TT Pejones (X) vs adam-dominion (A+16) BM3

  • 2022 2021 '20 '19 '18 '16 '15

    TripleA Turn Summary: French round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 7 Sea Zone
            1 submarine moved from 19 Sea Zone to 5 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 marine moved from Korea to 6 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
            2 fighters moved from 25 Sea Zone to Midway
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Southern Italy to Caucasus
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Finland to Western Germany
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 27

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 27
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            34 artilleries and 62 infantry moved from Germany to Western Germany
            3 fighters moved from Novgorod to Western Germany
            1 fighter and 3 tactical_bombers moved from Germany to Western Germany
            14 fighters and 1 tactical_bomber moved from Greece to Western Germany
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 34 artilleries, 18 fighters, 62 infantry and 4 tactical_bombers
                British defend with 1 armour, 8 artilleries, 2 fighters, 29 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 armour, 2 artilleries, 7 infantry, 2 marines and 2 mech_infantrys; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 54 infantry and 2 mech_infantrys
                    Russians roll AA dice in Western Germany : 1/9 hits, 1,50 expected hits
                    1 fighter owned by the Germans lost in Western Germany
                    Germans roll dice for 34 artilleries, 17 fighters, 62 infantry and 4 tactical_bombers in Western Germany, round 2 : 32/117 hits, 38,50 expected hits
                    Russians roll dice for 3 aaGuns, 3 armour, 14 artilleries, 3 fighters, 90 infantry, 2 marines and 5 mech_infantrys in Western Germany, round 2 : 40/117 hits, 40,50 expected hits
                    29 infantry owned by the Russians, 40 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Western Germany
                    Germans roll dice for 34 artilleries, 17 fighters, 22 infantry and 4 tactical_bombers in Western Germany, round 3 : 22/77 hits, 29,83 expected hits
                    Russians roll dice for 3 armour, 14 artilleries, 3 fighters, 61 infantry, 2 marines and 5 mech_infantrys in Western Germany, round 3 : 23/88 hits, 30,83 expected hits
                    22 infantry owned by the Russians, 1 artillery owned by the Germans and 22 infantry owned by the Germans lost in Western Germany
                    Germans roll dice for 33 artilleries, 17 fighters and 4 tactical_bombers in Western Germany, round 4 : 24/54 hits, 22,17 expected hits
                    Russians roll dice for 3 armour, 14 artilleries, 3 fighters, 39 infantry, 2 marines and 5 mech_infantrys in Western Germany, round 4 : 22/66 hits, 23,50 expected hits
                    2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 4 artilleries owned by the Russians, 22 artilleries owned by the Germans, 1 infantry owned by the Americans and 14 infantry owned by the British lost in Western Germany
                    Germans roll dice for 11 artilleries, 17 fighters and 4 tactical_bombers in Western Germany, round 5 : 12/32 hits, 14,83 expected hits
                    Russians roll dice for 3 armour, 10 artilleries, 3 fighters, 21 infantry, 2 marines and 3 mech_infantrys in Western Germany, round 5 : 18/42 hits, 15,50 expected hits
                    11 artilleries owned by the Germans, 7 fighters owned by the Germans, 5 infantry owned by the Americans and 7 infantry owned by the British lost in Western Germany
                    Germans roll dice for 10 fighters and 4 tactical_bombers in Western Germany, round 6 : 9/14 hits, 7,67 expected hits
                    Russians roll dice for 3 armour, 10 artilleries, 3 fighters, 9 infantry, 2 marines and 3 mech_infantrys in Western Germany, round 6 : 12/30 hits, 11,50 expected hits
                    9 fighters owned by the Germans, 1 infantry owned by the Americans, 3 tactical_bombers owned by the Germans and 8 infantry owned by the British lost in Western Germany
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Western Germany, round 7 : 0/2 hits, 1,17 expected hits
                    Russians roll dice for 3 armour, 10 artilleries, 3 fighters, 2 marines and 3 mech_infantrys in Western Germany, round 7 : 9/21 hits, 8,50 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
                Russians win with 3 armour, 10 artilleries, 3 fighters, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is -237
                Casualties for Germans: 34 artilleries, 18 fighters, 62 infantry and 4 tactical_bombers
                Casualties for Russians: 3 aaGuns, 4 artilleries, 54 infantry and 2 mech_infantrys
                Casualties for Americans: 7 infantry
                Casualties for British: 29 infantry
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Russians regular : -6,33
    Germans regular : -15,17
    Russians AA : -0,50
    

    Savegame


  • We resign.

  • '19 '17

    @trulpen Good game! I thought we were going to lose for a while.

  • 2022 2021 '20 '19 '18 '16 '15

    Yah good game, that was long but fun. I’m glad our march deep into Europe with the Russian stack ended up paying off 🙂


  • That payed off a bit, but was inconsequential.

  • 2022 2021 '20 '19 '18 '16 '15

    @trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    That payed off a bit, but was inconsequential.

    uhh I beg to differ. It alllowed us to go on the offensive instead of heading south toward cauc and being defensive, and it opened up more pathways for threats since we were so much closer to your capitols, not to mention allowing us to sack Italy and cut Europe in half.

  • 2022 2021 '20 '19 '18 '16 '15

    We ended up turning the tables and getting the Germans on the defensive instead. So the Russians were doing the offensive threats and controlling the game !

  • 2022

    -15 for the Germans haha 😄 Well that really stated the obvious that it was time for the Axis to throw in the towel.

    I agree with AD that it was a very clever use of the Soviets, which payed off very well, especially in terms of taking Leningrad by forcing away the Germans and then parking outside Berlin and making it possible for you to via land get rid of Mussolini and his pack. However, what trulpen is referring to are the two major blunders which turned the tide of the game in my opinion, sea battle outside Rome and then the killing of the Luftwaffe in Greece. After that I guess it was pretty much it! I remember a post where you AD basically said that we have this unless we fuck up haha! I think I helped as much as I could with Japan in the middle east, but I am not an expert so maybe I could have done more. At any rate it is very hard getting that 6th VC in the Pacific with a healthy ANZAC and US that earns 90-100/round. Advice here is welcome 🙂

    Anyway, thanks for this game that lasted about 6 months or so hehe.


  • @axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    We ended up turning the tables and getting the Germans on the defensive instead. So the Russians were doing the offensive threats and controlling the game

    There is definitely truth to that, but what I mean is that it wasn’t what won you the game.

    What won you the game (except for being excellent) was for the first part that I missed that air could land in N Italy allowing you to sack Rome. The expected TUV-swing was about +10 and the result was +47. Most importantly Germany lost 7 fig, 3 tac.

    For the second part that I missed the possibility of a neutral crush and you could trade a lot of mech for a lot of air. Expected TUV-swing was 180 and the result was +178. Germany lost 2 fig, 11 tac, 1 sb.

    Now that my friends is the reason why the Nazi’s lost the war. Hitler demanding Rome and Greece to be defended at all costs. Hitler is stupid.

  • 2022

    Yes I also referred to the sack of Rome.


  • 9 fig, 14 tac, 1 sb = 208 TUV


  • @trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    9 fig (90), 14 tac (154), 1 sb (14) = 2[5]8 TUV

    Err, should say 258 TUV of air, obviously.


  • @trulpen just now seeing that this game was called. I enjoyed spectating it alot! a really entertaining and dynamic matchup.

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