Regularkid (Axis) vs. Crockett (Allies) - PTV


  • Crockett’s first Path to Victory game. GL HF!


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Germany to 113 Sea Zone
            2 tactical_bombers moved from Western Germany to 113 Sea Zone
            2 fighters moved from Western Germany to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            3 armour and 3 mech_infantrys moved from Austria to France
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 fighter moved from Poland to Yugoslavia
    

    Combat Hit Differential Summary :

    Savegame


  • scramble?

  • 2022 '19 '18

    no thank you


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Germany to 113 Sea Zone
            2 tactical_bombers moved from Western Germany to 113 Sea Zone
            2 fighters moved from Western Germany to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            3 armour and 3 mech_infantrys moved from Austria to France
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 fighter moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone
                1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 8/17 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 4/14 hits, 5.33 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                Casualties for Germans: 5 infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 armour and 4 infantry moved from Poland to Slovakia Hungary
            1 armour moved from Slovakia Hungary to Romania
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 bomber moved from 113 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Germany
            1 transport moved from 117 Sea Zone to 115 Sea Zone
            1 cruiser moved from 117 Sea Zone to 115 Sea Zone
            2 fighters moved from 113 Sea Zone to Western Germany
            1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy
            1 infantry moved from Denmark to 115 Sea Zone
            1 aaGun moved from Western Germany to 115 Sea Zone
            1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Germans
            1 submarine placed in 115 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Denmark: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            3 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.83
    French : -0.67
    Neutral_Allies : -0.67
    

    Savegame

  • 2022 '19 '18

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Vyborg to Karelia
            1 infantry moved from Archangel to Karelia
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            2 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Ukraine
            2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 armour moved from Stalingrad to Ukraine
            1 mech_infantry moved from Stalingrad to Ukraine
            1 fighter moved from Leningrad to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 infantry moved from Southern Belarus to Northern Belarus
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Leningrad to Baltic States
            1 infantry moved from Leningrad to Baltic States
            4 infantry moved from Leningrad to Vyborg
            3 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Amur to Buryatia
            2 infantry moved from Sakha to Buryatia
            2 infantry moved from Sakha to Buryatia
            2 infantry moved from Sakha to Buryatia
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 aaGuns moved from Sakha to Buryatia
            2 aaGuns moved from Russia to Bryansk
            1 aaGun moved from Leningrad to Baltic States
            1 aaGun moved from Leningrad to Vyborg
            3 infantry moved from Siberia to Sakha
            1 artillery moved from Leningrad to Vyborg
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            3 infantry placed in Urals
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Kwangsi
            2 bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Kiangsu to Kwangsi
            1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 3 infantry moved from 37 Sea Zone to Kwangsi
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Hokkaido to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Korea to 37 Sea Zone
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            3 infantry moved from Korea to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Marshall Islands
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
            1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 destroyer moved from 34 Sea Zone to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 cruiser moved from 7 Sea Zone to 37 Sea Zone
            1 cruiser moved from 21 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 battleship moved from 7 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
            1 artillery and 2 infantry moved from Fukien to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 carrier moved from 7 Sea Zone to 34 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            1 submarine and 3 transports placed in 7 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.17
    

    Savegame

  • 2022 '19 '18

    Get to US tonight. Church and trip to maine


  • @crockett36 noice noice

  • 2022 '19 '18

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Davao to Wake Island
            1 bomber moved from Central United States to Hawaiian Islands
            1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 '19 '18

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
            2 infantry moved from Inner Mongolia to Chahar
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.33
    

    Savegame

  • 2022 '19 '18

    hey pressed the wrong button. before i go to combat i will buy 6 infantry along with 1 artillery and transport

  • 2022 '19 '18

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 6 infantry
            EDIT: Changing PUs for British from 57 to 39
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 6 infantry
            EDIT: Changing PUs for British from 57 to 39
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 submarine moved from 97 Sea Zone to 101 Sea Zone
            1 fighter moved from Southern Italy to 101 Sea Zone
            1 bomber moved from Northern Italy to 101 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Alexandria
    

    Savegame


  • @crockett36 would you like to scramble your carrier tac to any of the adjacent battles?

  • 2022 '19 '18

    no thanks


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 6 infantry
            EDIT: Changing PUs for British from 57 to 39
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 submarine moved from 97 Sea Zone to 101 Sea Zone
            1 fighter moved from Southern Italy to 101 Sea Zone
            1 bomber moved from Northern Italy to 101 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for British: 1 infantry
            Battle in 101 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 101 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                British defend with 1 cruiser
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 cruiser owned by the British lost in 98 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 11
                Casualties for British: 1 cruiser
            Battle in Malta
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 armour moved from Albania to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Tobruk
            1 armour moved from 98 Sea Zone to Tobruk
            1 artillery moved from Libya to Tobruk
            1 armour moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
            Italians collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Albania: 2 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.83
    

    Savegame

  • 2022 '19 '18

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 cruiser moved from 65 Sea Zone to 27 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun moved from 59 Sea Zone to Java
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 '19 '18

    The French rules don’t do anything for me. Hope there’s compensation


  • @crockett36 haha. the compensation is you don’t have to deal with the french fleet on round 1 and you get free units in north africa. so thats something


  • @regularkid nvm. thats what it does for Axis. What it does for Allies it gives them income later in the came from liberating Vichy territories that would otherwise never be possible (e.g., madagascar, French West Africa, etc.)


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 fighter and 2 tactical_bombers moved from Northern Italy to 100 Sea Zone
            1 submarine moved from 115 Sea Zone to 93 Sea Zone
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
            3 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            2 armour moved from Yugoslavia to Greece
            1 infantry moved from Bulgaria to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to 100 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to 100 Sea Zone
            1 fighter moved from Western Germany to Malta
    

    Savegame


  • scramble sz 112


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 fighter and 2 tactical_bombers moved from Northern Italy to 100 Sea Zone
            1 submarine moved from 115 Sea Zone to 93 Sea Zone
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
            3 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            2 armour moved from Yugoslavia to Greece
            1 infantry moved from Bulgaria to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to 100 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to 100 Sea Zone
            1 fighter moved from Western Germany to Malta
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 112 Sea Zone
            Battle in 93 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 100 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 bomber owned by the Germans and 1 carrier owned by the British lost in 100 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 cruiser and 1 tactical_bomber in 100 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 1 bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 tactical_bomber
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship and 1 destroyer; French defend with 1 fighter
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 112 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for British: 1 battleship and 1 destroyer
                Casualties for French: 1 fighter
            Battle in Greece
                Germans attack with 3 armour and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour in Greece, round 3 : 2/3 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 armour owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour and 4 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 100 Sea Zone to Alexandria
            1 fighter and 2 tactical_bombers moved from 100 Sea Zone to Alexandria
            1 fighter moved from 100 Sea Zone to Alexandria
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            1 aaGun and 4 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Norway
            1 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Western Germany
            3 artilleries moved from Germany to Poland
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            1 infantry moved from Bulgaria to Romania
            2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
            1 aaGun and 1 infantry moved from Norway to Finland
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -1.00
    Neutral_Allies : 3.00
    

    Savegame

  • 2022 '19 '18

    TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Karelia to Vyborg
            1 infantry moved from Karelia to Vyborg
            3 infantry moved from Leningrad to Vyborg
            7 infantry moved from Baltic States to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Kursk
            4 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 armour moved from Kursk to Northern Caucasus
            1 mech_infantry moved from Kursk to Northern Caucasus
            1 mech_infantry moved from Ukraine to Northern Caucasus
            1 armour moved from Ukraine to Northern Caucasus
            2 fighters and 1 tactical_bomber moved from Ukraine to Southern Caucasus
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Yakut S.S.R. to Yenisey
            9 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Sakha to Buryatia
            3 infantry moved from Urals to Kazakhstan
            1 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Northern Caucasus to Rostov
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Baltic States to Leningrad
            1 aaGun moved from Bryansk to Kursk
            1 aaGun moved from Bryansk to Kursk
            2 aaGuns moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
            3 infantry placed in Urals
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

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