Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun and 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Western Australia to Caroline Islands 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 aaGun moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 fighter placed in Queensland 1 artillery placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun and 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Western Australia to Caroline Islands 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 aaGun moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 fighter placed in Queensland 1 artillery placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Norway 1 bomber moved from India to Persia 1 mech_infantry moved from Novgorod to Finland 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Finland Combat - Germans Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Norway causes 4 damage total. Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Finland Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Finland to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Germany 10 infantry moved from Western Germany to Germany 4 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 artillery moved from Denmark to Western Germany 1 bomber moved from Norway to Western Germany 2 infantry moved from Novgorod to Karelia 3 artilleries moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 1 bomber moved from Persia to India 1 armour and 1 mech_infantry moved from Russia to Ukraine 3 artilleries moved from Eastern Poland to Bessarabia 10 mech_infantrys moved from Bulgaria to Greece 2 armour moved from Bulgaria to Greece 2 armour moved from Bulgaria to Greece 1 fighter moved from Ukraine to Greece 5 armour moved from Bulgaria to Bessarabia 4 armour moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 3 infantry placed in Greece 3 infantry placed in Novgorod 2 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,5,4,4,1,3,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 fighters EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 AA fire in Persia : : -0.17 AA fire in Norway : : -0.17 Americans : -1.00
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Edit to move ftrs to W. Ger from S. Italy
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - Russians 17 infantry moved from Tambov to Russia Russians take Russia from Germans 1 infantry moved from Kazakhstan to Samara Russians take Samara from Japanese 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 2 infantry moved from Rostov to Bryansk 2 fighters moved from Tambov to Turkey 8 artilleries and 29 infantry moved from Tambov to Bryansk Combat - Russians Non Combat Move - Russians 3 aaGuns moved from Tambov to Bryansk 1 aaGun moved from Tambov to Russia 1 fighter moved from Turkey to Persia 1 fighter moved from Turkey to Persia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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Well, the russians are back from vacation!
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TripleA Move Summary: Japanese round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 2 bombers moved from India to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 16 fighters moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 marines moved from Borneo to 43 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 35 Sea Zone 2 battleships moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 2 bombers moved from India to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 16 fighters moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 marines moved from Borneo to 43 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 35 Sea Zone 2 battleships moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 18 fighters, 2 marines and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 18 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 11/25 hits, 13.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 18 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 bombers, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 3 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 fighter moved from 42 Sea Zone to India 1 bomber moved from 41 Sea Zone to India 2 bombers moved from 41 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 13 carriers, 1 fighter and 2 submarines moved from 43 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 7 submarines moved from 20 Sea Zone to 35 Sea Zone 10 submarines moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from India to Yunnan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Jehol 1 fighter moved from 42 Sea Zone to India 2 infantry moved from Manchuria to Amur Place Units - Japanese 1 fighter and 9 infantry placed in Japan 2 transports placed in 39 Sea Zone 1 infantry placed in India 2 fighters and 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 4. 1 artillery and 2 fighters placed in French Indo China 2 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Japanese collect 77 PUs (4 lost to blockades); end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : 0.50 Japanese : -2.50
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TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 2 bombers moved from India to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 16 fighters moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 marines moved from Borneo to 43 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 35 Sea Zone 2 battleships moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 18 fighters, 2 marines and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 18 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 11/25 hits, 13.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 18 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 bombers, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 3 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 fighter moved from 42 Sea Zone to India 1 bomber moved from 41 Sea Zone to India 2 bombers moved from 41 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 13 carriers, 1 fighter and 2 submarines moved from 43 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 7 submarines moved from 20 Sea Zone to 35 Sea Zone 10 submarines moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from India to Yunnan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Jehol 1 fighter moved from 42 Sea Zone to India 2 infantry moved from Manchuria to Amur Place Units - Japanese 1 fighter and 9 infantry placed in Japan 2 transports placed in 39 Sea Zone 1 infantry placed in India 2 fighters and 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 4. 1 artillery and 2 fighters placed in French Indo China 2 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Japanese collect 77 PUs (4 lost to blockades); end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Changing ownership of Afghanistan from Neutral_True to Japanese EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry EDIT: Adding units owned by Japanese to Afghanistan: 4 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from Novosibirsk: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.50 Japanese : -2.50
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Ok. Edit because I keep forgetting you violated neutrality so I stepped on Afghanistan with a mech inf. from Novosibirsk.
I am surprised I can’t get the Mongolians on my side. The game wont allow it. Looking for a rule check here. If I can I want another mech inf from Novosibirsk to goto Olgiy. -
From the neutrality rules of the forum
If neither of the above takes place , Mongolia continues on as a strict neutral, but
Will NOT go pro-Axis if the Allies break neutrality elsewhere
a) Mongolia ONLY goes pro-Axis if Russia directly attacks Mongolia. This would break neutrality around the world (all strict neutrals go pro-the other side).
i) Any OTHER Ally can attack Mongolia directly and this will break neutrality around the world, but the rest of Mongolia will stay neutral
b) Mongolia WILL go pro-Allied if the Axis break strict neutrality anywhere, including MongoliaSo I think it’s bogus, but Mongolia never goes pro-Axis.
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BTW, I’m going on vacation next week and won’t be able to play Mon-Sat.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 102 PUs; Americans buy 1 armour, 4 artilleries, 1 carrier, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 artillery and 2 infantry moved from Iraq to Saudi Arabia 1 fighter moved from Turkey to Saudi Arabia 1 fighter moved from Turkey to Saudi Arabia 1 bomber moved from Normandy Bordeaux to Finland 2 infantry moved from Norway to Finland 3 infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 3 infantry moved from Spain to Southern France 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Turkey to Southern France 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 12 submarines moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Turkey to Bryansk 1 fighter moved from Turkey to Russia 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from Norway to Finland 2 fighters moved from Normandy Bordeaux to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Saudi Arabia Americans attack with 1 artillery, 2 fighters and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Saudi Arabia, round 2 : 0/5 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Saudi Arabia Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Saudi Arabia, round 3 : 3/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking 6 Sea Zone from Japanese, taking Saudi Arabia from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Finland Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Finland to Norway 2 fighters moved from Saudi Arabia to Anglo Egyptian Sudan 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain 1 aaGun moved from Spain to Southern France Place Units - Americans 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 6 infantry placed in Eastern United States 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 3 mech_infantrys placed in Spain 1 artillery and 2 infantry placed in Norway 3 infantry placed in Turkey Americans undo move 3. 3 infantry placed in Eastern United States 3 artilleries placed in Southern France 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.00 Neutral_True : 0.67
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 102 PUs; Americans buy 1 armour, 4 artilleries, 1 carrier, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 artillery and 2 infantry moved from Iraq to Saudi Arabia 1 fighter moved from Turkey to Saudi Arabia 1 fighter moved from Turkey to Saudi Arabia 1 bomber moved from Normandy Bordeaux to Finland 2 infantry moved from Norway to Finland 3 infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 3 infantry moved from Spain to Southern France 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Turkey to Southern France 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 12 submarines moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Turkey to Bryansk 1 fighter moved from Turkey to Russia 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from Norway to Finland 2 fighters moved from Normandy Bordeaux to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Saudi Arabia Americans attack with 1 artillery, 2 fighters and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Saudi Arabia, round 2 : 0/5 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Saudi Arabia Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Saudi Arabia, round 3 : 3/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking 6 Sea Zone from Japanese, taking Saudi Arabia from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Finland Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Finland to Norway 2 fighters moved from Saudi Arabia to Anglo Egyptian Sudan 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain 1 aaGun moved from Spain to Southern France Place Units - Americans 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 6 infantry placed in Eastern United States 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 3 mech_infantrys placed in Spain 1 artillery and 2 infantry placed in Norway 3 infantry placed in Turkey Americans undo move 3. 3 infantry placed in Eastern United States 3 artilleries placed in Southern France 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Belgian Congo 1 armour moved from Egypt to Belgian Congo 1 bomber moved from Southern France to Southern Italy 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Southern France to Ukraine 1 bomber moved from Southern France to Turkey 3 armour moved from Persia to Turkey 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Northwest Persia to Turkey 1 armour moved from Egypt to Belgian Congo 6 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Quebec to Iceland 1 infantry moved from Union of South Africa to Rhodesia 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from Normandy Bordeaux to Holland Belgium Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern Italy causes 0 damage total. Battle in Holland Belgium British attack with 8 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 8/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 8 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 8 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Ukraine to Bryansk 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00 British : 3.67 Americans : -1.00 AA fire in Southern Italy : : 0.83 Neutral_True : 0.67 AA fire in Ukraine : : -0.17
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany 5 artilleries and 8 infantry moved from Greece to Bulgaria 1 fighter moved from Greece to Southern Italy 1 aaGun moved from Western Germany to Germany Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,1,4,1,2,1,4,3,5 Italians collect 1 PU (10 lost to blockades); end with 1 PU Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : 0.67
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@surfer Everything alright? My moves might be slower cause school just got started again.
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Yeah. Sorry going slow. We got back from vacation–had a great time at the beach, but now I’m unburying from a week+ of work + getting kids going on distance learning. Seems like I never get a break.
So you’ll not hear any complaints from me about slow play -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 5 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 6 fighters and 2 infantry British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/9 hits, 4.00 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber and 6 fighters moved from Holland Belgium to Western Germany 4 infantry moved from Western Germany to Germany 9 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 1 fighter moved from Greece to Ukraine 3 infantry moved from Greece to Bulgaria 8 mech_infantrys moved from Greece to Bulgaria 3 mech_infantrys moved from Greece to Bulgaria 1 armour moved from Greece to Bulgaria 17 armour and 25 mech_infantrys moved from Greece to Romania 3 infantry moved from Novgorod to Karelia 4 mech_infantrys moved from Germany to Romania Place Units - Germans 3 infantry placed in Ukraine 10 infantry placed in Western Germany 1 fighter and 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3,4,5,2,5,6,1,3,5 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 0.33