So it looks like.
I have a g40 running with him but his last post is 30 days ago
Karl7 RayC Aixs vs Canuck 12 and Gargantua Allies +12 BM3
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Hopei 2 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Szechwan 1 fighter and 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Chinese retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Korea 1 bomber moved from Philippines to 43 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 2 bombers moved from Western United States to Korea 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 1 fighter moved from Midway to Korea 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Manchuria to Korea 1 fighter moved from Guam to 6 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 112 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone Germans roll dice for 2 submarines in 112 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 0/6 hits, 3.50 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone 1 cruiser owned by the Americans retreated to 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -28 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Casualties for Germans: 1 submarine Battle in Korea Americans attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 4 infantry Americans roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 3/11 hits, 4.67 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Korea Americans roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 3 : 4/11 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 fighter moved from 112 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from 43 Sea Zone to Amur 2 fighters and 1 tactical_bomber moved from Korea to Amur 2 bombers moved from Korea to Amur 3 fighters moved from Western United States to Midway 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to Amur 4 fighters moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 35 Sea Zone to 6 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Hopei 2 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Szechwan 1 fighter and 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Chinese retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters and 2 transports Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 112 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 112 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits Germans roll dice for 1 battleship, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British and 2 fighters owned by the British lost in 112 Sea Zone British roll dice for 1 battleship, 2 fighters and 2 transports in 112 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 2 fighters and 1 transport in 112 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone British roll dice for 1 battleship, 1 fighter and 2 transports in 112 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in 112 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits 2 transports owned by the British retreated to 110 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -32 Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 4 fighters Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Non Combat Move - British 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 81 Sea Zone to 72 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 3 infantry placed in Union of South Africa Turn Complete - British British collect 24 PUs; end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -5.00 British : -4.17 Americans : -3.17 Chinese : 1.33 Japanese : -0.67
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Persia Italians take Persia from British 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 armour moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Tunisia to Libya 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa 1 bomber moved from Southern Italy to French Equatorial Africa 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 marine moved from Southern Italy to 97 Sea Zone 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Albania to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 mech_infantry moved from Romania to Eastern Poland 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to 96 Sea Zone
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Persia Italians take Persia from British 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 armour moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Tunisia to Libya 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa 1 bomber moved from Southern Italy to French Equatorial Africa 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 marine moved from Southern Italy to 97 Sea Zone 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Albania to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 mech_infantry moved from Romania to Eastern Poland 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in 96 Sea Zone Italians attack with 2 destroyers, 1 fighter, 1 submarine and 1 transport Americans defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northwest Persia Italians attack with 1 armour and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 4 : 3/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Equatorial Africa Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 3 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Malta Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 1 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1 Italians collect 26 PUs (1 lost to blockades); end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : -1.00 French : -0.67 Americans : -0.67
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - French Non Combat Move - French
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Romania to Ukraine Germans take Bessarabia from Russians Germans take Ukraine from Russians 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Romania to Ukraine Germans take Bessarabia from Russians Germans take Ukraine from Russians 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; French defend with 1 fighter; Americans defend with 1 cruiser and 1 fighter Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits British roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits British roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 transport owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Americans, 2 infantry owned by the British and 1 fighter owned by the British lost in 110 Sea Zone 1 mech_infantry owned by the British, 1 transport owned by the British and 1 infantry owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 52 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 cruiser and 1 fighter Casualties for British: 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports Casualties for French: 1 fighter Battle in Baltic States Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 aaGuns, 3 armour, 2 artilleries, 11 infantry and 7 mech_infantrys moved from Poland to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland 1 bomber moved from 110 Sea Zone to Western Germany 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 aaGun moved from Yugoslavia to Slovakia Hungary 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 infantry moved from Normandy Bordeaux to France 1 tactical_bomber moved from 110 Sea Zone to Norway Place Units - Germans 2 infantry placed in Western Germany 3 mech_infantrys placed in Germany 2 fighters placed in Western Germany Germans undo move 1. 2 infantry placed in Germany Germans undo move 3. 1 infantry placed in Germany 1 infantry placed in Western Germany 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 tactical_bomber EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Norway: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : -0.17 Russians : 0.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Romania to Ukraine Germans take Bessarabia from Russians Germans take Ukraine from Russians 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; French defend with 1 fighter; Americans defend with 1 cruiser and 1 fighter Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits British roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits British roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 transport owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Americans, 2 infantry owned by the British and 1 fighter owned by the British lost in 110 Sea Zone 1 mech_infantry owned by the British, 1 transport owned by the British and 1 infantry owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 52 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 cruiser and 1 fighter Casualties for British: 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports Casualties for French: 1 fighter Battle in Baltic States Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 aaGuns, 3 armour, 2 artilleries, 11 infantry and 7 mech_infantrys moved from Poland to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland 1 bomber moved from 110 Sea Zone to Western Germany 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 aaGun moved from Yugoslavia to Slovakia Hungary 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 infantry moved from Normandy Bordeaux to France 1 tactical_bomber moved from 110 Sea Zone to Norway Place Units - Germans 2 infantry placed in Western Germany 3 mech_infantrys placed in Germany 2 fighters placed in Western Germany Germans undo move 1. 2 infantry placed in Germany Germans undo move 3. 1 infantry placed in Germany 1 infantry placed in Western Germany 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 tactical_bomber EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Norway: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 British : -0.17 Russians : 0.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Belarus to Baltic States 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 tactical_bomber moved from Novgorod to Ukraine 2 fighters moved from Novgorod to Western Ukraine 3 infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 artillery moved from Belarus to Baltic States Combat - Russians Battle in Northwest Persia Russians attack with 2 armour, 3 infantry and 1 mech_infantry Italians defend with 1 armour and 2 infantry Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Northwest Persia Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Northwest Persia, round 3 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Baltic States Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries in Baltic States, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 aaGun and 6 infantry moved from Manchuria to Korea 2 infantry moved from Amur to Korea 3 infantry moved from Kansu to Shensi 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 11 infantry moved from Belarus to Bryansk 11 infantry moved from Belarus to Smolensk 2 aaGuns moved from Belarus to Smolensk 2 aaGuns moved from Belarus to Bryansk 8 artilleries moved from Belarus to Bryansk 1 marine moved from Novgorod to Karelia 1 armour moved from Finland to Karelia 3 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Smolensk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Bryansk 3 infantry moved from Kansu to Suiyuyan 2 infantry moved from Belarus to Archangel 1 mech_infantry moved from Russia to Rostov 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 armour and 3 mech_infantrys moved from Novgorod to Smolensk Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Volgograd 3 artilleries, 1 bomber and 3 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Belarus to Baltic States 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 tactical_bomber moved from Novgorod to Ukraine 2 fighters moved from Novgorod to Western Ukraine 3 infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 artillery moved from Belarus to Baltic States Combat - Russians Battle in Northwest Persia Russians attack with 2 armour, 3 infantry and 1 mech_infantry Italians defend with 1 armour and 2 infantry Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Northwest Persia Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Northwest Persia, round 3 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Baltic States Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries in Baltic States, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 aaGun and 6 infantry moved from Manchuria to Korea 2 infantry moved from Amur to Korea 3 infantry moved from Kansu to Shensi 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 11 infantry moved from Belarus to Bryansk 11 infantry moved from Belarus to Smolensk 2 aaGuns moved from Belarus to Smolensk 2 aaGuns moved from Belarus to Bryansk 8 artilleries moved from Belarus to Bryansk 1 armour moved from Finland to Karelia 3 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Smolensk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Bryansk 3 infantry moved from Kansu to Suiyuyan 2 infantry moved from Belarus to Archangel 1 mech_infantry moved from Russia to Rostov 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 armour and 3 mech_infantrys moved from Novgorod to Smolensk 1 armour moved from Karelia to Vyborg 1 marine moved from Novgorod to Vyborg 1 fighter moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Novgorod 1 bomber placed in Russia 3 infantry placed in Volgograd 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.67 Russians : 0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 carriers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Anhwe to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Battle in Guam Battle in 6 Sea Zone Japanese attack with 2 fighters Americans defend with 2 submarines and 2 transports 2 submarines owned by the Americans Submerged 2 transports owned by the Americans lost in 6 Sea Zone Japanese win, taking Guam from Americans with 2 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Philippines Japanese attack with 2 artilleries and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries in Philippines, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 44 Sea Zone to Java 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from India to Yunnan 1 artillery moved from Yunnan to Hunan Place Units - Japanese 4 carriers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Java: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,2 Japanese collect 48 PUs (5 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 2.33 ANZAC : 0.50 Japanese : 2.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 carriers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Anhwe to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Battle in Guam Battle in 6 Sea Zone Japanese attack with 2 fighters Americans defend with 2 submarines and 2 transports 2 submarines owned by the Americans Submerged 2 transports owned by the Americans lost in 6 Sea Zone Japanese win, taking Guam from Americans with 2 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Philippines Japanese attack with 2 artilleries and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries in Philippines, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 44 Sea Zone to Java 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from India to Yunnan 1 artillery moved from Yunnan to Hunan Place Units - Japanese 4 carriers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Java: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,2 Japanese collect 48 PUs (5 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2.33 ANZAC : 0.50 Japanese : 2.00
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Western United States to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 17 Sea Zone to 6 Sea Zone 3 fighters moved from Midway to 6 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 3 bombers and 3 fighters moved from Amur to 6 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Western United States to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 17 Sea Zone to 6 Sea Zone 3 fighters moved from Midway to 6 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 3 bombers and 3 fighters moved from Amur to 6 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Marshall Islands Battle in 6 Sea Zone Americans attack with 1 battleship, 4 bombers, 2 carriers, 4 destroyers, 12 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters and 4 tactical_bombers Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 4 destroyers, 12 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 11/22 hits, 11.33 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 13/24 hits, 12.83 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 4 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 8/17 hits, 9.50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 10 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 15/20 hits, 11.50 expected hits 4 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 11 fighters owned by the Americans, 3 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship and 1 bomber in 6 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits Japanese roll dice for 2 battleships and 10 fighters in 6 Sea Zone, round 4 : 8/12 hits, 8.00 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win, taking Marshall Islands from Japanese with 2 battleships and 10 fighters remaining. Battle score for attacker is -121 Casualties for Americans: 1 battleship, 4 bombers, 2 carriers, 4 destroyers, 12 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 6 carriers, 1 cruiser, 1 destroyer and 4 tactical_bombers Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 7 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans
Combat Hit Differential Summary :
Americans : -3.17 Japanese : 3.67
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 6/10 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 7 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits 1 aaGun owned by the French, 1 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 9/17 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Germans: 4 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 2 infantry moved from Germany to 114 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania 1 artillery moved from Germany to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 aaGuns, 2 artilleries and 9 infantry moved from Germany to Poland Place Units - Germans 3 fighters placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -3.00 French : -6.33 AA fire in France : : -0.17 Neutral_Allies : 1.33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 6/10 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 7 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits 1 aaGun owned by the French, 1 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 9/17 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Germans: 4 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 2 infantry moved from Germany to 114 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania 1 artillery moved from Germany to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 aaGuns, 2 artilleries and 9 infantry moved from Germany to Poland Place Units - Germans 3 fighters placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 British : -3.00 French : -6.33 AA fire in France : : -0.17 Neutral_Allies : 1.33
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Novgorod to Belarus Combat - Russians Non Combat Move - Russians 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 aaGuns and 5 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 2 aaGuns and 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 2 infantry moved from Eastern Poland to Belarus Place Units - Russians 3 artilleries placed in Novgorod 3 armour placed in Ukraine 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Formosa to 37 Sea Zone 1 fighter moved from Okinawa to Kwangtung 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Formosa to 37 Sea Zone 1 fighter moved from Okinawa to Kwangtung 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung Combat - Japanese Battle in Borneo Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi 1 fighter moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 mech_infantry moved from Jehol to Anhwe Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 1.17 Chinese : -0.67 UK_Pacific : -0.67 Japanese : -0.67