Odonis(Axis) vs Sovietschat(Allis+6) BML20

  • '19

    @Odonis No interceptor, I did not see any scrambling option.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery and 3 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            2 bombers moved from Kwangsi to India
            1 fighter moved from Kwangsi to Kwangtung
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 fighter moved from Manchuria to Kwangtung
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from Anhwe to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to Shan State
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 7,8 and causes: 15 damage to unit: factory_major
                Bombing raid in India causes 15 damage total. 
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.33 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 5 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 1 marine and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters, 1 marine and 1 mech_infantry in Kwangtung, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter and 1 marine
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 1 aaGun and 2 infantry
                    British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun and 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery and 3 infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for British: 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer and 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Burma to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 bombers moved from India to French Indo China
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 4 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 armour and 1 artillery moved from Korea to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : 3.33
    UK_Pacific AA : -0.33
    British AA : -0.50
    ANZAC regular : 0.67
    UK_Pacific regular : 2.00
    British regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat
    Unlucky really, some good rolls in Shan State / Yunan by your forces

  • '19

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 carrier moved from 92 Sea Zone to 94 Sea Zone
            1 carrier moved from 94 Sea Zone to 95 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 cruisers moved from 92 Sea Zone to 94 Sea Zone
            2 cruisers moved from 94 Sea Zone to 95 Sea Zone
            2 cruisers moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from India to Yunnan
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Odonis Scramble sz 97 and OOL please?


  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Wake Island to 16 Sea Zone
            1 fighter moved from Midway to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 submarine moved from 56 Sea Zone to 62 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Shensi to Tsinghai
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 36 PUs; 
            British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 carrier moved from 92 Sea Zone to 94 Sea Zone
            1 carrier moved from 94 Sea Zone to 95 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 cruisers moved from 92 Sea Zone to 94 Sea Zone
            2 cruisers moved from 94 Sea Zone to 95 Sea Zone
            2 cruisers moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                    2 transports owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers and 1 fighter remaining. Battle score for attacker is 33
                Casualties for British: 1 bomber and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            2 transports moved from 106 Sea Zone to 101 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            3 fighters moved from Gibraltar to Egypt
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 battleship moved from 79 Sea Zone to 39 Sea Zone
            1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Yunnan to India
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from Eastern Persia to West India
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
            British collect 26 PUs (2 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,3,2,6,1,6,1
            UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -0,50
    Italians regular : 1,00
    Japanese regular : -1,33
    British regular : 0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
            1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

  • '19

    @Odonis Please let me know how many hits you get after 1st roll, I’ll let you know

  • '19

    @Odonis I see you rolled already… please hit one dd

  • '19

    @Odonis Let me know after second roll :blush:

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
            1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                British win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -16
                Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Alexandria to Libya
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery and 1 infantry moved from Alexandria to Tobruk
            2 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,5,2,3
            Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : -0.00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Java to Shan State
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to Yunnan
            1 fighter moved from Java to India
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
            1 artillery and 2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            2 armour and 7 infantry moved from Romania to Eastern Poland
            5 armour moved from Yugoslavia to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 artillery and 2 infantry moved from Poland to Baltic States
            1 armour, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
            1 submarine moved from 111 Sea Zone to 112 Sea Zone
            1 carrier moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier and 1 cruiser
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Bessarabia
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; French defend with 1 destroyer
                    Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the British, 2 cruisers owned by the British, 4 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 3 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Germans: 4 fighters
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                Casualties for French: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 112 Sea Zone
                Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Eastern Poland
                Germans attack with 8 armour, 2 artilleries and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 2 artilleries and 19 infantry in Eastern Poland, round 2 : 8/29 hits, 8.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Poland to Eastern Poland
            5 artilleries and 5 infantry moved from Germany to Poland
            3 armour moved from Western Germany to Poland
            1 artillery moved from Normandy Bordeaux to France
            2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            3 bombers moved from 97 Sea Zone to Western Germany
            1 mech_infantry moved from Southern Italy to Yugoslavia
            6 infantry moved from Finland to Vyborg
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 armour, 1 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -0.67
    British regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 artilleries and 1 infantry moved from Rostov to Bryansk
            4 aaGuns, 2 armour, 4 artilleries, 20 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            4 artilleries and 6 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Russians
            2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from French Indo China to India
            2 bombers moved from French Indo China to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            2 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
            1 fighter moved from Kiangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery and 1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 artillery moved from Hopei to Suiyuyan
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 fighter moved from 37 Sea Zone to Yunnan
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat
    Scramble off of India?

  • '19

    @Odonis No thanks!

  • '19

    @Odonis Hold on

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