L20 #1 trulpen (X) vs surfer (A+9) BM3

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            2 battleships and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            3 carriers moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Solomon Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 bomber in Solomon Islands, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in 10 Sea Zone
                Japanese attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
                    Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 3 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.00
    ANZAC regular : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    Made my picks. Just max defend for me.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            2 battleships and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            3 carriers moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 : 2/3 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Solomon Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 bomber in Solomon Islands, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in 10 Sea Zone
                Japanese attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
                    Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 3 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 3 transports in 10 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
                    2 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                    Japanese roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the Americans lost in 10 Sea Zone
                    Japanese roll dice for 2 carriers, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 3 : 6/6 hits, 3,50 expected hits
                    Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters in 10 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 5 fighters owned by the Americans lost in 10 Sea Zone
                    Japanese roll dice for 1 submarine in 10 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 10 Sea Zone
                    Japanese roll dice for 1 carrier, 3 fighters and 1 tactical_bomber in 10 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 fighter in 10 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 10 Sea Zone
                    2 transports owned by the Americans lost in 10 Sea Zone
                Japanese win, taking 10 Sea Zone from Neutral with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
    
        Non Combat Move - Japanese
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 carriers and 2 destroyers moved from 37 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from Szechwan to Kweichow
            2 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 artillery moved from Buryatia to Sakha
            1 infantry moved from Sakha to Siberia
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 armour moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 bombers moved from Java to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Japan
            3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            1 fighter moved from Japan to Hawaiian Islands
            1 fighter moved from Japan to 45 Sea Zone
            1 artillery moved from Shan State to Yunnan
            2 infantry moved from Yunnan to Shan State
            3 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 artilleries placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 3,33
    ANZAC regular : -0,50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            6 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 bombers moved from Morocco to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Queensland to 49 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble SZ98?


  • Oups, I seem to have forgotten to land german air on the ac’s as intended. Well, full scramble.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            6 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 bombers moved from Morocco to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Queensland to 49 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
                Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 6 fighters
                Italians defend with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports
                2 submarines owned by the Italians Submerged
                    Americans roll dice for 2 bombers and 6 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    I seem to have no luck in these fleet battles. OOL?


  • Nothing else than dmg 1 ac and sink the other.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            6 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 bombers moved from Morocco to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Queensland to 49 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
                Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 6 fighters
                Italians defend with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports
                2 submarines owned by the Italians Submerged
                    Americans roll dice for 2 bombers and 6 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 2 carriers, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    4 fighters owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    1 cruiser owned by the Italians, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
                Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers and 6 fighters
                Casualties for Italians: 2 carriers, 1 cruiser and 2 fighters
            Battle in Malta
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
    
        Non Combat Move - Americans
            2 infantry moved from French Central Africa to French West Africa
            2 infantry and 2 mech_infantrys moved from Suriname to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 87 Sea Zone
            2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 88 Sea Zone to 87 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from 49 Sea Zone to 62 Sea Zone
            2 fighters moved from Queensland to 62 Sea Zone
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 carrier moved from 92 Sea Zone to 87 Sea Zone
            3 carriers and 2 fighters moved from 92 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            5 fighters placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,3,2,1,3
            Americans collect 44 PUs (12 lost to blockades); end with 44 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 2.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Manchuria to Jehol
            3 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Jehol to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Jehol, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Jehol, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Sikang to Tsinghai
            2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
            1 bomber moved from Iraq to 98 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble. I doubt it. Why bother.
    I don’t see a light at the end of the tunnel here. But you are so close to crushing me I feel I should see it through. :)


  • No scramble.

    It’s ok. I don’t have a problem with you continuing.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            6 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 bombers moved from Morocco to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Queensland to 49 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
                Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 6 fighters
                Italians defend with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports
                2 submarines owned by the Italians Submerged
                    Americans roll dice for 2 bombers and 6 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 2 carriers, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    4 fighters owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    1 cruiser owned by the Italians, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
                Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers and 6 fighters
                Casualties for Italians: 2 carriers, 1 cruiser and 2 fighters
            Battle in Malta
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
    
        Non Combat Move - Americans
            2 infantry moved from French Central Africa to French West Africa
            2 infantry and 2 mech_infantrys moved from Suriname to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 87 Sea Zone
            2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 88 Sea Zone to 87 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from 49 Sea Zone to 62 Sea Zone
            2 fighters moved from Queensland to 62 Sea Zone
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 carrier moved from 92 Sea Zone to 87 Sea Zone
            3 carriers and 2 fighters moved from 92 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            5 fighters placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,3,2,1,3
            Americans collect 44 PUs (12 lost to blockades); end with 44 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Manchuria to Jehol
            3 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Jehol to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Jehol, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Jehol, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Sikang to Tsinghai
            2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
            1 bomber moved from Iraq to 98 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 2 submarines and 2 transports
                2 submarines owned by the Italians Submerged
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
    
        Non Combat Move - British
            5 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 75 Sea Zone
            2 infantry moved from Persia to Iraq
            1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
            2 fighters moved from 87 Sea Zone to United Kingdom
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 transports moved from 92 Sea Zone to 87 Sea Zone
            1 destroyer moved from 92 Sea Zone to 87 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Algeria to Tunisia
    
        Place Units - British
            3 infantry placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            British undo move 2.
            1 artillery and 2 infantry placed in Persia
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 23 PUs; end with 23 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.50
    Japanese regular : 0.33
    Italians regular : 2.67
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 submarines moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to 96 Sea Zone
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Nigeria to French Central Africa
                  Italians take French Central Africa from Americans
            1 armour and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
            1 armour, 2 artilleries and 1 infantry moved from Rostov to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Egypt to Bryansk
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter, 3 submarines and 1 tactical_bomber
                Americans defend with 1 cruiser and 1 transport
                    Italians roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    1 cruiser owned by the Americans lost in 96 Sea Zone
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Bryansk
                Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                Russians defend with 6 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Bryansk, round 2 : 2/6 hits, 2,50 expected hits
                    Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Bryansk, round 3 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                    Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Bryansk, round 4 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Caucasus
            2 infantry moved from Libya to Tobruk
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Urals to Smolensk
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 33 PUs; end with 34 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Russians regular : -1,00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Iraq to Trans-Jordan
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 aaGun moved from Queensland to New South Wales
            1 bomber moved from Queensland to New South Wales
            5 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Iraq to Trans-Jordan
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 aaGun moved from Queensland to New South Wales
            1 bomber moved from Queensland to New South Wales
            5 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 mech_infantrys moved from Rostov to Russia
            1 mech_infantry moved from Archangel to Russia
            4 fighters and 2 tactical_bombers moved from Rostov to Russia
            7 armour moved from Rostov to Russia
            2 armour moved from Archangel to Russia
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 bombers moved from Rostov to Russia
            1 bomber moved from Rostov to Russia
            2 submarines moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 2 fighters and 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Russia
                Germans attack with 9 armour, 3 bombers, 4 fighters, 9 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans roll dice for 9 armour, 3 bombers, 4 fighters, 9 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 11/27 hits, 11,33 expected hits
                    Russians roll dice for 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 3/20 hits, 7,83 expected hits
                    11 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 3 bombers, 4 fighters, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 9/24 hits, 10,83 expected hits
                    Russians roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 4/9 hits, 4,17 expected hits
                    1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 3 fighters owned by the Russians, 1 artillery owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
                Germans captures 15PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour, 3 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 7 mech_infantrys
                Casualties for Russians: 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 armour and 3 mech_infantrys moved from Volgograd to Caucasus
            1 aaGun and 7 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Rostov to Caucasus
            2 aaGuns, 3 artilleries and 18 infantry moved from Rostov to Caucasus
            1 artillery and 3 infantry moved from Rostov to Caucasus
            4 mech_infantrys moved from Germany to Eastern Poland
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            1 destroyer moved from 111 Sea Zone to 113 Sea Zone
            2 fighters moved from Southern Italy to Scotland
            3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from Southern France to France
            3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
            3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
            2 infantry moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            2 submarines moved from 119 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
            3 bombers moved from Russia to Novgorod
            4 fighters and 2 tactical_bombers moved from Russia to Ukraine
            1 fighter moved from 111 Sea Zone to Scotland
            1 fighter moved from 114 Sea Zone to 111 Sea Zone
            1 fighter moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 78 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -5,50
    Germans regular : -1,83
    

    Savegame


  • @trulpenplay GG. Sure I can kill some tanks, but it’s been over for awhile. I don’t think I was very competitive after the missteps in the ME and whatever that was “defending” the UK. I think you are doing well against @AndrewAAGamer. I hope it continues.

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