axis-dominion vs farmboy (allies+12) bm3

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 28
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Karelia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            6 artilleries moved from Russia to Samara
            40 infantry moved from Russia to Samara
            2 artilleries and 4 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries and 5 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 2 artilleries and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                 retreated to Tambov
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 6 artilleries and 40 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 6 artilleries and 40 infantry in Samara, round 2 : 14/46 hits, 9.67 expected hits
                    Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 6 artilleries and 40 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Russia to Samara
            8 infantry moved from Russia to Samara
    
        Place Units - Russians
            5 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 12 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 2.83
    

    Savegame


  • @axis-dominion said in axis-dominion vs farmboy (allies+12) bm3:

    there will be a drastic downturn in American income too now!

    I’ve been pleased with how long I’ve denied you a pacific victory but I haven’t been able to turn around the economic game. Every turn I contemplate conceding and then think I can try one more thing. This last move with the US fleet to 54 was the latest of those. I figured you probably aren’t going to go for it, but likely game ending for me if you do.

    But yeah, if you can squeeze the US income that should end it.


  • TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 carriers, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            17 tactical_bombers moved from New Guinea to 51 Sea Zone
            17 fighters moved from New Guinea to 51 Sea Zone
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 17 fighters and 17 tactical_bombers
                Americans defend with 3 carriers, 6 fighters and 1 transport
                    Japanese roll dice for 17 fighters and 17 tactical_bombers in 51 Sea Zone, round 2 : 19/34 hits, 19.83 expected hits
                    Americans roll dice for 3 carriers, 6 fighters and 1 transport in 51 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    5 fighters owned by the Japanese, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
                Japanese win with 12 fighters and 17 tactical_bombers remaining. Battle score for attacker is 65
                Casualties for Japanese: 5 fighters
                Casualties for Americans: 3 carriers, 6 fighters and 1 transport
    
        Non Combat Move - Japanese
            17 carriers moved from 33 Sea Zone to 29 Sea Zone
            12 fighters and 17 tactical_bombers moved from 51 Sea Zone to 29 Sea Zone
            5 fighters moved from New Guinea to 29 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 29 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            3 marines moved from Caroline Islands to 33 Sea Zone
            2 battleships, 1 cruiser and 3 marines moved from 33 Sea Zone to 29 Sea Zone
            3 marines moved from 29 Sea Zone to Line Islands
            2 bombers moved from New Guinea to Midway
            1 fighter moved from Japan to Midway
            3 fighters moved from Japan to 25 Sea Zone
            6 carriers moved from 33 Sea Zone to 25 Sea Zone
            6 fighters moved from New Guinea to 25 Sea Zone
            3 fighters moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
            1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
            1 fighter moved from French Indo China to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
            3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 29 Sea Zone
            1 carrier moved from 33 Sea Zone to 29 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 29 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Midway
            4 infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
            4 infantry moved from 25 Sea Zone to Midway
            4 infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
            4 infantry moved from 25 Sea Zone to Midway
            8 infantry moved from Caroline Islands to 33 Sea Zone
            8 infantry and 4 transports moved from 33 Sea Zone to 29 Sea Zone
            1 artillery and 12 infantry moved from 29 Sea Zone to Line Islands
            3 mech_infantrys moved from 29 Sea Zone to Line Islands
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 submarines moved from 33 Sea Zone to 29 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Sikang to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 armour moved from Kazakhstan to Sikang
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            3 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            4 submarines moved from 33 Sea Zone to 29 Sea Zone
    
        Place Units - Japanese
            3 carriers and 3 transports placed in 6 Sea Zone
            3 artilleries and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.83
    

    Savegame


  • hold on, might adjust some subs


  • TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 carriers, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            17 tactical_bombers moved from New Guinea to 51 Sea Zone
            17 fighters moved from New Guinea to 51 Sea Zone
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 17 fighters and 17 tactical_bombers
                Americans defend with 3 carriers, 6 fighters and 1 transport
                    Japanese roll dice for 17 fighters and 17 tactical_bombers in 51 Sea Zone, round 2 : 19/34 hits, 19.83 expected hits
                    Americans roll dice for 3 carriers, 6 fighters and 1 transport in 51 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    5 fighters owned by the Japanese, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
                Japanese win with 12 fighters and 17 tactical_bombers remaining. Battle score for attacker is 65
                Casualties for Japanese: 5 fighters
                Casualties for Americans: 3 carriers, 6 fighters and 1 transport
    
        Non Combat Move - Japanese
            17 carriers moved from 33 Sea Zone to 29 Sea Zone
            12 fighters and 17 tactical_bombers moved from 51 Sea Zone to 29 Sea Zone
            5 fighters moved from New Guinea to 29 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 29 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            3 marines moved from Caroline Islands to 33 Sea Zone
            2 battleships, 1 cruiser and 3 marines moved from 33 Sea Zone to 29 Sea Zone
            3 marines moved from 29 Sea Zone to Line Islands
            2 bombers moved from New Guinea to Midway
            1 fighter moved from Japan to Midway
            3 fighters moved from Japan to 25 Sea Zone
            6 carriers moved from 33 Sea Zone to 25 Sea Zone
            6 fighters moved from New Guinea to 25 Sea Zone
            3 fighters moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
            1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
            1 fighter moved from French Indo China to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
            3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 29 Sea Zone
            1 carrier moved from 33 Sea Zone to 29 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 29 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Midway
            4 infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
            4 infantry moved from 25 Sea Zone to Midway
            4 infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
            4 infantry moved from 25 Sea Zone to Midway
            8 infantry moved from Caroline Islands to 33 Sea Zone
            8 infantry and 4 transports moved from 33 Sea Zone to 29 Sea Zone
            1 artillery and 12 infantry moved from 29 Sea Zone to Line Islands
            3 mech_infantrys moved from 29 Sea Zone to Line Islands
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 submarines moved from 33 Sea Zone to 29 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Sikang to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 armour moved from Kazakhstan to Sikang
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            3 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            4 submarines moved from 33 Sea Zone to 29 Sea Zone
    
        Place Units - Japanese
            3 carriers and 3 transports placed in 6 Sea Zone
            3 artilleries and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 7 submarines
            EDIT: Adding units owned by Japanese to 29 Sea Zone: 7 submarines
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 29 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 29 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 29 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I’ll concede here. Sorry for dragging this out as its been done for a few turns. Thanks for the game!


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    I’ll concede here. Sorry for dragging this out as its been done for a few turns. Thanks for the game!

    yah man, thanks for the epic game! don’t apologize for continuing through several more rounds, it was quite an exciting game for me and especially the rare opportunity to see italy lead the way for the axis!

    what were your regrets as far as decisions and strategies in this game?


  • your allies have gotten really tough by the way. feels like a much tougher farm boy to play against. championship tournament should be an especially tough one this year!

  • '15 '14

    Great game gents. Fun to watch. What a weird setup in the end.
    The Axis slayer needs to wait for his next scalp. ADs often unorthodox style caught farmboy‘s grinding style on the wrong foot.


  • @axis-dominion I’m probably somewhat fuzzy on some of the earlier game.

    But I think I should have been ready for the neutral crush. I did not expect that at all (and too the point that when I first saw the dice in Turkey and Spain, I was assuming that I was getting dice from another game). That might have been the game deciding moment there.

    After that, I think I made a mistake in splitting the Soviet forces. I think I should have put more focus on holding the Caucasus rather than putting pressure on Germany in Eastern Europe. It may be that there wasn’t much I could do here since I also had to protect Moscow from the West but I think if I could have kept you stuck in Turkey/NWP for longer that the Germans and Italian incomes would have been more contained, India would have been more protected, and you would have had a bit more difficulty managing pressure from both sides. And also later, I’m not sure if I benefited from having the Soviet stacks separated since it allowed you to keep me boxed in with a smaller German force. And then I think your earlier comment about India was also right.

    There were other silly mistakes. The factory in Chile, or that last move with the carriers off Samoa (didn’t judge your air movement right and in any case it was unnecessary for what I wanted to do, but I think the above were the ones that decided the game.

    But it was a lot of fun. I always enjoy struggling with hopeless positions. And as @JDOW notes, this game was a weird setup at the end. Italy’s strength was one thing but the significant German/Italian fleet in the Pacific was another. I also have never had to give so much thought to the role of Samoa, and the line islands to the maneuvering in that part of the pacific.

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