PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)

  • '19

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Central United States to Gibraltar
            1 marine moved from Western United States to 11 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 27 Sea Zone to 66 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 artillery moved from Western United States to Central United States
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
            1 tactical_bomber moved from 11 Sea Zone to Eastern United States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 11 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 destroyers and 3 transports placed in 104 Sea Zone
            1 infantry placed in Central United States
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,2,3,6,3,1,5,3,3,5
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            1 infantry moved from Hopei to Honan
            6 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Algeria
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
            1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 infantry moved from Scotland to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 battleship and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Scotland to 94 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 destroyer moved from 112 Sea Zone to 94 Sea Zone
            1 destroyer moved from 100 Sea Zone to 96 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to Tanganyika Territory
            2 infantry moved from Burma to Eastern India
            1 fighter moved from Burma to Eastern India
            1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            3 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,3,3
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Italians regular : -0,33
    Japanese regular : -0,33
    British regular : 0,83
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat Scramble a fighter off your carrier to protect your destroyer blocker in the Med? I am attacking with a sub, 2 fighters, and a bomber.

  • '19

    @CaptainNapalm no scramble of the carrier

  • '20 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Greece, round 2 : 1/7 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 armour, 1 artillery and 2 infantry moved from Tobruk to Libya
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            Italians undo move 1.
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 1.
            1 artillery placed in Northern Italy
            2 infantry placed in Southern Italy
            Italians undo move 2.
            1 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Neutral_Allies regular : -0.33
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 65 Sea Zone to 27 Sea Zone
            1 destroyer moved from 64 Sea Zone to 65 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 cruiser moved from 113 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to France
            1 infantry moved from France to Holland Belgium
            2 artilleries and 1 infantry moved from France to Western Germany
            3 artilleries and 6 infantry moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
            2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 aaGun and 1 artillery moved from Normandy Bordeaux to France
            1 transport moved from 117 Sea Zone to 116 Sea Zone
            1 aaGun moved from Western Germany to 116 Sea Zone
            1 aaGun, 1 battleship, 1 cruiser and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            1 aaGun moved from 115 Sea Zone to Norway
            1 submarine moved from 114 Sea Zone to 122 Sea Zone
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            1 destroyer and 1 submarine placed in 115 Sea Zone
            3 artilleries and 7 infantry placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Archangel to Leningrad
            1 artillery and 4 infantry moved from Ukraine to Kursk
            2 infantry moved from Northern Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            5 infantry moved from Russia to Smolensk
            2 infantry moved from Sakha to Buryatia
            2 aaGuns and 12 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            3 artilleries placed in Siberia
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Iwo Jima to 7 Sea Zone
            3 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            1 fighter moved from Japan to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 artillery moved from Kyushu to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
            1 marine moved from Guam to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            2 infantry moved from Davao to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from Siam to Malaya
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
            1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from 36 Sea Zone to Manilla
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 fighter and 1 tactical_bomber moved from Jehol to Honan
            1 infantry moved from Shansi to Honan
            1 infantry moved from Anhwe to Honan
            2 infantry moved from Kiangsi to Hopei
            2 bombers moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Wake Island
            Battle in 46 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Wake Island from Americans with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Midway
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Sumatra from Dutch, taking Midway from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 4/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Honan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Honan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Honan to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Shansi
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Kwangtung to Hunan
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Shan State to French Indo China
            1 battleship and 1 carrier moved from 36 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manilla to 34 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone
            1 fighter moved from Malaya to 43 Sea Zone
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
            1 fighter moved from Manilla to 7 Sea Zone
            1 fighter moved from 26 Sea Zone to 7 Sea Zone
            2 destroyers moved from 7 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Shansi to Jehol
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 7 Sea Zone
            2 artilleries and 1 infantry placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : 5.83
    UK_Pacific regular : -0.33
    

    Savegame


  • cool game.

  • '19

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Algeria to 99 Sea Zone
            1 battleship, 1 carrier and 3 cruisers moved from 94 Sea Zone to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 destroyer moved from 83 Sea Zone to 99 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo-Egyptian Sudan
            3 infantry moved from Southern Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Eastern India to Iraq
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @CaptainNapalm Scramble sz 97? OOL also.


  • @Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):

    @CaptainNapalm Scramble sz 97? OOL also.

    Yeah. Scramble 2 Italian fighters and a German fighter.

    OOL is pretty standard. Damage battleship, destroyer, cruisers, Italian fighters, German fighter, battleship. Save the transports for last. ;-)

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
            1 bomber moved from Gibraltar to French West Africa
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 armour, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 cruiser and 3 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Morocco
            1 marine moved from 93 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to Gibraltar
            1 cruiser, 1 marine and 1 submarine moved from 66 Sea Zone to 90 Sea Zone
            1 marine moved from 90 Sea Zone to French Guiana
            1 fighter moved from Morocco to 93 Sea Zone
            1 fighter moved from Morocco to 93 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            3 fighters placed in Western United States
            2 destroyers and 2 transports placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 submarine placed in 11 Sea Zone
            Americans undo move 3.
            1 artillery placed in Central United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Tsinghai to Honan
            1 artillery moved from Tsinghai to Honan
            3 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Honan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Honan
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Algeria to 99 Sea Zone
            1 battleship, 1 carrier and 3 cruisers moved from 94 Sea Zone to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 destroyer moved from 83 Sea Zone to 99 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo-Egyptian Sudan
            3 infantry moved from Southern Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Eastern India to Iraq
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 cruisers owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 3/6 hits, 3,17 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 2 transports in 99 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 28
                Casualties for British: 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                Casualties for Germans: 1 fighter
            Battle in Anglo-Egyptian Sudan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 4/6 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Tunisia
                British attack with 1 fighter and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                British win, taking Tunisia from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Tunisia to Morocco
            1 fighter moved from 94 Sea Zone to 99 Sea Zone
            2 transports moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from Iraq to Southern Persia
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from Eastern India to Burma
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,2
            British collect 30 PUs (2 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,83
    Italians regular : 1,67
    Japanese regular : 0,67
    Neutral_Axis regular : 0,00
    British regular : 4,17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Tunisia
            1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            French scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
            French scrambles 1 units out of 93 Sea Zone to defend against the attack in 94 Sea Zone
            Battle in 94 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 fighter; French defend with 1 cruiser and 1 fighter; Americans defend with 1 fighter and 1 tactical_bomber
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the French lost in 94 Sea Zone
                1 submarine owned by the Italians retreated to 96 Sea Zone
                French win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for French: 1 cruiser
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tunisia, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 94 Sea Zone to 93 Sea Zone
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Tanganyika Territory from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber moved from Tunisia to Southern Italy
            1 armour and 1 mech_infantry moved from Greece to Romania
            1 artillery and 3 infantry moved from Greece to Bulgaria
            1 artillery moved from Yugoslavia to Bulgaria
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 artillery moved from Northern Italy to Southern Italy
            1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Kenya to Tanganyika Territory
            1 artillery moved from Ethiopia to Italian Somaliland
            1 infantry moved from British Somaliland to Italian Somaliland
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5,5,1
            Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : 0.00
    

    Savegame


  • @Sovietishcat Edit capture of African territory during non-combat, due to forgetting about those sub-Saharan troops during combat.

    Triple A prompted me with a retreat option for my sub, after sinking your cruiser. I took the option, but not sure if that is a legit rule, or Triple A bug. Not interested in finding out, right now, but if you find something, go ahead and edit it back into the SZ it attacked.

  • '19

    @CaptainNapalm Ya if you sunk my cruiser the sub has to stay! I will edit back,

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 27 Sea Zone to 25 Sea Zone
    
        Combat - ANZAC
            Battle in 25 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from New South Wales to South Australia
            1 fighter moved from Queensland to Hawaiian Islands
            1 destroyer moved from 65 Sea Zone to 56 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 7 infantry moved from Poland to Eastern Poland
            1 artillery and 5 infantry moved from Romania to Bessarabia
            4 artilleries and 22 infantry moved from Romania to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 122 Sea Zone to 128 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            2 fighters and 2 tactical_bombers moved from France to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; French defend with 1 destroyer and 1 fighter
                    Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 99 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -2.17
    

    Savegame


  • @Sovietishcat Well, that was a poor start! Casualty choices?

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