L20 WindowWasher (X) vs Trulpen (A+18) BM3


  • But if it goes well, G can continue and take down Moscow, which is great.


  • @WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:

    The thing is… it went reeeally badly

    Sorry to hear that.

  • '21 '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            25 armour and 13 mech_infantrys moved from Rostov to Russia
            1 armour moved from Tambov to Russia
            24 artilleries, 16 infantry and 11 mech_infantrys moved from Bryansk to Russia
            3 mech_infantrys moved from Ukraine to Russia
            3 mech_infantrys moved from Western Ukraine to Russia
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
            5 bombers, 2 fighters and 4 tactical_bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
            3 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Russia
                Germans attack with 26 armour, 24 artilleries, 7 bombers, 5 fighters, 16 infantry, 30 mech_infantrys and 5 tactical_bombers
                British defend with 1 bomber and 8 fighters; French defend with 1 fighter; ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 factory_major, 3 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 26 armour, 24 artilleries, 7 bombers, 2 fighters, 16 infantry, 30 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/110 hits, 41.67 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 14 artilleries, 1 bomber, 13 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 39/112 hits, 42.00 expected hits
                    24 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 23 mech_infantrys owned by the Germans lost in Russia
                24 artilleries owned by the Germans, 26 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Bryansk
                Russians win with 2 armour, 14 artilleries, 1 bomber, 13 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -78
                Casualties for Germans: 3 fighters, 16 infantry and 23 mech_infantrys
                Casualties for Russians: 4 aaGuns and 24 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Bryansk
            3 mech_infantrys moved from Novgorod to Belarus
            3 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            4 infantry moved from France to Southern France
            2 fighters and 5 tactical_bombers moved from Russia to Bryansk
            5 bombers moved from Russia to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            1 artillery and 5 infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,4,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.00
    Germans regular : -13.67
    Russians AA : 1.00
    

    Savegame

  • '21 '20

    -13 lool


  • Ouch! :boom:


  • That’s big kick in the nazi-groin.

  • '21 '20

    missed out on some good position, in hindsight, the risk wasnt worth it, couldve had archangel, turkey, leningrad, massive airforce, wouldve been like 10/10

  • '21 '20

    At least japan isnt fully, cant go full KGF yet


  • Well, a 50/50-battle. Taking down Moscow this turn would’ve been worth all of those objectives many times over.

  • '21 '20

    Yup, that would’ve almost been game, 10 British fighters gone would’ve been decisive


  • Well, G should likely lose a lot of troops, so there would still be mobilizing on both sides, but G would have a great income and able to focus on the ME. Definitely advantageous.


  • Hitting Turkey was actually what I thought that you would do after the heavy italian can-opening.

  • '21 '20

    it’s what i should have done


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 31 PUs; 
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Hopei to Kweichow
            1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Russians regular : -0,67
    

    Savegame

  • '21 '20

    you have made a dildo in china…

  • '21 '20

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            2 submarines moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            3 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 2 battleships, 9 carriers, 1 cruiser, 1 fighter, 3 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 bomber moved from Philippines to Shan State
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsu to Anhwe
            2 artilleries moved from Kiangsu to Kiangsi
            1 artillery and 4 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kwangsi to Hunan
            2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 bomber moved from Philippines to Hunan
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 2 submarines and 1 transport
                Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
            Battle in Sumatra
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese winJapanese win, taking 41 Sea Zone from Neutral with 2 submarines and 1 transport remaining, taking Sumatra from Americans, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
            1 bomber moved from Shan State to Hunan
            1 aaGun moved from Kwangsi to Hunan
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer and 4 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
            Japanese collect 53 PUs (10 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.67
    ANZAC regular : -0.33
    UK_Pacific regular : 0.67
    

    Savegame


  • @WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:

    you have made a dildo in china…

    And looks like you made a Godzilla or Yeti or something. :)


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
            1 bomber moved from Eastern United States to Venezuela
            1 bomber moved from Gibraltar to Venezuela
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Portugal
            2 fighters moved from Gibraltar to Portugal
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
            4 fighters moved from 22 Sea Zone to 34 Sea Zone
            4 fighters moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Venezuela, round 2 : 2/4 hits, 2,00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Iwo Jima
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Portugal
                Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/5 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from 34 Sea Zone to 22 Sea Zone
            3 fighters moved from 21 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 22 Sea Zone
            2 carriers and 3 destroyers moved from 26 Sea Zone to 22 Sea Zone
            4 fighters moved from Midway to 22 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            EDIT: 1 transport moved from 17 Sea Zone to 22 Sea Zone
            EDIT: 1 mech_infantry moved from Caroline Islands to Marianas
            EDIT: 1 infantry moved from Iwo Jima to Marianas
            1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Venezuela to Spain
            1 bomber moved from Venezuela to Brazil
            1 fighter moved from Portugal to Spain
            1 fighter moved from Portugal to Spain
            1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 bomber placed in Eastern United States
            3 fighters placed in Western United States
            2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : 1,00
    Neutral_True regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Hopei
            12 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Yunnan, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
            1 bomber moved from Eastern United States to Venezuela
            1 bomber moved from Gibraltar to Venezuela
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Portugal
            2 fighters moved from Gibraltar to Portugal
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
            4 fighters moved from 22 Sea Zone to 34 Sea Zone
            4 fighters moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Venezuela, round 2 : 2/4 hits, 2,00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Iwo Jima
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Portugal
                Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/5 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from 34 Sea Zone to 22 Sea Zone
            3 fighters moved from 21 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 22 Sea Zone
            2 carriers and 3 destroyers moved from 26 Sea Zone to 22 Sea Zone
            4 fighters moved from Midway to 22 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            EDIT: 1 transport moved from 17 Sea Zone to 22 Sea Zone
            EDIT: 1 mech_infantry moved from Caroline Islands to Marianas
            EDIT: 1 infantry moved from Iwo Jima to Marianas
            1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Venezuela to Spain
            1 bomber moved from Venezuela to Brazil
            1 fighter moved from Portugal to Spain
            1 fighter moved from Portugal to Spain
            1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 bomber placed in Eastern United States
            3 fighters placed in Western United States
            2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Hopei
            12 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Yunnan, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to 41 Sea Zone
            2 artilleries and 4 infantry moved from Burma to Shan State
            1 armour moved from Turkey to Rostov
                  Russians take Caucasus from Italians
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 artillery and 2 infantry moved from Turkey to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 3 infantry moved from 100 Sea Zone to Rostov
            6 fighters moved from Russia to Rostov
            2 fighters moved from Russia to Rostov
            1 infantry moved from Trans-Jordan to Saudi Arabia
            1 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia
            3 fighters moved from Persia to Saudi Arabia
            1 bomber moved from Russia to Rostov
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 2 submarines and 1 transport
                2 submarines owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Saudi Arabia
                British attack with 1 armour, 3 fighters, 1 infantry and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 3 fighters, 1 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 2/8 hits, 2,67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Rostov
                British attack with 1 armour, 1 artillery, 1 bomber, 8 fighters and 3 infantry
                Germans defend with 1 aaGun; Italians defend with 1 bomber and 3 fighters
                    Germans roll AA dice in Rostov : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the British lost in Rostov
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 3 infantry in Rostov, round 2 : 2/12 hits, 5,17 expected hits
                    Italians roll dice for 1 aaGun, 1 bomber and 3 fighters in Rostov, round 2 : 3/4 hits, 2,17 expected hits
                    1 aaGun owned by the Germans, 1 bomber owned by the Italians and 3 infantry owned by the British lost in Rostov
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 6 fighters in Rostov, round 3 : 3/9 hits, 4,50 expected hits
                    Italians roll dice for 3 fighters in Rostov, round 3 : 3/3 hits, 2,00 expected hits
                    3 fighters owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Rostov
                British win, taking Rostov from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is -8
                Casualties for British: 1 armour, 4 fighters and 3 infantry
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 bomber and 3 fighters
            Battle in Shan State
                British attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 4 infantry in Shan State, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Shan State
            3 fighters moved from Saudi Arabia to Turkey
            2 infantry moved from Iraq to Turkey
            4 fighters moved from Rostov to Russia
            1 fighter moved from 99 Sea Zone to Gibraltar
            1 infantry moved from Gibraltar to Spain
            1 fighter moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from 99 Sea Zone to Spain
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            1 armour and 2 mech_infantrys moved from Burma to Yunnan
            2 aaGuns, 3 artilleries and 24 infantry moved from Burma to Yunnan
            6 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from India to Yunnan
            2 artilleries moved from Afghanistan to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Rostov to Eastern Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Rostov: 1 artillery
            EDIT: Adding units owned by British to Rostov: 1 armour
            EDIT: Turning off Edit Mode
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            1 infantry and 1 mech_infantry placed in Quebec
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : -1,00
    Italians regular : 1,83
    Japanese regular : -0,33
    Germans AA : 1,50
    Neutral_True regular : 0,00
    British regular : -5,00
    

    Savegame

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