L20 PtV SC (Allies) vs AetV(Axis) game #4

  • 2022 2021 '20 '19 '18 '17 '16

    Regular Dice
    No Bid
    No Tech

    GL & HF

  • 2022 2021 '20 '19 '18 '17 '16

    Here is a Link for the Rule summarization regarding Path to Victory: https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion?page=1

    Please ask me if anything is unclear before you roll the dice.
    Also there will be more Questions then usually about possible scramble options. Please do ask and post a map to it.
    Since this is your first PTV game, let me know if you have overlooked something ( I am not a fan of takeing advantage of this) bc I want you to grow as a Good Player and not having an easy win.
    Let’s do this and have fun!!

  • 2022 2021 '20 '19 '18 '17 '16

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 93 Sea Zone
            1 fighter moved from Norway to 113 Sea Zone
            2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone
            2 bombers moved from Germany to 113 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 fighter moved from Poland to Yugoslavia
            1 tactical_bomber moved from Germany to France
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            2 infantry moved from Slovakia Hungary to Yugoslavia
    

    Savegame

  • '19

    @aequitas-et-veritas said in L20 PtV SC (Allies) vs AetV(Axis) game #4:

    Here is a Link for the Rule summarization regarding Path to Victory: https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion?page=1

    Please ask me if anything is unclear before you roll the dice.
    Also there will be more Questions then usually about possible scramble options. Please do ask and post a map to it.
    Since this is your first PTV game, let me know if you have overlooked something ( I am not a fan of takeing advantage of this) bc I want you to grow as a Good Player and not having an easy win.
    Let’s do this and have fun!!

    @aequitas-et-veritas Ok no problems, I sure will take my time on this one and for sure if I am in a pickle, I’ll let you know 🙂 If those are your combat moves, no scramble. GL and HF

  • 2022 2021 '20 '19 '18 '17 '16

    @Sovietishcat You can also scramble from Paris to Normandy.
    If you like to scramble there, let me know. Just want to be certain.

  • 2022 2021 '20 '19 '18 '17 '16

    @Sovietishcat to be clear. If you have an AB with Ftrs and a neighboring/adjacent SZ and/or Territory is under attack you can now scramble in PtV to support your Defending Unit as long as there is at least one defending unit (Infanterie for example) there.

  • '19

    @aequitas-et-veritas said in L20 PtV SC (Allies) vs AetV(Axis) game #4:

    @Sovietishcat to be clear. If you have an AB with Ftrs and a neighboring/adjacent SZ and/or Territory is under attack you can now scramble in PtV to support your Defending Unit as long as there is at least one defending unit (Infanterie for example) there.

    No scramble to Normandy, thanks for the reminder!

  • 2022 2021 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 93 Sea Zone
            1 fighter moved from Norway to 113 Sea Zone
            2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone
            2 bombers moved from Germany to 113 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 fighter moved from Poland to Yugoslavia
            1 tactical_bomber moved from Germany to France
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            2 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 3/13 hits, 3,83 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 2/11 hits, 3,50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 3/8 hits, 4,50 expected hits
                    British roll dice for 1 battleship in 113 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/19 hits, 6,83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/15 hits, 6,17 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3,33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 1 artillery, 5 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/12 hits, 5,17 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1,17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 artilleries, 6 infantry and 1 mech_infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Western Germany to Holland Belgium
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from France to Western Germany
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
            2 bombers moved from 113 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            2 infantry moved from Denmark to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
    
        Place Units - Germans
            1 bomber placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -8,00
    British : -0,17
    French : -0,50
    AA fire in France : : -0,17
    Neutral_Allies : -0,33
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16

    @Sovietishcat a more rough start for my Axis.

  • '19

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            3 infantry moved from Amur to Sakha
            2 infantry moved from Siberia to Sakha
            3 infantry moved from Buryatia to Sakha
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Northern Belarus
            3 infantry moved from Baltic States to Northern Belarus
            1 infantry moved from Southern Belarus to Northern Belarus
            1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            1 infantry moved from Archangel to Leningrad
            3 infantry moved from Vyborg to Leningrad
            2 infantry moved from Karelia to Archangel
    
        Place Units - Russians
            3 artilleries placed in Leningrad
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            1 infantry placed in Urals
            1 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas said in L20 PtV SC (Allies) vs AetV(Axis) game #4:

    @Sovietishcat a more rough start for my Axis.

    @aequitas-et-veritas -8.00 is quite unreal, felt like stacking Siberia, but Japan has so much firepower and can easily take it.


  • cool game. will be following this one

  • 2022 2021 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 harbour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            2 bombers moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 3/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2,67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Formosa to 21 Sea Zone
            1 artillery moved from Fukien to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            2 infantry moved from Fukien to Kiangsi
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery moved from Shantung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 7 Sea Zone to 18 Sea Zone
            1 infantry moved from Iwo Jima to 18 Sea Zone
            1 infantry and 1 transport moved from 18 Sea Zone to 23 Sea Zone
            1 infantry moved from Marianas to 23 Sea Zone
            2 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            1 battleship moved from 7 Sea Zone to 34 Sea Zone
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to Kwangsi
            2 fighters and 2 tactical_bombers moved from Shansi to Shantung
            2 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Southern Manchuria to Anhwe
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            3 infantry moved from Korea to Northern Manchuria
            1 fighter moved from Korea to Japan
            2 tactical_bombers moved from Japan to Kwangsi
            1 cruiser moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            2 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,00
    Japanese : 0,83
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 127 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 93 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,33
    

    Savegame

  • '19

    @aequitas-et-veritas In sz 106, I had 1 cruiser , 1 dd and 1 bomber vs 2 subs… I hit once and you hit once, but selected my dd 1st by mistake by clicking too fast; Could I just re do British combat move ( I saved prior ) and edit 1 dd + 1 bomber vs 1 sub?

  • 2022 2021 '20 '19 '18 '17 '16

    @Sovietishcat I understand.
    Ya, if you can work arround like that.

  • '19

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Guam
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 cruiser, 1 submarine and 1 transport moved from 27 Sea Zone to 66 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 11 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Central United States to Southeast Mexico
            1 bomber moved from Central United States to Eastern United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 marine moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 transport placed in 104 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Turning off Edit Mode
            2 carriers and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Szechwan to Hopei
            1 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 93 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 127 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 127 Sea Zone
                British attack with 1 battleship, 1 cruiser and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 127 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 127 Sea Zone
                British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Algeria
            1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 destroyer moved from 100 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to Tanganyika Territory
            3 aaGuns and 5 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 cruiser moved from 40 Sea Zone to 82 Sea Zone
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
            1 battleship moved from 38 Sea Zone to 81 Sea Zone
            1 infantry moved from Eastern India to Burma
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 bomber moved from 109 Sea Zone to Iceland
            1 fighter moved from Scotland to Algeria
            1 infantry moved from Scotland to 112 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
    
        Place Units - British
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malaya: 3 infantry
            EDIT: Adding units owned by British to Shan State: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,50
    Italians : 0,67
    Chinese : 0,67
    Japanese : -0,67
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16

    @Sovietishcat I just realized and saw that I forgot about the NCM walk in into Bulgaria. If you don’t mind ,I then would edit that in as a German walk in before I roll any dice for Italy.
    Please let me know if that is ok with you.
    Thank you-

  • '19

    @aequitas-et-veritas Ya I was wandering about it… Please go ahead, fine with me 🙂

  • 2022 2021 '20 '19 '18 '17 '16

    TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans
            EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry
            EDIT: Adding units owned by Germans to Bulgaria: 5 infantry
            EDIT: Removing units owned by Germans from Romania: 1 infantry
            EDIT: Turning off Edit Mode
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Albania to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 fighter moved from 96 Sea Zone to Tunisia
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Northern Italy to 96 Sea Zone
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16

    @Sovietishcat scramble option available. You can launch one Ftr to support your DD.

  • '19

    @aequitas-et-veritas no scramble

  • 2022 2021 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans
            EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry
            EDIT: Adding units owned by Germans to Bulgaria: 5 infantry
            EDIT: Removing units owned by Germans from Romania: 1 infantry
            EDIT: Turning off Edit Mode
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Albania to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 fighter moved from 96 Sea Zone to Tunisia
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Northern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malta
            Battle in Tunisia
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Malta from British, taking Tunisia from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from 96 Sea Zone to Tunisia
            1 fighter moved from Tunisia to Tobruk
            1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 4,67
    British : -0,67
    French : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 aaGun and 1 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 4 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 battleship and 1 cruiser moved from 116 Sea Zone to 127 Sea Zone
            1 fighter moved from Western Germany to 127 Sea Zone
            3 bombers moved from Western Germany to 127 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 127 Sea Zone
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 127 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 127 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 127 Sea Zone
                    Germans roll dice for 1 battleship, 3 bombers, 2 fighters and 2 tactical_bombers in 127 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits
                    British roll dice for 1 battleship in 127 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 battleship owned by the British lost in 127 Sea Zone
                Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 battleship and 1 cruiser
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            3 bombers moved from 127 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 127 Sea Zone to Norway
            2 infantry moved from Norway to Finland
            1 infantry moved from Germany to 116 Sea Zone
            1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone
            1 armour moved from Poland to 117 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 armour and 1 infantry moved from 118 Sea Zone to Finland
            5 infantry moved from Bulgaria to Romania
            2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
            1 aaGun, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
            5 infantry moved from Germany to Poland
            5 armour and 4 mech_infantrys moved from France to Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Malta
            1 fighter moved from Southern Italy to Malta
            1 armour moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 116 Sea Zone
            1 artillery and 2 infantry placed in Normandy Bordeaux
            4 armour, 3 artilleries and 3 infantry placed in Germany
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    British : 0,83
    

    Savegame

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