L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3



  • The bid is
    a sub to sz 98
    1 inf Alexandria
    1 inf Cairo



  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    The bid is
    a sub to sz 98
    1 inf Alexandria
    1 inf Cairo

    sorry, sub sz 91

    godspeed



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:33:02 PM
    Savegame



  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to France
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 armour moved from Poland to Yugoslavia
    

    Combat Hit Differential Summary :

    Savegame



  • scramble orders please


  • 2020 2019 2018 2017

    no scramble. although it was very tempting



  • i ll roll this from home. its too many dices to do

    cheers



  • i ve just changed my final cas in france between art and a mech



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to France
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 6/14 hits, 4.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 6 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/12 hits, 4.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
                    2 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 5/9 hits, 4.17 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1.67 expected hits
                    1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Germans: 6 infantry and 4 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 109 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 artillery
            EDIT: Adding units owned by Germans to France: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 tactical_bomber moved from France to Western Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 aaGun moved from Germany to 114 Sea Zone
            1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Denmark to Western Germany
            2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 fighters moved from 109 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Norway to Finland
            2 aaGuns moved from Western Germany to Germany
            1 aaGun, 1 artillery and 1 infantry moved from Germany to Slovakia Hungary
            1 aaGun, 2 artilleries and 10 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 carrier and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -1.33
    French : 0.33
    AA fire in France : : -0.17
    Neutral_Allies : -1.00
    

    Savegame



  • interesting G1

    awaiting Russia

    cheers


  • 2020 2019 2018 2017

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Novgorod
            2 infantry moved from Baltic States to Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            1 infantry moved from Archangel to Novgorod
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia: 6 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!



  • I like Ur buy. Cheers


  • 2020 2019 2018 2017

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    I like Ur buy. Cheers

    If I don’t see a land build for Germany, than I prefer to build artillery for the Soviets.



  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks


  • 2020 2019 2018 2017

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks

    makes sense. I expect the 109 attack would often draw out a scramble so there is some risk. But I thought it was too early in the game to gamble the UK air



  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    I like Ur buy. Cheers

    If I don’t see a land build for Germany, than I prefer to build artillery for the Soviets.

    Smart.

    I am on mobile. Cant play now but i like to comment.

    I play a totally different russia. It is debatable is it worth it. I go heavily against japan early on



  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks

    makes sense. I expect the 109 attack would often draw out a scramble so there is some risk. But I thought it was too early in the game to gamble the UK air

    Yeah, i was thinking to send 1 or 2 subs, but with 2 i have the better odds, and uk loosing all air could be devastating for the uk cause.

    But in some way u send me to those attacks, since my initial plan was to sink sz 91, but since u put a sub it was a 50% battle and i did not want to gamble.



  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks

    makes sense. I expect the 109 attack would often draw out a scramble so there is some risk. But I thought it was too early in the game to gamble the UK air

    And i will have 2 german subs in sz 106 alive on g2. Thats a good asset.


  • 2020 2019 2018 2017

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks

    makes sense. I expect the 109 attack would often draw out a scramble so there is some risk. But I thought it was too early in the game to gamble the UK air

    And i will have 2 german subs in sz 106 alive on g2. Thats a good asset.

    Yeah that disrupts UK’s income substantially. Its not often the axis can come out of G1 with all its subs intact.



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 4 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 3/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Korea to Kiangsi
            4 infantry moved from Korea to Manchuria
            1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Chahar
            1 artillery and 1 mech_infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Okinawa to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 aaGuns, 1 armour and 3 infantry moved from Japan to 6 Sea Zone
            2 aaGuns, 1 armour and 3 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            2 carriers and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            4 marines placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -3.83
    

    Savegame


  • 2020 2019 2018 2017

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 infantry moved from Western United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Shensi
            4 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.67
    

    Savegame


  • 2020 2019 2018 2017

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 infantry moved from Western United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Shensi
            4 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship and 1 submarine
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 bomber and 2 fighters moved from 110 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            3 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5,4,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3,6
            British collect 23 PUs (7 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to Burma: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 3.33
    Italians : -0.33
    Chinese : 1.17
    Japanese : 0.67
    

    Savegame


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