avner +14 Allies -VS- dawgoneit Axis

  • '22

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour moved from Norway to Finland
            2 armour moved from Norway to Finland
            5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Slovakia Hungary to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Romania
            2 armour and 6 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 bombers moved from Tunisia to Germany
            1 bomber moved from Western Germany to Germany
            3 tactical_bombers moved from United Kingdom to Slovakia Hungary
    
        Combat - Germans
            Battle in Finland
                Germans attack with 6 armour
                Russians defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 6 armour in Finland, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 4 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Germans
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            3 infantry placed in United Kingdom
            3 infantry placed in Western Germany
            Germans undo move 1.
            2 artilleries and 2 infantry placed in Western Germany
            3 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 6 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Poland
            1 infantry moved from Bessarabia to Romania
            1 fighter moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            1 tactical_bomber moved from Russia to Baltic States
            23 infantry moved from Yakut S.S.R. to Buryatia
            1 armour moved from Yenisey to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 armour and 23 infantry
                Japanese defend with 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour and 23 infantry in Buryatia, round 2 : 7/24 hits, 4,33 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Buryatia, round 2 : 6/13 hits, 4,50 expected hits
                    6 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia
                    Russians roll dice for 1 armour and 17 infantry in Buryatia, round 3 : 5/18 hits, 3,33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Buryatia, round 3 : 2/7 hits, 2,50 expected hits
                    4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 1 armour and 15 infantry in Buryatia, round 4 : 2/16 hits, 3,00 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Buryatia, round 4 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 1 armour and 14 infantry remaining. Battle score for attacker is 22
                Casualties for Russians: 9 infantry
                Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
            Battle in Romania
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Romania, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                 retreated to Baltic States
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery
            Battle in Poland
                Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from Romania to Eastern Poland
            3 mech_infantrys moved from Russia to Western Ukraine
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Novosibirsk to Russia
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            Russians undo move 2.
            2 armour and 1 mech_infantry placed in Ukraine
            3 artilleries, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Russians : 2,00
    Japanese : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 34 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Kwangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            3 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            3 carriers moved from 36 Sea Zone to 44 Sea Zone
            2 battleships moved from 36 Sea Zone to 44 Sea Zone
            2 cruisers and 2 destroyers moved from 36 Sea Zone to 44 Sea Zone
            3 transports moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kwangsi to 45 Sea Zone
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 44 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Celebes
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 3/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hunan
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
            2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    ANZAC : -1.50
    Chinese : 0.33
    UK_Pacific : -0.67
    Japanese : 4.17
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 artillery moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Algeria
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
                Americans attack with 2 artilleries, 3 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Morocco, round 2 : 2/7 hits, 2,83 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 armour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 artillery and 1 bomber in Tunisia, round 3 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 2/2 hits, 0,83 expected hits
                    1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win with 1 armour remaining. Battle score for attacker is -16
                Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 45 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery moved from 30 Sea Zone to Johnston Island
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kansu to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 4 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs; 
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 fighter moved from Egypt to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            1 mech_infantry moved from Yunnan to Hopei
                  Chinese take Hopei from Japanese
            1 fighter moved from India to French Indo China
    
        Combat - British
            Battle in Tobruk
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 0/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 4 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in French Indo China
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Yunnan to Shensi
            1 tactical_bomber moved from Tobruk to Egypt
            1 fighter moved from Tobruk to Egypt
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,1
            UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,17
    Americans : -0,50
    Chinese : -0,83
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Tunisia to Tobruk
            1 fighter moved from Southern Italy to Romania
            1 artillery moved from Slovakia Hungary to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 artillery and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 fighter in Romania, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Tobruk
                Italians attack with 1 armour
                British defend with 1 armour
                    Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tobruk
                British win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Romania to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 0.50
    Russians : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 34 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Slovakia Hungary to Romania
                  Germans take Romania from Russians
            1 armour moved from Romania to Eastern Poland
            6 armour, 14 artilleries, 1 fighter, 23 infantry, 7 mech_infantrys and 4 tactical_bombers moved from Slovakia Hungary to Eastern Poland
            3 bombers moved from Germany to Eastern Poland
            1 mech_infantry moved from Baltic States to Eastern Poland
            3 artilleries and 3 infantry moved from Germany to Poland
            1 armour moved from Finland to Novgorod
                  Germans take Karelia from Russians
                  Germans take Novgorod from Russians
            1 carrier, 1 cruiser, 1 submarine and 7 transports moved from 126 Sea Zone to 127 Sea Zone
            1 armour moved from Finland to 127 Sea Zone
            1 armour moved from 127 Sea Zone to Archangel
            1 armour moved from Finland to 127 Sea Zone
            1 armour moved from 127 Sea Zone to Nenetsia
            1 armour moved from Finland to 127 Sea Zone
            1 armour moved from 127 Sea Zone to Nenetsia
    
        Combat - Germans
            Battle in Archangel
            Battle in Nenetsia
            Battle in Poland
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 3 artilleries and 3 infantry in Poland, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Poland from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Eastern Poland
                Germans attack with 7 armour, 14 artilleries, 3 bombers, 1 fighter, 23 infantry, 8 mech_infantrys and 4 tactical_bombers
                Russians defend with 4 aaGuns, 6 armour, 5 artilleries, 2 fighters, 32 infantry, 8 mech_infantrys and 2 tactical_bombers
                    AA fire in Eastern Poland : 2/8 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
                    Germans roll dice for 7 armour, 14 artilleries, 3 bombers, 23 infantry, 8 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 17/58 hits, 19.67 expected hits
                    Russians roll dice for 4 aaGuns, 6 armour, 5 artilleries, 2 fighters, 32 infantry, 8 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 19/55 hits, 20.33 expected hits
                    13 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Eastern Poland
                    Germans roll dice for 7 armour, 14 artilleries, 3 bombers, 4 infantry, 8 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 15/39 hits, 16.17 expected hits
                    Russians roll dice for 6 armour, 5 artilleries, 2 fighters, 19 infantry, 8 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 16/42 hits, 16.00 expected hits
                    15 infantry owned by the Russians, 12 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 7 armour, 2 artilleries, 3 bombers, 8 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 4 : 12/23 hits, 9.83 expected hits
                    Russians roll dice for 6 armour, 5 artilleries, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 13/27 hits, 11.00 expected hits
                    8 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Eastern Poland
                    Germans roll dice for 4 armour, 3 bombers and 3 tactical_bombers in Eastern Poland, round 5 : 5/10 hits, 6.00 expected hits
                    Russians roll dice for 6 armour, 5 artilleries, 2 fighters and 2 tactical_bombers in Eastern Poland, round 5 : 7/15 hits, 7.00 expected hits
                    5 artilleries owned by the Russians, 4 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Eastern Poland
                 retreated to Eastern Poland
                Russians win with 6 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -85
                Casualties for Germans: 7 armour, 14 artilleries, 1 fighter, 23 infantry, 8 mech_infantrys and 4 tactical_bombers
                Casualties for Russians: 4 aaGuns, 5 artilleries, 32 infantry and 8 mech_infantrys
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Romania
            3 aaGuns moved from Slovakia Hungary to Poland
            2 artilleries and 6 infantry moved from Western Germany to Germany
            1 aaGun moved from Slovakia Hungary to Poland
            3 bombers moved from Eastern Poland to Germany
            3 fighters moved from United Kingdom to Germany
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
            2 infantry placed in United Kingdom
            Germans undo move 3.
            1 infantry placed in Western Germany
            1 infantry placed in United Kingdom
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    AA fire in Eastern Poland : : 0.67
    Russians : 1.33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 armour moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 armour moved from Eastern Poland to Novgorod
                  Russians take Baltic States from Germans
            1 armour moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Ukraine to Romania
            1 mech_infantry moved from Western Ukraine to Slovakia Hungary
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Russia to Nenetsia
            1 mech_infantry moved from Russia to Nenetsia
            1 armour moved from Eastern Poland to Archangel
            1 fighter moved from Eastern Poland to Nenetsia
            1 tactical_bomber moved from Eastern Poland to Archangel
            1 fighter moved from Eastern Poland to Nenetsia
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 mech_infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Slovakia Hungary
                Russians attack with 1 mech_infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Novgorod
                Russians attack with 2 armour and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 2 armour and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Novgorod
                    Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 2 armour
                Casualties for Germans: 1 armour
            Battle in Nenetsia
                Russians attack with 2 fighters and 2 mech_infantrys
                Germans defend with 2 armour
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Nenetsia, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 armour in Nenetsia, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 armour in Nenetsia, round 3 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Nenetsia
                Russians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 armour
            Battle in Archangel
                Russians attack with 1 armour and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Archangel to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            3 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 fighter moved from Nenetsia to Vologda
            1 fighter moved from Nenetsia to Vologda
            3 artilleries and 1 infantry moved from Russia to Bryansk
            2 aaGuns and 13 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            1 armour and 3 mech_infantrys placed in Russia
            2 infantry placed in Russia
            Russians undo move 3.
            1 mech_infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Russians : -2,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
            2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 44 Sea Zone to 41 Sea Zone
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Borneo
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 battleship moved from 44 Sea Zone to 41 Sea Zone
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            3 carriers moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from Americans
            1 artillery and 1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Kiangsu to Hunan
            2 bombers moved from Kwangsi to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 mech_infantry moved from Kiangsu to Hopei
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            3 destroyers moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry; Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 bombers and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour and 1 artillery in Shensi, round 3 : 1/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 bombers in Shensi, round 4 : 1/2 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour in Shensi, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Shensi
                Japanese win with 2 bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 battleships in Sumatra, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Borneo
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
                1 tactical_bomber owned by the Japanese retreated
            Battle in Kweichow
                Japanese attack with 2 fighters and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            2 bombers moved from Shensi to Kwangsi
            1 tactical_bomber moved from Borneo to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    UK_Pacific : 0.67
    Japanese : -2.50
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in United Kingdom
                Americans attack with 3 artilleries, 4 fighters and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    Americans roll dice for 3 artilleries, 4 fighters and 3 infantry in United Kingdom, round 2 : 3/10 hits, 4,00 expected hits
                    Germans roll dice for 7 infantry in United Kingdom, round 2 : 3/7 hits, 2,33 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 3 artilleries and 4 fighters in United Kingdom, round 3 : 1/7 hits, 3,00 expected hits
                    Germans roll dice for 4 infantry in United Kingdom, round 3 : 3/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom
                    Americans roll dice for 2 artilleries and 2 fighters in United Kingdom, round 4 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in United Kingdom, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in United Kingdom
                    Americans roll dice for 2 artilleries and 2 fighters in United Kingdom, round 5 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in United Kingdom, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in United Kingdom
                    Americans roll dice for 2 artilleries and 2 fighters in United Kingdom, round 6 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in United Kingdom, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is -12
                Casualties for Americans: 1 artillery, 2 fighters and 3 infantry
                Casualties for Germans: 7 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            1 fighter moved from 101 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
            2 carriers and 4 destroyers moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
            1 transport moved from 94 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            Americans undo move 4.
            1 artillery and 1 infantry placed in Central United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
            1 armour moved from Tobruk to Tunisia
                  British take Libya from Italians
                  British take Tunisia from Italians
            1 mech_infantry moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            1 armour moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Hopei
            3 fighters and 1 tactical_bomber moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Hopei
    
        Combat - British
            Battle in Scotland
            Battle in Hopei
                British attack with 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 4/8 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
                British win, taking Scotland from Germans, taking Hopei from Japanese with 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Hopei to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 armour moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            4 infantry moved from Alexandria to Egypt
            1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,6,1,2,6,1,6
            UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 2 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,83
    Americans : -5,83
    Chinese : 0,67
    Japanese : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Northern Italy to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 fighter
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 fighter in Romania, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Romania
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            2 aaGuns, 3 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
            1 submarine moved from 34 Sea Zone to 43 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 fighter moved from Yunnan to 43 Sea Zone
            1 fighter moved from Yunnan to 43 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 43 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking Celebes from Japanese, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 battleships, 2 cruisers and 1 transport
                    ANZAC roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 cruisers and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 destroyer owned by the ANZAC, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55
                Casualties for ANZAC: 2 destroyers
                Casualties for Japanese: 2 battleships, 2 cruisers and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 43 Sea Zone to Borneo
            1 fighter moved from 43 Sea Zone to Borneo
            1 bomber moved from 41 Sea Zone to Yunnan
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 3,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Slovakia Hungary
            6 artilleries and 10 infantry moved from Germany to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
            3 artilleries moved from Poland to Slovakia Hungary
            2 fighters moved from Germany to Romania
            1 fighter moved from Germany to Romania
            1 bomber moved from Germany to Archangel
            2 bombers moved from Germany to Romania
    
        Combat - Germans
            Battle in Slovakia Hungary
                Germans attack with 1 armour, 10 artilleries, 11 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 10 artilleries, 11 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 10/23 hits, 7.50 expected hits
                    Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 armour, 10 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber in Archangel, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Romania
                Germans attack with 2 bombers and 3 fighters
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 3 fighters in Romania, round 2 : 2/5 hits, 2.83 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Romania
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Germans: 1 fighter
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers and 2 fighters moved from Romania to Germany
            1 bomber moved from Archangel to Finland
            3 infantry moved from Western Germany to France
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            3 armour and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Slovakia Hungary
            6 artilleries and 10 infantry moved from Germany to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
            3 artilleries moved from Poland to Slovakia Hungary
            2 fighters moved from Germany to Romania
            1 fighter moved from Germany to Romania
            1 bomber moved from Germany to Archangel
            2 bombers moved from Germany to Romania
    
        Combat - Germans
            Battle in Slovakia Hungary
                Germans attack with 1 armour, 10 artilleries, 11 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 10 artilleries, 11 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 10/23 hits, 7.50 expected hits
                    Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 armour, 10 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber in Archangel, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Romania
                Germans attack with 2 bombers and 3 fighters
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 3 fighters in Romania, round 2 : 2/5 hits, 2.83 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Romania
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Germans: 1 fighter
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers and 2 fighters moved from Romania to Germany
            1 bomber moved from Archangel to Finland
            3 infantry moved from Western Germany to France
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            3 armour and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 4 aaGuns
            EDIT: Adding units owned by Germans to Slovakia Hungary: 4 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : 0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Russians take Novgorod from Germans
            1 artillery moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Poland
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 armour moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Eastern Poland to Poland
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 artilleries and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            5 armour moved from Eastern Poland to Western Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            3 artilleries and 1 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Baltic States to Western Ukraine
            1 tactical_bomber moved from Poland to Western Ukraine
            1 fighter moved from Vologda to Western Ukraine
            1 fighter moved from Vologda to Western Ukraine
            1 infantry moved from Amur to Siberia
            2 aaGuns and 12 infantry moved from Amur to Buyant-Uhaa
    
        Place Units - Russians
            1 armour, 1 fighter and 4 mech_infantrys placed in Russia
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            Russians undo move 3.
            Russians undo move 1.
            3 mech_infantrys placed in Ukraine
            1 armour, 1 fighter, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from Kwangsi to Kiangsu
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 aaGuns moved from Japan to 6 Sea Zone
            3 aaGuns and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            3 aaGuns moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,1,5,3,1
            Japanese collect 31 PUs (4 lost to blockades); end with 31 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -0.67
    

    Savegame


  • @Avner i shouldn’t have gone for uk

  • '22

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 destroyer moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 46 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to 43 Sea Zone
            2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
            1 battleship and 3 cruisers moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries, 4 fighters, 4 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 42 Sea Zone to Java
            2 artilleries and 4 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 2 artilleries, 4 fighters and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Java, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Java to 42 Sea Zone
            3 carriers and 3 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            3 mech_infantrys moved from British Columbia to Western United States
            2 carriers, 4 destroyers, 3 fighters and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 103 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 bombers and 2 fighters placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery moved from Hunan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Hopei
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 factory_upgrade, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Scotland to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 battleship moved from 109 Sea Zone to 123 Sea Zone
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
            1 cruiser moved from 109 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 artillery moved from 123 Sea Zone to Iceland
            1 armour moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 armour moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 mech_infantry moved from Hopei to Anhwe
            1 mech_infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 mech_infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - British
            Battle in Iceland
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield and 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Iceland, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Iceland, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Iceland
                British win, taking Iceland from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 transport moved from 109 Sea Zone to 111 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 artillery moved from Scotland to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 armour moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 mech_infantry moved from Hopei to Chahar
            1 mech_infantry moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from India to Burma
    
        Place Units - British
            Units in United Kingdom being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,3,1,5,4,2,6,5,4,2,3
            UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tunisia: 1 armour
            EDIT: Adding units owned by British to Tobruk: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,17
    Americans : 0,67
    Japanese : -0,17
    

    Savegame

  • '22

    There is also some aggressive and distressed Japanese…

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