Test summary from TripleA, engine version: 2.6.14470, time: 4:20:47 PM
Savegame
L20 #2 trulpen (X) vs JDOW (A+12) BM3
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No scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 fighter moved from Western Germany to 94 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 94 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 96 Sea Zone to Western Germany 1 fighter moved from 96 Sea Zone to Southern Italy 2 fighters moved from 94 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 96 Sea Zone to Western Germany 1 infantry moved from Yugoslavia to 97 Sea Zone 5 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 3 armour moved from Yugoslavia to Poland 3 mech_infantrys moved from Germany to Poland 3 mech_infantrys moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 6 armour and 4 mech_infantrys moved from France to Germany 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 submarine moved from 106 Sea Zone to 89 Sea Zone 1 aaGun and 1 infantry moved from Norway to Finland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode 1 submarine placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone 10 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 British regular : 0,83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Rostov to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 artilleries and 5 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 8 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Baltic States 1 armour and 1 mech_infantry moved from Kazakhstan to Rostov 3 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 15 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Ukraine 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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I sense a russian provocation…
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Jehol to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 11/19 hits, 10,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 armour moved from Korea to Jehol 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to Jehol 1 tactical_bomber moved from Yunnan to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 2 carriers and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 infantry moved from Anhwe to Hunan Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 marine placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,83
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Sir, just realized I forgot to move my anzac dude to DNG in turn 1, I hope you allow this edit. Should not make a significant difference anyway.
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@JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
Sir, just realized I forgot to move my anzac dude to DNG in turn 1, I hope you allow this edit. Should not make a significant difference anyway.
Sure.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Western United States 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 1,67
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Ah, the japanese elite strikes again!
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Western United States 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Guam: 1 fighter EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Shan State to French Indo China 1 fighter moved from Burma to French Indo China 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Morocco 1 battleship moved from 109 Sea Zone to 92 Sea Zone 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 infantry moved from Ethiopia to Kenya 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 marine moved from Persia to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 2 infantry moved from Persia to Iraq 1 fighter moved from 81 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 2 fighters, 2 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 2 fighters and 1 marine in Iraq, round 3 : 1/4 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Morocco British attack with 1 bomber, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Morocco British roll dice for 1 bomber and 1 mech_infantry in Morocco, round 4 : 0/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Morocco, round 5 : 2/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 37 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine British roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -13 Casualties for British: 1 destroyer and 1 tactical_bomber Casualties for Japanese: 1 submarine Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kenya British attack with 1 armour, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from French Indo China to Burma 1 artillery, 4 infantry and 1 mech_infantry moved from India to Burma 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from Scotland to Gibraltar 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Kenya to Egypt 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Alexandria to Egypt 1 fighter moved from Iraq to Persia 1 fighter moved from Malta to Egypt 1 fighter moved from Iraq to Egypt 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 fighter placed in United Kingdom 1 airfield placed in Gibraltar 1 factory_minor placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,5,2,5,6 UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : 0,67 Japanese regular : 2,17 Neutral_Axis regular : 0,33 British regular : -1,33
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@trulpen said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
Ah, the japanese elite strikes again!
The do. Another genius strike in 37, too.
MARTI’s love did not last long. Another major blow. Those battle like Yunnan are 97% when selecting to retreat when only air left. This cannot be true. For me, its a coinflop.That was interesting because the Yunnan battle busted all plans and I had to do unprovoked war against Japan which was not my primary intention. But let’s see where this leads to. It certainly has some benefits.
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@JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
That was interesting because the Yunnan battle busted all plans and I had to do unprovoked war against Japan which was not my primary intention.
But you still did it. Why?
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Because I failed in Yunnan and having Yunnan under control this turn was a higher priority to me.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States 1 bomber moved from Southern Italy to Baltic States Combat - Italians Battle in Cyprus Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Romania 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 2 artilleries and 4 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Russians regular : -0,33
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Checking something.
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I’m good. Aussies may proceed.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Java to 37 Sea Zone 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Battle in Paulau Island Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Burma 1 fighter moved from Java to Queensland 1 cruiser moved from 61 Sea Zone to 63 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 artillery and 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5,1,2,4,2,6,1,4,2,5,1 ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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@JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
Because I failed in Yunnan and having Yunnan under control this turn was a higher priority to me.
Yeah, with all that air Japan has no problem controlling it if it’s theirs at the start of their turn. True. Btw, I misread what you wrote before. Sounded weird, but was logical.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 bombers moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Crete Battle in 114 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Crete from Neutral_Allies with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 3 aaGuns, 5 artilleries and 25 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 121 Sea Zone to 123 Sea Zone 1 aaGun and 6 infantry moved from Finland to Vyborg 3 armour, 1 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 6 armour and 14 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 2 bombers moved from 114 Sea Zone to Eastern Poland Place Units - Germans 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry placed in France 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -0,50 Germans regular : 0,50