axis-dominion vs farmboy (allies+12) bm3


  • @axis-dominion lol. Yep.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Novosibirsk to Vologda
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter and 2 infantry moved from Russia to Bryansk
            12 artilleries and 60 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 12 artilleries and 60 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 artilleries and 60 infantry in Tambov, round 2 : 16/72 hits, 16.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 12 artilleries and 59 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 mech_infantry moved from Russia to Tambov
            1 armour moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.00
    Russians regular : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Novosibirsk to Vologda
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter and 2 infantry moved from Russia to Bryansk
            12 artilleries and 60 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 12 artilleries and 60 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 artilleries and 60 infantry in Tambov, round 2 : 16/72 hits, 16.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 12 artilleries and 59 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 mech_infantry moved from Russia to Tambov
            1 armour moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 aaGun and 1 infantry
            EDIT: Adding units owned by ANZAC to West India: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.00
    Russians regular : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    reposted with the anzac edit


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            2 artilleries moved from Yunnan to Burma
            1 armour and 3 mech_infantrys moved from Shan State to Burma
            2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from French Indo China to 45 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            2 bombers moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 tactical_bomber moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 6/9 hits, 4.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 carriers moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone
            1 fighter moved from Burma to 39 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            2 destroyers and 8 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from 55 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
            3 fighters moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to French Indo China
            1 tactical_bomber moved from 45 Sea Zone to Philippines
            2 aaGuns and 6 infantry moved from Manchuria to Korea
            1 fighter moved from Japan to Korea
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            2 bombers moved from Szechwan to Philippines
            1 infantry and 2 marines moved from Java to 42 Sea Zone
            1 infantry, 2 marines and 3 transports moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Burma to 39 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Philippines
            3 fighters moved from French Indo China to 35 Sea Zone
            2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            3 fighters placed in Japan
            3 infantry placed in Kiangsu
            1 infantry placed in French Indo China
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
            EDIT: Adding units owned by Japanese to Japan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.67
    Japanese regular : 0.33
    UK_Pacific regular : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Midway to Iwo Jima
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 6/11 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 63 Sea Zone
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
            1 carrier and 1 destroyer moved from 87 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            2 fighters moved from Eastern United States to Gibraltar
            2 infantry moved from Eire to 109 Sea Zone
            1 marine moved from Eire to 109 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            2 infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Quebec to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            4 carriers and 1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            6 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 marine placed in Western United States
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 120 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 122 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    Immediately after the move, I realized it was very foolish. Worth seeing what happens,but I think I might have lost the game there.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Shensi to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Hopei
            3 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Midway to Iwo Jima
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 6/11 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 63 Sea Zone
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
            1 carrier and 1 destroyer moved from 87 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            2 fighters moved from Eastern United States to Gibraltar
            2 infantry moved from Eire to 109 Sea Zone
            1 marine moved from Eire to 109 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            2 infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Quebec to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            4 carriers and 1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            6 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 marine placed in Western United States
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 120 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 122 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Shensi to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Hopei
            3 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 4 infantry moved from West India to India
            1 infantry moved from West India to India
            1 artillery moved from West India to India
            1 artillery and 8 infantry moved from West India to India
            3 infantry moved from West India to India
            1 bomber, 4 fighters and 2 tactical_bombers moved from West India to India
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                1 submarine owned by the Germans Submerged
                British win with 3 fighters remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in India
                British attack with 3 artilleries, 1 bomber, 4 fighters, 16 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 3 artilleries, 1 bomber, 4 fighters, 16 infantry and 2 tactical_bombers in India, round 2 : 11/26 hits, 8.17 expected hits
                    Japanese roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 3 artilleries, 1 bomber, 4 fighters, 16 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            1 aaGun moved from West India to India
            1 mech_infantry moved from Eastern Persia to India
            2 fighters and 2 tactical_bombers moved from India to Eastern Persia
            1 bomber and 2 fighters moved from India to Persia
            2 marines moved from Eastern Persia to 80 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 marines moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Syria to Persia
            2 artilleries and 5 infantry moved from Iraq to Persia
            4 infantry moved from Northwest Persia to Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Iraq to Persia
            1 armour moved from Egypt to Trans-Jordan
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
            2 infantry moved from Eastern Persia to West India
            1 armour moved from Persia to Eastern Persia
            1 armour and 1 infantry moved from Eire to 109 Sea Zone
            2 marines moved from United Kingdom to 109 Sea Zone
            1 battleship, 1 carrier, 3 cruisers and 2 marines moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 armour, 1 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            1 armour, 1 infantry and 2 marines moved from 92 Sea Zone to Algeria
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Algeria
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,2,5,1,4,1,3,6,2,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.33
    Japanese regular : -1.00
    Germans regular : 0.67
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 armour, 5 infantry and 4 mech_infantrys moved from Rostov to Volgograd
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 marine placed in Southern Italy
            3 infantry placed in Ukraine
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Volgograd: 1 infantry
            EDIT: Adding units owned by Italians to Rostov: 1 infantry
            EDIT: Removing units owned by Italians from Volgograd: 1 infantry
            EDIT: Adding units owned by Italians to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 submarines moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 33 Sea Zone to 62 Sea Zone
            1 aaGun, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Persia
            1 aaGun and 1 infantry moved from West India to India
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 87 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    might change the ANZAC NCM of that cruiser. Won’t effect Germany but it should take me a minute.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 submarines moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 33 Sea Zone to 62 Sea Zone
            1 aaGun, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Persia
            1 aaGun and 1 infantry moved from West India to India
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 87 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 marine
            EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to Iwo Jima: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I moved the fleet to Iwo Jima thinking that it was safe there without blockers. Completely miscounted the amount of air you could bring in. When I realized it, I thought it was probably game ending. I’m a bit too tired to judge properly, but I’m hoping its not quite as bad a move as I had thought.

  • 2023 '22 '21 '20 '19 '18 '17

    I’m actually going to make one more anzac edit if it is not too late.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 submarines moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 33 Sea Zone to 62 Sea Zone
            1 aaGun, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Persia
            1 aaGun and 1 infantry moved from West India to India
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 87 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 marine
            EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to Iwo Jima: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 6 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Caucasus
            3 infantry moved from Belarus to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Bryansk
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bryansk
                Germans attack with 3 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Caucasus
            3 armour and 14 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Bessarabia to Ukraine
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            3 infantry moved from Finland to Karelia
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            3 bombers moved from Bryansk to Belarus
            3 bombers moved from Belarus to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Rostov to Caucasus
            11 artilleries and 17 infantry moved from Rostov to Volgograd
            4 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Germany to Romania
            2 fighters moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Germany to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Place Units - Germans
            1 submarine placed in 105 Sea Zone
            2 infantry placed in Normandy Bordeaux
            3 artilleries placed in Volgograd
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in France
            2 fighters and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    is my 2nd anzac ncm edit request too late?


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    is my 2nd anzac ncm edit request too late?

    Oh sorry I missed it. You can re-edit during Russia

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Tambov to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Russia to Nenetsia
                  Russians take Nenetsia from Germans
            2 mech_infantrys moved from Russia to Urals
            2 fighters and 1 tactical_bomber moved from Russia to Urals
            12 artilleries and 20 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 12 artilleries and 20 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 12 artilleries and 20 infantry in Bryansk, round 2 : 6/32 hits, 9.33 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 12 artilleries and 20 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Urals
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Urals to Russia
            1 mech_infantry moved from Tambov to Russia
            1 aaGun and 5 infantry moved from Vologda to Smolensk
            1 aaGun moved from Tambov to Bryansk
            1 artillery moved from Russia to Smolensk
            3 infantry moved from Russia to Smolensk
            15 infantry moved from Tambov to Bryansk
            5 infantry moved from Tambov to Bryansk
            1 aaGun and 17 infantry moved from Tambov to Russia
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Russia
            3 infantry moved from Russia to Smolensk
            1 aaGun and 3 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -4.33
    

    Savegame

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