OOL
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@666
What’s the status? Figured out the issue?
Test summary from TripleA, engine version: 2.1.20365, time: 12:50:31 PM
Savegame
@Odonis said in BM Odonis v 666 (axis) no bid:
@666
What’s the status? Figured out the issue?
it is the oddest thing, my preferred computer couldn’t post to the forum at all on Friday and I haven’t resolved the issue. But everything worked from my laptop and home computer?? I don’t know but this might slow down my play.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour and 2 mech_infantrys moved from Yunnan to India
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry moved from Shan State to 37 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
1 marine moved from Shan State to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
2 infantry moved from Sumatra to 41 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
10 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
1 bomber moved from French Indo China to Kansu
3 tactical_bombers moved from Shan State to India
1 fighter moved from Dutch New Guinea to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour and 2 mech_infantrys moved from Yunnan to India
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry moved from Shan State to 37 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
1 marine moved from Shan State to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
2 infantry moved from Sumatra to 41 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
10 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
1 bomber moved from French Indo China to Kansu
3 tactical_bombers moved from Shan State to India
1 fighter moved from Dutch New Guinea to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 4/19 hits, 5.67 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 fighter, 10 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kansu, round 2 : 0/4 hits, 2.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 3 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kweichow to Hopei
1 aaGun moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Kansu to Yunnan
1 bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Hunan to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
5 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
3 fighters moved from Shan State to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from New Guinea to Dutch New Guinea
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
3 tactical_bombers moved from India to Shan State
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
3 infantry placed in Kwangtung
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -3.33
ANZAC regular : -0.17
UK_Pacific regular : -1.00
Territory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 bomber and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag, 1 marine
Shan State : 1 flag, 3 tactical_bombers
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 10 infantry, 1 marine and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor, 2 infantry, 1 marine and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
75 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 78
Russians : 30 / 34
Japanese : 65 / 86
Americans : 55 / 76
Chinese : 3 / 4
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Morocco to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria
1 bomber moved from 98 Sea Zone to Syria
Combat - Americans
Battle in Philippines
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 98 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
Americans win, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Battle in Syria
Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 2 marines
Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Syria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry and 2 marines in Syria, round 2 : 1/3 hits, 1.00 expected hits
1 marine owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria
Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 2 marines
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Syria to Iraq
1 fighter moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
1 artillery placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.33
Italians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Morocco to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria
1 bomber moved from 98 Sea Zone to Syria
Combat - Americans
Battle in Philippines
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 98 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 98 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
Americans win, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Battle in Syria
Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 2 marines
Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Syria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry and 2 marines in Syria, round 2 : 1/3 hits, 1.00 expected hits
1 marine owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria
Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 2 marines
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Syria to Iraq
1 fighter moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
1 artillery placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Vologda: 3 fighters
EDIT: Adding units owned by Americans to Persia: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber and 2 fighters moved from Northwest Persia to Caucasus
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 armour and 1 fighter moved from Morocco to Algeria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
Combat - British
Battle in Algeria
British attack with 1 armour and 1 fighter
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Algeria
British roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Algeria, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Algeria, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -13
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/7 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Caucasus
British attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 aaGun and 3 infantry
Germans roll AA dice in Caucasus : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Caucasus
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 4 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from West India to Eastern Persia
1 fighter moved from Eastern Persia to 81 Sea Zone
1 bomber moved from Caucasus to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from United Kingdom to Morocco
1 battleship moved from 33 Sea Zone to 54 Sea Zone
Place Units - British
1 transport placed in 98 Sea Zone
1 submarine placed in 98 Sea Zone
1 fighter and 2 infantry placed in Persia
British undo move 3.
3 infantry placed in Persia
1 fighter placed in 81 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.50
Japanese regular : -0.67
Italians regular : 3.00
Germans AA : 0.50
Germans regular : 0.33
British regular : -1.50
Test summary from TripleA, engine version: 2.1.20365, time: 1:36:05 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 artillery, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Greater Southern Germany
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Romania
1 armour moved from Tobruk to Tunisia
1 artillery moved from Algeria to Tunisia
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag, 1 infantry
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 1 artillery
Greater Southern Germany : 1 artillery
Romania : 1 aaGun, 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Crete : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 51 / 78
Russians : 30 / 34
Japanese : 63 / 86
Americans : 58 / 84
Chinese : 3 / 4
British : 34 / 34
UK_Pacific : 2 / 0
Italians : 13 / 16
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 mech_infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 mech_infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 fighter moved from Morocco to Syria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Japan to 35 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
Combat Hit Differential Summary :
@Odonis intercept London?
@666
none
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Japan to 35 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Japan to 35 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 5, airfield = 5
Battle in 35 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry moved from Karelia to Baltic States
1 mech_infantry moved from Vyborg to Baltic States
1 mech_infantry moved from Norway to Karelia
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
1 artillery moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Belarus to Norway
1 bomber moved from Belarus to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 aaGun and 4 mech_infantrys moved from Bessarabia to Romania
1 mech_infantry moved from Poland to Romania
9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Western Ukraine to Romania
1 bomber moved from 35 Sea Zone to Shan State
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
1 transport placed in 112 Sea Zone
2 marines placed in Western Germany
1 armour, 3 artilleries and 6 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : 0.00
Germans regular : -1.00
Territory Summary for Germans :
Shan State : 1 bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 marines
Romania : 1 aaGun, 1 fighter, 13 mech_infantrys and 2 tactical_bombers
Poland : 1 mech_infantry
Germany : 1 armour, 3 artilleries, 1 factory_major and 6 infantry
Norway : 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 15 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
124 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 airfield
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 72
Russians : 26 / 34
Japanese : 59 / 86
Americans : 58 / 84
Chinese : 3 / 4
British : 34 / 34
UK_Pacific : 2 / 0
Italians : 13 / 16
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
2 artilleries and 1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
6 artilleries and 22 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Western Ukraine
Russians attack with 8 artilleries and 24 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 24 infantry in Western Ukraine, round 2 : 11/32 hits, 8.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 8 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
2 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Smolensk
1 artillery and 2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Kazakhstan
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 3.00
@Odonis have lost power at my house with the storm that came up eastern coast of USA. Have limited time online. I will get to this turn next.
@666
Of course - no worries at all take your time