666 (Allies+9) vs Simon33 (Axis) BM4


  • TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.17
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
    34 Sea Zone : 1 destroyer
    62 Sea Zone : 1 flag, 1 destroyer and 2 submarines
    Trans-Jordan : 1 infantry
    Iraq : 1 infantry
    

    Production/PUs Summary :

    Germans : 46 / 58
    Russians : 35 / 46
    Japanese : 58 / 67
    Americans : 50 / 75
    Chinese : 6 / 6
    British : 37 / 40
    UK_Pacific : 6 / 9
    Italians : 12 / 13
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.17
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
    34 Sea Zone : 1 destroyer
    62 Sea Zone : 1 flag, 1 destroyer and 2 submarines
    Trans-Jordan : 1 infantry
    Gibraltar : 1 fighter
    United Kingdom : 2 infantry
    Morocco : 1 infantry
    80 Sea Zone : 1 destroyer
    Iraq : 1 infantry
    

    Production/PUs Summary :

    Germans : 46 / 58
    Russians : 35 / 46
    Japanese : 58 / 67
    Americans : 50 / 75
    Chinese : 6 / 6
    British : 37 / 40
    UK_Pacific : 6 / 9
    Italians : 12 / 13
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            5 artilleries and 25 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            8 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Western Germany to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 bomber and 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 2 : 0/8 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 3 : 2/8 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            1 bomber moved from Novgorod to Eastern Poland
            1 aaGun and 4 artilleries moved from Eastern Poland to Bessarabia
            2 aaGuns moved from Bessarabia to Ukraine
            5 mech_infantrys moved from Poland to Bessarabia
            7 artilleries moved from Slovakia Hungary to Eastern Poland
            3 artilleries and 1 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            3 fighters moved from Western Germany to Greece
            3 tactical_bombers moved from Western Germany to Yugoslavia
            1 armour and 2 mech_infantrys moved from Western Germany to Poland
            2 aaGuns, 3 artilleries and 2 infantry moved from Southern France to France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            3 artilleries placed in France
            1 infantry and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -3.17
    

    Savegame


  • TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 10 infantry moved from Amur to Manchuria
            4 infantry moved from Bryansk to Russia
            4 infantry moved from Russia to Samara
            4 infantry moved from Bryansk to Russia
            1 aaGun, 4 artilleries and 30 infantry moved from Bryansk to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Samara
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
            Russians collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.17
    

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
    Manchuria : 2 aaGuns and 11 infantry
    Belarus : 1 infantry
    Bryansk : 1 infantry
    Rostov : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 23 infantry and 1 tactical_bomber
    Tambov : 2 aaGuns, 4 artilleries and 30 infantry
    Western Ukraine : 1 infantry
    Novosibirsk : 6 infantry
    Volgograd : 1 factory_minor and 3 infantry
    Caucasus : 1 infantry
    Samara : 2 armour, 4 infantry and 2 mech_infantrys
    113 Sea Zone : 1 cruiser and 1 submarine
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 62
    Russians : 33 / 39
    Japanese : 52 / 67
    Americans : 50 / 75
    Chinese : 9 / 6
    British : 37 / 40
    UK_Pacific : 6 / 9
    Italians : 12 / 13
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 7 artilleries, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 7 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from French Indo China to Burma
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery moved from French Indo China to Shan State
            1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 armour moved from Hunan to Burma
            1 aaGun, 2 fighters and 6 infantry moved from Chahar to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Szechwan to Yunnan
            1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
            2 fighters moved from Anhwe to Yunnan
            1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 fighter moved from Yunnan to 38 Sea Zone
            1 fighter moved from French Indo China to 38 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Philippines to French Indo China
            2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
            2 fighters moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 36 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Celebes
    
        Place Units - Japanese
            1 armour, 1 marine and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 marine placed in Malaya
            6 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 7 artilleries, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 7 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from French Indo China to Burma
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery moved from French Indo China to Shan State
            1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 armour moved from Hunan to Burma
            1 aaGun, 2 fighters and 6 infantry moved from Chahar to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Szechwan to Yunnan
            1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
            2 fighters moved from Anhwe to Yunnan
            1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 fighter moved from Yunnan to 38 Sea Zone
            1 fighter moved from French Indo China to 38 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Philippines to French Indo China
            2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
            2 fighters moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 36 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Celebes
    
        Place Units - Japanese
            1 armour, 1 marine and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 marine placed in Malaya
            6 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to Japan: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 10:39:00 AM
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  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Battle in Denmark
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 infantry placed in Central United States
            Americans undo move 1.
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            2 fighters, 2 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,6
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Queensland : 3 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
    54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    United Kingdom : 1 bomber and 1 marine
    Morocco : 1 artillery and 2 mech_infantrys
    Norway : 1 flag, 1 armour and 1 infantry
    Denmark : 1 flag, 2 infantry
    112 Sea Zone : 1 destroyer and 2 transports
    101 Sea Zone : 1 transport
    110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
    

    Production/PUs Summary :

    Germans : 46 / 62
    Russians : 33 / 39
    Japanese : 53 / 65
    Americans : 55 / 72
    Chinese : 9 / 6
    British : 37 / 40
    UK_Pacific : 5 / 9
    Italians : 12 / 13
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Shensi to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            3 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.33
    

    Territory Summary for Chinese :

    Shensi : 1 fighter and 13 infantry
    Suiyuyan : 1 infantry
    Kweichow : 2 infantry
    

    Production/PUs Summary :

    Germans : 46 / 62
    Russians : 33 / 39
    Japanese : 52 / 65
    Americans : 55 / 72
    Chinese : 10 / 10
    British : 37 / 40
    UK_Pacific : 5 / 9
    Italians : 12 / 13
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Combat Move - British
            2 transports moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Battle in Denmark
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 infantry placed in Central United States
            Americans undo move 1.
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            2 fighters, 2 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,6
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            3 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Gibraltar
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Syria to Iraq
            1 infantry moved from Persia to Eastern Persia
            3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry moved from India to West India
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 3 submarines moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Gibraltar to Denmark
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Alexandria
    
        Place Units - British
            1 carrier and 2 submarines placed in 110 Sea Zone
            1 transport placed in 106 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 fighter and 13 infantry
    Suiyuyan : 1 infantry
    Kweichow : 2 infantry
    India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Queensland : 3 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
    54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    West India : 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 1 infantry
    Alexandria : 2 artilleries and 5 infantry
    Gibraltar : 1 airfield, 1 bomber, 1 harbour and 4 infantry
    New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
    Egypt : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 marines
    Morocco : 1 aaGun, 1 artillery and 3 mech_infantrys
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Syria : 1 flag
    French West Africa : 1 flag, 1 armour
    Norway : 1 flag, 1 armour and 1 infantry
    Denmark : 1 flag, 2 fighters and 2 infantry
    Holland Belgium : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 1 destroyer and 2 transports
    106 Sea Zone : 1 transport
    Iraq : 1 flag, 1 infantry
    Eastern Persia : 1 flag, 1 infantry
    101 Sea Zone : 1 artillery, 1 infantry and 1 transport
    81 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 flag
    98 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines
    110 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
    

    Production/PUs Summary :

    Germans : 41 / 62
    Russians : 33 / 39
    Japanese : 52 / 65
    Americans : 55 / 72
    Chinese : 10 / 10
    British : 44 / 48
    UK_Pacific : 5 / 8
    Italians : 12 / 13
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Battle in Denmark
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 infantry placed in Central United States
            Americans undo move 1.
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            2 fighters, 2 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,6
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            3 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Gibraltar
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Syria to Iraq
            1 infantry moved from Persia to Eastern Persia
            3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry moved from India to West India
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 3 submarines moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Gibraltar to Denmark
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Alexandria
    
        Place Units - British
            1 carrier and 2 submarines placed in 110 Sea Zone
            1 transport placed in 106 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 76 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Ethiopia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 bomber and 1 fighter moved from Southern Italy to 112 Sea Zone
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                    Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 destroyer and 2 transports
                    Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
                    2 transports owned by the Americans lost in 112 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer and 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 112 Sea Zone to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 infantry moved from Tobruk to Libya
            1 aaGun moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.50
    Russians regular : 0.00
    British regular : 0.67
    

    Savegame


  • TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Iraq to Persia
            1 fighter moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Norway
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Marshall Islands : 1 flag, 1 artillery and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    32 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
    62 Sea Zone : 1 flag, 1 transport
    United Kingdom : 2 infantry
    Morocco : 1 infantry
    Norway : 1 fighter
    76 Sea Zone : 1 destroyer
    Iraq : 1 infantry
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 62
    Russians : 29 / 39
    Japanese : 52 / 65
    Americans : 55 / 72
    Chinese : 10 / 10
    British : 44 / 48
    UK_Pacific : 5 / 8
    Italians : 16 / 16
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
            1 armour and 2 mech_infantrys moved from Poland to Belarus
            5 artilleries and 1 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 infantry and 7 mech_infantrys moved from Western Germany to Denmark
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 fighter moved from Greece to Caucasus
            1 tactical_bomber moved from Yugoslavia to Caucasus
            3 mech_infantrys moved from Ukraine to Volgograd
            8 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Eastern Poland to Volgograd
            1 bomber moved from Eastern Poland to Denmark
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 1 bomber, 1 infantry and 7 mech_infantrys
                British defend with 2 fighters; Americans defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 7 mech_infantrys in Denmark, round 2 : 3/9 hits, 2.00 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Denmark, round 2 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Denmark
                    Germans roll dice for 1 bomber and 6 mech_infantrys in Denmark, round 3 : 2/7 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Denmark, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Denmark
                Germans win, taking Denmark from Americans with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 2 fighters
            Battle in Normandy Bordeaux
                Germans attack with 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                 retreated to Volgograd
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 armour, 5 artilleries, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 5 artilleries, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 8 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 6/11 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Rostov
            1 fighter moved from Caucasus to Yugoslavia
            1 tactical_bomber moved from Caucasus to Greece
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            2 aaGuns, 5 artilleries and 25 infantry moved from Ukraine to Rostov
            5 mech_infantrys moved from Bessarabia to Rostov
            1 aaGun and 4 artilleries moved from Bessarabia to Ukraine
            5 artilleries moved from Eastern Poland to Western Ukraine
            2 infantry moved from Novgorod to Karelia
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            2 infantry moved from Novgorod to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Finland
            1 bomber moved from Denmark to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            2 aaGuns moved from France to Western Germany
            9 mech_infantrys moved from Eastern Poland to Archangel
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            Germans undo move 2.
            3 artilleries placed in Novgorod
            1 artillery, 1 infantry and 5 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 2.33
    Germans regular : 0.50
    British regular : -0.67
    

    Savegame

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