• TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            2 Tanks moved from Formosa to 92 Sea Zone
            2 Tanks and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Carrier moved from 84 Sea Zone to 106 Sea Zone
            1 Tank moved from Formosa to 84 Sea Zone
            2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Infantry moved from Kirin to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Manila
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 92 Sea Zone to Manila
            1 Battleship moved from 84 Sea Zone to 92 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            3 Infantrys and 1 Tank moved from Heilungchiang to Chita
            1 Infantry moved from Shantung to Shanghai
            1 Artillery moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Shanghai
            3 Tanks moved from Liaoning to Chita
            1 Tank moved from Kirin to Chita
            1 Artillery and 1 Infantry moved from Kirin to Vladivostok
            1 Tank moved from Changchun to Vladivostok
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Infantry moved from Peking to Chahar
            1 Tank moved from Shantung to Shanghai
            1 Tank moved from Shantung to Anhwei
            2 Infantrys moved from Shantung to Shansi
            1 Fighter moved from Changchun to Shansi
            1 Fighter moved from Peking to Shansi
            2 Tanks moved from Peking to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 6 Infantrys and 5 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Chita, round 2 : 1/12 hits, 4.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Chita, round 3 : 4/12 hits, 4.00 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Vladivostok, round 3 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Vladivostok, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Manila
                Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Manila, round 2 : 4/7 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Manila
                Hisaichi win, taking Manila from Americans with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in Anhwei
                Hisaichi attack with 3 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Tanks in Anhwei, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 2 Submarines
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shanghai, round 2 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hong Kong
                Hisaichi attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Hong Kong, round 2 : 6/8 hits, 2.67 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 2 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Shansi
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Shansi, round 3 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Shansi to Shantung
            3 Infantrys moved from Liaoning to Peking
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Hulunbuir
            2 ArmoredCars and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.33
    British : 0.17
    Americans : 0.50
    Chinese : -0.67
    Russians : -1.50
    Dutch : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Infantry moved from British Guiana to Amazon
            1 Fighter moved from Montreal to 8 Sea Zone
            1 Destroyer and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone
            1 Transport moved from 10 Sea Zone to 11 Sea Zone
            1 Infantry moved from Scotland to 11 Sea Zone
            1 Tank moved from Manchester to 11 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 5 Sea Zone
            1 Infantry and 1 Tank moved from 5 Sea Zone to Nordland
            2 Fighters moved from London to 5 Sea Zone
            1 Fighter moved from Wales to 5 Sea Zone
            1 Bomber moved from London to 8 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            4 Infantrys moved from London to Manchester
            1 Artillery and 2 Infantrys moved from Wales to Dover
            1 Tank moved from London to Manchester
            1 Infantry moved from London to Manchester
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 Infantry moved from Burma to S.Thailand
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 66 Sea Zone
            1 Artillery and 2 Infantrys moved from 66 Sea Zone to Sumatra
            2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Fighter moved from Madras to Malaya
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            1 Tank moved from Hyderabad to Assam
            1 Infantry moved from Rajputana to Baluchistan
            1 Infantry moved from Punjab to Baluchistan
            1 Artillery moved from Kenya to Equatoria
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
            1 Cruiser and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from Iraq to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to S.Saudi Arabia
            1 Infantry moved from Trucial Coast to S.Saudi Arabia
            1 Artillery and 1 Infantry moved from Aden to S.Saudi Arabia
            1 Fighter moved from Trucial Coast to S.Saudi Arabia
            1 Tank moved from Palestine to Nubia
            1 Infantry moved from Palestine to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Nubia
            1 Infantry moved from Lower Egypt to Nubia
            1 Infantry moved from New Valley to Mersa Matruh
            2 Tanks moved from Cairo to Mersa Matruh
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 Artillery and 3 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from British Columbia to 80 Sea Zone
            1 Infantry moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 99 Sea Zone
            1 Tank moved from Ontario to South Central USA
            1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from Quebec to South Central USA
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in E.Mexico
                British attack with 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Tank in E.Mexico, round 2 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in E.Mexico, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                British loses 0 PUs for violating E.Mexicos neutrality.
                British win, taking E.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Nubia
                British attack with 3 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 3 Infantrys and 1 Tank in Nubia, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    British roll dice for 3 Infantrys and 1 Tank in Nubia, round 3 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Nubia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in 5 Sea Zone
                British attack with 1 Battleship, 1 Destroyer, 3 Fighters and 1 Transport
                Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Destroyer, 3 Fighters and 1 Transport in 5 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Finns, 1 Submarine owned by the Finns and 1 Destroyer owned by the British lost in 5 Sea Zone
                    British roll dice for 1 Battleship, 3 Fighters and 1 Transport in 5 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Finns lost in 5 Sea Zone
                British win with 1 Battleship, 3 Fighters and 1 Transport remaining. Battle score for attacker is 13
                Casualties for British: 1 Destroyer
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in 8 Sea Zone
                British attack with 1 Bomber, 1 Destroyer, 1 Fighter and 1 Transport
                Germans defend with 3 Submarines
                    Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Bomber, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
                    British roll dice for 1 Bomber and 1 Fighter in 8 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                3 Submarines owned by the Germans Submerged
                British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -14
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in Amazon
                British attack with 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Amazon
                Neutral win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in Mersa Matruh
                British attack with 1 Fighter, 1 Infantry and 2 Tanks
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Mersa Matruh, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Mersa Matruh, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in S.Saudi Arabia
                British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 1 Cruiser in S.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
                    British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in S.Saudi Arabia, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
                British loses 0 PUs for violating S.Saudi Arabias neutrality.
                British win, taking S.Saudi Arabia from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Nordland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Nordland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Nordland, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Nordland
                British loses 0 PUs for violating Nordlands neutrality.
                British win, taking Nordland from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            3 Fighters moved from 5 Sea Zone to Finnmark
            1 Fighter moved from S.Saudi Arabia to Nubia
            1 Fighter moved from Mersa Matruh to Lower Egypt
            1 Fighter moved from Cyprus to Lower Egypt
            1 Infantry moved from Gold Coast to French Sudan
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 AAGun moved from Bombay to Rajputana
            1 AAGun moved from Delhi to Bihar
            1 AAGun moved from Madras to Hyderabad
            1 Infantry moved from Yukon to Alaska
            1 AAGun and 1 Infantry moved from Vancouver to British Columbia
            1 AAGun moved from London to Dover
            1 Infantry moved from Canadian Prairies to North Central USA
            1 Infantry moved from Quebec to Northeast USA
            1 Fighter moved from Nubia to Lower Egypt
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Bomber moved from 8 Sea Zone to Greenland
    
        Place Units - British
            6 Infantrys placed in Cairo
            4 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Neutral : -0.33
    British : -3.83
    Italians : -2.00
    Finns : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 66 Sea Zone
            1 Submarine moved from 113 Sea Zone to 66 Sea Zone
            1 Infantry moved from Milne Bay to 114 Sea Zone
            1 Infantry moved from Queensland to 114 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            2 Infantrys moved from 113 Sea Zone to Tanimbar
            3 Infantrys and 1 Tank moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Transport placed in 113 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Submarine moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Dutch : 1.33
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Artillery moved from Lapland to Oulu
            1 Infantry moved from Oulu to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            3 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Infantry and 1 Tank moved from Tampere to Oulu
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.83
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Vinnytsia
                  Romanians take Vinnytsia from Russians
            1 Artillery and 1 Infantry moved from W.Romania to Serbia
            1 Tank moved from Bucharest to Serbia
            1 Fighter moved from Bucharest to Serbia
            1 Artillery moved from Bulgaria to Serbia
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Serbia
                Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Serbia, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the Romanians, 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Serbia, round 3 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Romanians lost in Serbia
                    Romanians roll dice for 1 Fighter and 1 Tank in Serbia, round 4 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 4 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Romanians and 1 Tank owned by the Romanians lost in Serbia
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -21
                Casualties for Romanians: 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians : -2.83
    Neutral : 2.67
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Mindanao
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Panay
                  Thai take Panay from Americans
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Mindanao
                Thai attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Thai win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Thai : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
            1 Fighter moved from Midway to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Bomber moved from South Central USA to 91 Sea Zone
            1 Bomber moved from North Central USA to 91 Sea Zone
            2 Transports moved from 83 Sea Zone to 91 Sea Zone
            2 Transports moved from 99 Sea Zone to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 96 Sea Zone
            1 Fighter moved from Palmyra to 96 Sea Zone
            1 Bomber moved from Pearl Harbor to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Carrier moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Washington to 13 Sea Zone
            3 Infantrys moved from Colombia to Venezuela
            1 Infantry moved from North Central USA to Southwest USA
            1 Infantry and 1 Tank moved from South Central USA to Southwest USA
            1 Tank moved from South Atlantic USA to Southwest USA
            1 Infantry moved from South Atlantic USA to South Central USA
            1 Infantry moved from Northeast USA to South Central USA
            3 Infantrys moved from Washington to Northeast USA
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Submarine moved from 71 Sea Zone to 78 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 78 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 Destroyer, 3 Fighters and 1 Submarine
                Yamamoto defend with 1 Carrier and 2 Fighters
                    Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 3 Fighters in 96 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Carrier and 2 Fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 96 Sea Zone
                 retreated to 96 Sea Zone
                Yamamoto win with 1 Carrier and 2 Fighters remaining. Battle score for attacker is -15
                Casualties for Americans: 1 Destroyer and 1 Submarine
            Battle in 13 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 2 Submarines
                    Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to 13 Sea Zone
            Battle in 91 Sea Zone
                Americans attack with 3 Bombers, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 4 Transports
                Yamamoto defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Submarines
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Americans roll dice for 3 Bombers, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Transports in 91 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 Submarine owned by the Americans, 1 Carrier owned by the Americans, 3 Submarines owned by the Yamamoto and 4 Transports owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 3 Bombers, 2 Destroyers and 2 Fighters in 91 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    2 Destroyers owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    Americans roll dice for 3 Bombers and 2 Fighters in 91 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the Americans and 1 Battleship owned by the Yamamoto lost in 91 Sea Zone
                Americans winGermans win with 2 Submarines remaining with 3 Bombers and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
                Casualties for Yamamoto: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Submarines
            Battle in Venezuela
                Americans attack with 3 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Venezuela
                    Americans roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 Infantrys in Venezuela, round 4 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Venezuela
                    Americans roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 5 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Venezuela, round 6 : 1/1 hits, 0.17 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 6 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                Neutral win with 2 Infantrys remaining. Battle score for attacker is -4
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Carrier moved from 118 Sea Zone to 97 Sea Zone
            2 Fighters moved from 96 Sea Zone to 97 Sea Zone
            1 Fighter moved from 96 Sea Zone to Wake
            1 Bomber moved from 91 Sea Zone to Wake
            2 Bombers and 1 Fighter moved from 91 Sea Zone to Midway
            1 Fighter moved from 13 Sea Zone to Washington
    
        Place Units - Americans
            1 Adv.Fighter, 1 Bomber and 1 Fighter placed in Washington
            3 Transports placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.00
    Yamamoto : 2.83
    Americans : -2.33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            2 ArmoredCars moved from Rhine to Burgundy
            2 Tanks moved from Rhine to Burgundy
            3 Tanks moved from Bavaria to Burgundy
            2 Infantrys and 2 Tanks moved from N.Tunisia to 45 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 45 Sea Zone to 41 Sea Zone
            2 Tanks moved from 41 Sea Zone to E.Morocco
            2 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Tank moved from S.Tunisia to S.Algeria
            1 Tank moved from S.Tunisia to N.Algeria
            1 Submarine moved from 25 Sea Zone to 32 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            3 Infantrys moved from Danzig to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
                  Germans take Latvia from Russians
            6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            6 Infantrys moved from 24 Sea Zone to Lapland
            1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            2 Artillerys and 4 Infantrys moved from Hungary to E.Romania
            1 Artillery and 2 Infantrys moved from Danzig to East Prussia
            4 Artillerys and 4 Infantrys moved from Danzig to Warsaw
            5 Tanks moved from Danzig to Vinnytsia
            2 Submarines moved from 13 Sea Zone to 32 Sea Zone
            3 Submarines moved from 8 Sea Zone to 2 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 1 Bomber, 2 Elites, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 2 Sea Zone
                Germans attack with 3 Submarines
                French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 3 Submarines in 2 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 3 Submarines in 2 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 2 Sea Zone
                    Germans roll dice for 2 Submarines in 2 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Destroyer in 2 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the French lost in 2 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Submarines
                Casualties for French: 1 Destroyer and 1 Transport
            Battle in E.Morocco
                Germans attack with 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Infantrys and 2 Tanks in E.Morocco, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in E.Morocco, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in E.Morocco
                    Germans roll dice for 1 Infantry and 2 Tanks in E.Morocco, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in E.Morocco, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in E.Morocco
                    Germans roll dice for 2 Tanks in E.Morocco, round 4 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 4 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the French lost in E.Morocco
                    Germans roll dice for 2 Tanks in E.Morocco, round 5 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in E.Morocco
                    Germans roll dice for 1 Tank in E.Morocco, round 6 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in E.Morocco, round 6 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Germans lost in E.Morocco
                French win with 1 Artillery remaining. Battle score for attacker is -8
                Casualties for Germans: 2 Infantrys and 2 Tanks
                Casualties for French: 3 Infantrys
            Battle in N.Algeria
                Germans attack with 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Tank in N.Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Germans win, taking N.Algeria from French with 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.Algeria
                Germans attack with 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Tank in S.Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Germans win, taking S.Algeria from French with 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Burgundy
                Germans attack with 2 ArmoredCars, 2 Artillerys, 8 Infantrys and 16 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 8 Infantrys and 16 Tanks in Burgundy, round 2 : 15/28 hits, 11.00 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 2 ArmoredCars, 2 Artillerys, 8 Infantrys and 16 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 4 Artillerys and 4 Infantrys
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 4 Artillerys and 4 Infantrys in Warsaw, round 2 : 2/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 4 Artillerys and 1 Infantry in Warsaw, round 3 : 0/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 Artillerys and 1 Infantry in Warsaw, round 4 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 4 Artillerys remaining. Battle score for attacker is 0
                Casualties for Germans: 4 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber and 2 Fighters moved from Hamburg to Oulu
            2 Stukas moved from Bavaria to Danzig
            1 Fighter moved from Bavaria to Danzig
    
        Place Units - Germans
            1 Bomber placed in Hamburg
            5 Tanks placed in Bohemia
            2 Artillerys, 1 Elite and 2 Infantrys placed in Hamburg
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Brandenburg: 6 Infantrys
            EDIT: Adding units owned by Germans to Pomerania: 6 Infantrys
            EDIT: Removing units owned by Germans from Saxony: 2 Infantrys
            EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys
            EDIT: Removing units owned by Germans from Berlin: 2 Artillerys, 4 Infantrys and 1 Tank
            EDIT: Adding units owned by Germans to Brandenburg: 2 Artillerys and 4 Infantrys
            EDIT: Adding units owned by Germans to Bohemia: 1 Tank
            EDIT: Turning off Edit Mode
            1 Elite and 4 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Neutral : 2.33
    French : -1.00
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland
            3 Infantrys and 1 Tank moved from Finnmark to Lapland
            1 Infantry moved from Murmansk to Lapland
            1 Infantry moved from S.Karelia to N.Karelia
            1 Infantry moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            2 Infantrys and 1 Tank moved from Leningrad to Latvia
            1 Artillery and 1 Infantry moved from Minsk to Latvia
            1 Artillery and 4 Infantrys moved from Kiev to Vinnytsia
            3 Infantrys moved from Donetsk to Vinnytsia
            3 Tanks moved from Kursk to Vinnytsia
            4 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Kursk to Kiev
            1 Artillery and 4 Infantrys moved from Yaroslavl to Kursk
            1 Artillery moved from Penza to Rostov
            2 Tanks moved from Erzurum to Rostov
            1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Rostov
            1 Infantry moved from Erzurum to Georgia
            1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Kuybyshev to Saratov
            1 Infantry moved from Kirov to Arkhangelsk
            2 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys and 2 Tanks moved from Khobdo to Gobi Altai
            1 Artillery moved from Semipalatinsk to Khobdo
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Artillery moved from N.Buryat Mongolia to Olyokminsk
            1 Bomber moved from N.Buryat Mongolia to Hulunbuir
            2 Fighters moved from N.Buryat Mongolia to Olyokminsk
            3 Infantrys moved from Yakutsk to Olyokminsk
            1 Artillery and 1 Infantry moved from Zhigansk to Olyokminsk
            1 Infantry moved from Evenkia to Olyokminsk
            1 Infantry moved from Bratsk to Olyokminsk
            2 Infantrys moved from Yeniseysk to Khatanga
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to Olyokminsk
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Kolyma to Zhigansk
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 2 Elites, 1 Fighter, 18 Infantrys and 10 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Strategic bombing raid in Hulunbuir
                Bombing raid in Hulunbuir rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in Gobi Altai
                Russians attack with 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Russians roll dice for 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Gobi Altai
                Russians loses 0 PUs for violating Gobi Altais neutrality.
                Russians win, taking Gobi Altai from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Lapland
                Russians attack with 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank
                Germans defend with 6 Infantrys; Finns defend with 1 Infantry
                    Russians roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Lapland, round 2 : 4/9 hits, 2.67 expected hits
                    Finns roll dice for 7 Infantrys in Lapland, round 2 : 3/7 hits, 2.33 expected hits
                    1 Infantry owned by the Finns, 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Lapland
                    Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Lapland, round 3 : 2/6 hits, 2.17 expected hits
                    Finns roll dice for 3 Infantrys in Lapland, round 3 : 3/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland
                    Russians roll dice for 2 Artillerys and 1 Tank in Lapland, round 4 : 1/3 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Elite and 5 Infantrys
                Casualties for Finns: 1 Infantry
                Casualties for Germans: 6 Infantrys
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 7 Infantrys and 3 Tanks
                Romanians defend with 1 Infantry; Germans defend with 1 Artillery, 2 Infantrys and 5 Tanks
                    Russians roll dice for 1 Artillery, 7 Infantrys and 3 Tanks in Vinnytsia, round 2 : 2/11 hits, 3.17 expected hits
                    Romanians roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Vinnytsia, round 2 : 5/9 hits, 3.83 expected hits
                    5 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Infantry owned by the Romanians lost in Vinnytsia
                    Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Vinnytsia, round 3 : 1/6 hits, 2.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Vinnytsia, round 3 : 2/7 hits, 3.17 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                    Russians roll dice for 1 Artillery and 3 Tanks in Vinnytsia, round 4 : 4/4 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery and 5 Tanks in Vinnytsia, round 4 : 3/6 hits, 2.83 expected hits
                    1 Artillery owned by the Russians, 1 Artillery owned by the Germans, 2 Tanks owned by the Russians and 3 Tanks owned by the Germans lost in Vinnytsia
                    Russians roll dice for 1 Tank in Vinnytsia, round 5 : 0/1 hits, 0.50 expected hits
                    Romanians roll dice for 2 Tanks in Vinnytsia, round 5 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Russians lost in Vinnytsia
                Romanians win with 2 Tanks remaining. Battle score for attacker is -8
                Casualties for Russians: 1 Artillery, 7 Infantrys and 3 Tanks
                Casualties for Germans: 1 Artillery, 2 Infantrys and 3 Tanks
                Casualties for Romanians: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Artillery, 3 Infantrys and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Georgia to Rostov
            1 AAGun moved from Rostov to Kursk
            1 AAGun moved from Yaroslavl to S.Karelia
            1 Fighter moved from Vyborg to Leningrad
            1 Bomber moved from Hulunbuir to Olyokminsk
    
        Place Units - Russians
            6 Mech.Infs placed in Sibirsky
            4 Mech.Infs placed in Leningrad
            2 Artillerys and 2 Elites placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            1 Fighter placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 110 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Germans : -0.33
    Neutral : 0.33
    Finns : 2.00
    Russians : 2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            3 Transports moved from 47 Sea Zone to 46 Sea Zone
            2 ArmoredCars moved from Rome to 46 Sea Zone
            4 Infantrys moved from Campania to 46 Sea Zone
            2 ArmoredCars and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            2 ArmoredCars moved from 47 Sea Zone to Tunis
            1 Infantry moved from S.Tunisia to Tunis
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys and 1 Tank moved from Kordofan to Equatoria
            1 Fighter, 3 Infantrys and 1 Tank moved from Kufra to Mersa Matruh
            1 Battleship moved from 47 Sea Zone to 51 Sea Zone
            1 Infantry and 2 Tanks moved from Greece to 49 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 49 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
            1 Tank moved from 51 Sea Zone to Mersa Matruh
            1 Tank moved from 51 Sea Zone to Crete
            2 Infantrys moved from El Agheila to Kufra
            1 Infantry moved from Venetia to Tuscany
            1 Destroyer moved from 47 Sea Zone to 51 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            4 Infantrys moved from 47 Sea Zone to Tunis
            2 Artillerys and 3 Infantrys moved from Lombardy to Provence
            2 Tanks moved from Lombardy to Rome
    
        Purchase Units - Italians
            Italians buy 1 Factory, 6 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Equatoria
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Equatoria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Equatoria, round 3 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Equatoria, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in 51 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports
                French defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in Mersa Matruh
                Italians attack with 1 Fighter, 3 Infantrys and 2 Tanks
                British defend with 1 Infantry and 2 Tanks
                    Italians roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 3/6 hits, 1.83 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in Mersa Matruh, round 2 : 2/3 hits, 1.33 expected hits
                    2 Tanks owned by the British, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry and 2 Tanks
            Battle in Provence
                Italians attack with 2 Artillerys and 3 Infantrys
                French defend with 1 AAGun, 1 Factory and 1 Infantry
                    Italians roll dice for 2 Artillerys and 3 Infantrys in Provence, round 2 : 0/5 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Provence, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Provence, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Provence, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Provence
                Italians win, taking Provence from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Crete
                Italians attack with 1 Infantry and 1 Tank
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Crete, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Crete, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Artillery
            Battle in Tunis
                Italians attack with 2 ArmoredCars and 5 Infantrys
                French defend with 1 AAGun, 1 Artillery and 1 Factory
                    Italians roll dice for 2 ArmoredCars and 5 Infantrys in Tunis, round 2 : 1/7 hits, 1.50 expected hits
                    French roll dice for 1 Artillery in Tunis, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Tunis
                Italians win, taking Tunis from French with 2 ArmoredCars and 5 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
    
        Non Combat Move - Italians
            2 Fighters moved from Bulgaria to Hun
            1 Fighter moved from Mersa Matruh to Hun
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Submarine placed in 46 Sea Zone
            6 Infantrys and 3 Tanks placed in Rome
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Italians : -1.17
    British : 0.33
    French : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
                    AA fire in Provence : 0/1 hits, 0.17 expected hits
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            1 Fighter moved from Corsica to Paris
            5 Infantrys and 1 Tank moved from Orleanais to Paris
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            1 Infantry moved from French Guiana to Amazon
            1 Artillery moved from S.Thailand to S.French Indochina
            2 Infantrys moved from Spanish Guinea to 38 Sea Zone
            2 Infantrys moved from 38 Sea Zone to Angola
            1 Infantry moved from Spanish Guinea to French Equatorial Africa
    
        Purchase Units - French
            French buy 4 Adv.Fighters, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.French Indochina
                French attack with 1 Artillery
                Yamamoto defend with 1 Infantry
                    French roll dice for 1 Artillery in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the French lost in S.French Indochina
                Yamamoto win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 Artillery
                Casualties for Yamamoto: 1 Infantry
            Battle in Angola
                French attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 2 Infantrys in Angola, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Angola
                    French roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Angola
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for French: 2 Infantrys
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Paris: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Place Units - French
            4 Adv.Fighters and 4 Tanks placed in Paris
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    French : 0.17
    Yamamoto : 0.67
    AA fire in Provence : : -0.17
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            3 Artillerys, 2 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone
            3 Artillerys, 2 Infantrys, 2 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from Palawan to 111 Sea Zone
            3 Artillerys, 3 Infantrys, 2 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
            3 Artillerys, 3 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya
            2 Fighters moved from 107 Sea Zone to Malaya
            1 Fighter moved from Peleliu to 113 Sea Zone
            1 Fighter moved from Ulithi to 113 Sea Zone
            1 Infantry moved from Ulithi to Woleai
            1 Tank moved from Guam to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan
            1 Tank moved from Kwangtung to N.French Indochina
            1 Infantry moved from Kwangtung to Hunan
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Artillery moved from Chubu to 85 Sea Zone
            2 Tanks moved from Kyushu to 85 Sea Zone
            2 Infantrys moved from Kyushu to 85 Sea Zone
            2 Infantrys moved from Chubu to Tokyo
            1 Infantry moved from Kyushu to Chubu
            1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to N.French Indochina
            1 Bomber moved from Kyushu to Malaya
            2 Fighters moved from 96 Sea Zone to 97 Sea Zone
            1 Carrier moved from 96 Sea Zone to 97 Sea Zone
            1 Bomber moved from Kwajalein to 97 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 1 Factory, 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
                    AA fire in Malaya : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Malaya, round 2 : 3/11 hits, 4.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 3/9 hits, 3.50 expected hits
                    3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks in Malaya, round 3 : 1/8 hits, 3.33 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/7 hits, 2.83 expected hits
                    2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Tanks in Malaya, round 4 : 3/6 hits, 2.67 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 4 : 3/6 hits, 2.50 expected hits
                    1 Artillery owned by the Yamamoto, 2 Artillerys owned by the British, 1 Infantry owned by the British and 2 Fighters owned by the Yamamoto lost in Malaya
                    Yamamoto roll dice for 1 Bomber and 2 Tanks in Malaya, round 5 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 5 : 3/3 hits, 1.50 expected hits
                    1 Bunker owned by the British, 1 Tank owned by the British, 1 Bomber owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Malaya
                British win with 1 Fighter remaining. Battle score for attacker is -31
                Casualties for Yamamoto: 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks
                Casualties for British: 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
            Battle in 113 Sea Zone
                Yamamoto attack with 2 Fighters
                Anzac defend with 1 Destroyer and 2 Transports
                    Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer and 2 Transports in 113 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Anzac lost in 113 Sea Zone
                    Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer and 1 Transport in 113 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer and 1 Transport in 113 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Anzac lost in 113 Sea Zone
                    Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 113 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 113 Sea Zone
                    Yamamoto roll dice for 1 Fighter in 113 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer in 113 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 113 Sea Zone
                Anzac win with 1 Destroyer remaining. Battle score for attacker is -4
                Casualties for Anzac: 2 Transports
                Casualties for Yamamoto: 2 Fighters
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery, 4 Infantrys and 4 Tanks
                Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in N.French Indochina, round 2 : 1/9 hits, 3.17 expected hits
                    French roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                    Yamamoto roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in N.French Indochina, round 3 : 3/9 hits, 3.17 expected hits
                    French roll dice for 1 Artillery and 1 Tank in N.French Indochina, round 3 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 11
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
            Battle in 97 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Carrier and 2 Fighters
                Americans defend with 1 Carrier and 2 Fighters
                    Yamamoto roll dice for 1 Bomber, 1 Carrier and 2 Fighters in 97 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Carrier and 2 Fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    2 Fighters owned by the Americans and 2 Fighters owned by the Yamamoto lost in 97 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 1 Carrier in 97 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Carrier in 97 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Carrier in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Carrier in 97 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Carrier in 97 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the Americans lost in 97 Sea Zone
                Yamamoto win with 1 Bomber and 1 Carrier remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Fighters
                Casualties for Americans: 1 Carrier and 2 Fighters
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Ulithi to 97 Sea Zone
            1 Bomber moved from 97 Sea Zone to Woleai
            2 T.Boats moved from 106 Sea Zone to 110 Sea Zone
            2 Submarines moved from 107 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 92 Sea Zone
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Carrier moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 108 Sea Zone to 111 Sea Zone
    
        Place Units - Yamamoto
            2 Adv.Fighters placed in 85 Sea Zone
            1 Factory placed in Kwangsi
            2 ArmoredCars and 2 Infantrys placed in Davao
            2 Fighters placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    French : -2.00
    Yamamoto : -7.67
    AA fire in Malaya : : -0.50
    Americans : -1.00
    Anzac : -0.33
    Chinese : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Tank moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
            1 Tank moved from S.French Indochina to N.Thailand
            1 Infantry moved from Sikang to Yunnan
            1 Infantry moved from Shensi to Hupeh
            1 Tank moved from Hupeh to Shensi
            1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 Tank moved from W.Qinghai to Ningsia
            1 Infantry moved from W.Qinghai to E.Qinghai
            2 Tanks moved from Sikang to Shensi
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 ArmoredCars and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 ArmoredCars placed in Hsining
            3 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Bomber moved from Bangkok to Malaya
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Hisaichi take British Borneo from British
            2 Tanks moved from Hong Kong to 92 Sea Zone
            1 Tank moved from Manila to 92 Sea Zone
            2 Artillerys moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Manila to 92 Sea Zone
            1 Artillery moved from Manila to 92 Sea Zone
            3 Infantrys moved from Formosa to 92 Sea Zone
            1 Infantry moved from Manila to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Banjarmasin
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from Chahar to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            2 Infantrys moved from Shansi to Hupeh
            2 Fighters moved from Shantung to Hupeh
            1 Infantry moved from Chahar to Shansi
            1 Artillery and 1 Tank moved from Vladivostok to Khabarovsk
            2 ArmoredCars moved from Changchun to Khabarovsk
            2 Infantrys moved from Chita to N.Buryat Mongolia
            1 Artillery moved from Chita to N.Buryat Mongolia
            4 Infantrys and 5 Tanks moved from Chita to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Khabarovsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 ArmoredCars
                Casualties for Russians: 1 Bunker
            Battle in S.Buryat Mongolia
                Hisaichi attack with 4 Infantrys and 5 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 4 Infantrys and 5 Tanks in S.Buryat Mongolia, round 2 : 3/9 hits, 3.17 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Malaya
                Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                British defend with 1 AAGun and 1 Fighter
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Malaya, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Fighter in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
                Hisaichi win, taking Malaya from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Fighter
            Battle in Hupeh
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits
                    Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/12 hits, 4.50 expected hits
                    4 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.17 expected hits
                    Dutch roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/8 hits, 3.17 expected hits
                    4 Infantrys owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/6 hits, 2.50 expected hits
                    Dutch roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Banjarmasin, round 4 : 2/4 hits, 1.83 expected hits
                    1 Fighter owned by the Hisaichi, 1 Infantry owned by the Dutch, 2 Tanks owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Fighter and 3 Tanks in Banjarmasin, round 5 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 5 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Dutch lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 3 Artillerys, 1 Fighter and 5 Infantrys
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Malaya to Bangkok
            1 Artillery, 2 Infantrys and 1 Tank moved from Shanghai to Anhwei
            3 Infantrys moved from Peking to Chahar
            2 Fighters moved from Hupeh to Anhwei
            4 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Factory placed in Shantung
            1 Artillery and 2 Infantrys placed in Hulunbuir
            6 ArmoredCars placed in Hong Kong
            1 Artillery and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 75 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : -0.33
    Hisaichi : -0.50
    British : 0.50
    AA fire in Malaya : : -0.17
    Chinese : -0.33
    Russians : 0.00
    Dutch : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Infantry moved from Normandy to Paris
            1 Fighter moved from Greenland to 2 Sea Zone
            1 Bomber moved from Greenland to Colombia
            1 Tank moved from E.Mexico to Central America
            1 Tank moved from South Central USA to Central America
            1 Infantry moved from French Equatorial Africa to Equatoria
            1 Infantry moved from Darfur to Equatoria
            1 Infantry moved from Italian East Africa to Equatoria
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Rhodesia to Kenya
            1 Tank moved from Nubia to Equatoria
            1 Artillery and 3 Infantrys moved from Lower Egypt to Mersa Matruh
            3 Fighters moved from Lower Egypt to Mersa Matruh
            3 Infantrys moved from Nubia to Lower Egypt
            1 Infantry moved from New Valley to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Baluchistan to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to N.Saudi Arabia
            1 Artillery, 1 Infantry and 1 Tank moved from S.Saudi Arabia to N.Saudi Arabia
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from French Sudan to French Equatorial Africa
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from Madras to 60 Sea Zone
            2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Cruiser moved from 66 Sea Zone to 64 Sea Zone
            1 Infantry moved from Ceylon to 64 Sea Zone
            1 Cruiser and 1 Infantry moved from 64 Sea Zone to 65 Sea Zone
            1 Infantry moved from 65 Sea Zone to Malaya
            2 Infantrys moved from Assam to Burma
            1 Tank moved from Assam to Burma
            1 Tank moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from British Columbia to North Central USA
            1 Fighter moved from Malta to 46 Sea Zone
            1 Fighter moved from Gibraltar to 31 Sea Zone
            1 Infantry moved from North Central USA to South Central USA
            1 Infantry moved from Northeast USA to South Central USA
            1 Tank moved from Nordland to Lapland
            3 Fighters moved from Finnmark to Lapland
            1 Battleship and 1 Transport moved from 5 Sea Zone to 21 Sea Zone
            1 Submarine and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Destroyer, 2 Elites, 2 Fighters, 9 Infantrys, 2 Mot.Infs and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 46 Sea Zone
                British attack with 1 Fighter
                Italians defend with 1 Submarine
                    British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Italians Submerged
            Battle in 31 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                2 Submarines owned by the Germans Submerged
            Battle in N.Saudi Arabia
                British attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 1 Cruiser in N.Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.Saudi Arabia, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British winBritish winBritish win with 1 Fighter remaining with 1 Fighter remaining, taking N.Saudi Arabia from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Mersa Matruh
                British attack with 1 Artillery, 3 Fighters and 4 Infantrys
                Italians defend with 1 Infantry and 2 Tanks
                    British roll dice for 1 Artillery, 3 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 2/8 hits, 2.17 expected hits
                    Italians roll dice for 1 Infantry and 2 Tanks in Mersa Matruh, round 2 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Artillery, 3 Fighters and 4 Infantrys in Mersa Matruh, round 3 : 1/8 hits, 2.17 expected hits
                    Italians roll dice for 1 Tank in Mersa Matruh, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 12
                Casualties for Italians: 1 Infantry and 2 Tanks
            Battle in 2 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in Equatoria
                British attack with 4 Infantrys and 1 Tank
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 4 Infantrys and 1 Tank in Equatoria, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians lost in Equatoria
                    British roll dice for 4 Infantrys and 1 Tank in Equatoria, round 3 : 0/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 Infantrys and 1 Tank in Equatoria, round 4 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Equatoria
                British winBritish win with 1 Fighter remaining, taking Equatoria from Italians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Infantry and 1 Tank
            Battle in Malaya
                British attack with 5 Infantrys
                Hisaichi defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
                British win, taking Malaya from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Central America
                British attack with 2 Tanks
                Neutral defend with 1 Infantry
                    British roll dice for 2 Tanks in Central America, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                British loses 0 PUs for violating Central Americas neutrality.
                British win, taking Central America from Neutral with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 AAGun moved from Rajputana to N.Saudi Arabia
            EDIT: 1 Infantry moved from Mysore to N.Saudi Arabia
            3 Fighters moved from Mersa Matruh to Cairo
            6 Infantrys moved from Cairo to Lower Egypt
            1 Fighter moved from 46 Sea Zone to Malta
            1 Fighter moved from 31 Sea Zone to E.Morocco
            1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 100 Sea Zone
            2 Infantrys moved from 100 Sea Zone to Colombia
            1 Submarine moved from 66 Sea Zone to 65 Sea Zone
            1 Submarine moved from 115 Sea Zone to 113 Sea Zone
            1 Fighter moved from 2 Sea Zone to Greenland
    
        Place Units - British
            1 Destroyer placed in 21 Sea Zone
            2 Fighters placed in Manchester
            6 Tanks placed in Cairo
            2 Mot.Infs placed in Cape Town
            1 Artillery, 2 Elites and 2 Infantrys placed in Madras
            British undo move 5.
            2 Artillerys, 2 Elites and 1 Infantry placed in Madras
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    British : -0.83
    Italians : -3.67
    Hisaichi : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Submarine moved from 123 Sea Zone to 122 Sea Zone
            1 Submarine moved from 122 Sea Zone to 70 Sea Zone
            1 Destroyer moved from 113 Sea Zone to 66 Sea Zone
            1 Fighter moved from Townsville to Sumatra
            1 Infantry moved from Northern Territory to Western Australia
            1 Artillery, 4 Infantrys and 1 Tank moved from West Papua to Merauke
            1 Tank moved from Townsville to Western Australia
            1 Infantry moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 3 Fighters and 2 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Fighter moved from 66 Sea Zone to Broome
    
        Place Units - Anzac
            3 Fighters placed in Broome
            2 Transports placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Bolivia
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
                    Dutch roll dice for 1 Tank in Bolivia, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia
                Neutral win with no units remaining. Battle score for attacker is -1
                Casualties for Dutch: 1 Infantry and 1 Tank
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Dutch : 1.83
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Artillery and 1 Infantry moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
            1 Tank moved from Oulu to Vyborg
            3 Infantrys moved from Tampere to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Vyborg, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Elites and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.50
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            1 Infantry moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

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