L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch

  • '21 '20

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun moved from New Guinea to 46 Sea Zone
            1 aaGun and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 carriers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Western Australia to Caroline Islands
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 aaGun moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 artillery placed in New South Wales
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun moved from New Guinea to 46 Sea Zone
            1 aaGun and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 carriers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Western Australia to Caroline Islands
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 aaGun moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 artillery placed in New South Wales
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Norway
            1 bomber moved from India to Persia
            1 mech_infantry moved from Novgorod to Finland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Finland
    
        Combat - Germans
            Strategic bombing raid in Norway
                    AA fire in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Norway causes 4 damage total. 
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Finland
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Finland to Novgorod
            1 fighter moved from Finland to Western Germany
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            10 infantry moved from Western Germany to Germany
            4 mech_infantrys moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 artillery moved from Denmark to Western Germany
            1 bomber moved from Norway to Western Germany
            2 infantry moved from Novgorod to Karelia
            3 artilleries moved from Novgorod to Karelia
            1 aaGun moved from Novgorod to Karelia
            1 bomber moved from Persia to India
            1 armour and 1 mech_infantry moved from Russia to Ukraine
            3 artilleries moved from Eastern Poland to Bessarabia
            10 mech_infantrys moved from Bulgaria to Greece
            2 armour moved from Bulgaria to Greece
            2 armour moved from Bulgaria to Greece
            1 fighter moved from Ukraine to Greece
            5 armour moved from Bulgaria to Bessarabia
            4 armour moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 fighter and 9 infantry placed in Western Germany
            3 infantry placed in Greece
            3 infantry placed in Novgorod
            2 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,5,4,4,1,3,1
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    AA fire in Persia : : -0.17
    AA fire in Norway : : -0.17
    Americans : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    Edit to move ftrs to W. Ger from S. Italy

  • '21 '20

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
            17 infantry moved from Tambov to Russia
                  Russians take Russia from Germans
            1 infantry moved from Kazakhstan to Samara
                  Russians take Samara from Japanese
            1 infantry moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            2 infantry moved from Rostov to Bryansk
            2 fighters moved from Tambov to Turkey
            8 artilleries and 29 infantry moved from Tambov to Bryansk
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns moved from Tambov to Bryansk
            1 aaGun moved from Tambov to Russia
            1 fighter moved from Turkey to Persia
            1 fighter moved from Turkey to Persia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    Well, the russians are back from vacation!

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Japanese round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 20 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            2 bombers moved from India to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            16 fighters moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 marines moved from Borneo to 43 Sea Zone
            2 cruisers and 2 marines moved from 43 Sea Zone to 35 Sea Zone
            2 battleships moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 20 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            2 bombers moved from India to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            16 fighters moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 marines moved from Borneo to 43 Sea Zone
            2 cruisers and 2 marines moved from 43 Sea Zone to 35 Sea Zone
            2 battleships moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 18 fighters, 2 marines and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 18 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 11/25 hits, 13.00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 18 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 bombers, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 3 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from 42 Sea Zone to India
            1 bomber moved from 41 Sea Zone to India
            2 bombers moved from 41 Sea Zone to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            13 carriers, 1 fighter and 2 submarines moved from 43 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from French Indo China to Philippines
            7 submarines moved from 20 Sea Zone to 35 Sea Zone
            10 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Jehol
            1 fighter moved from 42 Sea Zone to India
            2 infantry moved from Manchuria to Amur
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
            2 transports placed in 39 Sea Zone
            1 infantry placed in India
            2 fighters and 1 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 4.
            1 artillery and 2 fighters placed in French Indo China
            2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 77 PUs (4 lost to blockades); end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : -2.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 20 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            2 bombers moved from India to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            16 fighters moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 marines moved from Borneo to 43 Sea Zone
            2 cruisers and 2 marines moved from 43 Sea Zone to 35 Sea Zone
            2 battleships moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 18 fighters, 2 marines and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 18 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 11/25 hits, 13.00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 18 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 bombers, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 3 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from 42 Sea Zone to India
            1 bomber moved from 41 Sea Zone to India
            2 bombers moved from 41 Sea Zone to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            13 carriers, 1 fighter and 2 submarines moved from 43 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from French Indo China to Philippines
            7 submarines moved from 20 Sea Zone to 35 Sea Zone
            10 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Jehol
            1 fighter moved from 42 Sea Zone to India
            2 infantry moved from Manchuria to Amur
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
            2 transports placed in 39 Sea Zone
            1 infantry placed in India
            2 fighters and 1 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 4.
            1 artillery and 2 fighters placed in French Indo China
            2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 77 PUs (4 lost to blockades); end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Afghanistan from Neutral_True to Japanese
            EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
            EDIT: Adding units owned by Japanese to Afghanistan: 4 infantry and 1 mech_infantry
            EDIT: Removing units owned by Japanese from Novosibirsk: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : -2.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    Ok. Edit because I keep forgetting you violated neutrality so I stepped on Afghanistan with a mech inf. from Novosibirsk.
    I am surprised I can’t get the Mongolians on my side. The game wont allow it. Looking for a rule check here. If I can I want another mech inf from Novosibirsk to goto Olgiy.

  • 2024 2023 '22 '21 '20

    From the neutrality rules of the forum

    If neither of the above takes place , Mongolia continues on as a strict neutral, but

    Will NOT go pro-Axis if the Allies break neutrality elsewhere
    a) Mongolia ONLY goes pro-Axis if Russia directly attacks Mongolia. This would break neutrality around the world (all strict neutrals go pro-the other side).
    i) Any OTHER Ally can attack Mongolia directly and this will break neutrality around the world, but the rest of Mongolia will stay neutral
    b) Mongolia WILL go pro-Allied if the Axis break strict neutrality anywhere, including Mongolia

    So I think it’s bogus, but Mongolia never goes pro-Axis.

  • 2024 2023 '22 '21 '20

    BTW, I’m going on vacation next week and won’t be able to play Mon-Sat.

  • '21 '20

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 102 PUs; 
            Americans buy 1 armour, 4 artilleries, 1 carrier, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
                Americans converts factory_major into different units
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 artillery and 2 infantry moved from Iraq to Saudi Arabia
            1 fighter moved from Turkey to Saudi Arabia
            1 fighter moved from Turkey to Saudi Arabia
            1 bomber moved from Normandy Bordeaux to Finland
            2 infantry moved from Norway to Finland
            3 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries and 3 infantry moved from Spain to Southern France
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Turkey to Southern France
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            12 submarines moved from 26 Sea Zone to 33 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Midway
            1 fighter moved from Turkey to Bryansk
            1 fighter moved from Turkey to Russia
            1 fighter moved from Normandy Bordeaux to Norway
            1 fighter moved from Norway to Finland
            2 fighters moved from Normandy Bordeaux to Gibraltar
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Saudi Arabia
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Saudi Arabia, round 2 : 0/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Saudi Arabia
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Saudi Arabia, round 3 : 3/4 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking 6 Sea Zone from Japanese, taking Saudi Arabia from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Finland
                Americans attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Finland to Norway
            2 fighters moved from Saudi Arabia to Anglo Egyptian Sudan
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 aaGun moved from Spain to Southern France
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            6 infantry placed in Eastern United States
            1 armour and 2 mech_infantrys placed in Normandy Bordeaux
            3 mech_infantrys placed in Spain
            1 artillery and 2 infantry placed in Norway
            3 infantry placed in Turkey
            Americans undo move 3.
            3 infantry placed in Eastern United States
            3 artilleries placed in Southern France
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -1.00
    Neutral_True : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 102 PUs; 
            Americans buy 1 armour, 4 artilleries, 1 carrier, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
                Americans converts factory_major into different units
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 artillery and 2 infantry moved from Iraq to Saudi Arabia
            1 fighter moved from Turkey to Saudi Arabia
            1 fighter moved from Turkey to Saudi Arabia
            1 bomber moved from Normandy Bordeaux to Finland
            2 infantry moved from Norway to Finland
            3 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries and 3 infantry moved from Spain to Southern France
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Turkey to Southern France
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            12 submarines moved from 26 Sea Zone to 33 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Midway
            1 fighter moved from Turkey to Bryansk
            1 fighter moved from Turkey to Russia
            1 fighter moved from Normandy Bordeaux to Norway
            1 fighter moved from Norway to Finland
            2 fighters moved from Normandy Bordeaux to Gibraltar
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Saudi Arabia
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Saudi Arabia, round 2 : 0/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Saudi Arabia
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Saudi Arabia, round 3 : 3/4 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking 6 Sea Zone from Japanese, taking Saudi Arabia from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Finland
                Americans attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Finland to Norway
            2 fighters moved from Saudi Arabia to Anglo Egyptian Sudan
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 aaGun moved from Spain to Southern France
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            6 infantry placed in Eastern United States
            1 armour and 2 mech_infantrys placed in Normandy Bordeaux
            3 mech_infantrys placed in Spain
            1 artillery and 2 infantry placed in Norway
            3 infantry placed in Turkey
            Americans undo move 3.
            3 infantry placed in Eastern United States
            3 artilleries placed in Southern France
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Belgian Congo
            1 armour moved from Egypt to Belgian Congo
            1 bomber moved from Southern France to Southern Italy
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Southern France to Ukraine
            1 bomber moved from Southern France to Turkey
            3 armour moved from Persia to Turkey
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Northwest Persia to Turkey
            1 armour moved from Egypt to Belgian Congo
            6 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from Quebec to Iceland
            1 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy causes 0 damage total. 
            Battle in Holland Belgium
                British attack with 8 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    British roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 8/10 hits, 4.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 8 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            8 fighters moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Ukraine to Bryansk
            1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 3.67
    Americans : -1.00
    AA fire in Southern Italy : : 0.83
    Neutral_True : 0.67
    AA fire in Ukraine : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Germany to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
            5 artilleries and 8 infantry moved from Greece to Bulgaria
            1 fighter moved from Greece to Southern Italy
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,1,4,1,2,1,4,3,5
            Italians collect 1 PU (10 lost to blockades); end with 1 PU
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    @surfer Everything alright? My moves might be slower cause school just got started again.

  • 2024 2023 '22 '21 '20

    Yeah. Sorry going slow. We got back from vacation–had a great time at the beach, but now I’m unburying from a week+ of work + getting kids going on distance learning. Seems like I never get a break.
    So you’ll not hear any complaints from me about slow play

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 5 fighters moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber, 6 fighters and 2 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 bomber, 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/9 hits, 4.00 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber and 6 fighters moved from Holland Belgium to Western Germany
            4 infantry moved from Western Germany to Germany
            9 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            1 fighter moved from Greece to Ukraine
            3 infantry moved from Greece to Bulgaria
            8 mech_infantrys moved from Greece to Bulgaria
            3 mech_infantrys moved from Greece to Bulgaria
            1 armour moved from Greece to Bulgaria
            17 armour and 25 mech_infantrys moved from Greece to Romania
            3 infantry moved from Novgorod to Karelia
            4 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            3 infantry placed in Ukraine
            10 infantry placed in Western Germany
            1 fighter and 2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3,4,5,2,5,6,1,3,5
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 0.33
    

    Savegame

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