1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB


  • 2020

    whoops 2nd and 3 file is a double post. no additional change


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    @Colt45554 unlucky in SZ6.



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Western Germany to France
            1 bomber moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Western Germany to France
            1 bomber moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Northern Territory to South Australia
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Caucasus to Volgograd
            1 fighter moved from Russia to Tambov
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor, 1 harbour and 2 infantry
    South Australia : 1 infantry
    33 Sea Zone : 3 fighters and 1 transport
    62 Sea Zone : 1 transport
    Trans-Jordan : 1 infantry
    United Kingdom : 2 infantry
    Tambov : 1 fighter
    Volgograd : 1 infantry
    Northwest Persia : 2 infantry
    

    Production/PUs Summary :

    Germans : 50 / 60
    Russians : 27 / 27
    Japanese : 45 / 62
    Americans : 55 / 76
    Chinese : 22 / 22
    British : 33 / 40
    UK_Pacific : 0 / 0
    Italians : 15 / 15
    ANZAC : 10 / 11
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x airfield; Remaining resources: 57 PUs; 
            Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 artillery and 2 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            15 armour, 5 artilleries, 28 infantry and 23 mech_infantrys moved from Bryansk to Russia
            4 fighters and 5 tactical_bombers moved from Novgorod to Samara
            3 bombers moved from Western Germany to Ukraine
            2 artilleries moved from Bessarabia to Ukraine
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 15 armour, 5 artilleries, 2 bombers, 28 infantry and 23 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 15 armour, 5 artilleries, 2 bombers, 28 infantry and 23 mech_infantrys in Russia, round 2 : 22/73 hits, 19.83 expected hits
                    Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 1 bomber owned by the Germans lost in Russia
                Germans captures 27PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 15 armour, 5 artilleries, 1 bomber, 28 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber
                Casualties for Russians: 5 infantry
            Battle in Samara
                Germans attack with 4 fighters and 5 tactical_bombers
                Russians defend with 6 infantry
                    Germans roll dice for 4 fighters and 5 tactical_bombers in Samara, round 2 : 7/9 hits, 5.17 expected hits
                    Russians roll dice for 6 infantry in Samara, round 2 : 3/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for Russians: 6 infantry
            Battle in Ukraine
                Germans attack with 2 artilleries and 3 bombers
                British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 2 artilleries and 3 bombers in Ukraine, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            1 bomber moved from Russia to Bryansk
            3 fighters and 3 tactical_bombers moved from Samara to Archangel
            3 bombers moved from Ukraine to Bulgaria
            3 bombers moved from Western Germany to Germany
            1 artillery and 2 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Germans collect 57 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 3.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Russians
            2 mech_infantrys moved from Volgograd to Vologda
            1 artillery and 1 infantry moved from Tambov to Bryansk
            1 fighter moved from Tambov to Bryansk
            2 fighters and 1 tactical_bomber moved from Tambov to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 bomber
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber in Bryansk, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 bomber in Bryansk, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 bomber
            Battle in Vologda
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Tambov
            1 armour moved from Volgograd to Tambov
            1 fighter moved from Bryansk to Tambov
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -0.00
    

    Savegame


  • '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_major; Remaining resources: 56 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 9 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to Celebes
            2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 9/18 hits, 9.50 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Manchuria
                Japanese attack with 2 artilleries and 9 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 9 infantry in Manchuria, round 2 : 3/11 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Korea to Manchuria
            4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Japan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from 35 Sea Zone to Philippines
            2 bombers moved from Celebes to Philippines
            2 armour, 1 infantry and 1 mech_infantry moved from India to Burma
            4 transports moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 armour, 1 infantry and 1 mech_infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : -0.67
    

    Savegame


  • 2020

    Leo and I talked and we concede! Good luck for rest of tournament


  • '16

    @Colt45554 @Witt @AndrewAAGamer Okay. GG fellas! Can you post the result in the Tourney results thread? Thanks. Good luck the rest of the way!
    https://www.axisandallies.org/forums/topic/35487/trulpen-s-1st-g40-2v2-tourney-results/11


  • 2020

    @majikforce done!


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    Thank you both for the game and thanks Colt for joining at the end of a poor game by Elrood and me. Colt posted for me, as I was at work and couldn’t see to write it up properly.
    Like Colt said, good luck going forward.



  • Thank you for the game Gentlemen!


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