Pejon_88 (X) vs. Sovietishcat (A+17) BM3, 2nd game

  • '19

    @Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+17) BM3, 2nd game:

    @Pejon_88 WOW! That German dicing :O

    @Pejon_88 Sure is a gift to the allies to keep Normandy…

  • 2023 '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 armour, 5 artilleries and 10 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 infantry moved from Manchuria to Korea
            2 bombers moved from Jehol to Korea
            1 marine moved from Japan to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 armour, 6 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 8/24 hits, 7,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Korea
                Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 4/6 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shantung to Anhwe
            2 carriers and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
            2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to Hunan
            2 fighters and 1 tactical_bomber moved from Japan to Hunan
            1 fighter moved from Korea to Japan
            2 bombers moved from Korea to Hunan
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 tactical_bomber moved from Korea to Japan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Hunan
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in Malaya
            1 artillery and 2 infantry placed in Shantung
            1 carrier and 2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,67
    UK_Pacific : -0,33
    Russians : -0,33
    Japanese : 3,50
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 bombers moved from Eastern United States to 105 Sea Zone
            2 fighters moved from 93 Sea Zone to 105 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    

    Savegame

  • '19

    @Pejon_88 submerge sub sz 105?


  • @Sovietishcat Yes please.

  • '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Kansu
            3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,83 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -0,17
    

    Savegame

  • '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Persia to Caucasus
            1 bomber moved from Southern France to Caucasus
            1 armour and 1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 tactical_bombers moved from Southern France to 95 Sea Zone
            6 fighters moved from 93 Sea Zone to 95 Sea Zone
            1 battleship, 1 carrier and 3 cruisers moved from 93 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to 95 Sea Zone
    

    Savegame

  • '19

    @Pejon_88 Scramble sz 95? OOL and do you submerge your sub?

  • 2023 '22

    No scramble and yes submerge.

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 bombers moved from Eastern United States to 105 Sea Zone
            2 fighters moved from 93 Sea Zone to 105 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 105 Sea Zone to Normandy Bordeaux
            2 fighters moved from 105 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
            3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Western United States to Normandy Bordeaux
            2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            7 bombers moved from Queensland to India
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 bombers placed in Normandy Bordeaux
            3 submarines placed in 93 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Americans collect 56 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Kansu
            3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,83 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Persia to Caucasus
            1 bomber moved from Southern France to Caucasus
            1 armour and 1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 tactical_bombers moved from Southern France to 95 Sea Zone
            6 fighters moved from 93 Sea Zone to 95 Sea Zone
            1 battleship, 1 carrier and 3 cruisers moved from 93 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to 95 Sea Zone
    
        Combat - British
            Battle in Crete
            Battle in 95 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers, 7 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 8/13 hits, 7,00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 7/12 hits, 6,33 expected hits
                    Italians roll dice for 1 battleship in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 battleship owned by the Italians lost in 95 Sea Zone
                British win, taking Crete from Italians with 1 battleship, 1 carrier, 3 cruisers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
            Battle in Algeria
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 4 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Algeria
                British win, taking Algeria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Germans defend with 2 armour
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Kazakhstan
            1 fighter moved from Caucasus to Bryansk
            6 fighters moved from 95 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 carrier moved from 93 Sea Zone to 104 Sea Zone
            1 carrier moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Southern France to 91 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Persia to West India
            2 transports moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,33
    Italians : -2,00
    Americans : 1,17
    Chinese : 0,67
    Japanese : 0,50
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    @Pejon_88 Sorry about the manual post. Decided not to bring a sub in SZ93.

  • 2023 '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 92 Sea Zone
            2 fighters moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to 93 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 92 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 93 Sea Zone
                Italians attack with 3 fighters
                French defend with 1 destroyer; Americans defend with 3 submarines
                3 submarines owned by the Americans Submerged
                    Italians roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 93 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Southern France
                Italians attack with 3 fighters and 1 infantry
                French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 1 fighter in Southern France, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the French lost in Southern France
                Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
            Battle in Alexandria
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern France to Southern Italy
            3 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 artillery and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 aaGun moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,6,4,4
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,00
    British : -1,00
    Americans : -1,00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            3 infantry moved from Belarus to Archangel
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            2 artilleries and 3 infantry moved from Rostov to Tambov
            7 armour, 1 infantry and 28 mech_infantrys moved from Rostov to Caucasus
            3 artilleries and 13 infantry moved from Rostov to Volgograd
            2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 95 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 105 Sea Zone
            Battle in 95 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
                British defend with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 95 Sea Zone, round 2 : 9/11 hits, 6,50 expected hits
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    1 tactical_bomber owned by the British, 3 cruisers owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
                Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 3 fighters
                Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
            Battle in Tambov
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Volgograd
                Germans attack with 3 artilleries and 13 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 artilleries and 13 infantry in Volgograd, round 2 : 4/16 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 infantry in Archangel, round 2 : 4/6 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 7 armour, 1 infantry and 28 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 7 armour, 1 infantry and 28 mech_infantrys in Caucasus, round 2 : 6/36 hits, 8,33 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 armour and 28 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            3 aaGuns moved from Rostov to Volgograd
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            7 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Holland Belgium to France
            1 aaGun, 1 artillery and 5 infantry moved from Western Germany to France
            7 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from 95 Sea Zone to Western Germany
            2 bombers and 4 tactical_bombers moved from 95 Sea Zone to Western Germany
            1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            6 mech_infantrys moved from Germany to Eastern Poland
            7 mech_infantrys moved from Greater Southern Germany to Western Germany
            1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 infantry placed in France
            6 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Novgorod
            Germans undo move 1.
            2 artilleries and 1 infantry placed in France
            3 fighters and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,67
    British : -0,67
    Russians : 1,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Bryansk to Novgorod
                  Russians take Belarus from Germans
            2 fighters moved from Russia to Novgorod
            2 artilleries and 2 infantry moved from Bryansk to Ukraine
            1 artillery and 3 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            2 infantry moved from Bryansk to Tambov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Novgorod, round 2 : 1/5 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 armour and 2 fighters in Novgorod, round 3 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 armour and 2 fighters in Novgorod, round 4 : 4/4 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor; Italians defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 4 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 2 artilleries and 1 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Tambov, round 2 : 1/7 hits, 1,50 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 4 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 5 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 5 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour and 1 artillery moved from Russia to Bryansk
            2 fighters moved from Novgorod to Bryansk
            1 fighter moved from Persia to India
            2 aaGuns and 15 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Italians : -0,67
    Russians : -6,67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
            2 fighters and 1 tactical_bomber moved from Japan to Amur
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Java
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Amur
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3,33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 marine moved from Korea to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 4 infantry moved from Jehol to Manchuria
            4 infantry moved from Jehol to Anhwe
            1 infantry moved from Shan State to Burma
            3 infantry moved from Yunnan to Burma
            2 transports moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry moved from Malaya to Burma
            2 carriers and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hunan to Burma
            1 mech_infantry moved from French Indo China to Hunan
            1 armour moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Yunnan
            2 bombers moved from Hunan to Anhwe
            1 transport moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 mech_infantrys placed in French Indo China
            3 fighters placed in Malaya
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            3 infantry placed in Shantung
            2 fighters and 1 mech_infantry placed in French Indo China
            1 fighter and 2 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,67
    Russians : -0,33
    Japanese : 0,17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            2 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
    

    Savegame

  • '19

    @Pejon_88 Scramble sz 112?

  • 2023 '22

    No thank you!

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