L20 Snigg (X) vs Dawgoneit (A+16)


  • @Snigg intercept in southern italy?

  • '22 '21 '20 '17 '15

    @dawgoneit Yes please.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Malta to Southern Italy
            1 bomber moved from Malta to Northern Italy
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from Scotland to 123 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries moved from 25 Sea Zone to Midway
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 1 interceptors out of Southern Italy
                    Attackers Fire,  : 1/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 4 damage total. 
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Midway
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 carriers, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 fighter moved from 123 Sea Zone to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Eastern United States to Morocco
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Malta to Morocco
            1 fighter moved from Malta to Iraq
            1 bomber moved from Southern Italy to Syria
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            Americans undo move 4.
            2 infantry and 1 mech_infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Defenders Fire,  : : -0.17
    AA fire in Southern Italy : : 0.67
    Americans : 1.83
    AA fire in Northern Italy : : 0.83
    Attackers Fire,  : : 0.67
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Malta to Southern Italy
            1 bomber moved from Malta to Northern Italy
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from Scotland to 123 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries moved from 25 Sea Zone to Midway
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 1 interceptors out of Southern Italy
                    Attackers Fire,  : 1/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 4 damage total. 
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Midway
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 carriers, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 fighter moved from 123 Sea Zone to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Eastern United States to Morocco
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Malta to Morocco
            1 fighter moved from Malta to Iraq
            1 bomber moved from Southern Italy to Syria
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            Americans undo move 4.
            2 infantry and 1 mech_infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour, 3 artilleries and 8 mech_infantrys moved from Iraq to Persia
            3 armour moved from Egypt to Iraq
            4 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tsinghai to Shensi
            1 infantry and 1 mech_infantry moved from Sikang to Shensi
            1 infantry and 1 mech_infantry moved from Sikang to Szechwan
    
        Combat - British
            Battle in Shensi
                British attack with 2 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                British attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
    
        Place Units - British
            3 armour placed in Iraq
            3 mech_infantrys placed in Egypt
            1 infantry placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Defenders Fire,  : : -0.17
    British : 1.17
    AA fire in Southern Italy : : 0.67
    Americans : 1.83
    AA fire in Northern Italy : : 0.83
    Chinese : -0.33
    Attackers Fire,  : : 0.67
    Japanese : 1.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs; 
            Italians buy 1 artillery; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Bessarabia to Bulgaria
            1 infantry moved from Greece to Albania
            2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Italians collect 9 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Albania : 1 artillery and 3 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry
    Bessarabia : 1 flag
    Bulgaria : 1 flag, 1 armour
    Greece : 1 flag
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 artillery moved from Dutch New Guinea to New Guinea
            1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 artillery moved from Dutch New Guinea to New Guinea
            1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            18 armour, 12 artilleries, 9 infantry, 20 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 7 mech_infantrys moved from Ukraine to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers moved from Novgorod to Bryansk
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit scramble 109?


  • @Snigg no

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            18 armour, 12 artilleries, 9 infantry, 20 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 7 mech_infantrys moved from Ukraine to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers moved from Novgorod to Bryansk
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 28/87 hits, 29.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 109 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from 109 Sea Zone to 110 Sea Zone
            8 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns moved from Belarus to Bryansk
            1 fighter and 4 tactical_bombers moved from Bryansk to Novgorod
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : -1.00
    Russians : -0.67
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
    Germany : 1 factory_major
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 3 aaGuns, 26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 8 mech_infantrys
    Ukraine : 1 flag, 3 armour and 1 factory_minor
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 tactical_bombers
    104 Sea Zone : 1 submarine
    109 Sea Zone : 1 flag, 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit I meant to move one of the AA from Belarus to Novogrod…I forgot I was purchasing only planes there this turn. Would you mind if that got edited? If not, no biggie.

    Thanks,
    Snigg


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 armour moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 armour moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 armour moved from Kansu to Shensi
            2 armour moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Volgograd to Samara
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 armour
                Japanese defend with 2 mech_infantrys
                    Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 armour in Yakut S.S.R., round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 armour in Yakut S.S.R., round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
                    Russians roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 7 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 7 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 2 armour
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Russians : -2.50
    Japanese : -1.00
    

    Savegame


  • @Snigg said in L20 Snigg (X) vs Dawgoneit (A+16):

    @dawgoneit I meant to move one of the AA from Belarus to Novogrod…I forgot I was purchasing only planes there this turn. Would you mind if that got edited? If not, no biggie.

    Thanks,
    Snigg

    go ahead. no worries.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
            EDIT: Turning off Edit Mode
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kiangsu to Hopei
            5 mech_infantrys moved from Kweichow to Shensi
            1 bomber moved from Kweichow to Hopei
            1 bomber moved from Kweichow to Shensi
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 42 Sea Zone
            5 artilleries and 5 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser and 5 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser and 5 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Java, round 2 : 5/12 hits, 4.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Hopei, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 1 bomber and 5 mech_infantrys
                British defend with 2 infantry and 1 mech_infantry; Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 5 mech_infantrys in Shensi, round 2 : 0/6 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Shensi, round 3 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 3 : 2/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Shensi
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                 retreated to Shensi
                Chinese win with 1 armour remaining. Battle score for attacker is -10
                Casualties for Japanese: 5 mech_infantrys
                Casualties for British: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Hopei
            1 bomber moved from Hopei to Kiangsu
            1 bomber moved from Shensi to Kiangsu
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 armour and 3 artilleries moved from West India to India
            1 mech_infantry moved from Soviet Far East to Amur
            3 fighters moved from 16 Sea Zone to Japan
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            3 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            3 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Americans : 0.33
    Chinese : -0.17
    Japanese : -1.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 1 harbour
    Kiangsu : 1 flag, 2 bombers, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Yunnan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Hopei : 1 flag, 1 aaGun and 3 mech_infantrys
    Chahar : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag, 1 artillery and 1 infantry
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 mech_infantry
    Yakut S.S.R. : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Celebes : 1 flag
    Java : 1 flag, 5 artilleries and 5 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 5 transports
    44 Sea Zone : 1 flag, 1 destroyer
    43 Sea Zone : 1 flag, 1 destroyer
    37 Sea Zone : 1 flag, 3 submarines
    39 Sea Zone : 1 flag
    6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
    55 Sea Zone : 1 submarine
    West India : 1 flag
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Syria to Bulgaria
            1 fighter moved from Sikang to Russia
            1 fighter moved from Iraq to Sikang
            1 bomber moved from Eastern United States to Morocco
            2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 transport moved from 25 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from British Columbia to Western United States
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Bulgaria
                Americans attack with 1 bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in Bulgaria, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Bulgaria
                Italians win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 artillery placed in Western United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Americans undo move 4.
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : 0.00
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Syria to Bulgaria
            1 fighter moved from Sikang to Russia
            1 fighter moved from Iraq to Sikang
            1 bomber moved from Eastern United States to Morocco
            2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 transport moved from 25 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from British Columbia to Western United States
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Bulgaria
                Americans attack with 1 bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in Bulgaria, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Bulgaria
                Italians win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 artillery placed in Western United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Americans undo move 4.
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 mech_infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 mech_infantry moved from Persia to West India
                  UK_Pacific take West India from Japanese
            3 armour, 3 artilleries and 7 mech_infantrys moved from Persia to Eastern Persia
            6 armour moved from Iraq to Eastern Persia
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from 95 Sea Zone to Northern Italy
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            4 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Algeria to Tunisia
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 battleship and 1 carrier moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Greece
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : 0.00
    Americans : -0.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_minor; Remaining resources: 9 PUs; 
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Albania to Greece
            1 armour moved from Bulgaria to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Northern Italy
                Italians attack with 1 armour and 4 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 armour and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
            Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.33
    

    Territory Summary for Italians :

    Northern Italy : 1 armour, 1 factory_minor and 3 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 13 infantry
    Bessarabia : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag, 1 artillery and 3 infantry
    

    Savegame

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