BM Odonis v 666 (axis) no bid


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 12:50:31 PM
    Savegame


  • @Odonis said in BM Odonis v 666 (axis) no bid:

    @666
    What’s the status? Figured out the issue?

    it is the oddest thing, my preferred computer couldn’t post to the forum at all on Friday and I haven’t resolved the issue. But everything worked from my laptop and home computer?? I don’t know but this might slow down my play.


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour and 2 mech_infantrys moved from Yunnan to India
            4 infantry moved from French Indo China to 36 Sea Zone
            4 infantry moved from Shan State to 37 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 cruiser moved from 41 Sea Zone to 38 Sea Zone
            1 marine moved from Shan State to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            2 infantry moved from Sumatra to 41 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            10 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Kansu
            1 bomber moved from Yunnan to Kansu
            1 bomber moved from French Indo China to Kansu
            3 tactical_bombers moved from Shan State to India
            1 fighter moved from Dutch New Guinea to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour and 2 mech_infantrys moved from Yunnan to India
            4 infantry moved from French Indo China to 36 Sea Zone
            4 infantry moved from Shan State to 37 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 cruiser moved from 41 Sea Zone to 38 Sea Zone
            1 marine moved from Shan State to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            2 infantry moved from Sumatra to 41 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            10 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Kansu
            1 bomber moved from Yunnan to Kansu
            1 bomber moved from French Indo China to Kansu
            3 tactical_bombers moved from Shan State to India
            1 fighter moved from Dutch New Guinea to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 4/19 hits, 5.67 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kansu, round 2 : 0/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 3 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                 retreated to Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kweichow to Hopei
            1 aaGun moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 bomber moved from Kansu to Yunnan
            1 bomber moved from Kansu to Kweichow
            1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Hunan to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Japan
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
            5 fighters moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            3 fighters moved from Shan State to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from New Guinea to Dutch New Guinea
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Korea
            3 tactical_bombers moved from India to Shan State
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            3 infantry placed in Kwangtung
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -3.33
    ANZAC regular : -0.17
    UK_Pacific regular : -1.00
    

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Korea : 1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 infantry
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 artillery
    Yunnan : 1 flag, 1 bomber and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 artillery
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry
    Ceylon : 1 flag, 1 marine
    Shan State : 1 flag, 3 tactical_bombers
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 10 infantry, 1 marine and 2 mech_infantrys
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 factory_minor, 2 infantry, 1 marine and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 artillery
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 1 transport
    39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
    75 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 78
    Russians : 30 / 34
    Japanese : 65 / 86
    Americans : 55 / 76
    Chinese : 3 / 4
    British : 33 / 35
    UK_Pacific : 2 / 0
    Italians : 15 / 22
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from Morocco to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 bomber moved from 98 Sea Zone to Syria
    
        Combat - Americans
            Battle in Philippines
            Battle in 98 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 24
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
            Battle in Syria
                Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 infantry; Italians defend with 2 marines
                    Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Syria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry and 2 marines in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria
                    Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Syria
                Americans win, taking Syria from Italians with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 marines
            Battle in 42 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Syria to Iraq
            1 fighter moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 artillery placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    Italians regular : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from Morocco to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 bomber moved from 98 Sea Zone to Syria
    
        Combat - Americans
            Battle in Philippines
            Battle in 98 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 24
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
            Battle in Syria
                Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 infantry; Italians defend with 2 marines
                    Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Syria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry and 2 marines in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria
                    Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Syria
                Americans win, taking Syria from Italians with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 marines
            Battle in 42 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Syria to Iraq
            1 fighter moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 artillery placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Vologda: 3 fighters
            EDIT: Adding units owned by Americans to Persia: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Persia to Caucasus
            1 bomber and 2 fighters moved from Northwest Persia to Caucasus
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 fighter moved from Morocco to Algeria
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour and 1 fighter
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 fighter owned by the British lost in Algeria
                    British roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Algeria, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Algeria
                Italians win with 1 artillery remaining. Battle score for attacker is -13
                Casualties for British: 1 armour and 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 artilleries, 4 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Germans defend with 1 aaGun and 3 infantry
                    Germans roll AA dice in Caucasus : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Caucasus
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 4 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from West India to Eastern Persia
            1 fighter moved from Eastern Persia to 81 Sea Zone
            1 bomber moved from Caucasus to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from United Kingdom to Morocco
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - British
            1 transport placed in 98 Sea Zone
            1 submarine placed in 98 Sea Zone
            1 fighter and 2 infantry placed in Persia
            British undo move 3.
            3 infantry placed in Persia
            1 fighter placed in 81 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -0.50
    Japanese regular : -0.67
    Italians regular : 3.00
    Germans AA : 0.50
    Germans regular : 0.33
    British regular : -1.50
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 1:36:05 PM
    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 artillery, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Greater Southern Germany
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Romania
            1 armour moved from Tobruk to Tunisia
            1 artillery moved from Algeria to Tunisia
    
        Place Units - Italians
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Cyprus : 1 flag
    Malta : 1 flag, 1 infantry
    Normandy Bordeaux : 1 aaGun
    Algeria : 1 flag
    Tunisia : 1 flag, 1 armour and 1 artillery
    Greater Southern Germany : 1 artillery
    Romania : 1 aaGun, 1 artillery and 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
    Crete : 1 flag
    99 Sea Zone : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 51 / 78
    Russians : 30 / 34
    Japanese : 63 / 86
    Americans : 58 / 84
    Chinese : 3 / 4
    British : 34 / 34
    UK_Pacific : 2 / 0
    Italians : 13 / 16
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to Queensland
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 mech_infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to Queensland
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 mech_infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Morocco to Syria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 35 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
    

    Combat Hit Differential Summary :

    Savegame


  • @Odonis intercept London?

  • '20 '19 '18 '15 '13

    @666
    none


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 35 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 35 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: factory_major = 5, airfield = 5
            Battle in 35 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 mech_infantry moved from Karelia to Baltic States
            1 mech_infantry moved from Vyborg to Baltic States
            1 mech_infantry moved from Norway to Karelia
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 battleship, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Finland to Norway
            1 artillery moved from Germany to Western Germany
            3 fighters and 1 tactical_bomber moved from Belarus to Norway
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 aaGun and 4 mech_infantrys moved from Bessarabia to Romania
            1 mech_infantry moved from Poland to Romania
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Western Germany to Poland
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Romania
            1 bomber moved from 35 Sea Zone to Shan State
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in Novgorod
            1 transport placed in 112 Sea Zone
            2 marines placed in Western Germany
            1 armour, 3 artilleries and 6 infantry placed in Germany
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Russians regular : 0.00
    Germans regular : -1.00
    

    Territory Summary for Germans :

    Shan State : 1 bomber
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 marines
    Romania : 1 aaGun, 1 fighter, 13 mech_infantrys and 2 tactical_bombers
    Poland : 1 mech_infantry
    Germany : 1 armour, 3 artilleries, 1 factory_major and 6 infantry
    Norway : 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag, 1 mech_infantry
    Baltic States : 1 flag, 2 mech_infantrys
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 15 mech_infantrys
    Bessarabia : 1 flag
    Western Ukraine : 1 flag, 1 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    Caucasus : 1 flag
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
    124 Sea Zone : 1 submarine
    125 Sea Zone : 1 flag, 1 submarine
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    Greece : 1 flag, 1 airfield
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 55 / 72
    Russians : 26 / 34
    Japanese : 59 / 86
    Americans : 58 / 84
    Chinese : 3 / 4
    British : 34 / 34
    UK_Pacific : 2 / 0
    Italians : 13 / 16
    ANZAC : 14 / 18
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Caucasus to Northwest Persia
            2 artilleries and 1 infantry moved from Smolensk to Belarus
            1 artillery moved from Smolensk to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Belarus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            6 artilleries and 22 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 8 artilleries and 24 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 24 infantry in Western Ukraine, round 2 : 11/32 hits, 8.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 8 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun moved from Ukraine to Western Ukraine
            2 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            3 artilleries moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Volgograd
            1 armour, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.00
    

    Savegame


  • @Odonis have lost power at my house with the storm that came up eastern coast of USA. Have limited time online. I will get to this turn next.

  • '20 '19 '18 '15 '13

    @666
    Of course - no worries at all take your time


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 36 Sea Zone to Philippines
            8 fighters moved from 36 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
            1 marine moved from Ceylon to 39 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 infantry moved from India to West India
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Szechwan to Sikang
            1 bomber moved from Kweichow to Sikang
            1 bomber moved from Yunnan to Sikang
    

    Savegame

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