L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch

  • '21 '20

    @surfer talking about my Russia purchase? keeps the Germans in the middle east. and Moscow will hold for 2 turns at least (i hope??), those trucks are going to do me in soon though

  • '21 '20

    Ive got a scramble question coming up in a minute

  • '21 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from Normandy Bordeaux to Germany
            3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            2 carriers moved from 92 Sea Zone to 99 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in Germany causes 14 damage total. 
            Battle in Greece
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Greece from Italians, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Crete
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Cyprus
                    Americans roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Cyprus
                Italians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            2 bombers moved from Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            3 infantry placed in Normandy Bordeaux
            5 fighters placed in Western United States
            4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Americans : -0.50
    AA fire in Germany : : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 bomber, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            4 fighters moved from Egypt to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            3 cruisers moved from 92 Sea Zone to 99 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            3 armour and 4 mech_infantrys moved from Egypt to Tobruk
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            2 mech_infantrys moved from Egypt to Syria
            2 mech_infantrys moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Tobruk
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            3 armour moved from Belgian Congo to Egypt
            2 fighters moved from Union of South Africa to Egypt
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
            2 infantry moved from West India to India
            2 fighters moved from Eastern Persia to India
            1 infantry moved from West India to India
            1 transport moved from 105 Sea Zone to 92 Sea Zone
    

    Savegame

  • '21 '20

    scramble? i doubt it

  • '21 '20

    @surfer asdawfrhbsrs

  • 2024 2023 '22 '21 '20

    I guess I have to. Saves me 12-15 IPC on average, and gives me 20% of success. Max defend, but let the BB die before ftrs are hit.

  • 2024 2023 '22 '21 '20


  • @WindowWasher Re: Russian move. Not that. The attack in the Far East…

  • '21 '20

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from Normandy Bordeaux to Germany
            3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            2 carriers moved from 92 Sea Zone to 99 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in Germany causes 14 damage total. 
            Battle in Greece
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Greece from Italians, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Crete
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Cyprus
                    Americans roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Cyprus
                Italians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            2 bombers moved from Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            3 infantry placed in Normandy Bordeaux
            5 fighters placed in Western United States
            4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            4 fighters moved from Egypt to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            3 cruisers moved from 92 Sea Zone to 99 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            3 armour and 4 mech_infantrys moved from Egypt to Tobruk
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            2 mech_infantrys moved from Egypt to Syria
            2 mech_infantrys moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Tobruk
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            3 armour moved from Belgian Congo to Egypt
            2 fighters moved from Union of South Africa to Egypt
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
            2 infantry moved from West India to India
            2 fighters moved from Eastern Persia to India
            1 infantry moved from West India to India
            1 transport moved from 105 Sea Zone to 92 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 2 destroyers, 6 fighters and 1 submarine
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 destroyers and 6 fighters in 97 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 destroyer owned by the British and 3 fighters owned by the Italians lost in 97 Sea Zone
                British win with 6 fighters remaining. Battle score for attacker is 48
                Casualties for British: 2 destroyers and 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
            Battle in Tobruk
                British attack with 3 armour and 5 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 armour and 5 mech_infantrys in Tobruk, round 2 : 2/8 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                British attack with 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Cyprus, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
                British win, taking Cyprus from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Persia
                British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 3/6 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in India
                British attack with 2 fighters and 3 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 3 infantry in India, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from India to Eastern Persia
            6 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            2 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
            3 aaGuns, 12 infantry and 1 mech_infantry moved from West India to Eastern Persia
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 aaGun moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            British undo move 1.
            1 marine placed in Egypt
            2 submarines placed in 98 Sea Zone
            1 submarine placed in 71 Sea Zone
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -1.50
    British : -0.17
    Americans : -0.50
    Japanese : -0.67
    AA fire in Germany : : -0.33
    

    Savegame

  • '21 '20

    that was rough

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Rostov
                  Italians take Bryansk from Russians
                  Italians take Rostov from Russians
            1 fighter moved from Southern Italy to Caucasus
            1 artillery and 2 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry; French defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                French win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for French: 1 infantry
            Battle in Caucasus
                Italians attack with 1 fighter
                Russians defend with 1 artillery
                    Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Caucasus
                Italians win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Northwest Persia
            2 infantry moved from Northern Italy to Southern Italy
            8 infantry moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
            1 artillery placed in Northern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    French : 1.00
    Russians : -0.33
    

    Savegame

  • '21 '20

    @surfer are the the tactical bombers in Kiangsu on purpose?

  • '21 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
            1 fighter moved from Eastern Persia to Caucasus
            2 fighters moved from Eastern Persia to Russia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 transports placed in 62 Sea Zone
            2 infantry placed in Queensland
            ANZAC undo move 3.
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Um nothing more than patrol duty over most of the N Pacific. If you had tried to get feisty with me, it would be just 2 more ftrs to add to the mix

  • '21 '20

    well, couldnt use my anzac subs, and without that extra plane you’d have had a 50+% on my fleet

  • '21 '20

    Also, ive used your own trick against you (Caucasus)

  • '21 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
            1 fighter moved from Eastern Persia to Caucasus
            2 fighters moved from Eastern Persia to Russia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 transports placed in 62 Sea Zone
            2 infantry placed in Queensland
            ANZAC undo move 3.
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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