Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)


  • @gamerman01 no scramble. thanks


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from Morocco to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Sardinia
    
        Combat - Americans
            Battle in Sardinia
    
        Non Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from British Guiana to Suriname
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 infantry moved from Western United States to 11 Sea Zone
            2 carriers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 27 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
            4 fighters and 1 infantry placed in Western United States
            Americans undo move 2.
            4 fighters placed in Western United States
            1 infantry placed in Eastern United States
            Americans undo move 1.
            1 transport placed in 104 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Chahar
            4 infantry moved from Shansi to Chahar
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            2 infantry moved from Anhwe to Shantung
            1 fighter moved from Anhwe to Shantung
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 7 infantry
                Japanese defend with 1 aaGun and 1 mech_infantry
                    Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 mech_infantry
            Battle in Shantung
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Anhwe to Shansi
            1 fighter moved from Shantung to Honan
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hopei
            4 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
            1 carrier moved from 93 Sea Zone to 97 Sea Zone
            1 battleship moved from 83 Sea Zone to 97 Sea Zone
            2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone
            2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily
            3 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from 83 Sea Zone to Iraq
            1 fighter moved from United Kingdom to 97 Sea Zone
    
        Combat - British
            Battle in Sicily
                British attack with 2 artilleries and 3 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 battleship in Sicily, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Sicily, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Sicily, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Sicily
                British win, taking Sicily from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Iraq
                British attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
            1 tactical_bomber moved from Iraq to 82 Sea Zone
            1 fighter moved from Union of South Africa to 82 Sea Zone
            1 destroyer moved from 100 Sea Zone to 82 Sea Zone
            3 submarines moved from 83 Sea Zone to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 transport moved from 93 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 tactical_bomber placed in United Kingdom
            1 factory_minor placed in Southern Persia
            2 infantry placed in Union of South Africa
            1 transport placed in 73 Sea Zone
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Italians regular : -0.67
    Japanese regular : 1.33
    Neutral_Axis regular : -1.00
    British regular : 0.67
    

    Savegame


  • Wow, those Japanese in China have had a high defense hit rate the whole game, haven’t they


  • TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Southern Italy to Sicily
            1 fighter moved from France to Sicily
    

    Savegame


  • @regularkid scramble sicily?


  • @regularkid no scramble


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Southern Italy to Sicily
            1 fighter moved from France to Sicily
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                British defend with 2 artilleries and 3 infantry
                    Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Sicily, round 2 : 3/9 hits, 3.33 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Sicily, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the British and 2 infantry owned by the Italians lost in Sicily
                    Italians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Sicily, round 3 : 3/7 hits, 3.00 expected hits
                    British roll dice for 2 artilleries in Sicily, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the British and 1 infantry owned by the Italians lost in Sicily
                Italians win, taking Sicily from British with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 3 infantry
                Casualties for British: 2 artilleries and 3 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Sicily to France
            1 fighter moved from Sicily to Southern Italy
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 1.
            2 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
            Italians undo move 2.
            Italians undo move 1.
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,4,5,4,3,1,2,5
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2,1,4
            Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 marine moved from New South Wales to Queensland
            1 infantry moved from Western Australia to South Australia
    

    Savegame

  • '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 marine moved from New South Wales to Queensland
            1 infantry moved from Western Australia to South Australia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northern Belarus to Southern Belarus
            3 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Poland to Romania
            1 armour moved from Eastern Poland to Romania
            1 bomber moved from Leningrad to Southern Belarus
            1 fighter moved from 115 Sea Zone to Western Germany
            1 destroyer moved from 128 Sea Zone to 113 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Leningrad to Southern Belarus
            1 tactical_bomber moved from Leningrad to Southern Belarus
            1 armour and 1 mech_infantry moved from Ukraine to Romania
            1 armour moved from Ukraine to Romania
            1 fighter moved from Bessarabia to Southern Belarus
            1 fighter moved from Leningrad to Southern Belarus
            2 fighters moved from Bessarabia to Southern Belarus
    
        Combat - Germans
            Battle in Southern Belarus
                Germans attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 5/8 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Leningrad to Eastern Poland
            5 artilleries moved from Archangel to Vologda
            1 aaGun moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            3 fighters moved from Southern Belarus to Leningrad
            1 infantry moved from Leningrad to Vologda
            2 artilleries moved from Archangel to Vologda
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Karelia to Archangel
            2 fighters and 1 tactical_bomber moved from Southern Belarus to Bessarabia
            1 bomber moved from Southern Belarus to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            5 infantry moved from Finland to Vyborg
            1 infantry moved from Finland to Vyborg
            1 artillery moved from Finland to Vyborg
            1 artillery moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Finland to Vyborg
            6 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            EDIT: 1 mech_infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 infantry placed in Ukraine
            1 armour and 2 infantry placed in Leningrad
            2 armour and 3 mech_infantrys placed in Germany
            1 submarine and 1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,4,2,6,2,4,1,4
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Southern Belarus
            3 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
            6 infantry moved from Russia to Bryansk
            6 artilleries and 6 infantry moved from Tula to Kursk
            1 aaGun, 1 artillery and 15 infantry moved from Tambov to Kursk
            1 infantry moved from Rostov to Kursk
            1 infantry moved from Northern Caucasus to Rostov
            2 artilleries moved from Russia to Bryansk
            4 infantry moved from Gorky to Russia
            2 infantry moved from Samara to Russia
            2 infantry moved from Urals to Samara
            1 infantry moved from Stalingrad to Samara
            1 tactical_bomber moved from Gorky to Russia
            1 infantry moved from Amur to Northern Manchuria
            2 infantry moved from Korea to Northern Manchuria
            1 aaGun and 3 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,3
            Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.33
    

    Savegame


  • Hi guys, we had a big wind storm Mon AM and half the state is without internet. (Even our land line phone is inoperable) I’m sending from my cellphone. I do have R7 downloaded so can work on J7 but of course can’t roll. Surely they’ll have it fixed soon.

  • '22

    No worries my friend. Stay safe and take all the time you need.

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Thank you so much for that - was starting to stress. Hope to move tomorrow though. This evening my daughter was over and showed me the wonders of using a smart phone as a wi-fi hotspot, so I guess I’m back in business!! (even though our internet/phone provider is still providing us with NOTHING)


  • I have my hi-speed internet back, and I have the J7 combat move done, awaiting partner approval. Thanks again for the patience and understanding.


  • Kid gave me a lot to think about late last night - I plan to finish it today/tonight though.


  • @gamerman01 feel free to elaborate on what you and kyd discussed while you think about your turn :)


  • Sure! He thinks I should leave my post at the Carolines and use destroyer blockers and not sac any transports and go for an NO, and I think I should stay at the Carolines and grab Gilbert without putting any destroyers out there. I have my turn all ready to go, but need to make sure I don’t like his idea better, first. But that will probably require several more calculations and a lot more what-ifs. Obviously I was nuts to take Japan on my first PtV game when I only even played BM3 one time lol but I seem to be holding up ok so far. Just require plenty of time and each turn at least one night to sleep on it


  • @gamerman01 ya that is a lot to think over, Japan is not a simple power to play. Get plenty of rest and look forward to the turn when you have time.

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Thank you, I really appreciate that. Sitting down to look at it after a late supper - household is topsy-turvy today because our 33 year-old niece has COVID like symptoms and my wife was with her and her 3 little girls yesterday afternoon…

    Wife’s a nurse in a Dr. office so isn’t working tomorrow, waiting for test results and niece won’t be tested until Saturday (would have been until Monday, but her mom works in healthcare and talked to her manager…)

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