Pejon 88 (X) vs. JDOW (Allies +12), BM3


  • '15 '14

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            2 destroyers and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 armour moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 77 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,83
    

    Savegame


  • '15 '14

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            2 destroyers and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 armour moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 77 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,83
    

    Savegame



  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from British
            1 mech_infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            2 bombers moved from Southern Italy to Tsinghai
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            3 fighters and 3 tactical_bombers moved from Russia to Sikang
    
        Combat - Germans
            Battle in Sikang
                Germans attack with 3 fighters and 3 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry; Russians defend with 1 fighter and 1 tactical_bomber
                    Germans roll dice for 3 fighters and 3 tactical_bombers in Sikang, round 2 : 2/6 hits, 3,50 expected hits
                    Chinese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/5 hits, 2,50 expected hits
                    2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the Chinese lost in Sikang
                    Germans roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 3 : 1/3 hits, 1,67 expected hits
                    Chinese roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 3 : 2/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Sikang
                 retreated to Sikang
                Chinese win with 2 fighters remaining. Battle score for attacker is -35
                Casualties for Germans: 3 fighters and 2 tactical_bombers
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 1 tactical_bomber
            Battle in Tsinghai
                Germans attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Tsinghai to Kansu
            1 tactical_bomber moved from Sikang to Kansu
            1 mech_infantry moved from Timguska to Kansu
            1 infantry moved from Tambov to Volgograd
            3 infantry moved from Russia to Samara
            1 armour moved from Russia to Volgograd
            1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            5 armour, 4 artilleries, 10 infantry and 27 mech_infantrys moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Rostov
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            6 mech_infantrys moved from Bessarabia to Western Ukraine
            10 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Greece to Romania
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone
            1 aaGun moved from Northern Italy to France
            4 mech_infantrys moved from Northern Italy to Germany
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Russia
            3 infantry placed in Novgorod
            9 mech_infantrys placed in Germany
            Germans undo move 1.
            1 artillery, 1 fighter and 1 infantry placed in Russia
            Germans undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            1 destroyer placed in 97 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,1,3,5,6,4,5
            Germans collect 64 PUs (5 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Germans regular : -2,67
    

    Savegame



  • @Pejon_88 You can change casualties as you like in Sikang of course.


  • '15 '14

    Oh, that was a pleasant surprise gift by MARTI. I did not expect you to go for those folks.

    However this game ends, you can claim that I was definitely unable to predict your actions.


  • '15 '14

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Sikang to Kazakhstan
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Buryatia to Yenisey
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yenisey
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Sikang
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 fighter moved from Yenisey to Buryatia
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 1,33
    Russians regular : 0,50
    

    Savegame



  • @JDOW I think that is an important part of the game. If you only do things with perfect odds, your opponent would rather quickly know how to anticipate every move 🙂


  • '15 '14

    Yes, I agree!



  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 fighters and 4 tactical_bombers moved from 44 Sea Zone to Java
            1 artillery moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Jehol to Shensi
            1 bomber moved from Anhwe to Shensi
            1 bomber moved from Anhwe to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Japanese creates battle in territory 44 Sea Zone
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
            Battle in Java
                Japanese attack with 6 fighters and 4 tactical_bombers
                ANZAC defend with 1 armour and 3 infantry
                    Japanese roll dice for 6 fighters and 4 tactical_bombers in Java, round 2 : 5/10 hits, 5,67 expected hits
                    ANZAC roll dice for 1 armour and 3 infantry in Java, round 2 : 1/4 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 armour owned by the ANZAC and 3 infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Americans with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 armour and 3 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Shensi, round 2 : 6/6 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 22 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 cruiser, 1 infantry, 7 submarines and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            3 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Shan State to Kansu
            1 bomber, 2 fighters and 2 tactical_bombers moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 armour moved from Hopei to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            6 fighters and 3 tactical_bombers moved from Java to 37 Sea Zone
            6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 infantry and 1 mech_infantry moved from Manchuria to Korea
    
        Place Units - Japanese
            3 carriers placed in 37 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,3,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3,2,1
            Japanese collect 50 PUs (7 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,17
    Japanese regular : 2,00
    ANZAC regular : -0,50
    

    Savegame


  • '15 '14

    Lol. Overlooked the sub could reach 54


  • '15 '14

    Also, I unnecessarily landes all anzacs in java.
    Didn‘t consider air strike. But one plane down at least.



  • I think we both have done some good things and some questionable things in this game.


  • '15 '14

    Well, the 54 failure was entirely your fault. It took you so long to play Italy that I already forgot what I had to do with Anzac 😉 🤣

    just kidding^^


  • '15 '14

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 1 fighter, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Greece
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Caroline Islands to 21 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 fighter moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Strategic bombing raid in Greece
                    Germans roll AA dice in Greece : 0/1 hits, 0,17 expected hits
                Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Greece causes 4 damage total. 
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Borneo
            Battle in Sumatra
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 5 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 submarines moved from 43 Sea Zone to 37 Sea Zone
            2 submarines moved from 44 Sea Zone to 42 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from 21 Sea Zone to Caroline Islands
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            3 fighters moved from 22 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from French West Africa to French Central Africa
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to Cyprus
            1 bomber moved from Greece to Caucasus
            1 bomber moved from Volgograd to Caucasus
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            1 bomber moved from Western United States to Gibraltar
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Americans
            1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
            2 bombers, 1 fighter, 2 infantry and 1 marine placed in Western United States
            Americans undo move 2.
            2 bombers, 1 fighter, 2 infantry and 1 marine placed in Western United States
            1 bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 0,50
    Germans AA : -0,33
    Germans regular : -0,33
    

    Savegame


  • '15 '14

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,67
    

    Savegame


  • '15 '14

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 1 fighter, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Greece
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Caroline Islands to 21 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 fighter moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Strategic bombing raid in Greece
                    Germans roll AA dice in Greece : 0/1 hits, 0,17 expected hits
                Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Greece causes 4 damage total. 
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Borneo
            Battle in Sumatra
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 5 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 submarines moved from 43 Sea Zone to 37 Sea Zone
            2 submarines moved from 44 Sea Zone to 42 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from 21 Sea Zone to Caroline Islands
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            3 fighters moved from 22 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from French West Africa to French Central Africa
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to Cyprus
            1 bomber moved from Greece to Caucasus
            1 bomber moved from Volgograd to Caucasus
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            1 bomber moved from Western United States to Gibraltar
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Americans
            1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
            2 bombers, 1 fighter, 2 infantry and 1 marine placed in Western United States
            Americans undo move 2.
            2 bombers, 1 fighter, 2 infantry and 1 marine placed in Western United States
            1 bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Caucasus to Samara
            3 fighters moved from Caucasus to Samara
            2 fighters moved from Caucasus to Samara
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Samara
                British attack with 5 fighters and 1 mech_infantry
                Germans defend with 3 infantry
                    British roll dice for 5 fighters and 1 mech_infantry in Samara, round 2 : 5/6 hits, 2,67 expected hits
                    Germans roll dice for 3 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Germans and 1 fighter owned by the British lost in Samara
                British win with 4 fighters remaining. Battle score for attacker is -5
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from Samara to Caucasus
            2 fighters moved from Caucasus to India
            1 tactical_bomber moved from Caucasus to India
            4 fighters moved from Caucasus to Cyprus
            1 aaGun, 2 artilleries, 3 infantry and 1 marine moved from Northwest Persia to Caucasus
            3 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 5 artilleries and 40 infantry moved from Burma to India
            1 fighter moved from Caucasus to India
            4 fighters moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            1 submarine placed in 110 Sea Zone
            3 artilleries placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Removing units owned by Americans from Morocco: 1 aaGun
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Adding units owned by Americans to Algeria: 1 aaGun
            EDIT: Removing units owned by Americans from Morocco: 1 infantry
            EDIT: Adding units owned by Americans to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Japanese regular : 1,17
    Germans AA : -0,33
    Germans regular : 1,33
    British regular : 2,17
    

    Savegame


  • '15 '14

    The 3 UK dudes in 110 are on 2 US transports.

    I had to edit in 110 at the beginning as MARTI did not allow me to load units on any US TT in 110.


  • '15 '14

    I meant, tripleA did not allow me.



  • @JDOW Haha 😄



  • @JDOW Duely noted.



  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Romania to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 artillery moved from Northern Italy to France
            4 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,17
    British regular : 0,50
    

    Savegame


  • '15 '14

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Northern Territory to Queensland
            1 aaGun and 1 infantry moved from Burma to India
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • @JDOW That was a waste of snake eyes on your end 😉



  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Volgograd to Kazakhstan
            2 bombers and 1 tactical_bomber moved from Kansu to Kazakhstan
            1 mech_infantry moved from Kansu to Tsinghai
                  Germans take Tsinghai from Chinese
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 fighter moved from Russia to Kazakhstan
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 3 bombers and 1 destroyer
                British defend with 1 submarine; Americans defend with 1 submarine
                    Germans roll dice for 3 bombers and 1 destroyer in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 98 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
                Casualties for British: 1 submarine
            Battle in Kazakhstan
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/6 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Ukraine to Rostov
            4 infantry moved from Bryansk to Tambov
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Tambov
            16 mech_infantrys moved from Western Ukraine to Tambov
            4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            3 infantry moved from Belarus to Bryansk
            1 fighter moved from Kazakhstan to Russia
            3 bombers moved from 98 Sea Zone to Southern Italy
            1 tactical_bomber moved from 112 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Volgograd
            1 tactical_bomber moved from Kazakhstan to Volgograd
            2 bombers moved from Kazakhstan to Russia
            2 armour and 9 mech_infantrys moved from Volgograd to Tsinghai
            6 mech_infantrys moved from Germany to Romania
            7 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 submarines placed in 112 Sea Zone
            1 fighter placed in 112 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
            2 artilleries and 1 infantry placed in Russia
            3 infantry placed in Novgorod
            Germans undo move 5.
            Germans undo move 4.
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 69 PUs (1 lost to blockades); end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Russians regular : -0,33
    Germans regular : 1,83
    

    Savegame


  • '15 '14

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Kazakhstan
            1 artillery moved from Caucasus to Kazakhstan
            1 fighter moved from Sikang to Kazakhstan
            1 infantry moved from Buryatia to Amur
            1 fighter moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Caucasus
            1 fighter moved from Amur to Sakha
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 fighter moved from Sakha to Yakut S.S.R.
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,00
    Russians regular : -0,00
    

    Savegame


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