From what I’m reading yes you can move those pieces on your actual turn again.
As midnight said US can make non combat moves to plan.
China have a bit of hope. Lol
Calcutta saved ?
This will give each country some extra planning and moves to think about during turns which was stated to keep players more focused per each countries turn.
Lots of things to check out
[Global 1940] Trans Siberian House Rules
Just some thoughts on how I might implement a TSRR rule in our Global game. I feel this may help out in the bidding process. If Russia can get it’s troops back to Moscow, the Allies may not need such a high bid.
A -The Trans-Siberian Railroad was made to bring mass troops from all over Russia. Therefore, ALL troops gathered along the Trans-Siberian Railroad countries may move freely from one end to the end on Russia’s NON-COMBAT move. This move may only go ONE WAY OR THE OTHER! There was only one rail and it took 8 days from end to the other. This railway may ONLY be used by Russian troops. The route exists along Russia to Samara, Samara to Novosibirsk, Novosibirsk to Tunguska, Tunguska to Yenisey, Yenisey to Yakut SSR, SSR to Buryatia, Buryatia to Amur.
B - Exceptions: If Axis controls any country of The Trans-Siberian Railroad, it is then sabotaged and no longer functions until Allies liberates. It then can be used on its FOLLOWING non-combat move.
C - The Trans Siberian Railroad may bombed by Tac/Strat Bombers the same as Naval and Air Bases. (See Rule Book)