 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour moved from Queensland to New South Wales 2 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to New South Wales 1 aaGun and 1 artillery moved from Queensland to New South Wales 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,4 ANZAC collect 9 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :