L20 #2 trulpen (X) vs surfer (A) P2V

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
    
        Combat - ANZAC
            Battle in New Britain
    
        Non Combat Move - ANZAC
            3 fighters moved from 40 Sea Zone to Eastern India
            1 cruiser and 1 transport moved from 59 Sea Zone to 40 Sea Zone
            1 carrier moved from 64 Sea Zone to 31 Sea Zone
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 73 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:

    Sorry, another English idiom. “To pay the piper” = face the consequences for my actions, i.e. I chose to have vacation and now I have to work double to catch up.

    No need for apologies. 🙂

    Sounds nasty. You should be able to go on vacation without repercussions. 😉


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 2 fighters moved from Egypt to Iraq
            1 bomber moved from Rostov to Russia
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Northern Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
    
        Combat - Germans
            Air Battle in Iraq
                Germans attacks with 3 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Northern Caucasus
            1 infantry moved from Leningrad to Archangel
            7 artilleries and 14 infantry moved from Leningrad to Novgorod
            1 aaGun moved from Leningrad to Novgorod
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Leningrad
            1 artillery and 6 infantry moved from Poland to Eastern Poland
            1 marine moved from Eastern Poland to Poland
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
            6 infantry moved from Germany to Poland
            6 armour and 6 mech_infantrys moved from Southern Caucasus to Northwest Persia
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 96 Sea Zone
            1 fighter moved from Iraq to Egypt
            2 aaGuns, 13 artilleries and 34 infantry moved from Rostov to Northern Caucasus
            1 infantry moved from Tambov to Rostov
            3 armour and 3 mech_infantrys moved from Ukraine to Northern Caucasus
            1 battleship moved from 116 Sea Zone to 113 Sea Zone
            1 destroyer moved from 128 Sea Zone to 113 Sea Zone
            1 fighter moved from Iraq to Northwest Persia
            1 destroyer moved from 100 Sea Zone to 96 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Southern Caucasus to Northern Caucasus
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in 113 Sea Zone
            1 tactical_bomber placed in France
            3 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Germany
            3 artilleries placed in Southern France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 3 artilleries
            EDIT: Adding units owned by Germans to Leningrad: 1 factory_minor
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    Russians AA : -0,17
    

    Savegame


  • Thought I had a mIC in Leningrad, but realized I didn’t when placing. Hope it’s ok I changed the 3 art I planned to buy there for a mIC.

  • 2024 2023 '22 '21 '20

    You want me to have no consequences for taking a break, and yet, you continue to trounce me at this game…do I work hard, or get a break? :)


  • Need to work your ass off, man. It’s all in the game. 😉

    (Watching The Wire…)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Amur to Buryatia
            1 artillery moved from Amur to Buryatia
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Buryatia
            1 artillery moved from Amur to Buryatia
            1 artillery and 9 infantry moved from Amur to Sakha
            1 infantry moved from Stalingrad to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Bryansk to Kursk
                  Russians take Kursk from Germans
            1 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Stalingrad to Kazakhstan
            1 infantry moved from Stalingrad to Rostov
            1 fighter moved from Stalingrad to Rostov
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 2 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 6 infantry in Buryatia, round 2 : 6/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sakha
                Russians attack with 1 artillery and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 9 infantry in Sakha, round 2 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                 retreated to Rostov
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Stalingrad
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad
            2 armour and 2 mech_infantrys moved from Stalingrad to Kursk
            1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Kursk
            1 aaGun, 1 artillery and 18 infantry moved from Yaroslavl to Russia
            1 artillery moved from Samara to Russia
            1 artillery and 11 infantry moved from Samara to Stalingrad
            1 infantry moved from Nenetsia to Gorky
            1 aaGun moved from Amur to Buryatia
            1 aaGun moved from Amur to Buryatia
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Russia
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4
            Russians collect 25 PUs (1 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Japanese regular : -0.67
    Germans regular : -0.33
    Russians regular : 4.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    Must be nice to be in the position of “not a care in the world”


  • It’s not that bad… :)


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Tsinghai
            2 bombers moved from Jehol to Tsinghai
            2 tactical_bombers moved from French Indo China to Tsinghai
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 fighter moved from 34 Sea Zone to 47 Sea Zone
            2 battleships, 5 carriers, 1 destroyer, 4 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 destroyer, 4 fighters, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 5 carriers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
            Battle in New Guinea
            Battle in Tsinghai
                Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 0/6 hits, 2,33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Tsinghai, round 3 : 1/6 hits, 2,33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Tsinghai, round 4 : 2/6 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Solomon Islands from Americans, taking New Guinea from ANZAC, taking Tsinghai from Chinese with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 transports moved from 21 Sea Zone to 7 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
            2 transports moved from 43 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            4 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 43 Sea Zone to 38 Sea Zone
            5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 38 Sea Zone
            1 fighter moved from 47 Sea Zone to 55 Sea Zone
            1 destroyer moved from 34 Sea Zone to 50 Sea Zone
            3 artilleries and 3 infantry moved from Shan State to Burma
            2 infantry moved from Yunnan to Burma
            3 artilleries moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Kiangsi to Hopei
            1 aaGun and 4 infantry moved from Kiangsi to Hunan
            2 artilleries and 2 infantry moved from Fukien to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Southern Manchuria to Jehol
            2 infantry moved from Kiangsu to Shantung
            1 artillery moved from Southern Manchuria to Korea
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            3 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Tsinghai to French Indo China
            1 tactical_bomber moved from Tsinghai to Yunnan
            1 tactical_bomber moved from Tsinghai to Yunnan
            1 marine moved from 55 Sea Zone to New Guinea
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 artillery, 4 infantry and 2 tactical_bombers placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 factory_minor placed in Malaya
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,67
    Japanese regular : -4,00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            4 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone
            2 cruisers moved from 40 Sea Zone to 82 Sea Zone
            1 marine moved from 82 Sea Zone to Southern Persia
    
        Combat - Americans
            Battle in Southern Persia
                Americans attack with 1 marine
                Italians defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 battleship in Southern Persia, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans and 1 infantry owned by the Italians lost in Southern Persia
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 marine
                Casualties for Italians: 1 infantry
            Battle in 50 Sea Zone
                Americans attack with 11 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 11 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone
                Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            10 fighters and 2 tactical_bombers moved from 50 Sea Zone to 65 Sea Zone
            1 aaGun and 1 infantry moved from Johnston Island to 31 Sea Zone
            1 aaGun, 6 carriers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 31 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to New Zealand
            1 aaGun moved from 65 Sea Zone to New Zealand
            3 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from Nigeria to French Equatorial Africa
            2 transports moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 11 Sea Zone to 28 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 104 Sea Zone to 91 Sea Zone
            1 armour and 2 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Central America
    
        Place Units - Americans
            3 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 bomber and 1 fighter placed in Western United States
            1 submarine placed in 11 Sea Zone
            Americans undo move 6.
            1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : 0.67
    Italians regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Tsinghai
            11 infantry moved from Shansi to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 0/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Japanese regular : -1.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - British
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Iraq to Southern Persia
                  British take Southern Persia from Italians
            1 bomber moved from Gibraltar to Anglo-Egyptian Sudan
            2 armour and 2 artilleries moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    I believe you have two scramble options. Both are 90-10 dogs, but because of where they are, you might want to force the action.


  • @surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:

    I believe you have two scramble options. Both are 90-10 dogs, but because of where they are, you might want to force the action.

    Will check in a little while.


  • No scramble in either case, thanks.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            4 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone
            2 cruisers moved from 40 Sea Zone to 82 Sea Zone
            1 marine moved from 82 Sea Zone to Southern Persia
    
        Combat - Americans
            Battle in Southern Persia
                Americans attack with 1 marine
                Italians defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 battleship in Southern Persia, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans and 1 infantry owned by the Italians lost in Southern Persia
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 marine
                Casualties for Italians: 1 infantry
            Battle in 50 Sea Zone
                Americans attack with 11 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 11 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone
                Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            10 fighters and 2 tactical_bombers moved from 50 Sea Zone to 65 Sea Zone
            1 aaGun and 1 infantry moved from Johnston Island to 31 Sea Zone
            1 aaGun, 6 carriers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 31 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to New Zealand
            1 aaGun moved from 65 Sea Zone to New Zealand
            3 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from Nigeria to French Equatorial Africa
            2 transports moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 11 Sea Zone to 28 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 104 Sea Zone to 91 Sea Zone
            1 armour and 2 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Central America
    
        Place Units - Americans
            3 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 bomber and 1 fighter placed in Western United States
            1 submarine placed in 11 Sea Zone
            Americans undo move 6.
            1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Tsinghai
            11 infantry moved from Shansi to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 0/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Iraq to Southern Persia
                  British take Southern Persia from Italians
            1 bomber moved from Gibraltar to Anglo-Egyptian Sudan
            2 armour and 2 artilleries moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
    
        Combat - British
            Battle in Anglo-Egyptian Sudan
                British attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Algeria
                British attack with 2 armour, 2 artilleries and 1 fighter
                Italians defend with 2 infantry
                    British roll dice for 2 armour, 2 artilleries and 1 fighter in Algeria, round 2 : 4/5 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Algeria to Gibraltar
            2 infantry moved from Western India to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            1 cruiser and 3 destroyers moved from 81 Sea Zone to 82 Sea Zone
            1 battleship moved from 40 Sea Zone to 82 Sea Zone
            3 aaGuns, 3 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern India to Western India
            1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa
            2 mech_infantrys moved from Western India to Baluchistan
    
        Place Units - British
            3 infantry placed in Iraq
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Americans regular : 1.50
    Japanese regular : -0.67
    Italians regular : 0.67
    British regular : 2.33
    

    Savegame


  • The italian tr in z80 still lived, but I think it should’ve been dead from UK-ships. I’ll let it stay so it gets sunk.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Algeria
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Algeria
            1 fighter and 1 tactical_bomber moved from Malta to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 artillery and 3 infantry moved from Northern Caucasus to Kazakhstan
            1 armour moved from Northwest Persia to Turkmenistan
                  Italians take Northeast Persia from British
                  Italians take Turkmenistan from Russians
    
        Combat - Italians
            Italians creates battle in territory 82 Sea Zone
            Battle in 82 Sea Zone
                Italians attack with 1 transport
                British defend with 1 battleship, 1 cruiser, 3 destroyers and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine; ANZAC defend with 3 fighters
                    1 transport owned by the Italians lost in 82 Sea Zone
                Americans win with 2 battleships, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Italians: 1 transport
            Battle in Algeria
                Italians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 armour and 2 artilleries
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits, 2,17 expected hits
                    British roll dice for 2 armour and 2 artilleries in Algeria, round 2 : 1/4 hits, 1,67 expected hits
                    2 artilleries owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria
                    Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 3 : 2/5 hits, 2,00 expected hits
                    British roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Algeria
                Italians win, taking Algeria from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Italians: 1 infantry
                Casualties for British: 2 armour and 2 artilleries
            Battle in Kazakhstan
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Algeria to Malta
            1 armour and 2 mech_infantrys moved from Northwest Persia to Turkmenistan
            1 aaGun, 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            2 transports placed in 99 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
            Italians undo move 2.
            Italians undo move 2.
            2 artilleries and 1 infantry placed in Egypt
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    Russians regular : -0,33
    British regular : -1,17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries and 3 infantry moved from Queensland to New South Wales
            3 fighters moved from Eastern India to Iraq
            1 carrier, 1 destroyer and 1 fighter moved from 31 Sea Zone to 65 Sea Zone
            1 fighter moved from New South Wales to 65 Sea Zone
            1 cruiser and 1 transport moved from 40 Sea Zone to 74 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 infantry, 1 marine and 1 mech_infantry
            EDIT: Adding units owned by Americans to New South Wales: 1 infantry, 1 marine and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,4,3,4,6,5,2,2,1,4,6,5,5,6,6,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

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