19L 2nd Tier Playoff Final – BobbaRossa (Allies +34) vs Tizkit (Axis) G40.2


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 armour moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Smolensk
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 mech_infantry moved from Russia to Nenetsia
            1 tactical_bomber moved from Russia to Nenetsia
            1 mech_infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Vologda to Nenetsia
    
        Combat - Russians
            Battle in Nenetsia
                Russians attack with 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Nenetsia to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.50
    

    Savegame


  • Needed that to go at least somewhat in my favor. Ah well. That most likely does it, just want to see how Japan goes.

  • '19 '18

    @BobbaRossa

    Apologies, looks like I’m going to be late again. Should be able to play tomorrow.

  • '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 carriers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
    
        Combat Move - Japanese
            1 fighter moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 armour, 7 artilleries and 8 infantry moved from Hunan to Yunnan
            6 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 3 tactical_bombers moved from Manchuria to Yunnan
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            2 bombers moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to 37 Sea Zone
            2 fighters moved from Philippines to 37 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 19 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to Manchuria
            2 fighters moved from Japan to 37 Sea Zone
            1 fighter moved from Japan to Marianas
    
        Place Units - Japanese
            2 carriers placed in 37 Sea Zone
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
            Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese : -0.50
    

    Savegame


  • Welp. Think I’ve looked at it every which way I can. Don’t see a way to pull this out that doesn’t go 20+ turns. Good game!

  • '19 '18

    @BobbaRossa

    Good game BobbaRossa,

    I can definitely tell you have a lot of experience. If the Sea Lion opportunity hadn’t presented itself, I don’t think I would have been happy with my chances.

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