So it looks like.
I have a g40 running with him but his last post is 30 days ago
Karl7 RayC Aixs vs Canuck 12 and Gargantua Allies +12 BM3
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 factory_minors and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 bombers moved from Kwangsi to India 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei Combat - Japanese Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Hopei Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 artilleries and 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 aaGun and 4 infantry moved from Anhwe to Kweichow 3 infantry moved from Jehol to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Malaya to Shan State 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 fighter moved from 21 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu 1 bomber moved from India to Kwangsi 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 tactical_bomber moved from Kwangsi to Philippines 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 1 destroyer placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 0.00 AA fire in India : : 0.67 Japanese : 0.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 carriers, 4 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 5 fighters moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from 43 Sea Zone to Dutch New Guinea 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 infantry moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana 5 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.33 AA fire in Caroline Islands : : -0.50 Japanese : -1.00
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1.67 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 carriers, 4 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 5 fighters moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from 43 Sea Zone to Dutch New Guinea 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 infantry moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana 5 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 66 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 3 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Dutch New Guinea: 1 bomber EDIT: Adding units owned by Americans to Northern Territory: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 fighters moved from United Kingdom to 101 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 artillery moved from Iraq to Syria 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Syria 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in French Madagascar Non Combat Move - British 1 bomber moved from France to United Kingdom 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Syria 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 1 factory_minor placed in Persia 2 fighters and 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
AA fire in France : : -0.17 Americans : 0.33 AA fire in Caroline Islands : : -0.50 Chinese : 1.67 Japanese : -2.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 carriers, 4 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 5 fighters moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from 43 Sea Zone to Dutch New Guinea 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 infantry moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana 5 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 66 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 3 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Dutch New Guinea: 1 bomber EDIT: Adding units owned by Americans to Northern Territory: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 fighters moved from United Kingdom to 101 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 artillery moved from Iraq to Syria 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Syria 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in French Madagascar Non Combat Move - British 1 bomber moved from France to United Kingdom 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Syria 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 1 factory_minor placed in Persia 2 fighters and 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 artilleries Turning on Edit Mode EDIT: Removing units owned by British from 101 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in France : : -0.17 Americans : 0.33 AA fire in Caroline Islands : : -0.50 Chinese : 1.67 Japanese : -2.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Non Combat Move - Italians 2 aaGuns, 1 artillery and 2 mech_infantrys moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Algeria to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Gibraltar to Southern Italy Place Units - Italians 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis 3 fighters moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis 3 fighters moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun moved from Northern Italy to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia 3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland 3 aaGuns, 6 armour, 3 artilleries, 14 infantry and 8 mech_infantrys moved from Poland to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to Western Germany 1 fighter moved from Gibraltar to 112 Sea Zone 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Western Germany 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Germans 1 carrier and 1 transport placed in 112 Sea Zone 2 infantry placed in Western Germany 5 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 3 armour moved from Ukraine to Belarus 1 aaGun, 3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Belarus to Bryansk 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 4 tactical_bombers moved from Philippines to 33 Sea Zone 4 fighters moved from 42 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone 1 bomber moved from Kwangsi to 33 Sea Zone 1 tactical_bomber moved from Kwangsi to 33 Sea Zone 1 fighter moved from Anhwe to 21 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 tactical_bomber moved from Anhwe to Hopei
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 4 tactical_bombers moved from Philippines to 33 Sea Zone 4 fighters moved from 42 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone 1 bomber moved from Kwangsi to 33 Sea Zone 1 tactical_bomber moved from Kwangsi to 33 Sea Zone 1 fighter moved from Anhwe to 21 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 tactical_bomber moved from Anhwe to Hopei Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 battleship and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 33 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 11/21 hits, 11.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 7/13 hits, 7.83 expected hits 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 2/9 hits, 5.33 expected hits Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 1 battleship, 2 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Battle in Hopei Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Hopei, round 2 : 0/6 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 33 Sea Zone to Paulau Island 1 bomber moved from 33 Sea Zone to Paulau Island 1 fighter moved from 34 Sea Zone to Paulau Island 1 fighter moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 aaGun, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 fighter and 2 tactical_bombers moved from Hopei to Anhwe 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 armour placed in French Indo China 3 armour placed in Malaya 2 infantry and 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.50 Chinese : 0.67 Japanese : -4.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Northern Territory to Queensland 1 infantry moved from British Guiana to Suriname 1 infantry moved from British Guiana to Suriname Place Units - Americans 2 carriers placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Suiyuyan to Chahar
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Northern Territory to Queensland 1 infantry moved from British Guiana to Suriname 1 infantry moved from British Guiana to Suriname Place Units - Americans 2 carriers placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 29 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to Line Islands: 1 armour and 1 infantry EDIT: Adding units owned by Americans to 29 Sea Zone: 1 transport EDIT: Removing units owned by Americans from New Zealand: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 63 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Northern Italy 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Non Combat Move - British 1 bomber moved from Northern Italy to Syria 1 mech_infantry moved from Syria to Persia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Iraq to Syria 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Trans-Jordan to Syria 1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to India 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 factory_minor placed in Iraq 2 infantry and 1 mech_infantry placed in Persia 1 mech_infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese : -0.67 AA fire in Northern Italy : : -0.17 Japanese : -1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Romania 5 mech_infantrys moved from Northern Italy to Romania 2 aaGuns moved from Eastern Poland to Western Ukraine 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Northern Territory to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Northern Territory to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :