Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)


  • No worries its a complex game looking forward to the turn in the coming days.


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            4 fighters moved from 55 Sea Zone to 47 Sea Zone
            4 fighters moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 11 Sea Zone to 1 Sea Zone
            1 bomber moved from British Columbia to 1 Sea Zone
            1 fighter moved from 94 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from Eastern United States to 107 Sea Zone
            1 destroyer moved from 94 Sea Zone to 107 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 tactical_bomber moved from Hawaiian Islands to Midway
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 50 Sea Zone
            1 fighter moved from 55 Sea Zone to 50 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 infantry moved from Hunan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Kweichow to Kiangsi
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hopei to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 airfield, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Gibraltar to 94 Sea Zone
            3 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from 94 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 fighter moved from Malta to Greece
            1 battleship moved from 94 Sea Zone to 113 Sea Zone
            1 destroyer and 5 submarines moved from 94 Sea Zone to 113 Sea Zone
    

    Savegame


  • Scramble request Holland, assuming no since 99%. let me know if you want to roll with planes.


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            4 fighters moved from 55 Sea Zone to 47 Sea Zone
            4 fighters moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 11 Sea Zone to 1 Sea Zone
            1 bomber moved from British Columbia to 1 Sea Zone
            1 fighter moved from 94 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from Eastern United States to 107 Sea Zone
            1 destroyer moved from 94 Sea Zone to 107 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 tactical_bomber moved from Hawaiian Islands to Midway
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 50 Sea Zone
            1 fighter moved from 55 Sea Zone to 50 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 3 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 3 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 50 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 1 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Midway
                Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 47 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 47 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from 56 Sea Zone to 47 Sea Zone
            6 fighters moved from 50 Sea Zone to 47 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            1 carrier moved from 55 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Midway to 27 Sea Zone
            2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from 1 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 aaGun and 5 infantry moved from Gibraltar to 94 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 5 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone
            1 aaGun and 3 infantry moved from 113 Sea Zone to United Kingdom
            1 mech_infantry moved from Trans-Jordan to Southern Persia
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom
            1 destroyer moved from 93 Sea Zone to 109 Sea Zone
            1 artillery, 8 carriers, 1 cruiser, 6 infantry, 1 mech_infantry, 5 submarines and 4 transports moved from 55 Sea Zone to 47 Sea Zone
            4 submarines moved from 27 Sea Zone to 47 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 47 Sea Zone to New Guinea
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 infantry moved from Hunan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Kweichow to Kiangsi
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hopei to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 airfield, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Gibraltar to 94 Sea Zone
            3 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from 94 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 fighter moved from Malta to Greece
            1 battleship moved from 94 Sea Zone to 113 Sea Zone
            1 destroyer and 5 submarines moved from 94 Sea Zone to 113 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun and 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Greece
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Greece, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 artillery and 5 infantry moved from Southern Persia to Baluchistan
            4 infantry moved from Iraq to Southern Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 carrier and 3 destroyers moved from 83 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Greece to Syria
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 carrier moved from 94 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            1 destroyer moved from 94 Sea Zone to 113 Sea Zone
            1 infantry moved from Western India to Baluchistan
            1 mech_infantry moved from Algeria to Libya
            1 transport moved from 94 Sea Zone to 113 Sea Zone
    
        Place Units - British
            3 submarines placed in 113 Sea Zone
            2 infantry placed in United Kingdom
            3 infantry placed in Southern Persia
            1 infantry placed in Egypt
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : -1.33
    Germans AA : -0.17
    Germans regular : 1.00
    British regular : -0.83
    

    Savegame


  • Noticed Italy rolled some combats last night. Just checking if you’re still thinking over the non com or forgot to send?


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 infantry
            EDIT: Removing units owned by Italians from Bulgaria: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 infantry moved from Albania to Greece
                  Italians take Greece from British
            1 fighter moved from Bulgaria to Ukraine
            1 fighter moved from Southern Italy to Western Germany
            1 armour moved from Northern Italy to Romania
            4 infantry moved from Northern Italy to Southern France
            3 artilleries and 4 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,2,4,5,5,2,5,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1,3,6
            Italians collect 8 PUs (9 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @regularkid just looking the file over and not seeing why there was a pre combat edit in Greece instead of a combat. I saw the dice email, but can’t review in History. Email said rolls or 6,6,2 for Italy and roll of 1 for UK, so while I can deduce UK got one hit there is no way to see which, if any, Italian units scored hits in the opening round. I’m sure that’s the case and there’s no cheating going on, but without being able to view history can’t demonstrate this. thoughts? I’m I the only one that can’t view the results of the dice in History or is this a file wide thing?


  • @regularkid and now I got a second/differing email for convoys in sea zones 99 and 95. something odd is happening, will wait to hear back before we proceed.


  • @DrakeMortis somehow when I posted the original saved game, it didn’t go through. (Hence ur post stating that u saw rolls, but no saved game was forthcoming). So, I reconstituted the saved game using an old save. The battle in Greece resulted in me taking the territory, but losing a tac. So I recreated the situation using edit mode. I do see now that the convoy rolls are different, so plz remove 1 PU from Italy’s treAsury. Thanks.


  • @regularkid Ok I figured it was something along those lines. The total of each convoy was the same, 6 in 99 and 3 in 95, so IPC for Italy is correct as well. Thank you for clarifying, will have Germany over tonight 🙂


  • TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
    

    Savegame


  • TripleA Move Summary: French round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Guam
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in Queensland
            1 transport placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 bomber moved from Ukraine to 101 Sea Zone
            1 fighter moved from Bessarabia to 115 Sea Zone
            1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            3 submarines moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            3 fighters moved from Ukraine to Bessarabia
            2 fighters moved from Southern Italy to Holland Belgium
            2 bombers moved from Ukraine to Russia
            1 infantry moved from Bessarabia to Ukraine
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Ukraine to 101 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Please refer to most recent post. Intercept moscow? Also scramble possibility in Holland and Normandy.


  • @regularkid No scrambleanywhere


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Ukraine to 101 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in 101 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            3 submarines moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            1 fighter moved from Bessarabia to Western Germany
            1 fighter moved from Holland Belgium to 115 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Holland Belgium to France
            1 aaGun moved from Southern France to Normandy Bordeaux
            3 fighters moved from Ukraine to Bessarabia
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from 101 Sea Zone to Ukraine
            3 bombers moved from Russia to Ukraine
            1 mech_infantry moved from Austria to France
            1 armour moved from Austria to France
            1 armour and 1 mech_infantry moved from Leningrad to Finland
            5 infantry moved from Finland to Norway
            1 aaGun moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            1 artillery and 1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Austria to Western Germany
            1 armour moved from Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Germany to Western Germany
            3 infantry moved from Poland to Eastern Poland
            1 infantry moved from Novgorod to Northern Belarus
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            2 artilleries moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 artillery moved from Novgorod to Northern Belarus
            3 artilleries and 3 infantry moved from Novgorod to Leningrad
            1 infantry moved from Novgorod to Leningrad
            1 artillery moved from Novgorod to Leningrad
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 cruiser, 1 destroyer and 1 submarine placed in 115 Sea Zone
            2 fighters placed in 115 Sea Zone
            3 infantry placed in France
            Germans undo move 3.
            1 artillery and 2 infantry placed in France
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    British regular : 0.00
    Russians AA : -0.50
    

    Savegame


  • TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
            5 infantry moved from Sakha to Buryatia
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Bryansk to Kursk
            3 infantry moved from Rostov to Kursk
            2 infantry moved from Stalingrad to Rostov
            1 fighter and 1 tactical_bomber moved from Kursk to Russia
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 tactical_bomber moved from Yakut S.S.R. to Gorky
            3 artilleries moved from Russia to Yaroslavl
            3 artilleries moved from Russia to Bryansk
            1 infantry moved from Gorky to Yaroslavl
            6 infantry moved from Russia to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Yaroslavl
            1 infantry moved from Gorky to Nenetsia
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Gorky
            2 infantry moved from Russia to Bryansk
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
            5 infantry moved from Sakha to Buryatia
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Bryansk to Kursk
            3 infantry moved from Rostov to Kursk
            2 infantry moved from Stalingrad to Rostov
            1 fighter and 1 tactical_bomber moved from Kursk to Russia
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 tactical_bomber moved from Yakut S.S.R. to Gorky
            3 artilleries moved from Russia to Yaroslavl
            3 artilleries moved from Russia to Bryansk
            1 infantry moved from Gorky to Yaroslavl
            6 infantry moved from Russia to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Yaroslavl
            1 infantry moved from Gorky to Nenetsia
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Gorky
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 2 armour, 5 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Sakha to Buryatia
    
        Place Units - Russians
            1 artillery and 1 fighter placed in Russia
            1 armour, 1 infantry and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.50
    

    Savegame

  • '15 Official Q&A '11 '10 Moderator

    Thanks for your patience - again!! - looking at the game and we’re talking! Have been busy at work and recuperating in the evenings, but now it’s Saturday!


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 7 infantry moved from Amur to Buryatia
            1 infantry moved from Northern Manchuria to Buryatia
            4 fighters and 1 tactical_bomber moved from Japan to Buryatia
            1 fighter moved from Soviet Far East to Buryatia
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 bomber moved from Eastern India to Sumatra
            1 fighter moved from 36 Sea Zone to 22 Sea Zone
            1 submarine moved from 24 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern India to Western India
                  Japanese take Western India from UK_Pacific
            1 armour moved from Western India to Eastern India
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 artillery, 5 fighters, 8 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
                    Russians roll AA dice in Buryatia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 artillery, 4 fighters, 8 infantry and 1 tactical_bomber in Buryatia, round 2 : 4/14 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 5/9 hits, 3.67 expected hits
                    5 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Buryatia, round 3 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Buryatia, round 3 : 2/6 hits, 2.67 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Buryatia, round 4 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Buryatia, round 4 : 2/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Buryatia
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry
                Casualties for Russians: 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from Buryatia to Northern Manchuria
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 38 Sea Zone to 20 Sea Zone
            1 fighter moved from 22 Sea Zone to 20 Sea Zone
            2 destroyers moved from 7 Sea Zone to 20 Sea Zone
            3 carriers moved from 37 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 bomber moved from Sumatra to Eastern India
            1 armour moved from Burma to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Shan State to Burma
            2 infantry moved from Malaya to Shan State
            1 marine moved from Borneo to 37 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsu
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 7 Sea Zone
            1 cruiser moved from 20 Sea Zone to 7 Sea Zone
            1 battleship moved from 20 Sea Zone to 7 Sea Zone
            1 cruiser moved from 20 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 infantry placed in Eastern India
            1 artillery and 3 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
            Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    UK_Pacific regular : -0.33
    Russians regular : 1.17
    Russians AA : 0.50
    

    Savegame


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone
            1 submarine moved from 47 Sea Zone to 46 Sea Zone
            8 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
            1 artillery, 8 carriers, 1 cruiser, 5 fighters, 4 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 47 Sea Zone to 35 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from New Guinea to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Paulau
            5 fighters moved from 35 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 destroyer moved from 107 Sea Zone to 113 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 armour moved from Baluchistan to Western India
                  Americans take Western India from Japanese
            1 mech_infantry moved from Southern Persia to Western India
    

    Savegame

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