Scramble in Sz97?
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triplea_40794_1uk.tsvg
L20 #4 trulpen (X) vs simon33 (A+16) BM3
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5d6: 2, 1, 1, 3, 5
1d6: 4 -
And Siberia
[dice 12d6]
[dice 1d6] -
12d6: 4, 6, 5, 1, 3, 1, 4, 6, 1, 2, 6, 3
1d6: 3 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter moved from Russia to Western Ukraine 3 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Rostov 1 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter and 1 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Ukraine 1 artillery and 18 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Tambov to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Russia to Ukraine 1 fighter moved from Russia to Samara Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 19 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 19 infantry and 3 mech_infantrys in Ukraine, round 2 : 6/23 hits, 4.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 5 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from Shensi: 1 infantry EDIT: Changing ownership of Shensi from Japanese to Chinese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 infantry EDIT: Changing ownership of Siberia from Japanese to Russians EDIT: Turning off Edit Mode 2 fighters moved from Samara to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 armour, 2 artilleries and 6 infantry moved from Bryansk to Russia 1 armour, 3 artilleries and 21 infantry moved from Tambov to Russia 5 infantry moved from Sikang to Shensi 2 aaGuns and 12 infantry moved from Amur to Siberia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -2.00 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Removing units owned by Chinese from Yunnan: 1 infantry EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 artillery moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 artillery and 2 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 6 artilleries moved from French Indo China to Yunnan 5 infantry moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State Combat - Japanese Battle in Iwo Jima Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Iwo Jima from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 1 marine and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 aaGun moved from French Indo China to Shan State 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 38 Sea Zone to 37 Sea Zone 2 bombers moved from Shan State to Malaya 1 fighter moved from Shan State to Malaya 1 fighter moved from Shan State to French Indo China 1 marine moved from Japan to 6 Sea Zone 1 battleship, 6 carriers, 1 destroyer and 1 marine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 7 fighters and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Korea to Manchuria 3 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Shan State to Malaya Place Units - Japanese 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
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Managed to activate the pact by attacking Amur and didn’t want that, so redid the CM.
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 6 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 30 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 battleship, 1 destroyer and 6 fighters moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 fighters and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Western United States to 6 Sea Zone
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@trulpen said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Managed to activate the pact by attacking Amur and didn’t want that, so redid the CM.
I thought that would be enough to keep you from attacking Amur.
Scramble and Kami SZ6?
Note: if the Kami kills all the surface warships, the amphibious attack still continues. I guess that isn’t really a thing now that I’ve put in more ships.
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@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Scramble and Kami SZ6?
Note: if the Kami kills all the surface warships, the amphibious attack still continues. I guess that isn’t really a thing now that I’ve put in more ships.
It’s not an issue here, but I don’t think it does. The kami’s happen before the sea battle and amphi even happens after the sea battle. In order to continue the amphi there need to be surface ships (anything but carriers) controlling the sea zone against the sub.
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Lets put 1 kami each on the des and 3 on the bs.
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Btw, I’ll be gone now on vacation for 3 days. Not sure about the internet, so might not be able to make a move until Tuesday.
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You only have 3 Kamis left.
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Ah, ok. Then one each on the des.
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I assume no scramble then. Wouldn’t make sense.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 6 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 30 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 battleship, 1 destroyer and 6 fighters moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 fighters and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 battleship, 2 destroyers, 9 fighters, 4 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 destroyers, 9 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Korea Battle in Tunisia Americans attack with 2 armour and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 2 armour and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Tunisia Italians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 2 armour and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 5 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Midway 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Eastern United States to 110 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Morocco to Algeria Place Units - Americans 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States 1 armour and 2 infantry placed in Normandy Bordeaux 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians 8 artilleries and 16 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians EDIT: 1 infantry moved from Shensi to Sikang Combat - British Battle in Tobruk British attack with 2 armour, 3 infantry and 2 mech_infantrys Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Tobruk, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Tobruk, round 3 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Tobruk, round 4 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Tobruk British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Tobruk, round 5 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 armour in Tobruk, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Sikang to India 1 fighter moved from India to 39 Sea Zone 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 infantry placed in Union of South Africa 2 fighters and 2 infantry placed in United Kingdom 1 fighter placed in 110 Sea Zone British undo move 3. 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -2.33 Japanese regular : -1.83 Italians regular : -0.33 Germans regular : -0.33 British regular : -1.83
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@trulpen said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Scramble and Kami SZ6?
Note: if the Kami kills all the surface warships, the amphibious attack still continues. I guess that isn’t really a thing now that I’ve put in more ships.
It’s not an issue here, but I don’t think it does. The kami’s happen before the sea battle and amphi even happens after the sea battle. In order to continue the amphi there need to be surface ships (anything but carriers) controlling the sea zone against the sub.
Actually, I think you are correct here but only because I elected to attack the sub. I suppose you could have forced a combat by scrambling 1 plane. Although there is no requirement for surface warships. CVs allow the assault to proceed, ignoring the sub but a scramble causes a real problem for the attacker.
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Hmm, don’t think it does. It’s the CM and the sub is not forced to submerge. An ac doesn’t have attack value, so loses automatically against a sub. A sub or des could escort the tr, but the defender should logically be able to force a sea-battle in that instance.
Not completely sure though, but will try and consult the rules in a couple of days.
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If the defender can’t scramble, they have no way of forcing a sea battle. It’s an attacker option, not a defender one.
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That’s correct.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 armour and 2 mech_infantrys moved from Caucasus to Samara 1 mech_infantry moved from Timguska to Samara 1 infantry moved from Volgograd to Rostov 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Italians attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 1 bomber moved from Rostov to Greece 1 armour moved from Evenkiyskiy to Yakut S.S.R. 2 aaGuns moved from Northern Italy to Southern Italy 2 aaGuns and 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,83 Russians regular : 0,33 British regular : -0,33