BM Odonis v 666 (axis) no bid


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour and 2 mech_infantrys moved from Yunnan to India
            4 infantry moved from French Indo China to 36 Sea Zone
            4 infantry moved from Shan State to 37 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 cruiser moved from 41 Sea Zone to 38 Sea Zone
            1 marine moved from Shan State to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            2 infantry moved from Sumatra to 41 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            10 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Kansu
            1 bomber moved from Yunnan to Kansu
            1 bomber moved from French Indo China to Kansu
            3 tactical_bombers moved from Shan State to India
            1 fighter moved from Dutch New Guinea to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 4/19 hits, 5.67 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kansu, round 2 : 0/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 3 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                 retreated to Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kweichow to Hopei
            1 aaGun moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 bomber moved from Kansu to Yunnan
            1 bomber moved from Kansu to Kweichow
            1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Hunan to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Japan
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
            5 fighters moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            3 fighters moved from Shan State to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from New Guinea to Dutch New Guinea
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Korea
            3 tactical_bombers moved from India to Shan State
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            3 infantry placed in Kwangtung
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -3.33
    ANZAC regular : -0.17
    UK_Pacific regular : -1.00
    

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Korea : 1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 infantry
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 artillery
    Yunnan : 1 flag, 1 bomber and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 artillery
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry
    Ceylon : 1 flag, 1 marine
    Shan State : 1 flag, 3 tactical_bombers
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 10 infantry, 1 marine and 2 mech_infantrys
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 factory_minor, 2 infantry, 1 marine and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 artillery
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 1 transport
    39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
    75 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 78
    Russians : 30 / 34
    Japanese : 65 / 86
    Americans : 55 / 76
    Chinese : 3 / 4
    British : 33 / 35
    UK_Pacific : 2 / 0
    Italians : 15 / 22
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from Morocco to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 bomber moved from 98 Sea Zone to Syria
    
        Combat - Americans
            Battle in Philippines
            Battle in 98 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 24
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
            Battle in Syria
                Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 infantry; Italians defend with 2 marines
                    Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Syria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry and 2 marines in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria
                    Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Syria
                Americans win, taking Syria from Italians with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 marines
            Battle in 42 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Syria to Iraq
            1 fighter moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 artillery placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    Italians regular : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from Morocco to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 bomber moved from 98 Sea Zone to Syria
    
        Combat - Americans
            Battle in Philippines
            Battle in 98 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 24
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
            Battle in Syria
                Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 infantry; Italians defend with 2 marines
                    Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Syria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry and 2 marines in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria
                    Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Syria
                Americans win, taking Syria from Italians with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 marines
            Battle in 42 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Syria to Iraq
            1 fighter moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 artillery placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Vologda: 3 fighters
            EDIT: Adding units owned by Americans to Persia: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Persia to Caucasus
            1 bomber and 2 fighters moved from Northwest Persia to Caucasus
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 fighter moved from Morocco to Algeria
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour and 1 fighter
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 fighter owned by the British lost in Algeria
                    British roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Algeria, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Algeria
                Italians win with 1 artillery remaining. Battle score for attacker is -13
                Casualties for British: 1 armour and 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 artilleries, 4 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Germans defend with 1 aaGun and 3 infantry
                    Germans roll AA dice in Caucasus : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Caucasus
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 4 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from West India to Eastern Persia
            1 fighter moved from Eastern Persia to 81 Sea Zone
            1 bomber moved from Caucasus to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from United Kingdom to Morocco
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - British
            1 transport placed in 98 Sea Zone
            1 submarine placed in 98 Sea Zone
            1 fighter and 2 infantry placed in Persia
            British undo move 3.
            3 infantry placed in Persia
            1 fighter placed in 81 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -0.50
    Japanese regular : -0.67
    Italians regular : 3.00
    Germans AA : 0.50
    Germans regular : 0.33
    British regular : -1.50
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 1:36:05 PM
    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 artillery, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Greater Southern Germany
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Romania
            1 armour moved from Tobruk to Tunisia
            1 artillery moved from Algeria to Tunisia
    
        Place Units - Italians
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Cyprus : 1 flag
    Malta : 1 flag, 1 infantry
    Normandy Bordeaux : 1 aaGun
    Algeria : 1 flag
    Tunisia : 1 flag, 1 armour and 1 artillery
    Greater Southern Germany : 1 artillery
    Romania : 1 aaGun, 1 artillery and 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
    Crete : 1 flag
    99 Sea Zone : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 51 / 78
    Russians : 30 / 34
    Japanese : 63 / 86
    Americans : 58 / 84
    Chinese : 3 / 4
    British : 34 / 34
    UK_Pacific : 2 / 0
    Italians : 13 / 16
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to Queensland
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 mech_infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to Queensland
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 mech_infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Morocco to Syria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 35 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
    

    Combat Hit Differential Summary :

    Savegame


  • @Odonis intercept London?

  • '20 '19 '18 '15 '13

    @666
    none


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 35 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 35 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: factory_major = 5, airfield = 5
            Battle in 35 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 mech_infantry moved from Karelia to Baltic States
            1 mech_infantry moved from Vyborg to Baltic States
            1 mech_infantry moved from Norway to Karelia
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 battleship, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Finland to Norway
            1 artillery moved from Germany to Western Germany
            3 fighters and 1 tactical_bomber moved from Belarus to Norway
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 aaGun and 4 mech_infantrys moved from Bessarabia to Romania
            1 mech_infantry moved from Poland to Romania
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Western Germany to Poland
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Romania
            1 bomber moved from 35 Sea Zone to Shan State
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in Novgorod
            1 transport placed in 112 Sea Zone
            2 marines placed in Western Germany
            1 armour, 3 artilleries and 6 infantry placed in Germany
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Russians regular : 0.00
    Germans regular : -1.00
    

    Territory Summary for Germans :

    Shan State : 1 bomber
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 marines
    Romania : 1 aaGun, 1 fighter, 13 mech_infantrys and 2 tactical_bombers
    Poland : 1 mech_infantry
    Germany : 1 armour, 3 artilleries, 1 factory_major and 6 infantry
    Norway : 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag, 1 mech_infantry
    Baltic States : 1 flag, 2 mech_infantrys
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 15 mech_infantrys
    Bessarabia : 1 flag
    Western Ukraine : 1 flag, 1 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    Caucasus : 1 flag
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
    124 Sea Zone : 1 submarine
    125 Sea Zone : 1 flag, 1 submarine
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    Greece : 1 flag, 1 airfield
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 55 / 72
    Russians : 26 / 34
    Japanese : 59 / 86
    Americans : 58 / 84
    Chinese : 3 / 4
    British : 34 / 34
    UK_Pacific : 2 / 0
    Italians : 13 / 16
    ANZAC : 14 / 18
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Caucasus to Northwest Persia
            2 artilleries and 1 infantry moved from Smolensk to Belarus
            1 artillery moved from Smolensk to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Belarus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            6 artilleries and 22 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 8 artilleries and 24 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 24 infantry in Western Ukraine, round 2 : 11/32 hits, 8.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 8 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun moved from Ukraine to Western Ukraine
            2 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            3 artilleries moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Volgograd
            1 armour, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.00
    

    Savegame


  • @Odonis have lost power at my house with the storm that came up eastern coast of USA. Have limited time online. I will get to this turn next.

  • '20 '19 '18 '15 '13

    @666
    Of course - no worries at all take your time


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 36 Sea Zone to Philippines
            8 fighters moved from 36 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
            1 marine moved from Ceylon to 39 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 infantry moved from India to West India
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Szechwan to Sikang
            1 bomber moved from Kweichow to Sikang
            1 bomber moved from Yunnan to Sikang
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 36 Sea Zone to Philippines
            8 fighters moved from 36 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
            1 marine moved from Ceylon to 39 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 infantry moved from India to West India
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Szechwan to Sikang
            1 bomber moved from Kweichow to Sikang
            1 bomber moved from Yunnan to Sikang
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 infantry
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 3 marines, 1 tactical_bomber and 1 transport
                Americans defend with 2 submarines; ANZAC defend with 1 transport
                    Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
                Casualties for Americans: 2 submarines
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 9 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 5/12 hits, 5.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 armour and 1 harbour
                    Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Philippines, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Sikang
                Japanese attack with 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Sikang, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 transports moved from 39 Sea Zone to 36 Sea Zone
            4 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            9 fighters moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            3 tactical_bombers moved from 43 Sea Zone to Shan State
            2 fighters moved from Philippines to 36 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber moved from Korea to Manchuria
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Anhwe to Kweichow
            1 aaGun moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Hunan
            2 bombers moved from Sikang to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 bombers moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.00
    Japanese regular : -1.83
    ANZAC regular : 0.33
    

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber
    Hainan : 1 harbour
    Shensi : 1 flag, 1 artillery
    Yunnan : 1 flag, 1 aaGun and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 artillery
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag
    Shan State : 1 flag, 2 bombers, 1 infantry and 4 tactical_bombers
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 factory_minor and 3 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 artillery
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 marines, 1 tactical_bomber and 1 transport
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag, 1 destroyer
    36 Sea Zone : 1 carrier, 2 fighters and 4 transports
    35 Sea Zone : 1 transport
    6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport
    West India : 1 flag, 1 infantry
    75 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 72
    Russians : 32 / 39
    Japanese : 69 / 82
    Americans : 56 / 84
    Chinese : 1 / 4
    British : 34 / 34
    UK_Pacific : 0 / 0
    Italians : 13 / 16
    ANZAC : 10 / 18
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
            3 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
            3 fighters moved from Persia to West India
            1 bomber moved from Iraq to West India
            1 marine moved from Syria to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
                  Americans take 99 Sea Zone from Italians
            1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from Syria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from 98 Sea Zone to Malta
            1 mech_infantry moved from Syria to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Crete
            Battle in Cyprus
            Battle in Marshall Islands
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malta
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Malta, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in West India
                Americans attack with 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in West India, round 2 : 2/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West India
                Americans win, taking West India from Japanese with 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber and 3 fighters moved from West India to Persia
            1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from Malta to 99 Sea Zone
            2 fighters moved from Egypt to Persia
            1 fighter moved from Morocco to United Kingdom
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            2 bombers and 2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.00
    Japanese regular : 0.67
    Italians regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.67
    

    Savegame

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