crockett36 Allies + 13 -VS- dawgoneit Axis BM3


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 artillery moved from Tunisia to Libya
                  Italians take Libya from French
            1 artillery moved from Algeria to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery
                Americans defend with 2 infantry
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Italians
            2 aaGuns moved from Poland to Eastern Poland
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 artillery moved from Western Germany to France
            2 infantry moved from Northern Italy to France
            2 aaGuns and 9 infantry moved from Germany to Poland
            1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
            Italians undo move 2.
            1 infantry placed in Southern Italy
            1 artillery placed in Ukraine
            Italians undo move 2.
            1 mech_infantry placed in Southern Italy
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -0.33
    

    Savegame

  • 2024 2023 '22 '19 '18


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Ukraine to Rostov
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 7 infantry moved from Bessarabia to Ukraine
            3 tactical_bombers moved from Ukraine to Rostov
            2 infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 infantry moved from Baltic States to Novgorod
            1 bomber moved from Eastern Poland to 127 Sea Zone
            1 fighter moved from Karelia to 127 Sea Zone
            1 bomber moved from Western Germany to 127 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 127 Sea Zone
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                Americans defend with 3 carriers, 2 destroyers and 4 transports
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                Units damaged: 3 carriers owned by the Americans
                    Americans roll dice for 3 carriers, 2 destroyers and 4 transports in 127 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                    1 destroyer owned by the Americans, 1 bomber owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone
                    Germans roll dice for 1 bomber in 127 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer and 4 transports in 127 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    1 bomber owned by the Germans lost in 127 Sea Zone
                Americans win with 3 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is -47
                Casualties for Germans: 2 bombers, 2 fighters and 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 6 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun and 6 infantry
                    AA fire in Rostov : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 6 infantry and 3 tactical_bombers in Rostov, round 2 : 1/9 hits, 2.50 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                    Germans roll dice for 5 infantry and 3 tactical_bombers in Rostov, round 3 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 6 infantry in Rostov, round 3 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 4 infantry and 3 tactical_bombers in Rostov, round 4 : 0/7 hits, 2.17 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 3 infantry and 3 tactical_bombers in Rostov, round 5 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 5 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                 retreated to Rostov
                Russians win with 2 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 6 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Rostov to Ukraine
            1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 12 infantry moved from Poland to Eastern Poland
            6 artilleries and 14 infantry moved from Germany to Poland
            10 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Germany
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    AA fire in Rostov : : -0.50
    Americans : 2.00
    Russians : 0.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    What a defense in sz127!

  • 2024 2023 '22 '19 '18

    Rostov too!

  • 2024 2023 '22 '19 '18


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 49 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Suiyuyan to Chahar
                  Japanese take Chahar from Chinese
            1 armour and 1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 battleship moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            4 fighters moved from 6 Sea Zone to Jehol
            3 fighters and 4 tactical_bombers moved from Japan to Jehol
            1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 28
                Casualties for Americans: 4 transports
            Battle in Korea
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers and 3 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Korea from Americans, taking 19 Sea Zone from Americans with 1 battleship, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 3 artilleries, 7 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 1 bomber, 1 infantry and 4 mech_infantrys; Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 7 fighters, 3 infantry and 4 tactical_bombers in Jehol, round 2 : 10/17 hits, 8.17 expected hits
                    Chinese roll dice for 1 bomber, 3 infantry and 4 mech_infantrys in Jehol, round 2 : 3/8 hits, 2.50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 2 infantry owned by the Chinese and 4 mech_infantrys owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 artilleries, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Americans: 1 bomber, 1 infantry and 4 mech_infantrys
                Casualties for Chinese: 2 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Hopei
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Kweichow
                Japanese attack with 1 armour and 1 mech_infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
            2 fighters moved from Jehol to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from Jehol to Kiangsu
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Malaya
            Japanese undo move 2.
            1 armour and 3 artilleries placed in Japan
            3 infantry placed in Malaya
            4 infantry placed in Japan
            Japanese undo move 2.
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Malaya
            1 armour, 2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.50
    Japanese : 6.33
    

    Savegame

  • 2024 2023 '22 '19 '18


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Romania to Ukraine
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Western Ukraine
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns and 9 infantry moved from Poland to Baltic States
            2 aaGuns moved from Eastern Poland to Baltic States
            2 infantry moved from Romania to Bessarabia
            3 infantry moved from France to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            3 artilleries placed in Ukraine
            2 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.33
    Russians : -1.33
    

    Savegame

  • 2024 2023 '22 '19 '18


  • @crockett36 the new version wont let me load our game

  • 2024 2023 '22 '19 '18

    So you have to download “previous version” at bottom of page tripleA. Then download file then close new version and open old version then open
    saved game and find it in downloads

  • 2024 2023 '22 '19 '18

    dawgonit.gif


  • @crockett36 did all that to see you are going to win. G.G. would you like to play another?


  • @dawgoneit yes! set it up!


  • @crockett36 is ok if i set it up with the 2.5.2294 version? where would you like your bid placement? assuming its the same +13.


  • @dawgoneit subs in 110 and 111

  • 2024 2023 '22 '19 '18

    Would you be okay with oob?

  • 2024 2023 '22 '19 '18

    Either way. Set it up


  • @crockett36 if you could, would you please set it up so we get the rite version.

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