Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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scramble? if so OOL? i doubt you’ll scramble, but ive got to check on this one
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No scramble.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Normandy Bordeaux to 112 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from 21 Sea Zone to Guam Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in Philippines Battle in Guam Battle in 112 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Germans defend with 3 fighters Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits 1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 cruiser and 1 destroyer Casualties for Germans: 3 fighters Battle in Denmark Battle in Holland Belgium Americans attack with 3 infantry Germans defend with 1 infantry Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 33 Sea Zone 5 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 110 Sea Zone to 112 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 3 artilleries placed in Normandy Bordeaux 1 carrier placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 bomber placed in Eastern United States 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Turning off Edit Mode 2 submarines moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone 1 battleship and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 fighters and 2 tactical_bombers moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from Tobruk to Egypt 2 infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Eastern Persia to Persia 1 bomber moved from Russia to Ukraine 2 fighters moved from Russia to Persia 1 infantry moved from Persia to Iraq Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Iraq British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 armour and 1 factory_minor British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in 113 Sea Zone British attack with 1 battleship, 1 destroyer, 4 fighters and 2 submarines Germans defend with 1 battleship, 1 cruiser, 2 submarines and 2 transports British roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship, 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 113 Sea Zone British roll dice for 2 submarines in 113 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone British roll dice for 4 fighters in 113 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 transport owned by the Germans lost in 113 Sea Zone British win with 4 fighters and 2 submarines remaining. Battle score for attacker is 30 Casualties for British: 1 battleship and 1 destroyer Casualties for Germans: 1 battleship, 1 cruiser, 2 submarines and 2 transports Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Ukraine to Persia 2 fighters and 2 tactical_bombers moved from Iraq to Persia 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 7 infantry moved from India to West India 1 aaGun moved from India to West India 2 artilleries moved from India to West India Place Units - British 3 mech_infantrys placed in Union of South Africa 1 armour and 2 fighters placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 3.50 Americans : 1.83 AA fire in Ukraine : : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern Italy to Iraq 1 armour moved from Northwest Persia to Iraq 1 bomber moved from Caucasus to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Iraq, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 tactical_bomber Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Southern Italy 1 armour moved from Ukraine to Eastern Poland 2 artilleries and 6 infantry moved from Northern Italy to Southern France 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 1.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 bomber moved from New Guinea to Caroline Islands 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Java from Japanese, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 bomber moved from New Guinea to Caroline Islands 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Java from Japanese, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 3 armour, 1 artillery, 1 fighter and 10 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 3 bombers moved from Caucasus to Russia 2 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Denmark 2 tactical_bombers moved from Germany to Denmark 1 infantry moved from Western Germany to Holland Belgium 3 armour and 1 mech_infantry moved from Tsinghai to Vologda Germans take Novosibirsk from Russians 2 infantry moved from Volgograd to Samara 1 armour, 1 artillery and 7 infantry moved from Archangel to Vologda 2 mech_infantrys moved from Nenetsia to Vologda 1 mech_infantry moved from Nenetsia to Vologda 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 1 armour moved from Urals to Vologda 1 bomber moved from Shensi to Samara 1 bomber moved from Shensi to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 7,5,6,4 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Holland Belgium Germans attack with 3 infantry and 2 tactical_bombers Americans defend with 3 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Battle in Denmark Germans attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Denmark, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Denmark, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark Germans roll dice for 1 infantry and 2 tactical_bombers in Denmark, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 5 armour, 1 artillery, 7 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 5 armour, 1 artillery, 7 infantry and 4 mech_infantrys in Vologda, round 2 : 5/17 hits, 4.83 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 5 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Samara to Kansu 1 bomber moved from Russia to Kansu 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to Novgorod 1 armour and 2 mech_infantrys moved from Bessarabia to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 tactical_bombers moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Denmark to Western Germany 2 aaGuns and 9 infantry moved from Norway to Finland 2 fighters moved from Northwest Persia to Ukraine 1 infantry moved from Ukraine to Rostov 1 infantry moved from Caucasus to Volgograd 3 armour, 10 artilleries and 11 infantry moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 3 armour moved from Ukraine to Caucasus 2 aaGuns moved from Volgograd to Caucasus 2 armour moved from Northwest Persia to Caucasus 3 armour moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 6 infantry moved from Germany to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 artillery and 1 fighter placed in Western Germany 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 56 PUs (1 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : -0.67 Americans : -1.33 Russians : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy nothing; Remaining resources: 23 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 6 artilleries moved from Russia to Tambov 20 infantry moved from Tambov to Russia 6 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Persia to Samara 2 fighters moved from Persia to Samara 1 infantry moved from Tambov to Samara 1 artillery and 1 infantry moved from Tambov to Rostov 6 artilleries and 31 infantry moved from Tambov to Volgograd 2 armour and 1 mech_infantry moved from Tambov to Volgograd 1 armour moved from Tambov to Russia 2 infantry moved from Manchuria to Korea 6 infantry moved from Manchuria to Jehol Combat - Russians Battle in Jehol Russians attack with 6 infantry Japanese defend with 2 infantry and 2 mech_infantrys Russians roll dice for 6 infantry in Jehol, round 2 : 4/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Russians lost in Jehol Russians win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry and 2 mech_infantrys Battle in Korea Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 6 artilleries, 31 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 armour, 6 artilleries, 31 infantry and 1 mech_infantry in Volgograd, round 2 : 9/40 hits, 9.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 6 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Russians win with 3 fighters remaining. Battle score for attacker is -8 Casualties for Russians: 1 infantry and 1 tactical_bomber Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Samara to Russia 2 aaGuns moved from Tambov to Volgograd 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Manchuria to Jehol Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,6,1,5,5,3,4,6,2,4,6,2,1,4,2,4,4,5,3,4,4,1,2,5,4,5 Russians collect 23 PUs (3 lost to blockades); end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 6 artilleries EDIT: Adding units owned by Russians to Russia: 6 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Italians : -0.67 Russians : 2.67 Japanese : 1.33
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not taking samara was a big oopsie, nothing some british planes cant fix right? :wink:
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 bomber moved from Yunnan to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from 37 Sea Zone to Borneo 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Yunnan to 43 Sea Zone 2 fighters moved from Japan to Jehol 1 tactical_bomber moved from Yunnan to Jehol 1 bomber moved from Yunnan to Jehol 1 bomber moved from Yunnan to Jehol 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Battle in 35 Sea Zone Japanese attack with 1 battleship and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Amur from Russians with 1 battleship and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siberia Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 aaGun and 1 transport 1 transport owned by the ANZAC and 1 aaGun owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 aaGun and 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 3 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 4 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Jehol Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun and 4 infantry AA fire in Jehol : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Jehol Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 4/7 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Non Combat Move - Japanese 1 bomber moved from 43 Sea Zone to Yunnan 2 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from 42 Sea Zone to Yunnan 2 fighters moved from Borneo to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 2 bombers moved from Jehol to Yunnan 1 fighter moved from Jehol to Anhwe 1 fighter moved from Jehol to Anhwe 1 tactical_bomber moved from Jehol to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 5 artilleries and 5 infantry moved from Yunnan to Burma 1 aaGun, 1 artillery and 3 infantry moved from Shan State to Burma 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hopei to Shensi 1 artillery moved from Shensi to Szechwan 1 aaGun moved from Kweichow to Yunnan Place Units - Japanese 3 fighters and 6 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -0.50 Americans : -1.00 ANZAC : -0.50 Chinese : -1.33 UK_Pacific : 0.67 Japanese : -2.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 bomber moved from Yunnan to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from 37 Sea Zone to Borneo 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Yunnan to 43 Sea Zone 2 fighters moved from Japan to Jehol 1 tactical_bomber moved from Yunnan to Jehol 1 bomber moved from Yunnan to Jehol 1 bomber moved from Yunnan to Jehol 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Battle in 35 Sea Zone Japanese attack with 1 battleship and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Amur from Russians with 1 battleship and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siberia Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 aaGun and 1 transport 1 transport owned by the ANZAC and 1 aaGun owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 aaGun and 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 3 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 4 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Jehol Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun and 4 infantry AA fire in Jehol : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Jehol Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 4/7 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Non Combat Move - Japanese 1 bomber moved from 43 Sea Zone to Yunnan 2 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from 42 Sea Zone to Yunnan 2 fighters moved from Borneo to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 2 bombers moved from Jehol to Yunnan 1 fighter moved from Jehol to Anhwe 1 fighter moved from Jehol to Anhwe 1 tactical_bomber moved from Jehol to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 5 artilleries and 5 infantry moved from Yunnan to Burma 1 aaGun, 1 artillery and 3 infantry moved from Shan State to Burma 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hopei to Shensi 1 artillery moved from Shensi to Szechwan 1 aaGun moved from Kweichow to Yunnan Place Units - Japanese 3 fighters and 6 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Jehol : : -0.50 Americans : -1.00 ANZAC : -0.50 Chinese : -1.33 UK_Pacific : 0.67 Japanese : -2.00
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Edit because I wanted to save the tran and realized I could.
Re: Samara? Not sure what the problem is there. You look pretty well defended.
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you could hit volgograd with 62%
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this move is pretty complicated, its kinda annoying that i cant hit norway because you can scramble, Ive got to rethink this might take me a bit, maybe get back to ya tonight
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“Their fundamental flaws are
lack of consolidated forces. Have to group units to defend and can’t make frontal attacks.
Cracks between forces that allow Axis to exploit and grow rapidly.
Isolation. This is the real killer.”should’ve really listened to this (middle east)
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 carrier, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 105 Sea Zone 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 5 fighters moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Gibraltar Place Units - Americans 3 armour placed in Normandy Bordeaux 3 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 carrier placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 0.67 Japanese : 0.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 carrier, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 105 Sea Zone 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 5 fighters moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Gibraltar Place Units - Americans 3 armour placed in Normandy Bordeaux 3 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 carrier placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 11 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 cruisers and 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from 105 Sea Zone to 104 Sea Zone 1 carrier moved from 104 Sea Zone to 105 Sea Zone 2 fighters moved from 104 Sea Zone to 105 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 cruiser and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone 1 submarine moved from 81 Sea Zone to 76 Sea Zone 2 mech_infantrys moved from Persia to Eastern Persia 2 artilleries and 7 infantry moved from West India to Eastern Persia 2 fighters and 2 tactical_bombers moved from Persia to India 2 fighters moved from Persia to Iraq 2 fighters moved from Persia to Volgograd 1 bomber moved from Persia to Eastern Persia Combat - British Battle in Iraq British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns EDIT: Turning off Edit Mode 2 fighters moved from Iraq to Eastern Persia 1 aaGun moved from West India to Eastern Persia 1 armour, 2 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia 2 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 3 armour placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4,2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 5 PUs (4 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 0.17 Americans : 0.67 Japanese : 0.67
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@WindowWasher Ok. I have to up vote when my own words get quoted to me! :)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Non Combat Move - Italians 1 artillery and 5 infantry moved from Northern Italy to Southern France 1 armour moved from Eastern Poland to Novgorod Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern France 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : 0.83