666 (Allies+9) vs Simon33 (Axis) BM4


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 infantry, 1 mech_infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            6 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in New Zealand
                Americans attack with 1 artillery, 3 infantry and 2 marines
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 2 marines in New Zealand, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Zealand
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking New Zealand from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 49 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 26 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Korea to Buryatia
            1 armour and 3 mech_infantrys moved from Korea to Buryatia
            2 infantry moved from Amur to Korea
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            6 fighters moved from 49 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Iraq to Bryansk
            2 fighters moved from Norway to United Kingdom
            1 bomber moved from Norway to United Kingdom
            1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from Norway to Finland
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            3 infantry placed in Norway
            2 infantry and 1 mech_infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,6,3,1,6,4,6,1,2,6,1,6,6,1,1,6,3,5,5,5,1,4,5,3,1,1,2,2,2,2,5,1,6,2,1,3,1,2,4,3,6,5,6
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.67
    

    Territory Summary for Americans :

    Korea : 1 flag, 1 aaGun, 1 factory_minor, 10 fighters, 8 infantry, 1 marine and 1 mech_infantry
    Queensland : 1 infantry and 1 mech_infantry
    New Zealand : 1 artillery, 3 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    Buryatia : 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
    49 Sea Zone : 1 destroyer and 1 submarine
    26 Sea Zone : 5 carriers, 1 cruiser, 4 destroyers, 10 fighters and 1 transport
    10 Sea Zone : 10 submarines
    16 Sea Zone : 1 destroyer
    63 Sea Zone : 1 battleship, 1 cruiser and 2 transports
    54 Sea Zone : 1 carrier, 4 submarines and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Malta : 1 artillery
    United Kingdom : 1 bomber and 2 fighters
    Morocco : 1 aaGun
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    Holland Belgium : 1 flag, 1 infantry
    Libya : 1 flag
    Bryansk : 2 fighters
    Iraq : 1 mech_infantry
    Finland : 1 flag, 3 infantry, 1 marine and 2 mech_infantrys
    110 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 76
    Russians : 28 / 32
    Japanese : 53 / 66
    Americans : 64 / 91
    Chinese : 12 / 13
    British : 38 / 41
    UK_Pacific : 0 / 0
    Italians : 12 / 12
    ANZAC : 10 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Anhwe : 27 infantry
    

    Production/PUs Summary :

    Germans : 45 / 76
    Russians : 28 / 32
    Japanese : 53 / 66
    Americans : 64 / 91
    Chinese : 12 / 13
    British : 38 / 41
    UK_Pacific : 0 / 0
    Italians : 12 / 12
    ANZAC : 10 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            4 fighters moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Iraq to 97 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 bomber moved from Egypt to 97 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Greece
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 scramble z97, i don’t think so but ???


  • @simon33 also changing UK buy, of fgt & ss and taking two additional DD’s. thanks

  • '19 '17 '16

    No scramble. You are quite correct.

    @666 said in 666 (Allies+9) vs Simon33 (Axis) BM4:

    @simon33 also changing UK buy, of fgt & ss and taking two additional DD’s. thanks

    That’s why I don’t like purchase first.


  • @simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:

    No scramble. You are quite correct.

    @666 said in 666 (Allies+9) vs Simon33 (Axis) BM4:

    @simon33 also changing UK buy, of fgt & ss and taking two additional DD’s. thanks

    That’s why I don’t like purchase first.

    yeah, we disagree about that, but it is just a personal preference. do you what the difference is between bm3 & 4?


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 6:19:17 PM
    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 infantry, 1 mech_infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            6 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in New Zealand
                Americans attack with 1 artillery, 3 infantry and 2 marines
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 2 marines in New Zealand, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Zealand
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking New Zealand from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 49 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 26 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Korea to Buryatia
            1 armour and 3 mech_infantrys moved from Korea to Buryatia
            2 infantry moved from Amur to Korea
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            6 fighters moved from 49 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Iraq to Bryansk
            2 fighters moved from Norway to United Kingdom
            1 bomber moved from Norway to United Kingdom
            1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from Norway to Finland
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            3 infantry placed in Norway
            2 infantry and 1 mech_infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,6,3,1,6,4,6,1,2,6,1,6,6,1,1,6,3,5,5,5,1,4,5,3,1,1,2,2,2,2,5,1,6,2,1,3,1,2,4,3,6,5,6
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            4 fighters moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Iraq to 97 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 bomber moved from Egypt to 97 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Greece
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - British
            Battle in Greece
            Battle in 95 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                British win, taking Greece from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Cyprus
            Battle in 97 Sea Zone
                British attack with 1 bomber, 7 fighters and 2 submarines
                Italians defend with 1 destroyer
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking Cyprus from Italians, taking 97 Sea Zone from Neutral with 1 bomber, 7 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 aaGun and 3 infantry moved from Trans-Jordan to 98 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun and 3 infantry moved from 99 Sea Zone to Greece
            2 carriers and 3 destroyers moved from 98 Sea Zone to 99 Sea Zone
            4 fighters moved from 97 Sea Zone to 99 Sea Zone
            2 armour and 2 mech_infantrys moved from Syria to Iraq
            2 infantry moved from Trans-Jordan to Syria
            2 artilleries moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            3 fighters moved from 97 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            2 fighters moved from Norway to Finland
            1 fighter moved from Norway to Finland
            1 aaGun, 7 infantry and 1 marine moved from Norway to Finland
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from Scotland to 111 Sea Zone
            4 aaGuns moved from Scotland to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Finland: 1 fighter
            EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 110 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 aaGun
            EDIT: Adding units owned by British to Syria: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : -0.33
    Japanese regular : -0.67
    British regular : 1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Korea : 1 flag, 1 aaGun, 1 factory_minor, 10 fighters, 8 infantry, 1 marine and 1 mech_infantry
    Anhwe : 27 infantry
    Queensland : 1 infantry and 1 mech_infantry
    New Zealand : 1 artillery, 3 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    Buryatia : 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
    49 Sea Zone : 1 destroyer and 1 submarine
    26 Sea Zone : 5 carriers, 1 cruiser, 4 destroyers, 10 fighters and 1 transport
    10 Sea Zone : 10 submarines
    16 Sea Zone : 1 destroyer
    63 Sea Zone : 1 battleship, 1 cruiser and 2 transports
    54 Sea Zone : 1 battleship, 1 carrier, 4 submarines and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Cyprus : 1 marine
    Scotland : 1 airfield
    Malta : 1 artillery
    United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Morocco : 2 aaGuns and 1 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Syria : 1 flag, 1 aaGun, 1 bomber, 3 fighters and 4 infantry
    French West Africa : 1 flag
    Tunisia : 1 flag
    Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    Holland Belgium : 1 flag, 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Bryansk : 2 fighters
    95 Sea Zone : 1 submarine
    Greece : 1 flag, 1 aaGun, 1 airfield, 3 infantry and 1 marine
    99 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
    97 Sea Zone : 1 flag, 2 submarines
    Iraq : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 15 infantry, 12 mech_infantrys and 1 tactical_bomber
    81 Sea Zone : 1 submarine
    Brazil : 1 flag
    Finland : 1 flag, 1 aaGun, 2 fighters, 10 infantry, 2 marines and 2 mech_infantrys
    110 Sea Zone : 3 carriers, 2 cruisers, 8 destroyers, 6 fighters and 5 transports
    

    Production/PUs Summary :

    Germans : 45 / 76
    Russians : 28 / 32
    Japanese : 53 / 66
    Americans : 64 / 91
    Chinese : 12 / 13
    British : 40 / 50
    UK_Pacific : 0 / 0
    Italians : 10 / 12
    ANZAC : 10 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Bulgaria to Greece
            3 fighters moved from Southern Italy to Greece
            1 fighter moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            1 fighter moved from Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                    Italians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Eastern Poland
                 retreated to Eastern Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry; Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Greece
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 aaGun, 1 airfield, 3 infantry and 1 marine
                    British roll AA dice in Greece : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 3 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -2.67
    British AA : -0.50
    Russians regular : 0.67
    

    Savegame

  • '19 '17 '16

    Lose the AA Gun in Greece?

    Going to be away so might not be able to finish this turn until Sunday.


  • @simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:

    Lose the AA Gun in Greece?

    Going to be away so might not be able to finish this turn until Sunday.

    Lose an Inf. Max D the rest of the way

  • '19 '17 '16

    Given you got 3 hits on defence, I’m going to assume that you may change that answer and on that assumption, I’m not going to continue.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Bulgaria to Greece
            3 fighters moved from Southern Italy to Greece
            1 fighter moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            1 fighter moved from Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                    Italians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Eastern Poland
                 retreated to Eastern Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry; Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Greece
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 aaGun, 1 airfield, 3 infantry and 1 marine
                    British roll AA dice in Greece : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 3 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 aaGun, 3 infantry and 1 marine in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    1 fighter owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                 retreated to Greece
                British win with 1 aaGun, 2 infantry and 1 marine remaining. Battle score for attacker is -13
                Casualties for Italians: 1 fighter and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 fighters moved from Greece to Southern Italy
            1 fighter moved from Eastern Poland to Germany
            1 fighter moved from Holland Belgium to Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,1
            Italians collect 2 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -2.67
    British AA : -0.50
    Russians regular : 0.67
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to Persia
                  ANZAC take Persia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 artillery and 3 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to Greece
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Anhwe : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Solomon Islands : 1 infantry
    54 Sea Zone : 1 cruiser, 2 fighters and 3 submarines
    62 Sea Zone : 1 flag, 1 destroyer and 2 transports
    Morocco : 1 infantry
    Greece : 1 fighter
    99 Sea Zone : 1 destroyer
    Persia : 1 flag, 1 infantry
    110 Sea Zone : 2 infantry
    

    Production/PUs Summary :

    Germans : 48 / 76
    Russians : 28 / 32
    Japanese : 51 / 66
    Americans : 61 / 91
    Chinese : 12 / 13
    British : 40 / 50
    UK_Pacific : 0 / 0
    Italians : 10 / 5
    ANZAC : 12 / 15
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Yakut S.S.R. to Timguska
            1 mech_infantry moved from Yenisey to Timguska
            1 mech_infantry moved from Kweichow to Kiangsi
                  Germans take Kiangsi from Chinese
            1 infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 fighter and 1 infantry moved from Volgograd to Rostov
            1 bomber moved from Volgograd to Timguska
            3 infantry moved from Poland to Eastern Poland
            2 fighters moved from Volgograd to Persia
            1 artillery and 1 infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 mech_infantry moved from Sikang to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Germany to Norway
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Eastern Poland
            4 artilleries and 1 infantry moved from Romania to Eastern Poland
            3 mech_infantrys moved from Poland to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Norway causes 0 damage total. 
            Battle in Timguska
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                Germans win, taking Timguska from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/7 hits, 3.50 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Persia
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Persia
                Germans win, taking Persia from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 4 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/14 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Eastern Poland to 114 Sea Zone
            8 mech_infantrys moved from Poland to Romania
            2 submarines moved from 113 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Denmark to Germany
            2 artilleries moved from Denmark to Western Germany
            3 infantry moved from Western Germany to Denmark
            2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 armour and 1 mech_infantry moved from Yenisey to Kansu
            1 bomber moved from Timguska to Novosibirsk
            1 bomber moved from Novosibirsk to Volgograd
            1 artillery moved from Tsinghai to Novosibirsk
            2 fighters moved from Persia to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Kweichow to Kansu
            2 infantry moved from Volgograd to Caucasus
            4 artilleries and 4 infantry moved from Samara to Novosibirsk
            1 aaGun, 16 artilleries and 13 infantry moved from Samara to Volgograd
    
        Place Units - Germans
            1 carrier, 1 destroyer and 2 transports placed in 114 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Americans AA : 0.83
    ANZAC regular : -0.33
    Russians regular : -0.33
    Germans regular : 4.17
    

    Savegame


  • @simon33 i wanted to retreat with the russian forces when you had one art left, file snafu, kept clicking retreat but the bar with the word retreat was, like a muted color. Hit enter and it rolled again. I will edit, don’t know if this is a problem with this version??


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            4 artilleries and 13 infantry moved from Novgorod to Vyborg
            2 fighters and 1 tactical_bomber moved from Russia to Vyborg
            1 fighter moved from Bryansk to Vyborg
            1 artillery and 2 infantry moved from Ukraine to Rostov
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in Vyborg
                Russians attack with 4 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 infantry and 9 mech_infantrys
                    Russians roll dice for 4 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/21 hits, 6.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 9 mech_infantrys in Vyborg, round 2 : 1/11 hits, 3.67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Vyborg, round 3 : 8/20 hits, 6.17 expected hits
                    Germans roll dice for 1 artillery and 8 mech_infantrys in Vyborg, round 3 : 0/9 hits, 3.00 expected hits
                    8 mech_infantrys owned by the Germans lost in Vyborg
                    Russians roll dice for 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Vyborg, round 4 : 8/20 hits, 6.17 expected hits
                    Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 9 mech_infantrys
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns, 2 artilleries and 53 infantry moved from Russia to Tambov
            11 infantry moved from Bryansk to Tambov
            1 armour and 3 mech_infantrys moved from Evenkiyskiy to Nenetsia
            2 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            4 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vyborg: 4 artilleries and 12 infantry
            EDIT: Adding units owned by Russians to Novgorod: 4 artilleries and 12 infantry
            EDIT: Changing ownership of Vyborg from Russians to Germans
            EDIT: Adding units owned by Germans to Vyborg: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -6.67
    Russians regular : -1.33
    

    Territory Summary for Russians :

    Korea : 2 aaGuns and 7 infantry
    Yenisey : 1 mech_infantry
    Yakut S.S.R. : 3 infantry
    Karelia : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 1 aaGun, 2 armour and 3 mech_infantrys
    Rostov : 1 artillery and 2 infantry
    Nenetsia : 1 armour and 3 mech_infantrys
    Bessarabia : 1 infantry
    Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
    Tambov : 2 aaGuns, 2 artilleries and 64 infantry
    Ukraine : 1 factory_minor and 8 infantry
    Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
    Samara : 1 infantry
    113 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 52 / 70
    Russians : 29 / 31
    Japanese : 51 / 66
    Americans : 59 / 91
    Chinese : 11 / 13
    British : 40 / 50
    UK_Pacific : 0 / 0
    Italians : 10 / 5
    ANZAC : 10 / 15
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
            2 battleships and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            2 artilleries and 2 infantry moved from Yunnan to Kweichow
            1 artillery moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from French Indo China to Kiangsi
            3 infantry moved from West India to Eastern Persia
            3 infantry moved from India to West India
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            5 fighters moved from Marianas to 16 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in 16 Sea Zone
                Japanese attack with 14 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 14 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/16 hits, 8.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win, taking Midway from Americans with 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            14 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
            9 carriers, 1 cruiser, 5 destroyers and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
            4 tactical_bombers moved from 6 Sea Zone to Kiangsi
            1 tactical_bomber moved from Kweichow to Kiangsi
            2 bombers moved from Japan to Kiangsi
            3 artilleries, 3 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 transport moved from 35 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            3 artilleries, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            10 fighters moved from 26 Sea Zone to Midway
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from New Zealand to 63 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
            Battle in Sumatra
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking New Guinea from Japanese, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Midway
                Americans attack with 10 fighters
                Japanese defend with 1 airfield and 1 marine
                    Americans roll dice for 10 fighters in Midway, round 2 : 6/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 marine in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Midway
                Americans win with 9 fighters remaining. Battle score for attacker is -5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            9 fighters moved from Midway to 26 Sea Zone
            1 fighter moved from Korea to 26 Sea Zone
            1 armour and 3 mech_infantrys moved from Buryatia to Korea
            1 fighter and 1 tactical_bomber moved from Buryatia to Korea
            1 carrier, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            2 marines moved from New Zealand to 63 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Bryansk to Greece
            2 mech_infantrys moved from Finland to Novgorod
            3 infantry and 1 marine moved from Finland to Norway
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
    
        Place Units - Americans
            1 carrier and 9 submarines placed in 10 Sea Zone
            3 infantry placed in Norway
            3 mech_infantrys placed in Korea
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : 1.00
    Germans regular : 1.00
    

    Territory Summary for Americans :

    Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 10 fighters, 8 infantry, 1 marine, 7 mech_infantrys and 1 tactical_bomber
    Queensland : 1 mech_infantry
    New Guinea : 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
    Java : 1 flag, 1 artillery
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 transport
    46 Sea Zone : 1 transport
    26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 infantry, 2 marines, 15 submarines and 1 transport
    10 Sea Zone : 1 carrier and 9 submarines
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Malta : 1 artillery
    United Kingdom : 1 bomber and 2 fighters
    Morocco : 1 aaGun
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 marine
    Libya : 1 flag
    Novgorod : 2 mech_infantrys
    Greece : 2 fighters
    Iraq : 1 mech_infantry
    Finland : 1 flag
    110 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 50 / 70
    Russians : 29 / 31
    Japanese : 43 / 65
    Americans : 69 / 94
    Chinese : 11 / 13
    British : 40 / 50
    UK_Pacific : 0 / 0
    Italians : 10 / 5
    ANZAC : 10 / 15
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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