Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
L20 Snigg (X) vs Dawgoneit (A+16)
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@dawgoneit we can reroll the sea battle if you like…I got hit hard in Russia, but managed to hold on at the end.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Russia 26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia 1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia 4 mech_infantrys moved from Eastern Poland to Belarus 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 104 Sea Zone 3 fighters moved from 110 Sea Zone to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 109 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 29 armour, 12 artilleries, 1 bomber, 2 fighters, 9 infantry, 35 mech_infantrys and 5 tactical_bombers Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry, 35 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/92 hits, 32.33 expected hits Russians roll dice for 2 aaGuns, 19 artilleries, 4 fighters, 63 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 30.50 expected hits 26 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 28 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/55 hits, 25.33 expected hits Russians roll dice for 19 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 26/61 hits, 21.83 expected hits 31 infantry owned by the Russians, 12 artilleries owned by the Germans, 7 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 22 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 4 : 18/29 hits, 15.50 expected hits Russians roll dice for 19 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 9/30 hits, 11.50 expected hits 6 infantry owned by the Russians, 12 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia Germans roll dice for 13 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 5 : 9/20 hits, 11.00 expected hits Russians roll dice for 7 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 5/12 hits, 5.50 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia Germans roll dice for 8 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 6 : 12/15 hits, 8.50 expected hits Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia Germans captures 21PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -37 Casualties for Germans: 23 armour, 12 artilleries, 1 fighter, 9 infantry and 35 mech_infantrys Casualties for Russians: 2 aaGuns, 19 artilleries, 3 fighters, 63 infantry and 1 tactical_bomber Casualties for Americans: 1 fighter Non Combat Move - Germans 2 aaGuns moved from Bryansk to Russia 4 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 2 tactical_bombers moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine 3 tactical_bombers moved from Russia to Ukraine 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from 109 Sea Zone to 110 Sea Zone Place Units - Germans 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 2 submarines placed in 110 Sea Zone 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 56 PUs (1 lost to blockades); end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 5.17 AA fire in Russia : : 0.00 Americans : -1.00 Russians : 7.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry Germany : 1 factory_major Belarus : 1 flag, 4 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 4 mech_infantrys Vyborg : 1 flag Eastern Poland : 1 flag Russia : 1 flag, 2 aaGuns, 1 airfield, 6 armour and 1 factory_minor Ukraine : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 tactical_bombers Western Ukraine : 1 flag Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry 104 Sea Zone : 1 submarine 109 Sea Zone : 1 flag, 1 submarine Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 submarines and 1 transport
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Novosibirsk Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 artillery moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from Hopei to Shensi 2 bombers moved from Kiangsu to Shensi 1 artillery and 2 infantry moved from India to West India 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in West India Japanese attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in Shensi Japanese attack with 2 bombers and 3 mech_infantrys Chinese defend with 2 infantry; Russians defend with 1 armour Japanese roll dice for 2 bombers and 3 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 armour and 2 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Hopei to Kweichow 2 bombers moved from Shensi to French Indo China 1 artillery and 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Amur to Yakut S.S.R. 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 39 Sea Zone 5 artilleries and 5 infantry moved from Java to 42 Sea Zone 5 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 submarines and 5 transports moved from 42 Sea Zone to 39 Sea Zone 5 artilleries and 5 infantry moved from 39 Sea Zone to India 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 3 destroyers placed in 37 Sea Zone 1 artillery and 2 infantry placed in India 3 mech_infantrys placed in Kiangsu 1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.50 Chinese : -0.17 UK_Pacific : -0.33 Japanese : 7.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 harbour Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry Jehol : 1 flag Manchuria : 1 flag Shensi : 1 flag, 2 mech_infantrys Yunnan : 1 flag, 2 artilleries and 2 infantry Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys Hunan : 1 flag Hopei : 1 flag Chahar : 1 flag Anhwe : 1 flag Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag, 1 artillery and 1 infantry India : 1 flag, 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 9 infantry Malaya : 1 flag, 1 factory_minor and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Yakut S.S.R. : 1 flag, 1 mech_infantry Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag 43 Sea Zone : 1 flag 37 Sea Zone : 1 flag, 4 destroyers and 3 submarines 39 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 5 transports 25 Sea Zone : 1 destroyer 6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber 55 Sea Zone : 1 destroyer West India : 1 flag, 1 artillery and 2 infantry
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from Morocco to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 destroyer, 7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Sikang to Persia 1 bomber moved from Morocco to Southern Italy 1 transport moved from 12 Sea Zone to 26 Sea Zone 2 destroyers moved from 94 Sea Zone to 91 Sea Zone Combat - Americans Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 7 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 3 fighters moved from 104 Sea Zone to Morocco 3 fighters moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 2 aaGuns moved from Central United States to Eastern United States 1 bomber moved from Southern Italy to Tunisia Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.17 AA fire in Southern Italy : : -0.17 Americans : -0.00 Japanese : -1.00
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from Morocco to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 destroyer, 7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Sikang to Persia 1 bomber moved from Morocco to Southern Italy 1 transport moved from 12 Sea Zone to 26 Sea Zone 2 destroyers moved from 94 Sea Zone to 91 Sea Zone Combat - Americans Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 7 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 3 fighters moved from 104 Sea Zone to Morocco 3 fighters moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 2 aaGuns moved from Central United States to Eastern United States 1 bomber moved from Southern Italy to Tunisia Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 7 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from West India to Persia 9 armour, 3 artilleries and 4 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Rhodesia to Union of South Africa 1 battleship, 1 carrier and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Tunisia to Libya Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17 British : 1.33 AA fire in Southern Italy : : -0.17 Americans : -0.00 Japanese : -2.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs; Italians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Greece to Albania Place Units - Italians 1 armour placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Albania : 1 artillery and 3 infantry Northern Italy : 1 factory_minor and 3 infantry Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 13 infantry Bessarabia : 1 flag Bulgaria : 1 flag Greece : 1 flag
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 1 artillery and 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 mech_infantrys moved from Belarus to Smolensk 1 mech_infantry moved from Belarus to Tambov 1 mech_infantry moved from Bryansk to Samara 1 mech_infantry moved from Bryansk to Vologda 2 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Belarus to Tambov 1 bomber moved from Ukraine to Vologda 1 bomber moved from Western Germany to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Tambov 2 tactical_bombers moved from Ukraine to Samara 1 tactical_bomber moved from Ukraine to Smolensk 1 armour moved from Russia to Vologda 2 armour moved from Russia to Samara 2 armour moved from Ukraine to Rostov 1 armour moved from Ukraine to Tambov 2 armour moved from Russia to Tambov 1 armour moved from Russia to Rostov Combat - Germans Battle in Tambov Germans attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 5/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tambov Germans win, taking Tambov from Russians with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Rostov Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 7/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 1 bomber moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 aaGun moved from Novgorod to Baltic States 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone Place Units - Germans 3 armour placed in Ukraine Germans undo move 1. 3 mech_infantrys placed in Ukraine 3 armour placed in Russia 3 mech_infantrys placed in Novgorod 5 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 63 PUs (1 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 5.83 Americans : 0.67 Russians : -0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 6 infantry Germany : 1 factory_major Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag, 1 aaGun Bryansk : 1 flag Rostov : 1 flag, 3 armour and 1 mech_infantry Vyborg : 1 flag Archangel : 1 flag, 1 artillery and 2 infantry Eastern Poland : 1 flag Russia : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 fighter and 5 tactical_bombers Tambov : 1 flag, 3 armour and 2 mech_infantrys Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys Western Ukraine : 1 flag Vologda : 1 flag, 1 armour and 1 mech_infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Smolensk : 1 flag, 2 mech_infantrys Samara : 1 flag, 2 armour and 1 mech_infantry 109 Sea Zone : 1 flag, 1 submarine Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
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@Snigg you win my friend
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@dawgoneit good game. I had fun. Thank you for welcoming me back. Would you care for a rematch?
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@Snigg i would. but having problems with the new version. working with panther so it shouldn’t be long.
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@dawgoneit sounds good. Let me know. I’m still currently using the old version, but only have one game ongoing and it should be over soon so will be free to switch.