L20 666 (Allies + 15) vs WindowWasher (Axis)

  • '21 '20

    i went to bomb egypt, was completely blind to your fighter there for some reason. I tried clicking out to redo my move and it wouldnt let me so i did not scramble your fighter and hit your naval base, thats what the dice were. redoing move

  • '21 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Crete
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Crete from Neutral_Allies with no units remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for ANZAC: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 5/9 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    Russians regular : 0.67
    British regular : 0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.0.20234, time: 12:53:52 PM
    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
            2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            3 fighters moved from Java to India
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 58 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Shan State : 1 infantry
    India : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    46 Sea Zone : 1 destroyer
    39 Sea Zone : 1 destroyer
    63 Sea Zone : 1 cruiser
    United Kingdom : 1 fighter and 2 infantry
    Algeria : 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 36 / 38
    Japanese : 33 / 43
    Americans : 52 / 52
    Chinese : 5 / 5
    British : 34 / 39
    UK_Pacific : 17 / 17
    Italians : 15 / 16
    ANZAC : 18 / 18
    French : 2 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20

    did you mean to take french indo china? edit it if you did on russia.

  • '21 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            5 artilleries and 1 infantry moved from Poland to Eastern Poland
            6 armour and 1 mech_infantry moved from Germany to Eastern Poland
            5 artilleries and 23 infantry moved from Romania to Bessarabia
            3 armour moved from Romania to Eastern Poland
            10 artilleries moved from Germany to Poland
            1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
            1 fighter moved from Southern Italy to Eastern Poland
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Libya to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Norway to Finland
            1 armour moved from Western Germany to 113 Sea Zone
            4 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from 99 Sea Zone to Cyprus
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 submarine moved from 121 Sea Zone to 120 Sea Zone
    
        Combat - Germans
            Battle in Cyprus
            Battle in Bessarabia
                Germans attack with 5 artilleries and 23 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 23 infantry in Bessarabia, round 2 : 2/28 hits, 6.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Cyprus from British, taking Bessarabia from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 armour moved from 113 Sea Zone to Norway
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            2 aaGuns moved from Romania to Bessarabia
            1 aaGun moved from Romania to Eastern Poland
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -4.33
    

    Savegame


  • @WindowWasher said in L20 666 (Allies + 15) vs WindowWasher (Axis):

    did you mean to take french indo china? edit it if you did on russia.
    No, I didn’t move into FIC…


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.0.20234, time: 10:41:08 AM
    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Russia to Bryansk
            1 aaGun and 9 infantry moved from Belarus to Bryansk
            3 infantry moved from Novgorod to Archangel
            1 aaGun, 1 artillery and 8 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
    Timguska : 6 infantry
    Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
    Archangel : 3 infantry
    Russia : 1 airfield, 1 factory_major and 10 infantry
    Ukraine : 1 factory_minor
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor and 2 infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    106 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 53
    Russians : 35 / 44
    Japanese : 33 / 43
    Americans : 52 / 52
    Chinese : 5 / 5
    British : 34 / 39
    UK_Pacific : 17 / 17
    Italians : 15 / 16
    ANZAC : 18 / 18
    French : 2 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
            1 infantry moved from Siam to Shan State
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from Siam to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Siam to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 artillery and 1 mech_infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            3 fighters moved from Caroline Islands to 46 Sea Zone
            1 artillery moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            3 artilleries and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hopei
            1 artillery and 3 infantry moved from Anhwe to Kweichow
            3 artilleries moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Malaya
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                 retreated to Burma
                UK_Pacific win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Yunnan to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 aaGun moved from Anhwe to Hunan
            1 aaGun moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            2 fighters moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from 46 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            2 bombers moved from Philippines to Kwangsi
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -1.00
    ANZAC regular : -0.67
    UK_Pacific regular : 0.00
    British regular : 0.67
    

    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
            2 fighters moved from 30 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
            1 armour moved from 87 Sea Zone to French West Africa
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
            2 fighters moved from 30 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
            1 armour moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser and 1 marine moved from 28 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            1 carrier moved from 89 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 89 Sea Zone to Quebec
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.17
    

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
    Johnston Island : 2 marines
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    46 Sea Zone : 1 destroyer
    30 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
    10 Sea Zone : 1 destroyer and 4 submarines
    54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Quebec : 1 tactical_bomber
    Gibraltar : 1 bomber
    Morocco : 1 artillery, 2 infantry and 1 mech_infantry
    French West Africa : 1 flag, 1 armour
    87 Sea Zone : 1 infantry and 1 transport
    106 Sea Zone : 1 destroyer
    91 Sea Zone : 2 carriers, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 53
    Russians : 35 / 44
    Japanese : 60 / 68
    Americans : 51 / 71
    Chinese : 4 / 5
    British : 34 / 39
    UK_Pacific : 6 / 17
    Italians : 15 / 16
    ANZAC : 10 / 18
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.67
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Kansu : 1 infantry
    Szechwan : 1 infantry
    Sikang : 1 fighter and 10 infantry
    

    Production/PUs Summary :

    Germans : 45 / 53
    Russians : 35 / 44
    Japanese : 59 / 68
    Americans : 51 / 71
    Chinese : 5 / 7
    British : 34 / 39
    UK_Pacific : 6 / 17
    Italians : 15 / 16
    ANZAC : 10 / 18
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 11:52:10 AM
    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - British
            1 artillery moved from British Somaliland to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Iraq
            1 bomber moved from Persia to 99 Sea Zone
            1 marine moved from British Somaliland to 76 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
            2 fighters moved from 30 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
            1 armour moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser and 1 marine moved from 28 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            1 carrier moved from 89 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 89 Sea Zone to Quebec
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from British Somaliland to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Iraq
            1 bomber moved from Persia to 99 Sea Zone
            1 marine moved from British Somaliland to 76 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Trans-Jordan
            1 fighter moved from Persia to India
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Iraq to Persia
            1 infantry moved from Burma to India
            3 fighters moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            1 fighter and 1 submarine placed in 98 Sea Zone
            1 destroyer placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Italians regular : -0.17
    Japanese regular : -0.83
    British regular : 1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Kansu : 1 infantry
    Szechwan : 1 infantry
    Sikang : 1 fighter and 10 infantry
    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
    Queensland : 1 artillery and 3 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
    Johnston Island : 2 marines
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    46 Sea Zone : 1 destroyer
    30 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
    10 Sea Zone : 1 destroyer and 4 submarines
    54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
    Trans-Jordan : 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers
    Alexandria : 1 infantry
    Gibraltar : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Kenya : 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
    Anglo Egyptian Sudan : 1 infantry
    Morocco : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
    French Madagascar : 1 flag, 1 infantry
    Syria : 1 flag
    French West Africa : 1 flag, 1 armour
    Ethiopia : 1 flag, 1 artillery
    87 Sea Zone : 1 infantry and 1 transport
    106 Sea Zone : 1 destroyer
    Iraq : 1 flag, 1 armour
    Eastern Persia : 1 flag
    72 Sea Zone : 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 infantry
    Persia : 1 flag, 2 infantry
    98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 marine and 1 submarine
    91 Sea Zone : 2 carriers, 2 fighters and 4 transports
    

    Production/PUs Summary :

    Germans : 45 / 53
    Russians : 35 / 44
    Japanese : 59 / 68
    Americans : 51 / 71
    Chinese : 5 / 7
    British : 38 / 38
    UK_Pacific : 6 / 9
    Italians : 13 / 16
    ANZAC : 10 / 18
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20

    that’s a lot of british fighters, damn

  • '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 artilleries and 2 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Belarus to Baltic States
                  Italians take Baltic States from Russians
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Malta
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Libya
    
        Place Units - Italians
            1 armour and 1 fighter placed in Southern Italy
            Italians undo move 1.
            1 armour and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 1:52:25 PM
    Savegame

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