L20 #1 trulpen (X) vs akreider2 (A+9) BM3


  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 fighter moved from 26 Sea Zone to 89 Sea Zone
            2 fighters moved from 26 Sea Zone to Western United States
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            4 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Persia to Volgograd
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in French Madagascar
            Battle in 91 Sea Zone
                British attack with 4 fighters
                Germans defend with 1 destroyer
                    British roll dice for 4 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 91 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                 retreated to Shan State
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Eastern Persia to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia
            1 bomber moved from Volgograd to Persia
            1 armour moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 artillery and 3 infantry moved from Alexandria to Egypt
            1 fighter moved from Egypt to Persia
            1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            3 aaGuns moved from India to Burma
            4 fighters moved from 91 Sea Zone to United Kingdom
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French West Africa to 83 Sea Zone
            1 infantry moved from French West Africa to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to Belgian Congo
            1 infantry moved from 70 Sea Zone to Belgian Congo
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            2 infantry placed in Egypt
            1 destroyer placed in 81 Sea Zone
            3 infantry placed in Persia
            2 destroyers and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,4
            British collect 39 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    AA fire in France : : -0.17
    AA fire in Volgograd : : -0.17
    Americans : 0.33
    Chinese : 1.33
    Japanese : -0.33
    

    Savegame


  • 2007 AAR League

    I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!



  • @akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:

    Maybe you are just a lot more experienced and have better positioning?

    No, I’m just a noob.

    @akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:

    I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!

    0 convoy disruption again. Amazing.



  • @akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:

    The ritualistic sacrifices to the Dice Gods are clearly paying off!

    So that’s what it is? You HAVE to teach me how to do it after our game! 😁



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 armour and 5 mech_infantrys moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 5 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 5 mech_infantrys in Rostov, round 2 : 1/7 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 artilleries and 4 infantry moved from Romania to Bessarabia
            2 artilleries and 2 infantry moved from Libya to Tobruk
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
            4 infantry moved from Northern Italy to Yugoslavia
            4 aaGuns moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    Russians : 0,67
    

    Savegame


  • 2007 AAR League

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Queensland
            2 aaGuns, 1 artillery, 2 fighters and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame



  • Forgot to move back the italians in Morocco. Trust it’s ok to change.



  • @trulpen said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:

    Forgot to move back the italians in Morocco. Trust it’s ok to change.

    Apparently mixed things up. I rather moved in the italians.



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; 
            Germans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                    AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Gibraltar causes 9 damage total.  Damaged units is as follows: harbour = 3, airfield = 6
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 aaGun and 4 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Bryansk
            8 armour and 14 mech_infantrys moved from Ukraine to Rostov
            3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            3 aaGuns, 8 artilleries and 23 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters moved from Western Germany to Morocco
            2 bombers moved from Gibraltar to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to Ukraine
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries moved from Poland to Eastern Poland
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Morocco to Western Germany
            2 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Western Germany
            Germans undo move 5.
            Germans undo move 4.
            1 artillery and 2 infantry placed in Novgorod
            2 infantry placed in Germany
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    AA fire in Gibraltar : : -0,33
    Russians : 0,50
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; 
            Germans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                    AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Gibraltar causes 9 damage total.  Damaged units is as follows: harbour = 3, airfield = 6
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 aaGun and 4 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Bryansk
            8 armour and 14 mech_infantrys moved from Ukraine to Rostov
            3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            3 aaGuns, 8 artilleries and 23 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters moved from Western Germany to Morocco
            2 bombers moved from Gibraltar to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to Ukraine
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries moved from Poland to Eastern Poland
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Morocco to Western Germany
            2 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Western Germany
            Germans undo move 5.
            Germans undo move 4.
            1 artillery and 2 infantry placed in Novgorod
            2 infantry placed in Germany
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 4 armour
            EDIT: Adding units owned by Germans to Caucasus: 4 armour
            EDIT: Removing units owned by Germans from Rostov: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,50
    AA fire in Gibraltar : : -0,33
    Russians : 0,50
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; 
            Germans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                    AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Gibraltar causes 9 damage total.  Damaged units is as follows: harbour = 3, airfield = 6
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 aaGun and 4 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Bryansk
            8 armour and 14 mech_infantrys moved from Ukraine to Rostov
            3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            3 aaGuns, 8 artilleries and 23 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters moved from Western Germany to Morocco
            2 bombers moved from Gibraltar to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to Ukraine
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries moved from Poland to Eastern Poland
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Morocco to Western Germany
            2 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Western Germany
            Germans undo move 5.
            Germans undo move 4.
            1 artillery and 2 infantry placed in Novgorod
            2 infantry placed in Germany
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 4 armour
            EDIT: Adding units owned by Germans to Caucasus: 4 armour
            EDIT: Removing units owned by Germans from Rostov: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,50
    AA fire in Gibraltar : : -0,33
    Russians : 0,50
    

    Savegame



  • Ok, that should be the NCM-changes, moving down another 4 mechs, 4 tanks to Caucasus and landing all sb’s in Rome.


  • 2007 AAR League

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Russia to Novgorod
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            7 infantry moved from Yakut S.S.R. to Buryatia
            9 infantry moved from Samara to Vologda
            1 armour moved from Russia to Vologda
            1 armour moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Vologda
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 artillery moved from Russia to Smolensk
            18 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in Buryatia
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Buryatia, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 7 infantry in Buryatia, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                 retreated to Bryansk
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 19 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 19 infantry in Smolensk, round 2 : 5/20 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 9 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 9 infantry and 2 mech_infantrys in Vologda, round 2 : 6/13 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Novgorod to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Samara
            8 artilleries and 29 infantry moved from Tambov to Russia
            2 infantry moved from Olgiy to Timguska
            1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            10 infantry moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.67
    Russians : 1.33
    Japanese : 0.33
    AA fire in Novgorod : : -0.17
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 12 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            2 bombers and 1 tactical_bomber moved from French Indo China to Shensi
            1 fighter moved from Malaya to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to Shensi
            1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Hopei
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Korea to Amur
            1 armour moved from Manchuria to Amur
            1 mech_infantry moved from French Indo China to Hunan
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 fighter moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from Shensi to Jehol
            2 fighters moved from 6 Sea Zone to French Indo China
            3 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 fighter moved from French Indo China to Malaya
    
        Place Units - Japanese
            1 artillery, 3 infantry and 1 marine placed in Japan
            3 fighters placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Chinese : 1,33
    Japanese : 1,50
    

    Savegame



  • @akreider2 bump#2


  • 2007 AAR League

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 carriers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            2 artilleries, 3 bombers and 2 infantry placed in Eastern United States
            1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -0.33
    

    Savegame


  • 2007 AAR League

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter and 2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.33
    

    Savegame



  • Just looked at the map. I see that I forgot to move the sub from 74. Was planning on doing that while looking at the board during purchase and CM, but missed it during NCM. If you allow it, please move it to z41. If not, it’s dead meat and I’ll cry a little, but hopefully survive.


  • 2007 AAR League

    My policy is to not allow corrections after the next person has started their move. Sorry.


  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 carriers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            2 artilleries, 3 bombers and 2 infantry placed in Eastern United States
            1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter and 2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield, 1x harbour; Remaining resources: 41 PUs; 
            British buy 1 bomber, 7 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Southern France
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Burma
            1 fighter moved from Burma to Yunnan
            1 destroyer moved from 72 Sea Zone to 74 Sea Zone
    
        Combat - British
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in 74 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 74 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from Yunnan to India
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Ontario to Quebec
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Belgian Congo to 70 Sea Zone
            1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 bomber moved from Southern France to Gibraltar
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 bomber moved from Persia to Egypt
            2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from Persia to Iraq
    
        Place Units - British
            1 bomber and 2 infantry placed in United Kingdom
            1 transport placed in 106 Sea Zone
            1 infantry placed in Quebec
            3 infantry placed in Persia
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : 0.83
    AA fire in Southern France : : -0.17
    Chinese : 0.67
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Northwest Persia
                Italians attack with 2 armour and 4 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 2 : 5/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Cyprus from British, taking Syria from British, taking Northwest Persia from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            4 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Yugoslavia to Bulgaria
            2 artilleries and 4 infantry moved from Bessarabia to Ukraine
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 airfield placed in Greece
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : 3,33
    British : 0,67
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Northwest Persia
                Italians attack with 2 armour and 4 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 2 : 5/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Cyprus from British, taking Syria from British, taking Northwest Persia from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            4 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Yugoslavia to Bulgaria
            2 artilleries and 4 infantry moved from Bessarabia to Ukraine
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 airfield placed in Greece
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 3,33
    British : 0,67
    

    Savegame



  • Leave the sub in z97, since it’s better there in case US makes a landing in N Italy and is of no use whatsoever in z99.


  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
            2 submarines moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            3 fighters moved from Queensland to 26 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • France? 🇫🇷


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