BM Odonis v 666 (axis) no bid


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    Test summary from TripleA, engine version: 2.1.20365, time: 8:43:27 AM
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  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
            3 marines moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 44 Sea Zone
            1 destroyer moved from 45 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            1 fighter moved from 45 Sea Zone to New Guinea
            1 fighter moved from 45 Sea Zone to New Guinea
            1 cruiser and 1 marine moved from 45 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 battleships, 1 cruiser and 2 marines moved from 45 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            2 fighters moved from 17 Sea Zone to Guam
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Kweichow to Hopei
            1 artillery moved from Kweichow to Hopei
            1 armour and 1 artillery moved from Szechwan to Sikang
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 bomber moved from French Indo China to Shensi
            1 bomber moved from French Indo China to Chahar
            1 tactical_bomber moved from Kweichow to Hopei
            1 tactical_bomber moved from Hunan to Sikang
            1 fighter moved from French Indo China to 41 Sea Zone
            1 fighter moved from Hunan to 43 Sea Zone
            1 mech_infantry moved from Anhwe to Chahar
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
            3 marines moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 44 Sea Zone
            1 destroyer moved from 45 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            1 fighter moved from 45 Sea Zone to New Guinea
            1 fighter moved from 45 Sea Zone to New Guinea
            1 cruiser and 1 marine moved from 45 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 battleships, 1 cruiser and 2 marines moved from 45 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            2 fighters moved from 17 Sea Zone to Guam
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Kweichow to Hopei
            1 artillery moved from Kweichow to Hopei
            1 armour and 1 artillery moved from Szechwan to Sikang
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 bomber moved from French Indo China to Shensi
            1 bomber moved from French Indo China to Chahar
            1 tactical_bomber moved from Kweichow to Hopei
            1 tactical_bomber moved from Hunan to Sikang
            1 fighter moved from French Indo China to 41 Sea Zone
            1 fighter moved from Hunan to 43 Sea Zone
            1 mech_infantry moved from Anhwe to Chahar
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
                Japanese attack with 2 fighters, 2 infantry and 1 marine
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 marine in Guam, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in 41 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 cruiser
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser and 2 marines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships and 1 cruiser in 42 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 1 cruiser remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in New Guinea
                Japanese attack with 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 3 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Chahar, round 3 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            3 carriers moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 17 Sea Zone to 21 Sea Zone
            2 fighters moved from Guam to 21 Sea Zone
            1 destroyer moved from 17 Sea Zone to 21 Sea Zone
            1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 aaGun moved from Hunan to Yunnan
            1 aaGun moved from Anhwe to Hunan
            1 tactical_bomber moved from Sikang to Szechwan
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Chahar to Hunan
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            2 fighters moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from New Guinea to Dutch New Guinea
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from New Guinea to Dutch New Guinea
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Iwo Jima
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Hopei to Yunnan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.83
    Japanese regular : -0.50
    ANZAC regular : -0.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Iwo Jima : 1 fighter and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 1 aaGun, 1 fighter, 7 infantry and 1 tactical_bomber
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 artillery and 1 infantry
    Yunnan : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
    Kweichow : 1 flag, 1 artillery
    Hunan : 1 flag, 1 aaGun, 1 bomber and 1 infantry
    Hopei : 1 flag, 1 artillery
    Szechwan : 1 flag, 1 infantry and 1 tactical_bomber
    Chahar : 1 flag, 2 infantry and 1 mech_infantry
    Sikang : 1 flag, 1 armour
    Anhwe : 1 flag, 1 artillery
    Shan State : 1 flag
    Burma : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
    New Guinea : 1 flag, 1 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield, 1 infantry and 1 marine
    French Indo China : 1 flag, 1 bomber, 1 factory_minor and 4 infantry
    Celebes : 1 flag
    Java : 1 flag, 3 infantry
    Dutch New Guinea : 1 flag, 1 artillery and 2 fighters
    42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 2 marines, 3 tactical_bombers and 1 transport
    44 Sea Zone : 1 flag, 1 destroyer
    43 Sea Zone : 1 flag, 1 destroyer
    36 Sea Zone : 2 transports
    21 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
    55 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 39 / 50
    Japanese : 58 / 61
    Americans : 55 / 80
    Chinese : 3 / 7
    British : 30 / 33
    UK_Pacific : 5 / 8
    Italians : 18 / 32
    ANZAC : 14 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    @666

    Lots of bugs in this new version of TripleA… I completed my round for the US and it failed to post. Will re-do and edit in the battle results.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Queensland to New Guinea
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 : 4/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from New Guinea: 1 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 factory_major
            EDIT: Adding units owned by Germans to Western Germany: 1 factory_major
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 4
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Algeria to Tunisia
            3 fighters moved from 91 Sea Zone to Norway
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 marine moved from French West Africa to 87 Sea Zone
            1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 26 Sea Zone to 49 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 49 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.17
    Japanese regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 6 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Queensland to New Guinea
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 : 4/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from New Guinea: 1 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 factory_major
            EDIT: Adding units owned by Germans to Western Germany: 1 factory_major
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 4
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Algeria to Tunisia
            3 fighters moved from 91 Sea Zone to Norway
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 marine moved from French West Africa to 87 Sea Zone
            1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 26 Sea Zone to 49 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 49 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 6 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 fighter moved from 79 Sea Zone to Iraq
            1 fighter moved from Egypt to Iraq
            1 infantry moved from West India to 79 Sea Zone
            1 artillery moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            2 mech_infantrys moved from Eastern Persia to Persia
            1 armour and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 fighter moved from India to Persia
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 79 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Persia
                British attack with 1 fighter and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Persia
                British win, taking Persia from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 2 artilleries and 2 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries and 2 fighters in Iraq, round 3 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians and 1 artillery owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in Trans-Jordan
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 armour moved from Egypt to Iraq
            2 fighters moved from Iraq to 80 Sea Zone
            1 carrier moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer moved from 79 Sea Zone to 38 Sea Zone
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 armour moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Persia to West India
            1 infantry moved from India to West India
            1 artillery moved from India to West India
            1 armour moved from Tunisia to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from Finland to Norway
            1 bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from Finland to Norway
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in Egypt
            British undo move 2.
            1 fighter placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 4.17
    Italians regular : 0.67
    Japanese regular : -0.67
    Germans regular : 0.67
    British regular : -0.00
    

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Rostov
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Rostov
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Russians defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Rostov, round 3 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -5
                Casualties for Italians: 1 fighter and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Western Germany
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Rostov to Greece
            1 bomber moved from Rostov to Greece
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Russians regular : 0.67
    British regular : 0.33
    

    Territory Summary for Italians :

    Cyprus : 1 flag
    Malta : 1 flag, 1 infantry
    Normandy Bordeaux : 1 aaGun
    Syria : 1 flag
    Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
    Western Germany : 2 artilleries and 2 infantry
    Northern Italy : 1 factory_major and 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 marines
    Rostov : 1 flag, 1 armour
    Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
    Crete : 1 flag
    Greece : 1 bomber and 1 fighter
    99 Sea Zone : 1 flag
    97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 40 / 54
    Russians : 37 / 50
    Japanese : 57 / 61
    Americans : 56 / 82
    Chinese : 3 / 4
    British : 34 / 35
    UK_Pacific : 6 / 9
    Italians : 17 / 25
    ANZAC : 14 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 57 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.33
    

    Savegame


  • @Odonis French?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 57 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @666 said in BM Odonis v 666 (axis) no bid:

    @Odonis French?

    Sorry - damn conference calls interrupting my gaming!


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Volgograd
            1 bomber moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 infantry moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            2 bombers moved from Western Germany to Novgorod
            1 artillery and 3 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Volgograd
            1 bomber moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 infantry moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            2 bombers moved from Western Germany to Novgorod
            1 artillery and 3 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 115 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Novgorod, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                 retreated to Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/7 hits, 2.83 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            8 armour moved from Ukraine to Caucasus
            1 aaGun and 9 infantry moved from Ukraine to Rostov
            5 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Western Ukraine
            8 mech_infantrys moved from Eastern Poland to Novgorod
            2 fighters moved from Novgorod to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Baltic States to Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
            2 fighters and 2 tactical_bombers moved from Bryansk to Poland
            2 bombers moved from Novgorod to Germany
            1 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from Volgograd to Yunnan
            1 submarine moved from 123 Sea Zone to 124 Sea Zone
            1 aaGun and 2 infantry moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            2 artilleries and 2 infantry placed in Germany
            6 mech_infantrys placed in Western Germany
            Germans undo move 2.
            Germans undo move 1.
            2 artilleries and 2 infantry placed in Western Germany
            2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.33
    

    Territory Summary for Germans :

    Yunnan : 1 bomber
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
    Poland : 4 fighters, 2 mech_infantrys and 4 tactical_bombers
    Germany : 1 aaGun, 2 bombers, 1 factory_major, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
    Baltic States : 1 flag, 2 mech_infantrys
    Bryansk : 1 flag, 2 infantry
    Rostov : 2 aaGuns, 5 artilleries and 9 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Western Ukraine : 1 flag, 1 aaGun and 2 infantry
    Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 8 mech_infantrys
    Caucasus : 1 flag, 9 armour
    124 Sea Zone : 1 submarine
    125 Sea Zone : 1 flag, 1 submarine
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    Greece : 1 flag, 1 airfield
    97 Sea Zone : 1 infantry
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 50 / 67
    Russians : 27 / 50
    Japanese : 57 / 61
    Americans : 56 / 82
    Chinese : 3 / 4
    British : 34 / 35
    UK_Pacific : 6 / 9
    Italians : 17 / 25
    ANZAC : 14 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Samara to Volgograd
            1 artillery moved from Tambov to Volgograd
            4 fighters and 1 tactical_bomber moved from Russia to Caucasus
            10 artilleries, 29 infantry and 1 mech_infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 10 artilleries, 29 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 10 artilleries, 29 infantry and 1 mech_infantry in Bryansk, round 2 : 11/40 hits, 10.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 10 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Caucasus
                Russians attack with 2 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 9 armour
                    Russians roll dice for 2 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 4/9 hits, 4.00 expected hits
                    Germans roll dice for 9 armour in Caucasus, round 2 : 3/9 hits, 4.50 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 4 armour owned by the Germans lost in Caucasus
                    Russians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 3.17 expected hits
                    Germans roll dice for 5 armour in Caucasus, round 3 : 3/5 hits, 2.50 expected hits
                    2 fighters owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                 retreated to Caucasus
                Germans win with 3 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 2 armour, 2 fighters, 1 infantry and 1 mech_infantry
                Casualties for Germans: 6 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Russia to Kazakhstan
            3 infantry moved from Vologda to Samara
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            2 armour and 3 mech_infantrys moved from Archangel to Bryansk
            1 aaGun moved from Archangel to Vologda
            6 infantry moved from Amur to Siberia
            1 aaGun moved from Amur to Siberia
            1 aaGun and 6 infantry moved from Amur to Buryatia
            2 infantry moved from Norway to Finland
    
        Place Units - Russians
            5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Russians collect 29 PUs (1 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 0.83
    

    Savegame


  • @Odonis let’s see if I can salvage this disaster. Your play has improved, from my recollection


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 artillery and 1 fighter moved from Dutch New Guinea to New Guinea
            1 bomber moved from French Indo China to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 4 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 bomber moved from Hunan to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Iwo Jima to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Korea to 16 Sea Zone
            1 tactical_bomber moved from Szechwan to Burma
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 artillery and 1 fighter moved from Dutch New Guinea to New Guinea
            1 bomber moved from French Indo China to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 4 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 bomber moved from Hunan to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Iwo Jima to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Korea to 16 Sea Zone
            1 tactical_bomber moved from Szechwan to Burma
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 4 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 0/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 1/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in New Guinea
                Japanese attack with 1 artillery and 1 fighter
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from 46 Sea Zone to 41 Sea Zone
            1 fighter moved from Dutch New Guinea to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter moved from New Guinea to Dutch New Guinea
            1 fighter moved from 6 Sea Zone to 37 Sea Zone
            1 bomber moved from 38 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
            2 tactical_bombers moved from Burma to Shan State
            1 aaGun moved from Yunnan to Burma
            4 infantry moved from French Indo China to Shan State
            1 infantry and 1 marine moved from Guam to 21 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Sikang to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Hopei to Shensi
            1 artillery moved from Kweichow to Szechwan
            1 mech_infantry moved from Chahar to Kweichow
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Korea to Hunan
            2 infantry moved from Korea to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Caroline Islands to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Shan State
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 bomber moved from Suiyuyan to Yunnan
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            2 fighters and 1 transport placed in 6 Sea Zone
            2 infantry placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
            Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : -2.67
    ANZAC regular : -1.00
    UK_Pacific regular : -0.33
    British regular : 0.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Korea : 1 aaGun and 5 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 2 infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 1 artillery
    Yunnan : 1 flag, 1 armour, 1 bomber and 2 mech_infantrys
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 aaGun and 1 fighter
    Hopei : 1 flag, 1 artillery
    Szechwan : 1 flag, 1 artillery
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers
    Burma : 1 flag, 1 aaGun, 1 artillery and 4 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    New Guinea : 1 flag, 1 artillery
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 fighter
    Sumatra : 1 flag, 2 infantry and 1 marine
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
    36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
    6 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 47 / 67
    Russians : 30 / 42
    Japanese : 63 / 69
    Americans : 56 / 82
    Chinese : 2 / 4
    British : 34 / 35
    UK_Pacific : 5 / 9
    Italians : 17 / 25
    ANZAC : 10 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 49 Sea Zone to Caroline Islands
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 49 Sea Zone to 33 Sea Zone
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 armour, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Caroline Islands, round 2 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 cruiser moved from 49 Sea Zone to 33 Sea Zone
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
            3 carriers and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from Norway to Vologda
            2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
            2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 1.33
    Japanese AA : -0.50
    Germans AA : -0.17
    

    Savegame

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