L20 Snigg (X) vs Dawgoneit (A+16)

  • '22 '21 '20 '17 '15

    @dawgoneit we can reroll the sea battle if you like…I got hit hard in Russia, but managed to hold on at the end.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Russia
            26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia
            1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
            4 mech_infantrys moved from Eastern Poland to Belarus
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            3 fighters moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 109 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 29 armour, 12 artilleries, 1 bomber, 2 fighters, 9 infantry, 35 mech_infantrys and 5 tactical_bombers
                Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry, 35 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/92 hits, 32.33 expected hits
                    Russians roll dice for 2 aaGuns, 19 artilleries, 4 fighters, 63 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 30.50 expected hits
                    26 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 28 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/55 hits, 25.33 expected hits
                    Russians roll dice for 19 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 26/61 hits, 21.83 expected hits
                    31 infantry owned by the Russians, 12 artilleries owned by the Germans, 7 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 4 : 18/29 hits, 15.50 expected hits
                    Russians roll dice for 19 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 9/30 hits, 11.50 expected hits
                    6 infantry owned by the Russians, 12 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 5 : 9/20 hits, 11.00 expected hits
                    Russians roll dice for 7 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 5/12 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
                    Germans roll dice for 8 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 6 : 12/15 hits, 8.50 expected hits
                    Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -37
                Casualties for Germans: 23 armour, 12 artilleries, 1 fighter, 9 infantry and 35 mech_infantrys
                Casualties for Russians: 2 aaGuns, 19 artilleries, 3 fighters, 63 infantry and 1 tactical_bomber
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter and 2 tactical_bombers moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
            3 tactical_bombers moved from Russia to Ukraine
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 submarines placed in 110 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 56 PUs (1 lost to blockades); end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    AA fire in Russia : : 0.00
    Americans : -1.00
    Russians : 7.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
    Germany : 1 factory_major
    Belarus : 1 flag, 4 mech_infantrys
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 4 mech_infantrys
    Vyborg : 1 flag
    Eastern Poland : 1 flag
    Russia : 1 flag, 2 aaGuns, 1 airfield, 6 armour and 1 factory_minor
    Ukraine : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 tactical_bombers
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    104 Sea Zone : 1 submarine
    109 Sea Zone : 1 flag, 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 submarines and 1 transport
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Samara to Vologda
            1 infantry moved from Samara to Novosibirsk
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            3 mech_infantrys moved from Hopei to Shensi
            2 bombers moved from Kiangsu to Shensi
            1 artillery and 2 infantry moved from India to West India
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in West India
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Shensi
                Japanese attack with 2 bombers and 3 mech_infantrys
                Chinese defend with 2 infantry; Russians defend with 1 armour
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour and 2 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hopei to Kweichow
            2 bombers moved from Shensi to French Indo China
            1 artillery and 1 infantry moved from Shan State to Burma
            1 mech_infantry moved from Amur to Yakut S.S.R.
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from Java to 42 Sea Zone
            5 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 submarines and 5 transports moved from 42 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from 39 Sea Zone to India
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            1 artillery and 2 infantry placed in India
            3 mech_infantrys placed in Kiangsu
            1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.50
    Chinese : -0.17
    UK_Pacific : -0.33
    Japanese : 7.83
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 harbour
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 2 mech_infantrys
    Yunnan : 1 flag, 2 artilleries and 2 infantry
    Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys
    Hunan : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 1 artillery and 1 infantry
    India : 1 flag, 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 9 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 1 mech_infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 4 destroyers and 3 submarines
    39 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 5 transports
    25 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
    55 Sea Zone : 1 destroyer
    West India : 1 flag, 1 artillery and 2 infantry
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from Morocco to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 destroyer, 7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Sikang to Persia
            1 bomber moved from Morocco to Southern Italy
            1 transport moved from 12 Sea Zone to 26 Sea Zone
            2 destroyers moved from 94 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            3 fighters moved from 104 Sea Zone to Morocco
            3 fighters moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Central United States to Eastern United States
            1 bomber moved from Southern Italy to Tunisia
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    AA fire in Southern Italy : : -0.17
    Americans : -0.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from Morocco to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 destroyer, 7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Sikang to Persia
            1 bomber moved from Morocco to Southern Italy
            1 transport moved from 12 Sea Zone to 26 Sea Zone
            2 destroyers moved from 94 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            3 fighters moved from 104 Sea Zone to Morocco
            3 fighters moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Central United States to Eastern United States
            1 bomber moved from Southern Italy to Tunisia
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Eastern Persia to West India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
    
        Combat - British
            Battle in West India
                British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from West India to Persia
            9 armour, 3 artilleries and 4 mech_infantrys moved from Eastern Persia to Persia
            1 infantry moved from Rhodesia to Union of South Africa
            1 battleship, 1 carrier and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.33
    AA fire in Southern Italy : : -0.17
    Americans : -0.00
    Japanese : -2.00
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs; 
            Italians buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from Greece to Albania
    
        Place Units - Italians
            1 armour placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Albania : 1 artillery and 3 infantry
    Northern Italy : 1 factory_minor and 3 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 13 infantry
    Bessarabia : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            4 fighters moved from 110 Sea Zone to 104 Sea Zone
            1 artillery and 2 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 mech_infantrys moved from Belarus to Smolensk
            1 mech_infantry moved from Belarus to Tambov
            1 mech_infantry moved from Bryansk to Samara
            1 mech_infantry moved from Bryansk to Vologda
            2 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Belarus to Tambov
            1 bomber moved from Ukraine to Vologda
            1 bomber moved from Western Germany to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            1 tactical_bomber moved from Ukraine to Tambov
            2 tactical_bombers moved from Ukraine to Samara
            1 tactical_bomber moved from Ukraine to Smolensk
            1 armour moved from Russia to Vologda
            2 armour moved from Russia to Samara
            2 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Tambov
            2 armour moved from Russia to Tambov
            1 armour moved from Russia to Rostov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Germans roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 5/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Tambov
                Germans win, taking Tambov from Russians with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Rostov
                Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 7/7 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Samara
                Germans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            1 tactical_bomber moved from Samara to Russia
            1 bomber moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 aaGun moved from Novgorod to Baltic States
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            Germans undo move 1.
            3 mech_infantrys placed in Ukraine
            3 armour placed in Russia
            3 mech_infantrys placed in Novgorod
            5 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
            Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.83
    Americans : 0.67
    Russians : -0.67
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 6 infantry
    Germany : 1 factory_major
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag, 1 aaGun
    Bryansk : 1 flag
    Rostov : 1 flag, 3 armour and 1 mech_infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 artillery and 2 infantry
    Eastern Poland : 1 flag
    Russia : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 fighter and 5 tactical_bombers
    Tambov : 1 flag, 3 armour and 2 mech_infantrys
    Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
    Western Ukraine : 1 flag
    Vologda : 1 flag, 1 armour and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Smolensk : 1 flag, 2 mech_infantrys
    Samara : 1 flag, 2 armour and 1 mech_infantry
    109 Sea Zone : 1 flag, 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
    

    Savegame


  • @Snigg you win my friend

  • '22 '21 '20 '17 '15

    @dawgoneit good game. I had fun. Thank you for welcoming me back. Would you care for a rematch?


  • @Snigg i would. but having problems with the new version. working with panther so it shouldn’t be long.

  • '22 '21 '20 '17 '15

    @dawgoneit sounds good. Let me know. I’m still currently using the old version, but only have one game ongoing and it should be over soon so will be free to switch.

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